#base robot_standard.pop #base robot_giant.pop // :) WaveSchedule { StartingCurrency 20000 CanBotsAttackWhileInSpawnRoom Yes RespawnWaveTime 5 Advanced 1 Templates {} CustomUpgradesFile "mvm_upgrades_sigsegv_extra_v20.txt" Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Explanation //Dispayed once the wave is initialized { Line "{white}VOLUME WARNING!" Line "{red}I MEAN IT!" } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnWarningSound "vo/mvm/norm/sniper_mvm_meleedare02.mp3" DoneWarningSound "vo/mvm/norm/sniper_mvm_paincrticialdeath04.mp3" TotalCurrency 500 TFBot { Name "Chief SMG Sniper" Class Sniper ClassIcon sniper_smg_spammer_giant Scale 1.8 Health 35000 Attributes MiniBoss Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Action Mobber Skill Hard MaxVisionRange 2500 WeaponRestrictions SecondaryOnly Item "Upgradeable TF_WEAPON_SMG" Item "Trophy Belt" Item "The Extra Layer" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SMG" "Paintkit_proto_def_index" 211 "fire rate bonus" 0.5 "clip size bonus" 1.5 "bullets per shot bonus" 1 "Reload time increased" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnWarningSound "vo/mvm/mght/taunts/soldier_mvm_m_taunts20.mp3" DoneWarningSound "vo/mvm/mght/soldier_mvm_m_paincrticialdeath01.mp3" TotalCurrency 500 TFBot { Name "Chief Bison Spammer" Class Soldier ClassIcon soldier_bison_spammer Scale 1.9 Health 40000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Action Mobber Skill Expert WeaponRestrictions SecondaryOnly Tag bot_giant Item "The Righteous Bison" Item "Lord Cockswain's Novelty Mutton Chops and Pipe" Item "Lord Cockswain's Pith Helmet" ItemAttributes { ItemName "The Righteous Bison" "fire rate bonus" 0.25 "clip size bonus" 7 "faster reload rate" 0.15 "projectile spread angle penalty" 3 "damage bonus" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/taunts/pyro_mvm_m_taunts02.mp3" DoneWarningSound "vo/mvm/mght/pyro_mvm_m_paincrticialdeath01.mp3" TFBot { Name "Aim Failure" Class Pyro ClassIcon pyro_scorch Scale 2 Health 37777 Attributes MiniBoss Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Action Mobber Skill Expert WeaponRestrictions SecondaryOnly Tag bot_giant Item "The Scorch Shot" Item "Pyromancer's Mask" Item "The Dead Cone" ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 2.5 "damage penalty" 1 "damage causes airblast" 1 "faster reload rate" 0.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnWarningSound "vo/mvm/mght/taunts/soldier_mvm_m_taunts04.mp3" DoneWarningSound "vo/mvm/mght/soldier_mvm_m_paincrticialdeath02.mp3" TotalCurrency 500 TFBot { Class Soldier Name "Employee Of The Month" ClassIcon heavy_shotgun Skill Hard Health 40000 WeaponRestrictions SecondaryOnly MaxVisionRange 1500 Attributes MiniBoss Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Item "The Reserve Shooter" // Does not appear on local servers. Valve you dum dum Item "The Soldier's Stogie" Item "The Dumb Bell" ItemAttributes // The attributes don't work on local servers. Valve you dum dum { ItemName "The Reserve Shooter" "fire rate penalty" 2.5 "bullets per shot bonus" 5 "damage penalty" 0.5 "faster reload rate" 0.1 "fire rate bonus with reduced health" 1 "Paintkit_proto_def_index" 226 "Set_item_texture_wear" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 3 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnWarningSound "vo/mvm/mght/soldier_mvm_m_dominationengineer04.mp3" DoneWarningSound "vo/mvm/mght/soldier_mvm_m_paincrticialdeath03.mp3" TotalCurrency 500 TFBot { ClassIcon soldier_quadfire_rapid Health 30000 Scale 1.9 Name "Chief Quad Burst Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Item "grenadier's softcap" Item "public speaker" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage penalty" 0.8 "fire rate bonus" 0.05 "projectile spread angle penalty" 3 "faster reload rate" 0.3 "paintkit_proto_def_index" 210 "Set_item_texture_wear" 1 "attach particle effect" 704 } CharacterAttributes { "move speed bonus" 0.45 "damage force reduction" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 3 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/norm/taunts/medic_mvm_taunts15.mp3" DoneWarningSound "vo/mvm/norm/medic_mvm_paincrticialdeath01.mp3" TFBot { Name "Lead Overdose" Class Medic ClassIcon medic_syringe_spammer Scale 1.9 Health 26650 Attributes MiniBoss Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Overdose" Item "The Surgeon's Stahlhelm" Item "Practitioner's Processing Mask" ItemAttributes { ItemName "The Overdose" "fire rate bonus" 0.25 "Reload time increased" 1.25 "damage bonus" 1.25 "add uber charge on hit" 0.01 "mad milk syringes" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/taunts/scout_mvm_m_taunts03.mp3" DoneWarningSound "vo/mvm/mght/scout_mvm_m_paincrticialdeath01.mp3" TFBot { Class Scout Skill Hard ClassIcon scout_shortstop Name "Special Delivery" Health 25000 Scale 1.8 Attributes MiniBoss Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Item "The Shortstop" Item "Mad Milk" Item "The Milkman" Item "The Holy Mackerel" // Just for the lolz. ItemAttributes { ItemName "The Shortstop" "fire rate penalty" 0.75 "bullets per shot bonus" 12 "fire rate bonus with reduced health" 1 "clip size bonus" 2 } ItemAttributes { ItemName "Mad Milk" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/taunts/soldier_mvm_m_taunts03.mp3" DoneWarningSound "vo/mvm/mght/soldier_mvm_m_paincrticialdeath02.mp3" TFBot { Name "Explosive Slugs" Class Soldier ClassIcon soldier_airstrike_lite Scale 1.8 Health 20000 Attributes MiniBoss Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber WeaponRestrictions SecondaryOnly Skill Expert Tag bot_giant Item "The Reserve Shooter" Item "The War Pig" Item "Attack Packs" ItemAttributes { ItemName "The Reserve Shooter" "override projectile type" 2 "mini rockets" 1 "damage bonus" 4.5 "faster reload rate" 0.001 "fire rate bonus" 0.75 "Projectile speed increased" 4.5 "Panic_attack" 1 "Paintkit_proto_def_index" 226 "Set_item_texture_wear" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/demoman_mvm_m_laughlong01.mp3" DoneWarningSound "vo/mvm/mght/demoman_mvm_m_paincrticialdeath04.mp3" TFBot { Class Soldier Name "Chief Homing Burst Fire" ClassIcon soldier_burstfire_homing_nys Health 37000 Scale 1.88 Skill Expert Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Lumbricus Lid" Item "Sharp Chest Pain" WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes IgnoreFlag Attributes Aggressive Action Mobber RocketCustomParticle "eyeboss_projectile" ItemColor //Set item color { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Red 255 Green 50 Blue 255 } HomingRockets { IgnoreDisguisedSpies 1 // Default: 1 IgnoreStealthedSpies 1 // Default: 1 RocketSpeed 2 // Multiplier of rocket speed. (Default: 1) TurnPower 5 //How fast should the rocket rotate to face the target (Default: 10) MaxAimError 105 //Max angle between rocket and the target (Default: 105) AimTime 9999 //How long should the rocket be aiming (Default: 9999) Acceleration 150 //Acceleration in hu (Default: 0) AccelerationTime 500 //How long should the rocket accelerate (Default: 9999) } ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.6 "fire rate bonus" 0.15 "Projectile speed increased" 0.65 "clip size upgrade atomic" 8 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/demoman_mvm_m_laughlong01.mp3" DoneWarningSound "vo/mvm/mght/demoman_mvm_m_paincrticialdeath04.mp3" TFBot { Name "Chief Scatter Demoman" Class Demoman ClassIcon demo_scatter_hyper Scale 1.85 Health 58000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "warbird_grenadelauncher_warhawk" Item "Valhalla Helm" Item "The Juggernaut Jacket" ItemAttributes { ItemName "warbird_grenadelauncher_warhawk" "clip size upgrade atomic" 46 "faster reload rate" 0.1 "fire rate bonus" 0.05 "projectile spread angle penalty" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/norm/taunts/sniper_mvm_taunts07.mp3" DoneWarningSound "vo/mvm/norm/sniper_mvm_paincrticialdeath01.mp3" TFBot { Name "Chief Multi Arrow" Class Sniper ClassIcon sniper_bow_multi_bleed Scale 1.85 Health 56000 Attributes MiniBoss Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Huntsman" Item "The Fruit Shoot" Item "The Criminal Cloak" ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "arrow mastery" 3 "faster reload rate" 0.5 "damage bonus" 2 "bleeding duration" 5 "projectile spread angle penalty" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/scout_mvm_m_dominationsnp05.mp3" DoneWarningSound "vo/mvm/mght/scout_mvm_m_paincrticialdeath01.mp3" TFBot { Name "King Killer Bee" Class Scout ClassIcon scout_kingbee_nys Scale 1.75 Health 40000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Normal WeaponRestrictions PrimaryOnly Tag bot_giant Item "warbird_scattergun_killerbee" Item "The Hanger-On Hood" Item "The Flight of the Monarch" ItemAttributes { ItemName "warbird_scattergun_killerbee" "bullets per shot bonus" 10 //"damage penalty" 0.25 "faster reload rate" 0.001 "bleeding duration" 2 "mod medic killed revenge" 1 "cancel falling damage" 1 "fire rate penalty" 1.5 "revolver use hit locations" 1 } CharacterAttributes { "move speed bonus" 1.4 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/taunts/demoman_mvm_m_taunts10.mp3" DoneWarningSound "vo/mvm/mght/demoman_mvm_m_paincrticialdeath03.mp3" TFBot { Name "Chief Iron Spammer" Class Demoman ClassIcon boss_ironspammer Scale 1.9 Health 40000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Iron Bomber" Item "A Whiff of the Old Brimstone" Item "Scotch Bonnet" ItemAttributes { ItemName "The Iron Bomber" "Paintkit_proto_def_index" 234 "fire rate bonus" 0.05 "faster reload rate" 0.1 "fuse bonus" 1.5 "Blast radius increased" 0.5 "projectile spread angle penalty" 5 "dmg falloff decreased" 0.5 "clip size upgrade atomic" 16 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/taunts/demoman_mvm_m_taunts11.mp3" DoneWarningSound "vo/mvm/mght/demoman_mvm_m_paincrticialdeath02.mp3" TFBot { Name "Chief Loch-N-Load Spammer" Class Demoman ClassIcon demo_loch_nys Scale 1.9 Health 44000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Loch-n-Load" Item "Scotch Bonnet" Item "Dangeresque, Too?" ItemAttributes { ItemName "The Loch-n-Load" "clip size upgrade atomic" 7 "projectile spread angle penalty" 3 "fire rate bonus" 0.05 "faster reload rate" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/taunts/pyro_mvm_m_taunts03.mp3" DoneWarningSound "vo/mvm/mght/pyro_mvm_m_paincrticialdeath01.mp3" TFBot { Name "Chief BlastShots" Class Pyro ClassIcon pyro_scorch_blast Scale 1.9 Health 37000 Attributes MiniBoss Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions SecondaryOnly Tag bot_giant Item "The Scorch Shot" Item "The Rail Spikes" Item "The Smoking Skid Lid" ItemAttributes { ItemName "The Scorch Shot" "Paintkit_proto_def_index" 226 "attach particle effect" 704 "Blast radius increased" 1.25 "damage causes airblast" 1 "projectile spread angle penalty" 5 "mult projectile count" 5 "Reload time increased" 1.5 "damage bonus" 6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/taunts/soldier_mvm_m_taunts12.mp3" DoneWarningSound "vo/mvm/mght/soldier_mvm_m_paincrticialdeath04.mp3" TFBot { Name "Direct Hitscan Spammer" Class Soldier ClassIcon soldier_directhit_infinite Scale 1.9 Health 36000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Direct Hit" Item "Hawk Warrior" Item "The Breakneck Baggies" ItemAttributes { ItemName "The Direct Hit" "Projectile speed increased" 2 "fire rate bonus" 0.1 "faster reload rate" 0.1 "clip size upgrade atomic" 16 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/taunts/demoman_mvm_m_taunts01.mp3" DoneWarningSound "vo/mvm/mght/demoman_mvm_m_paincrticialdeath01.mp3" TFBot { Name "Chief Cannon Scatter" Class Demoman ClassIcon demo_loosecannon_scatter Scale 1.9 Health 32000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Loose Cannon" Item "Tippler's Tricorne" ItemAttributes { ItemName "The Loose Cannon" "fire rate bonus" 0.1 "faster reload rate" 0.1 "clip size upgrade atomic" 16 "grenade launcher mortar mode" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/soldier_mvm_m_dominationpyro07.mp3" DoneWarningSound "vo/mvm/mght/soldier_mvm_m_paincrticialdeath01.mp3" TFBot { Name "Major Pubstomper" Class Soldier ClassIcon soldier_blackbox_conch_lite Scale 1.9 Health 40000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Item "The Black Box" Item "The Colonial Clogs" Item "The Caribbean Conqueror" Item "The Concheror" Tag bot_giant ItemAttributes { ItemName "The Black Box" "damage bonus" 2.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 12 "faster reload rate" 0.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for slowfire" 250 "Projectile speed increased" 1.75 "mod rage damage boost" 2 "paintkit_proto_def_index" 257 "attach particle effect" 704 } ItemAttributes { ItemName "The Caribbean Conqueror" "attach particle effect" 13 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 15 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/pyro_mvm_m_battlecry02.mp3" DoneWarningSound "vo/mvm/mght/pyro_mvm_m_paincrticialdeath02.mp3" TFBot { Name "Chief Flame Extender" Class Pyro ClassIcon pyro_long Scale 1.9 Health 32000 Attributes MiniBoss Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Backburner" Item "Feathered Fiend" Item "Deity's Dress" ItemAttributes { ItemName "The Backburner" "damage bonus" 7.5 //"flame life bonus" 10 // Broken attribute. Nice one Valve //"flame size bonus" 20 // Broken attribute. Nice one Valve "airblast_turn_projectile_to_ammo" 1 "flame_drag" 0.5 "flame_spread_degree" 1 "redirected_flame_size_mult" 7 "flame_speed" 3500 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/mght/soldier_mvm_m_robot10.mp3" DoneWarningSound "vo/mvm/mght/soldier_mvm_m_paincrticialdeath04.mp3" TFBot { Name "Major Barrage" Class Soldier ClassIcon soldier_barrage_super Scale 1.9 Health 35000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Air Strike" Item "The Mantreads" Item "Chieftain's Challenge" Item "The Man in Slacks" ItemAttributes { ItemName "The Air Strike" "Paintkit_proto_def_index" 230 "damage bonus" 1.5 "clip size upgrade atomic" 26.0 "faster reload rate" 0.1 "fire rate bonus" 0.025 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/norm/taunts/spy_mvm_taunts11.mp3" DoneWarningSound "vo/mvm/norm/spy_mvm_paincrticialdeath03.mp3" TFBot { Name "Revolver Spammer" Class Spy ClassIcon spy_revolver_infinite Scale 1.8 Health 31000 Attributes MiniBoss Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Hard WeaponRestrictions PrimaryOnly Tag bot_giant Item "gentlemanne_revolver_topshelf" Item "Bootleg Base Metal Billycock" Item "The Blood Banker" ItemAttributes { ItemName "gentlemanne_revolver_topshelf" "mod medic healed damage bonus" 2 "damage bonus" 1.5 "bullets per shot bonus" 5 "revolver use hit locations" 1 "fire rate bonus" 0.25 "faster reload rate" 0.001 "cannot disguise" 1 "spread penalty" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 FirstSpawnWarningSound "vo/mvm/norm/engineer_mvm_laughlong01.mp33" DoneWarningSound "vo/mvm/norm/engineer_mvm_paincriticaldeath01.mp3" TFBot { Name "Chief Pomson 6000" Class Engineer ClassIcon engineer_pomson Scale 1.9 Health 73000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Attributes IgnoreFlag Attributes Aggressive Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Pomson 6000" Item "The Brainiac Hairpiece" Item "The Brainiac Goggles" ItemAttributes { ItemName "The Pomson 6000" "clip size bonus" 6 "damage bonus" 6.5 "slow enemy on hit major" 4 "mult projectile count" 3 // Won't work in normal servers "projectile spread angle penalty" 2 "projectile penetration" 1 "faster reload rate" 0.001 "subtract victim medigun charge on hit" 2 "subtract victim cloak on hit" 1 "reveal disguised victim on hit" 1 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 "rage giving scale" 0.1 } } } } }