// +----------+----------+----------+ // | Wave | Currency | A+ | // +----------+----------+----------+ // | Wave 1 | 700 | 800 | // | Wave 2 | 700 | 800 | // | Wave 3 | 900 | 1000 | // | Wave 4 | 900 | 1000 | // | Wave 5 | 1600 | 1700 | // | Wave 6 | 1200 | 1300 | // +----------+----------+----------+ // | Total | 6000 | 6600 | // +----------+----------+----------+ #base robot_giant_tweaked.pop #base robot_standard_tweaked.pop WaveSchedule { StartingCurrency 1500 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes MaxRedPlayers 6 NoMissionInfo 0 ImprovedAirblast 1 DoubleDonkWindow 2 WaveStartCountdown 8 NoRomevisionCosmetics 1 SendBotsToSpectatorImmediately 1 PrecacheSound "mvm/home_depot_full.mp3" OverrideSounds { "MVM.BombWarning" "combine_bank_alarm.mp3" "Announcer.MVM_Bonus" "MVM.MoneyPickup" "MVM.GiantHeavyExplodes" "npc\env_headcrabcanister\explosion.wav" "MVM.GiantCommonExplodes" "npc\env_headcrabcanister\explosion.wav" } DisableSound "Announcer.MVM_Get_To_Upgrade" CustomUpgradesFile "mvm_upgrades_scallywags_v2.txt" PrecacheGeneric "scripts/items/mvm_upgrades_scallywags_v2.txt" ExtraSpawnPoint { Name "spawnbot_depot" TeamNum 3 X "614" Y "337" Z "92" } ExtraSpawnPoint { Name "spawnbot_lowes1" TeamNum 3 X "-234" Y "2222" Z "304" } ExtraSpawnPoint { Name "spawnbot_lowes2" TeamNum 3 X "-221" Y "2477" Z "554" } ExtraSpawnPoint { Name "spawnbot_lowes3" TeamNum 3 X "948" Y "2301" Z "331" } Templates { Fast_Heavyweight_Champ { ClassIcon heavy_gru Health 325 Name "Lightweight Champ" Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly Item "gloves of running urgently" Item "pugilist's protector" Item "the titanium towel" } Bonk_Scout { ClassIcon scout_bonk Health 125 Name "Bonk Scout" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Item "bonk! atomic punch" Item "the atomizer" Item "bonk leadwear" Item "the caffeine cooler" } Adrenaline_League_Scout { ClassIcon scout_stun_multi_nys Health 245 Name "Adrenaline League Scout" Scale 1.15 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.05 } Item "the sandman" Item "bonk helm" Item "bonk batter's backup" } Mittens_Heavy { Class Heavyweapons Name "Mittens Heavy" Skill Easy ClassIcon heavy_mittens_blu2 Scale 0.8 WeaponRestrictions MeleeOnly Health 150 Attributes AlwaysCrit Item "dec2014 the big papa" Item "the gift bringer" Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage penalty" 1.8 } CharacterAttributes { "move speed bonus" 1.2 } } Soda_Popper_Scout { ClassIcon scout_popper Health 125 Name "Soda Popper Scout" Class Scout Skill Normal MaxVisionRange 600 WeaponRestrictions PrimaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the soda popper" "scattergun knockback mult" 1.2 } ItemAttributes { ItemName "crit-a-cola" "effect bar recharge rate increased" 0.5 "deploy time decreased" 0.5 "mult effect duration" 8.0 } Item "the soda popper" Item "crit-a-cola" Item "the cotton head" } Giant_Huntsman { Class Sniper Name "Giant Bowman" Item "The Huntsman" ClassIcon sniper_bow Attributes "MiniBoss" Skill Hard Health 1200 Scale 1.65 ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 0.65 } Item "larrikin robin" Item "the falconer" Item "villain's veil" } } Mission { Objective Sniper Where spawnbot_mission_sniper InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { ClassIcon sniper_headshot Template T_TFBot_Sniper_Razorback Item "festive sniper rifle 2011" Item "the tribalman's shiv" Item "the public accessor" } } Mission { Objective DestroySentries InitialCooldown 0 Where spawnbot_mission_sentrybuster BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 30 RandomChoice { TFBot { Template T_TFBot_SentryBuster } TFBot { Class Pyro Name "Sentry Smasher" Skill Expert Health 2700 WeaponRestrictions MeleeOnly Attributes AlwaysFireWeapon Attributes MiniBoss Item "The Homewrecker" Item "Respectless Robo-Glove" CharacterAttributes { "move speed bonus" 2 "head scale" 2.2 "torso scale" 0.3 "voice pitch scale" 0 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "gesture speed increase" 421 } ItemAttributes { ItemName "The Homewrecker" "fire rate bonus" 0.25 "dmg penalty vs players" 0 "dmg bonus vs buildings" 3 } } TFBot { Class Scout Health 2000 Skill Expert WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes DisableDodge Name "Para-Buster" Item "Loyalty Reward" Item "The B.A.S.E. Jumper" Attributes AutoJump AutoJumpMin 30 AutoJumpMax 30 CharacterAttributes { "move speed bonus" 3 "increased jump height" 3 "head scale" 2.2 "torso scale" 0.3 "hand scale" 0 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "cancel falling damage" 1 } } TFBot { Template T_TFBot_SentryBuster Attributes DisableDodge Attributes IgnoreEnemies Skill Easy } } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 4 InitialCooldown 30 CooldownTime 60 DesiredCount 3 TFBot { Template T_TFBot_Spy Item "festive revolver 2014" Item "festive knife 2011" Item "eotl_hiphunter_hat" Item "dec2014 stealthy scarf" } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 70 CooldownTime 70 DesiredCount 4 TFBot { Template T_TFBot_Spy Item "festive revolver 2014" Item "the spy-cicle" Item "the pom-pommed provocateur" Item "eotl_hiphunter_boots" } } Mission { Objective Engineer InitialCooldown 2 BeginAtWave 6 Where spawnbot_main RunForThisManyWaves 1 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot_main TeleportWhere spawnbot_secondary TeleportWhere spawnbot_mission_sentrybuster Name "Engineer" Attributes AlwaysFireWeapon //builds a disposable when moving to another hint Item "The Eureka Effect" Item "The Rescue Ranger" ItemAttributes { ItemName "The Eureka Effect" "engineer sentry build rate multiplier" 2 "move speed bonus" 2 } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 15 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 2 Where spawnbot_invasion Squad { TFBot { WeaponRestrictions PrimaryOnly Skill Normal Template T_TFBot_Soldier_Extended_Concheror Item "festive rocket launcher 2011" } } } WaveSpawn { TotalCurrency 15 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 2 Where spawnbot_invasion Squad { TFBot { WeaponRestrictions PrimaryOnly Skill Normal Template T_TFBot_Soldier_Extended_Concheror Item "festive rocket launcher 2011" } } } WaveSpawn { TotalCurrency 15 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 2 Where spawnbot_invasion Squad { TFBot { WeaponRestrictions PrimaryOnly Skill Normal Template T_TFBot_Soldier_Extended_Concheror Item "festive rocket launcher 2011" } } } WaveSpawn { TotalCurrency 15 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 8 Where spawnbot_invasion Squad { TFBot { WeaponRestrictions PrimaryOnly Skill Hard Template T_TFBot_Soldier_Extended_Concheror Item "festive rocket launcher 2011" } } } WaveSpawn { TotalCurrency 25 TotalCount 10 MaxActive 10 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 3 Where spawnbot_invasion Squad { TFBot { WeaponRestrictions PrimaryOnly Skill Normal Template T_TFBot_Soldier_Extended_Concheror Item "festive rocket launcher 2011" } } } WaveSpawn { TotalCurrency 30 TotalCount 18 MaxActive 9 SpawnCount 3 WaitBeforeStarting 18 WaitBetweenSpawns 5 Where spawnbot_main Squad { TFBot { ClassIcon sniper_bow_bleed Health 125 Name Bleedsman Class Sniper Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the huntsman" "bleeding duration" 5 } Item "festive huntsman" Item "brim-full of bullets" Item "the falconer" } } } WaveSpawn { TotalCurrency 25 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { ClassIcon scout_cleaver Health 175 Name "Guillotine Scout" Scale 1.1 Class Scout Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the flying guillotine" "effect bar recharge rate increased" 0.05 } Item "the flying guillotine" Item "horrific headsplitter" Item "kuvenile's jumper" } } } WaveSpawn { Name bleed1 TotalCurrency 30 TotalCount 18 MaxActive 10 SpawnCount 4 WaitBeforeStarting 30 WaitBetweenSpawns 2 Where spawnbot_tertiary Squad { TFBot { ClassIcon sniper_bow_bleed Health 125 Name Bleedsman Class Sniper Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the huntsman" "bleeding duration" 5 } Item "festive huntsman" Item "brim-full of bullets" Item "the falconer" } } } WaveSpawn { TotalCurrency 25 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 32 WaitBetweenSpawns 10 Where spawnbot_secondary Squad { TFBot { ClassIcon scout_cleaver Health 175 Name "Guillotine Scout" Scale 1.1 Class Scout Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the flying guillotine" "effect bar recharge rate increased" 0.05 } Item "the flying guillotine" Item "horrific headsplitter" Item "kuvenile's jumper" } } } WaveSpawn { WaitForAllSpawned bleed1 TotalCurrency 35 TotalCount 10 MaxActive 10 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot_main Squad { TFBot { ClassIcon scout_stun_multi_nys Health 245 Name "Adrenaline League Scout" Scale 1.3 Class Scout Skill Expert WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.05 } Item "the sandman" Item "bonk helm" Item "the half-pipe hurdler" } } } WaveSpawn { WaitForAllDead bleed1 TotalCurrency 20 TotalCount 7 MaxActive 4 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { ClassIcon scout_stun_multi_nys Health 245 Name "Adrenaline League Scout" Scale 1.3 Class Scout Skill Expert WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.05 } Item "the sandman" Item "bonk helm" Item "the half-pipe hurdler" } } } WaveSpawn { WaitForAllDead bleed1 TotalCurrency 25 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 7 WaitBetweenSpawns 4 Where spawnbot_invasion Squad { TFBot { Template Bonk_Scout Item "festive bonk 2014" } } } WaveSpawn { WaitForAllDead bleed1 TotalCurrency 25 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 1 Where spawnbot_tertiary Squad { TFBot { ClassIcon heavy_mittens_blu2 Health 150 Name "Mittens Heavy" Scale 0.8 Class HeavyWeapons Skill Easy WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" CharacterAttributes { "move speed bonus" 1.1 } Item "the holiday punch" Item "the gift bringer" Item "gnome dome" } } } WaveSpawn { Name grapid WaitForAllDead bleed1 TotalCurrency 100 TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Item "festive rocket launcher 2011" Item "merc's pride scarf" Item "the ornament armament" } } } WaveSpawn { WaitForAllSpawned grapid TotalCurrency 40 TotalCount 22 MaxActive 12 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 1 Where spawnbot_invasion Squad { TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Easy WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Item "festive grenade launcher" } } } WaveSpawn { WaitForAllSpawned grapid TotalCurrency 10 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 10 Where spawnbot_tertiary Squad { TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Item "festive grenade launcher" } } } WaveSpawn { Name gburst WaitForAllDead grapid TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 7 Where spawnbot Squad { TFBot { Health 3800 Template T_TFBot_Soldier_BurstFire ItemAttributes { ItemName tf_weapon_rocketlauncher "projectile speed increased" 0.9 "fire rate bonus" 0.05 } Item "ominous offering" Item "the holiday headcase" } } } WaveSpawn { WaitForAllSpawned gburst TotalCurrency 45 TotalCount 30 MaxActive 5 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 3 Where spawnbot_invasion Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Item "festive rocket launcher 2011" } } } WaveSpawn { WaitForAllDead gburst TotalCurrency 5 TotalCount 100 MaxActive 4 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 5 Support 1 Where spawnbot_main Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Easy WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Item "festive flamethrower 2011" Item "pyro the flamedeer" } } } WaveSpawn { WaitForAllDead gburst TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 Where spawnbot FirstSpawnOutput { Target minitank_spawn_relay Action Trigger } Tank { Health 10000 Name Minitank Speed 90 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 25 TotalCount 10 MaxActive 10 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 2 Where spawnbot_secondary Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" Item "festive scattergun 2011" Item "the sack fulla smissmas" } } } WaveSpawn { TotalCurrency 25 TotalCount 10 MaxActive 10 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 2 Where spawnbot_main Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" Item "festive scattergun 2011" Item "the sack fulla smissmas" } } } WaveSpawn { Name soldiers TotalCurrency 30 TotalCount 20 MaxActive 20 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot_invasion Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" } TFBot { Skill Expert Template T_TFBot_Medic_QuickFix Item "the chill chullo" } } } WaveSpawn { Name gscout TotalCurrency 95 TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 35 WaitBetweenSpawns 10 Where spawnbot_invasion Squad { TFBot { Template T_TFBot_Giant_Scout Item "festive scattergun 2011" Item "prehistoric pullover" } } } WaveSpawn { Name grapid TotalCurrency 85 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 60 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Medic_QuickFix Item "the chill chullo" } TFBot { Skill Expert Template T_TFBot_Medic_QuickFix Item "the chill chullo" } TFBot { Skill Expert Template T_TFBot_Medic_QuickFix Item "the chill chullo" } } } WaveSpawn { WaitForAllSpawned soldiers TotalCurrency 45 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBeforeStarting 3 WaitBetweenSpawns 3 Where spawnbot_invasion Squad { TFBot { ClassIcon sniper_bushwacka Health 125 Name "Bushwacka Sniper" Class Sniper Skill Hard WeaponRestrictions MeleeOnly Item "the bushwacka" Item "eotl_brisk-weather beanie" } } } WaveSpawn { WaitForAllSpawned soldiers TotalCurrency 35 TotalCount 32 MaxActive 16 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 1 Where spawnbot_invasion Squad { TFBot { ClassIcon heavy_gru Health 300 Name "Lightweight Champ" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Item "festive gloves of running urgently" Item "pugilist's protector" } } } WaveSpawn { WaitForAllDead soldiers TotalCurrency 50 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot_tertiary Squad { TFBot { ClassIcon hellmet_blank Health 150 Name "Cloaking Demoman" Class Demoman Skill Hard AddCond { Delay 1 Index 66 } WeaponRestrictions PrimaryOnly Item "festive grenade launcher" } } } WaveSpawn { WaitForAllDead soldiers TotalCurrency 50 TotalCount 7 MaxActive 7 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 3 Where spawnbot_tertiary Squad { TFBot { ClassIcon hellmet_blank Health 250 Name "Cloaking HeavyWeapons" Class HeavyWeapons Skill Easy AddCond { Delay 1 Index 66 } WeaponRestrictions PrimaryOnly Item "festive minigun 2011" } } } WaveSpawn { WaitForAllSpawned gscout TotalCurrency 100 TotalCount 12 MaxActive 4 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 4 Where spawnbot_secondary Squad { TFBot { ClassIcon sniper_bow_multi Health 1200 Name "Giant Dreadsman" Class Sniper Skill Hard WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "festive huntsman" "arrow mastery" 1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 } Item "festive huntsman" Item "darwin's danger shield" Item "the dread hiding hood" Item "the criminal cloak" } } } WaveSpawn { WaitForAllDead grapid TotalCurrency 95 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 20 Where spawnbot_main Squad { TFBot { ClassIcon heavy_shotgun_booster Health 5000 Name "Giant Shotgun Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 "attack projectiles" 1 "critboost on kill" 10 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 } Item "modest metal pile of scrap" Item "merc's pride scarf" Item "festive shotgun 2014" } } } WaveSpawn { WaitForAllDead grapid TotalCurrency 50 TotalCount 23 MaxActive 9 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 3 Where spawnbot_main Squad { TFBot { Name "Shotgun Heavy" Template T_TFBot_Heavyweapons_Shotgun Item "festive shotgun 2014" Item "merc's pride scarf" Item "tipped lid" Item "the dictator" } } } WaveSpawn { WaitForAllSpawned soldiers TotalCurrency 15 TotalCount 420 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 5 Support 1 Where spawnbot_invasion Squad { TFBot { ClassIcon sniper_bushwacka Health 125 Name "Buff Banner Bushwacka Sniper" Class Sniper Skill Hard WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" CharacterAttributes { "increase buff duration" 9 } Item "the sydney sleeper" Item "the buff banner" Item "the bushwacka" Item "eotl_brisk-weather beanie" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 100 MaxActive 100 SpawnCount 5 WaitBeforeStarting 3 Where spawnbot_invasion Squad { TFBot { ClassIcon scout_bat_nys Health 125 Name "Bat Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Item "festive bat 2011" Item "the backwards ballcap" Item "merc's pride scarf" } } } WaveSpawn { TotalCurrency 35 TotalCount 30 MaxActive 9 SpawnCount 7 WaitBeforeStarting 20 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon pyro_reflect_daan Health 175 Name "Reflector Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the degreaser" "damage bonus" 0.05 "fire rate bonus" 1 "airblast pushback scale" 5 } Item "the degreaser" Item "the toy tailor" Item "the abhorrent appendages" } } } WaveSpawn { Name gpyro TotalCurrency 75 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 Where spawnbot_secondary Squad { TFBot { ClassIcon pyro Health 3300 Name "Giant Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" WeaponSwitch { Delay 1 IfHealthBelow 2300 Repeats 1 Type "Secondary" } ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "festive flamethrower 2011" Item "the flare gun" Item "the electric escorter" Item "the maniac's manacles" } } } WaveSpawn { WaitForAllDead gpyro TotalCurrency 80 TotalCount 44 MaxActive 8 SpawnCount 6 WaitBeforeStarting 5 Where spawnbot_tertiary Squad { TFBot { ClassIcon heavy_mittens_blu2 Template Mittens_Heavy Item "gnome dome" Item "gift bringer" } } } WaveSpawn { WaitForAllDead gpyro TotalCurrency 60 TotalCount 12 MaxActive 12 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 1 Where spawnbot_main Squad { TFBot { Template T_TFBot_Demoman_Samurai Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the splendid screen" "charge time increased" 2 "charge recharge rate increased" 7 } ItemAttributes { ItemName "the half-zatoichi" "damage bonus" 1.5 } Item "the menpo" } } } WaveSpawn { Name gdeflector WaitForAllDead gpyro TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Giant Deflector Heavy" Template T_TFBot_Giant_Heavyweapons_HealOnKill ItemAttributes { ItemName "warbird_minigun_warhawk" "set_item_texture_wear" 1 "is_festive" 1 } Item "the u-clank-a" Item "warbird_minigun_warhawk" Item "the merc's muffler" } } } WaveSpawn { Name engies WaitForAllDead gdeflector TotalCurrency 69 TotalCount 10 MaxActive 10 SpawnCount 10 WaitBeforeStarting 42 Where spawnbot_depot Squad { TFBot { ClassIcon depot Health 3501 Name "Giant Home Depot Engineer" Class Engineer Skill Expert NoIdleSound 1 Action FetchFlag WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Taunt { Delay 1 IfHealthBelow 3500 Duration 25 Name "Taunt: Kazotsky Kick" IfSeeTarget 0 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "potato hat" Item "resurrection associate pin" } } } WaveSpawn { Name hdepot WaitForAllDead gdeflector TotalCurrency 81 TotalCount 100 MaxActive 10 SpawnCount 1 FirstSpawnWarningSound "mvm/home_depot_full.mp3" WaitBeforeStarting 5 Support 1 Where spawnbot_invasion Squad { TFBot { ClassIcon depot Health 175 Name "Home Depot Demoknight" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Item "the chargin' targe" Item "frying pan" Item "treasure hat 2" Item "ttg glasses" } TFBot { ClassIcon depot Health 175 Name "Home Depot Demoknight" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Item "the chargin' targe" Item "the pain train" Item "potato hat" } TFBot { ClassIcon depot Health 175 Name "Home Depot Pyro" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Item "the back scratcher" Item "potato hat" } TFBot { ClassIcon depot Health 175 Name "Home Depot Pyro" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Item "the homewrecker" Item "potato hat" } TFBot { ClassIcon depot Health 200 Name "Home Depot Soldier" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Item "potato hat" } TFBot { ClassIcon depot Health 125 Name "Home Depot Scout" Class Scout Skill Normal } TFBot { ClassIcon depot Health 125 Name "Home Depot Scout" Class Scout Skill Expert MaxVisionRange 1000 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the soda popper" "faster reload rate" 1.6 "scattergun knockback mult" 1.2 } Item "the soda popper" Item "potato hat" } TFBot { ClassIcon depot Health 175 Name "Home Depot Demoman" Class Demoman Skill Expert WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 27 "fire rate penalty" 2000 } ItemAttributes { ItemName "the scottish resistance" "self dmg push force decreased" 0.5 "stickybomb charge rate" 0.01 "projectile range decreased" 0.45 "no self blast dmg" 2 "max pipebombs decreased" -13 } Item "the scottish resistance" Item "potato hat" } } } WaveSpawn { WaitForAllDead engies TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 Tank { Health 15000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { WaitForAllDead engies TotalCurrency 100 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Item "neckwear headwear" Item "the merc's muffler" } } } WaveSpawn { WaitForAllDead gdeflector TotalCurrency 0 TotalCount 100 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 5 Support 1 Where spawnbot_lowes1 Squad { TFBot { ClassIcon lowes Health 250 Name "Lowe's Scout" Scale 1.2 Action Mobber Class Scout Skill Expert AddCond { Name "TF_COND_REPROGRAMMED" } CharacterAttributes { "collect currency on kill" 1 } WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Item "lo-fi longwave" } } } WaveSpawn { WaitForAllDead gdeflector TotalCurrency 0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 2 Support 1 Where spawnbot_lowes3 Squad { TFBot { ClassIcon lowes Health 500 Name "Lowe's HeavyWeapons" Scale 1.2 Action Mobber Class HeavyWeapons Skill Expert AddCond { Name "TF_COND_REPROGRAMMED" } CharacterAttributes { "collect currency on kill" 1 } WeaponRestrictions PrimaryOnly Attributes "DisableDodge" Item "lo-fi longwave" } } } WaveSpawn { WaitForAllDead gdeflector TotalCurrency 0 TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 3 Support 1 Where spawnbot_lowes2 Squad { TFBot { ClassIcon lowes Health 350 Name "Lowe's Soldier" Scale 1.1 Action Mobber Class Soldier Skill Expert AddCond { Name "TF_COND_REPROGRAMMED" } CharacterAttributes { "collect currency on kill" 1 } WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Item "lo-fi longwave" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_2bomb Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 35 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Item "festive minigun 2011" Item "merc's pride scarf" } } } WaveSpawn { TotalCurrency 35 TotalCount 14 MaxActive 8 SpawnCount 2 WaitBeforeStarting 2 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Item "festive minigun 2011" Item "merc's pride scarf" } } } WaveSpawn { TotalCurrency 30 TotalCount 9 MaxActive 5 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 2 Where spawnbot_secondary Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Item "festive minigun 2011" Item "merc's pride scarf" } } } WaveSpawn { Name tank1 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 Tank { Health 10000 Name Tank Speed 100 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name bomber TotalCurrency 60 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { ClassIcon pyro_flare_rain_nys Health 5500 Name "Drunken Barrage" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "festive grenade launcher" "faster reload rate" 0.22 "fire rate bonus" -0.5 "clip size upgrade atomic" 34.0 "projectile spread angle penalty" 1.25 "Projectile speed increased" 0.6 } CharacterAttributes { "move speed bonus" 0.48 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "festive grenade launcher" Item "The Scot Bonnet" Item "The Snow Sleeves" Item "Handy Canes" } } } WaveSpawn { Name gauntlet WaitForAllDead bomber TotalCurrency 35 TotalCount 9 MaxActive 9 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Item "dec2014 heavy_parka" } } } WaveSpawn { WaitForAllDead tank1 TotalCurrency 50 TotalCount 34 MaxActive 16 SpawnCount 8 WaitBeforeStarting 5 WaitBetweenSpawns 4 Where spawnbot_secondary Squad { TFBot { ClassIcon hellmet_blank Health 175 Name "Cloaking Demoman" Class Demoman Skill Expert AddCond { Index 66 } WeaponRestrictions PrimaryOnly Item "festive grenade launcher" } } } WaveSpawn { WaitForAllDead tank1 TotalCurrency 25 TotalCount 13 MaxActive 8 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { Template Bonk_Scout Item "festive bonk 2014" } } } WaveSpawn { WaitForAllDead tank1 TotalCurrency 40 TotalCount 20 MaxActive 11 SpawnCount 6 WaitBeforeStarting 20 WaitBetweenSpawns 3 Where spawnbot_main Squad { TFBot { Template Bonk_Scout Item "festive bonk 2014" } } } WaveSpawn { WaitForAllDead tank1 TotalCurrency 25 TotalCount 23 MaxActive 9 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 1 Where spawnbot_tertiary Squad { TFBot { ClassIcon hellmet_blank Health 200 Name "Cloaking Soldier" Class Soldier Skill Normal AddCond { Index 66 } WeaponRestrictions PrimaryOnly Item "festive rocket launcher 2011" Item "the ornament armament" } } } WaveSpawn { Name super WaitForAllDead tank1 TotalCurrency 65 TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 Where spawnbot_main Squad { TFBot { Template T_TFBot_Giant_Scout_Fast Item "the kiss king" Item "festive holy mackerel" } } } WaveSpawn { WaitForAllDead gauntlet TotalCurrency 45 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 6 Where spawnbot_secondary Squad { TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer Item "festive flare gun" Item "el fiestibrero" } TFBot { Template T_TFBot_Medic Item "festive medigun 2011" } TFBot { Template T_TFBot_Medic Item "festive medigun 2011" } TFBot { Template T_TFBot_Medic Item "festive medigun 2011" } TFBot { Template T_TFBot_Medic Item "festive medigun 2011" } } } WaveSpawn { WaitForAllDead super TotalCurrency 25 TotalCount 69 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 Where spawnbot_main Support Limited Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun Item "festive black box" Item "tough stuff muffs" Item "the war on smissmas battle socks" } } } WaveSpawn { Name gcombo WaitForAllDead super TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Item "festive rocket launcher 2011" Item "the kringle collection" Item "the kiss king" } TFBot { Template T_TFBot_Giant_Medic_Regen Item "merc's pride scarf" } } } WaveSpawn { WaitForAllDead super TotalCurrency 55 TotalCount 27 MaxActive 9 SpawnCount 7 WaitBeforeStarting 15 WaitBetweenSpawns 3 Where spawnbot_main Squad { TFBot { ClassIcon scout_popper Template Soda_Popper_Scout } } } WaveSpawn { WaitForAllDead super TotalCurrency 45 TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 3 Where spawnbot_tertiary Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Item "dec2014 heavy_parka" } TFBot { Template T_TFBot_Medic Item "festive medigun 2011" } } } WaveSpawn { Name tank2 WaitForAllSpawned gcombo TotalCurrency 180 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 40 Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode "tank_path_a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_3bomb Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 65 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 1 Where spawnbot_invasion Squad { TFBot { ClassIcon soldier_banner_trio Template T_TFBot_Soldier_Extended_Buff_Banner Item "festive rocket launcher 2011" Item "festive buff banner" } } } WaveSpawn { TotalCurrency 60 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 1 Where spawnbot_invasion Squad { TFBot { ClassIcon soldier_banner_trio Template T_TFBot_Soldier_Extended_Concheror Item "festive rocket launcher 2011" Item "eotl_hiphunter_hat" Item "the ornament armament" } } } WaveSpawn { TotalCurrency 75 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 2 Where spawnbot_invasion Squad { TFBot { ClassIcon soldier_banner_trio Template T_TFBot_Soldier_Extended_Battalion Item "festive rocket launcher 2011" Item "neckwear headwear" Item "the ornament armament" } } } WaveSpawn { TotalCurrency 40 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 10 Support Limited Where spawnbot_main Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun Item "festive black box" Item "the b.m.o.c." Item "the all-father" } TFBot { Template T_TFBot_Soldier_RocketPush Item "the all-father" Item "the b.m.o.c." } } } WaveSpawn { Name gpyro TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro Item "festive backburner 2014" Item "the winter wonderland wrap" Item "the merc's muffler" } TFBot { Template T_TFBot_Medic Item "festive crusader's crossbow" Item "festive medigun 2011" Item "festive bonesaw 2014" Item "the chill chullo" } } } WaveSpawn { Name flares TotalCurrency 30 TotalCount 22 MaxActive 8 SpawnCount 4 WaitBeforeStarting 30 WaitBetweenSpawns 5 Where spawnbot_invasion Squad { TFBot { ClassIcon pyro_flare Health 175 Name "Flare Pyro" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly Item "festive flare gun" Item "the head warmer" Item "the ornament armament" } TFBot { ClassIcon medic_shield_lite Health 150 Name "Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName "the quick-fix" "generate rage on heal" 1 } Item "festive medigun 2011" Item "neckwear headwear" } } } WaveSpawn { WaitForAllSpawned gpyro TotalCurrency 25 TotalCount 34 MaxActive 7 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon sniper_bow Health 125 Name "Bowman" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "festive huntsman" "damage bonus" 0.5 } Item "festive huntsman" Item "larrikin robin" Item "the falconer" } } } WaveSpawn { WaitForAllDead flares TotalCurrency 45 TotalCount 23 MaxActive 9 SpawnCount 8 WaitBeforeStarting 5 WaitBetweenSpawns 6 Where spawnbot_secondary Squad { TFBot { ClassIcon sniper_bow Health 125 Name Huntsman Class Sniper Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "festive huntsman" "damage bonus" 0.5 } Item "festive huntsman" Item "larrikin robin" Item "the falconer" } } } WaveSpawn { Name tank WaitForAllDead gpyro TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 Tank { Health 15000 Name Tank Speed 75 StartingPathTrackNode "tank_path_a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name grapid WaitForAllSpawned tank TotalCurrency 100 TotalCount 9 MaxActive 9 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_main Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer ItemAttributes { ItemName "festive rocket launcher 2011" "Projectile speed increased" 0.65 } Item "festive rocket launcher 2011" Item "the b.m.o.c." Item "the kringle collection" } TFBot { Template T_TFBot_Medic Item "festive crusader's crossbow" Item "festive medigun 2011" Item "festive bonesaw 2014" Item "the chill chullo" } TFBot { ClassIcon medic_shield_lite Health 150 Name "Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName "the quick-fix" "generate rage on heal" 1 } Item "festive medigun 2011" Item "neckwear headwear" } } } WaveSpawn { Name gbb WaitForAllDead tank TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 Where spawnbot Squad { TFBot { ClassIcon soldier_blackbox_homing_nys Health 3000 Name "Giant Homing Black Box Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "SpawnWithFullCharge" HomingRockets { RocketSpeed 1 TurnPower 90 MaxAimError 360 } AddCond { Index 36 } ItemAttributes { ItemName "festive black box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 1 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 250 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "festive black box" Item "the concheror" Item "the war on smissmas battle hood" Item "the war on smissmas battle socks" } } } WaveSpawn { WaitForAllSpawned grapid TotalCurrency 65 TotalCount 13 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot Support Limited Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Item "festive scattergun 2011" Item "the big elfin deal" Item "the bootie time" } } } WaveSpawn { WaitForAllDead grapid TotalCurrency 65 TotalCount 17 MaxActive 6 SpawnCount 3 WaitBeforeStarting 3 WaitBetweenSpawns 3 Where spawnbot Support Limited Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Item "festive minigun 2011" Item "merc's pride scarf" } } } WaveSpawn { WaitForAllDead gbb TotalCurrency 40 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 10 Where spawnbot Squad { TFBot { ClassIcon pyro_flare Health 175 Name "Flare Pyro" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly Item "festive flare gun" Item "the head warmer" Item "the ornament armament" } } } WaveSpawn { WaitForAllDead gbb TotalCurrency 40 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 3 Support Limited Where spawnbot_main Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun Item "festive black box" Item "the b.m.o.c." Item "the all-father" } TFBot { Template T_TFBot_Soldier_RocketPush Item "the all-father" Item "the b.m.o.c." } } } WaveSpawn { Name champ1 WaitForAllDead gbb TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy Scale 2.0 Item "the heavy-weight champ" } } } WaveSpawn { Name champ2 WaitForAllSpawned champ1 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 Where spawnbot_secondary Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy Scale 2.0 Item "the heavy-weight champ" } } } WaveSpawn { Name champ3 WaitForAllDead champ2 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy Scale 2.0 Item "the heavy-weight champ" } } } WaveSpawn { Name champ4 WaitForAllDead champ3 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 Where spawnbot_secondary Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy Scale 2.0 Item "the heavy-weight champ" } } } WaveSpawn { Name champ5 WaitForAllDead champ4 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy Scale 2.0 Item "the heavy-weight champ" } } } WaveSpawn { WaitForAllSpawned champ1 TotalCurrency 45 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 2 Where spawnbot_main Squad { TFBot { ClassIcon sniper_bow_giant Template Giant_Huntsman Item "festive huntsman" } } } WaveSpawn { WaitForAllSpawned champ2 TotalCurrency 45 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 2 Where spawnbot_main Squad { TFBot { ClassIcon sniper_bow_giant Template Giant_Huntsman Item "festive huntsman" } } } WaveSpawn { WaitForAllSpawned champ3 TotalCurrency 45 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 2 Where spawnbot_main Squad { TFBot { ClassIcon sniper_bow_giant Template Giant_Huntsman Item "festive huntsman" } } } WaveSpawn { WaitForAllSpawned champ4 TotalCurrency 45 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 2 Where spawnbot_main Squad { TFBot { ClassIcon sniper_bow_giant Template Giant_Huntsman Item "festive huntsman" } } } WaveSpawn { WaitForAllSpawned champ5 TotalCurrency 45 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 3 Where spawnbot_tertiary Squad { TFBot { ClassIcon sniper_bow_giant Template Giant_Huntsman Item "festive huntsman" } } } WaveSpawn { WaitForAllSpawned champ5 TotalCurrency 55 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 40 Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { WaitForAllSpawned champ5 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 Where spawnbot Squad { TFBot { ClassIcon hellmet_blank Health 6600 Name "Giant Cloaking Demoman" Class Demoman Skill Expert NoIdleSound 1 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" AddCond { Index 66 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "festive grenade launcher" } } } WaveSpawn { WaitForAllSpawned champ1 TotalCurrency 20 TotalCount 420 MaxActive 16 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 5 Support 1 Where spawnbot_invasion Squad { TFBot { ClassIcon heavy_shotgun Health 125 Name "Shotgun Engineer" Action FetchFlag Class Engineer Skill Normal WeaponRestrictions PrimaryOnly Item "festive shotgun 2014" Item "the ebenezer" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Item "tough stuff muffs" Item "elf-made bandanna" } TFBot { Template T_TFBot_Demoman_Knight Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Item "the bolgan" Item "the teufort tooth kicker" } TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Item "festive minigun 2011" Item "merc's pride scarf" } } } WaveSpawn { WaitForAllSpawned champ1 TotalCurrency 0 TotalCount 21 MaxActive 3 SpawnCount 1 WaitBeforeStarting 7 WaitBetweenSpawns 4 Support Limited Where spawnbot_invasion Squad { TFBot { ClassIcon heavy_shotgun Health 125 Name "Shotgun Engineer" Action FetchFlag Class Engineer Skill Normal WeaponRestrictions PrimaryOnly Item "festive shotgun 2014" Item "the ebenezer" Item "the all-father" } } } WaveSpawn { WaitForAllSpawned champ5 TotalCurrency 0 TotalCount 420 MaxActive 4 SpawnCount 2 WaitBeforeStarting 65 WaitBetweenSpawns 5 Support 1 Where spawnbot_invasion Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Item "tough stuff muffs" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_allbomb Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name sscout TotalCurrency 85 TotalCount 10 MaxActive 6 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 1 Where spawnbot_main Squad { TFBot { Template T_TFBot_Giant_Scout_Fast Item "festive holy mackerel" Item "the kiss king" } } } WaveSpawn { TotalCurrency 15 TotalCount 36 MaxActive 36 SpawnCount 8 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot_tertiary Squad { TFBot { ClassIcon scout_bat_nys Health 125 Name "Bat Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysFireWeapon" Item "festive bat 2011" Item "tough stuff muffs" Item "the bootie time" } } } WaveSpawn { WaitForAllSpawned sscout TotalCurrency 150 TotalCount 120 MaxActive 30 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Easy WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllDead sscout TotalCurrency 150 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Name "Giant Rapid Fire Soldier" Template T_TFBot_Giant_Soldier_Spammer Item "festive rocket launcher 2011" Item "eotl_brisk-weather beanie" } TFBot { Skill Easy WeaponRestrictions PrimaryOnly Template T_TFBot_Giant_Scout_FAN Item "festive force-a-nature" } } } WaveSpawn { Name gdemo WaitForAllDead sscout TotalCurrency 65 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 20 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire Item "giftcrafter" } TFBot { Template T_TFBot_Medic Item "festive medigun 2011" Item "festive bonesaw 2014" Item "eotl_hiphunter_hat" } TFBot { Template T_TFBot_Medic Item "festive medigun 2011" Item "festive bonesaw 2014" Item "eotl_hiphunter_hat" } TFBot { Template T_TFBot_Medic Item "festive medigun 2011" Item "festive bonesaw 2014" Item "eotl_hiphunter_hat" } } } WaveSpawn { WaitForAllDead sscout TotalCurrency 15 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 30 WaitBetweenSpawns 2 Where spawnbot_main Squad { TFBot { Skill Hard Template Fast_Heavyweight_Champ Item "festive gloves of running urgently" Item "the merc's muffler" } } } WaveSpawn { WaitForAllSpawned gdemo TotalCurrency 20 TotalCount 26 MaxActive 7 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot_main Squad { TFBot { Skill Hard Template Fast_Heavyweight_Champ Item "festive gloves of running urgently" Item "the merc's muffler" } } } WaveSpawn { Name champ WaitForAllDead gdemo TotalCurrency 40 TotalCount 29 MaxActive 9 SpawnCount 6 WaitBeforeStarting 8 WaitBetweenSpawns 3 Where spawnbot_tertiary Squad { TFBot { Skill Hard Template Fast_Heavyweight_Champ Item "festive gloves of running urgently" Item "the merc's muffler" } } } WaveSpawn { WaitForAllDead gdemo TotalCurrency 45 TotalCount 24 MaxActive 14 SpawnCount 6 WaitBeforeStarting 10 WaitBetweenSpawns 3 Where spawnbot_invasion Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions PrimaryOnly Item "festive scattergun 2011" Item "pet reindoonicorn" Item "antlers" } TFBot { Template T_TFBot_Soldier_RocketShotgun } } } WaveSpawn { Name tank1 WaitForAllDead gdemo TotalCurrency 115 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 35 Where spawnbot FirstSpawnOutput { Target minitank_spawn_relay Action Trigger } Squad { Tank { Health 5000 Name "Minitank" Speed 100 StartingPathTrackNode "tank_path_b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllSpawned tank WaitForAllDead gdemo TotalCurrency 20 TotalCount 48 MaxActive 12 SpawnCount 2 WaitBeforeStarting 45 Where spawnbot_invasion Squad { TFBot { Skill Expert WeaponRestrictions PrimaryOnly Template T_TFBot_Soldier_RocketShotgun Item "festive rocket launcher 2011" Item "merc's pride scarf" } TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Item "festive grenade launcher" Item "merc's pride scarf" } } } WaveSpawn { WaitForAllSpawned tank1 TotalCurrency 80 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot_main Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Item "festive eyelander" Item "the king of scotland cape" } } } WaveSpawn { WaitForAllSpawned tank1 TotalCurrency 25 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 70 Where spawnbot_tertiary Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Item "festive eyelander" Item "the king of scotland cape" } TFBot { Template T_TFBot_Medic Item "festive medigun 2011" Item "festive bonesaw 2014" Item "eotl_hiphunter_hat" } } } WaveSpawn { Name boss WaitForAllDead tank1 TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 100 Where spawnbot Squad { TFBot { ClassIcon soldier_barrage_directhit Health 4200 Name "Sergeant Barrage" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the direct hit" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 4 "is festive" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 } Item "the direct hit" Item "marshall's mutton chops" Item "antarctic parka" Item "armored authority" } } } WaveSpawn { WaitForAllDead boss TotalCurrency 125 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 Where spawnbot FirstSpawnOutput { Target bigtank_spawn_relay Action Trigger } Squad { Tank { Health 100000 Name "Bigtank" Speed 40 StartingPathTrackNode "tank_path_a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllSpawned gdemo TotalCurrency 50 TotalCount 100 MaxActive 3 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Sandman_FullStun } } } WaveSpawn { WaitForAllSpawned champ TotalCurrency 50 TotalCount 20 MaxActive 8 SpawnCount 1 WaitBeforeStarting 7 WaitBetweenSpawns 3 Support Limited Where spawnbot_main Squad { TFBot { Template Bonk_Scout } } } } }