//Snowblitz by A+drew //Difficulty Advanced //Pineappletf/moonlightmvm is gold and potatotf is fucking garbage #base robot_giant.pop #base robot_standard.pop #base robot_andrew.pop population { StartingCurrency 1000 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom no Mission { Objective DestroySentries Where spawnbot_mission_sentrybuster BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 45 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster Item "the b.m.o.c." CharacterAttributes { "torso scale" 0 "head scale" 3 } } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper Item "festive sniper rifle 2011" Item "the kiss king" Item "Canteen Crasher Bronze Ammo Medal 2018" } } Mission { Objective Engineer Where spawnbot BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_secondary TeleportWhere spawnbot_invasion Item "festive wrench 2011" Item "the kiss king" Item "Canteen Crasher Building Silver 2018" } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy Item "Canteen Crasher Iron Recall Medal 2018" Item "festive knife 2011" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper Item "festive sniper rifle 2011" Item "the kiss king" Item "Canteen Crasher Bronze Ammo Medal 2018" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1b WaitForAllSpawned w1a TotalCurrency 220 TotalCount 4 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 10 WaitBetweenSpawns 5 TFBot { Template T_TFBot_Giant_Scout Attributes HoldFireUntilFullReload Item "festive scattergun 2011" Item "Citizen Cane" } } WaveSpawn { Name w1c WaitForAllSpawned w1b TotalCurrency 200 TotalCount 5 MaxActive 5 SpawnCount 5 Where spawnbot_secondary WaitBeforeStarting 15 WaitBetweenSpawns 0 Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Item "Elf Defense" } TFBot { Name "Quick Uber Medic" Template T_TFBot_Medic_QuickUber Item "Canteen Crasher Gold Uber Medal 2018" Item "neckwear headwear" Item "merc's pride scarf" } TFBot { Name "Quick Uber Medic" Template T_TFBot_Medic_QuickUber Item "Canteen Crasher Gold Uber Medal 2018" Item "neckwear headwear" Item "merc's pride scarf" } TFBot { Name "Quick Uber Medic" Template T_TFBot_Medic_QuickUber Item "Canteen Crasher Gold Uber Medal 2018" Item "neckwear headwear" Item "merc's pride scarf" } TFBot { Name "Quick Uber Medic" Template T_TFBot_Medic_QuickUber Item "Canteen Crasher Gold Uber Medal 2018" Item "neckwear headwear" Item "merc's pride scarf" } } } WaveSpawn { Name w1a TotalCurrency 50 TotalCount 24 MaxActive 6 SpawnCount 2 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 2 TFBot { Skill Normal Class Demoman Name "Demoman" Item "festive grenade launcher" Item "the kiss king" } } WaveSpawn { Name w1a TotalCurrency 80 TotalCount 16 MaxActive 6 SpawnCount 2 Where spawnbot_secondary WaitBeforeStarting 3 WaitBetweenSpawns 2 TFBot { Skill Normal Name "Heavy" Class Heavyweapons Item "festive minigun 2011" Item "Polar Bear" Item "the merc's muffler" } } WaveSpawn { Name w1a TotalCurrency 50 TotalCount 14 MaxActive 4 SpawnCount 2 Where spawnbot WaitBeforeStarting 3 WaitBetweenSpawns 2 TFBot { Class Sniper Name "Bowman" Skill Hard ClassIcon sniper_bow WeaponRestrictions PrimaryOnly Item "festive huntsman" Item "Caribou Companion" ItemAttributes { ItemName "festive huntsman" "damage bonus" 0.5 } } } WaveSpawn { Name w1b WaitForAllSpawned w1a TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 2 Where spawnbot_main WaitBeforeStarting 9 WaitBetweenSpawns 3 TFBot { Class Heavyweapons Name "Heavyweight Gauntlet" Skill Hard ClassIcon heavy_champ Health 900 Scale 1.5 WeaponRestrictions MeleeOnly Item "the killing gloves of boxing" Item "Pugilist's Protector" } } WaveSpawn { Name w1c WaitForAllSpawned w1b TotalCurrency 100 TotalCount 50 MaxActive 8 SpawnCount 2 Where spawnbot_main WaitBeforeStarting 8 WaitBetweenSpawns 2 Support Limited TFBot { Template T_TFBot_Pyro_Flaregun Item "festive flare gun" Item "napper's respite" } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w2a TotalCurrency 150 TotalCount 9 MaxActive 9 SpawnCount 3 Where spawnbot WaitBeforeStarting 5 WaitBetweenSpawns 15 Squad { TFBot { ClassIcon demo_spammer Class Demoman Name "Giant Rapid Fire Demoman" Skill Expert Health 3300 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Item "festive grenade launcher" Item "the kiss king" ItemAttributes { ItemName "festive grenade launcher" "faster reload rate" -0.4 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } TFBot { Name "Quick Uber Medic" Template T_TFBot_Medic_QuickUber Item "Canteen Crasher Gold Uber Medal 2018" Item "neckwear headwear" Item "merc's pride scarf" } TFBot { Name "Quick Uber Medic" Template T_TFBot_Medic_QuickUber Item "Canteen Crasher Gold Uber Medal 2018" Item "neckwear headwear" Item "merc's pride scarf" } } } WaveSpawn { Name w2a TotalCurrency 50 TotalCount 32 MaxActive 8 SpawnCount 2 Where spawnbot_secondary WaitBeforeStarting 0 WaitBetweenSpawns 2 TFBot { ClassIcon sniper_smg_tind Health 125 Name "SMG Sniper" Class Sniper Skill Normal WeaponRestrictions SecondaryOnly Item "Caribou Companion" } } WaveSpawn { Name w2b WaitForAllSpawned w2a TotalCurrency 140 TotalCount 2 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 12 WaitBetweenSpawns 5 TFBot { ClassIcon pyro_dragon_fury_swordstone Name "Giant Dragon's Fury Pyro" Template T_TFBot_Giant_Pyro Item "The Dragon's Fury" Item "the chill chullo" CharacterAttributes { "airblast disabled" 1 } } } WaveSpawn { Name w2b WaitForAllSpawned w2a TotalCurrency 50 TotalCount 24 MaxActive 6 SpawnCount 2 Where spawnbot_secondary WaitBeforeStarting 15 WaitBetweenSpawns 2 TFBot { Class Scout Skill Hard Item "festive scattergun 2011" Item "Citizen Cane" } } WaveSpawn { Name w2b WaitForAllSpawned w2a TotalCurrency 60 TotalCount 18 MaxActive 6 SpawnCount 2 Where spawnbot WaitBeforeStarting 18 WaitBetweenSpawns 2 TFBot { Skill Normal Class Demoman Name "Demoman" Item "festive grenade launcher" Item "the kiss king" } } WaveSpawn { Name w2c WaitForAllSpawned w2b TotalCurrency 300 TotalCount 5 MaxActive 5 SpawnCount 5 Where spawnbot WaitBeforeStarting 15 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Item "the merc's muffler" } TFBot { Name "Big-Heal Medic" Template T_TFBot_Medic_BigHeal Item "a well wrapped hat" } TFBot { Name "Big-Heal Medic" Template T_TFBot_Medic_BigHeal Item "a well wrapped hat" } TFBot { Name "Big-Heal Medic" Template T_TFBot_Medic_BigHeal Item "a well wrapped hat" } TFBot { Name "Big-Heal Medic" Template T_TFBot_Medic_BigHeal Item "a well wrapped hat" } } } WaveSpawn { Name w2c WaitForAllSpawned w2b TotalCurrency 100 TotalCount 50 MaxActive 8 SpawnCount 2 Where spawnbot_main WaitBeforeStarting 7 WaitBetweenSpawns 3 Support Limited TFBot { Health 200 Name Soldier Class Soldier Skill Normal Item "festive rocket launcher 2011" Item "eotl_hiphunter_hat" } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w3a TotalCurrency 430 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 15 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 17000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w3b WaitForAllSpawned w3a TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 1 Where spawnbot WaitBeforeStarting 30 WaitBetweenSpawns 10 TFBot { ClassIcon pyro_dragon_fury_swordstone Name "Giant Dragon's Fury Pyro" Template T_TFBot_Giant_Pyro Item "The Dragon's Fury" Item "the chill chullo" CharacterAttributes { "airblast disabled" 1 } } } WaveSpawn { Name support1 TotalCurrency 70 TotalCount 68 MaxActive 8 SpawnCount 2 Where spawnbot_invasion WaitBeforeStarting 2 WaitBetweenSpawns 2 Support Limited TFBot { ClassIcon scout_bat_nys Health 125 Name "Bat Scout" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes AlwaysCrit Item "festive bat 2011" } } WaveSpawn { Name support2 TotalCurrency 50 TotalCount 50 MaxActive 4 SpawnCount 4 Where spawnbot WaitBeforeStarting 10 WaitBetweenSpawns 4 Support Limited TFBot { Skill Normal Class Demoman Name "Demoman" Item "festive grenade launcher" Item "the kiss king" } } WaveSpawn { Name support3 WaitForAllDead w3a TotalCurrency 50 TotalCount 50 MaxActive 4 SpawnCount 4 Where spawnbot_secondary WaitBeforeStarting 4 WaitBetweenSpawns 4 Support Limited TFBot { Class Sniper Name "Bowman" Skill Hard ClassIcon sniper_bow WeaponRestrictions PrimaryOnly Item "festive huntsman" Item "neckwear headwear" ItemAttributes { ItemName "festive huntsman" "damage bonus" 0.5 } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w4a TotalCurrency 202 TotalCount 4 MaxActive 2 SpawnCount 2 Where spawnbot WaitBeforeStarting 5 WaitBetweenSpawns 5 Squad { TFBot { Class Soldier Name "Giant Rapid Fire Soldier" ClassIcon soldier_spammer Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "festive rocket launcher 2011" Item "Elf Defense" ItemAttributes { ItemName "festive rocket launcher 2011" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 } } TFBot { Class Soldier Name "Giant Burst Fire Soldier" ClassIcon soldier_burstfire Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "festive rocket launcher 2011" Item "Elf Defense" ItemAttributes { ItemName "festive rocket launcher 2011" "move speed bonus" 0.5 "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } } } WaveSpawn { Name w4a TotalCurrency 30 TotalCount 24 MaxActive 6 SpawnCount 2 Where spawnbot WaitBeforeStarting 3 WaitBetweenSpawns 2 TFBot { ClassIcon scout_pistol_nys Health 125 Name "Pistol Scout" Class Scout Skill Normal WeaponRestrictions SecondaryOnly Item "Citizen Cane" } } WaveSpawn { Name w4a TotalCurrency 30 TotalCount 18 MaxActive 6 SpawnCount 2 Where spawnbot_secondary WaitBeforeStarting 3 WaitBetweenSpawns 2 TFBot { Health 200 Name Soldier Class Soldier Skill Hard Item "festive rocket launcher 2011" Item "eotl_hiphunter_hat" } } WaveSpawn { Name w4b WaitForAllSpawned w4a TotalCurrency 180 TotalCount 4 MaxActive 2 SpawnCount 1 Where spawnbot_secondary WaitBeforeStarting 15 WaitBetweenSpawns 5 TFBot { ClassIcon scout_bat_nys Name "Giant Bat Scout" Template T_TFBot_Giant_Scout WeaponRestrictions MeleeOnly Item "Citizen Cane" Item "festive bat 2011" } } WaveSpawn { Name w4b WaitForAllDead w4a TotalCurrency 370 TotalCount 4 MaxActive 4 SpawnCount 2 Where spawnbot_secondary WaitBeforeStarting 5 WaitBetweenSpawns 12 Squad { TFBot { Class Soldier Name "Giant Buff Banner Soldier" ClassIcon soldier_buff_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "festive rocket launcher 2011" Item "The Buff Banner" Item "Elf Defense" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } } TFBot { Name "Quick Uber Medic" Template T_TFBot_Medic_QuickUber Item "Canteen Crasher Gold Uber Medal 2018" Item "neckwear headwear" Item "merc's pride scarf" } } } WaveSpawn { Name w4b WaitForAllSpawned w4a TotalCurrency 60 TotalCount 36 MaxActive 8 SpawnCount 2 Where spawnbot_main WaitBeforeStarting 25 WaitBetweenSpawns 2 Support Limited TFBot { Skill Hard Class Scout Item "festive scattergun 2011" Item "Citizen Cane" } } WaveSpawn { Name w4b WaitForAllSpawned w4a TotalCurrency 28 TotalCount 24 MaxActive 6 SpawnCount 2 Where spawnbot_main WaitBeforeStarting 30 WaitBetweenSpawns 2 Support Limited TFBot { Template T_TFBot_Pyro_Flaregun Item "festive flare gun" Item "napper's respite" } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w5a TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w5a TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 1 Where spawnbot_secondary WaitBeforeStarting 6 WaitBetweenSpawns 10 TFBot { Class Pyro Name "Giant Pyro" ClassIcon pyro_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "festive flamethrower 2011" Item "the chill chullo" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } } WaveSpawn { Name w5a TotalCurrency 60 TotalCount 32 MaxActive 8 SpawnCount 2 Where spawnbot WaitBeforeStarting 3 WaitBetweenSpawns 2 TFBot { Skill Hard Class Demoman Name "Demoman" Item "festive grenade launcher" Item "the kiss king" } } WaveSpawn { Name w5b WaitForAllSpawned w5a TotalCurrency 100 TotalCount 3 MaxActive 2 SpawnCount 1 Where spawnbot WaitBeforeStarting 10 WaitBetweenSpawns 10 TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Item "Polar Bear" } } WaveSpawn { Name w5b WaitForAllSpawned w5a TotalCurrency 40 TotalCount 24 MaxActive 8 SpawnCount 2 Where spawnbot_main WaitBeforeStarting 16 WaitBetweenSpawns 2 TFBot { Health 300 Name Heavy Class HeavyWeapons Skill Easy Item "festive minigun 2011" Item "Polar Bear" } } WaveSpawn { Name w5b WaitForAllSpawned w5a TotalCurrency 40 TotalCount 18 MaxActive 6 SpawnCount 3 Where spawnbot_main WaitBeforeStarting 18 WaitBetweenSpawns 3 TFBot { Skill Hard Name Soldier Class Soldier Item "festive rocket launcher 2011" Item "eotl_hiphunter_hat" } } WaveSpawn { Name w5c WaitForAllSpawned w5b TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w5c WaitForAllSpawned w5b TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 3 Where spawnbot WaitBeforeStarting 15 WaitBetweenSpawns 15 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Item "the merc's muffler" } TFBot { Name "Quick Uber Medic" Template T_TFBot_Medic_QuickUber Item "Canteen Crasher Gold Uber Medal 2018" Item "neckwear headwear" Item "merc's pride scarf" } TFBot { Template T_TFBot_Medic_Kritz_Andrew Item "Canteen Crasher Platinum Crit Medal 2018" Item "a well wrapped hat" } } } WaveSpawn { Name w5c WaitForAllSpawned w5b TotalCurrency 110 TotalCount 4 MaxActive 4 SpawnCount 1 Where spawnbot_secondary WaitBeforeStarting 18 WaitBetweenSpawns 12 TFBot { ClassIcon demo_spammer Class Demoman Name "Giant Rapid Fire Demoman" Skill Expert Health 3300 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Item "festive grenade launcher" Item "the kiss king" ItemAttributes { ItemName "festive grenade launcher" "faster reload rate" -0.4 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w6a TotalCurrency 400 TotalCount 8 MaxActive 4 SpawnCount 2 Where spawnbot WaitBeforeStarting 5 WaitBetweenSpawns 13 Squad { TFBot { Name "Giant Heavy" Class Heavyweapons Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes AlwaysCrit Attributes MiniBoss ItemAttributes { ItemName "festive minigun 2011" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "festive minigun 2011" Item "Polar Bear" Item "the merc's muffler" } TFBot { Name "Big-Heal Medic" Template T_TFBot_Medic_BigHeal Item "a well wrapped hat" } } } WaveSpawn { Name w6b WaitForAllSpawned w6a TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 2 Where spawnbot WaitBeforeStarting 20 WaitBetweenSpawns 3 Squad { TFBot { Class Pyro Name "Giant Pyro" ClassIcon pyro_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes AlwaysCrit Attributes AlwaysFireWeapon Item "festive flamethrower 2011" Item "the chill chullo" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } TFBot { Class Medic Name "Giant Medic" ClassIcon medic_giant Skill Expert Health 4500 Item "Elf Care Provider" Item "The Quick-Fix" Attributes SpawnWithFullCharge Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.01 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } } } } WaveSpawn { Name w6a TotalCurrency 50 TotalCount 33 MaxActive 9 SpawnCount 3 Where spawnbot_tertiary WaitBeforeStarting 0 WaitBetweenSpawns 2 TFBot { Health 200 Name Soldier Class Soldier Skill Hard Item "festive rocket launcher 2011" Item "eotl_hiphunter_hat" } } WaveSpawn { Name w6a TotalCurrency 50 TotalCount 30 MaxActive 6 SpawnCount 2 Where spawnbot_secondary WaitBeforeStarting 3 WaitBetweenSpawns 2 TFBot { ClassIcon sniper_carbine Health 125 Name "Carbine Sniper" Class Sniper Skill Hard WeaponRestrictions SecondaryOnly Item "the cleaner's carbine" } } WaveSpawn { Name w6b WaitForAllSpawned w6a TotalCurrency 100 TotalCount 30 MaxActive 8 SpawnCount 2 Where spawnbot_main WaitBeforeStarting 15 WaitBetweenSpawns 2 TFBot { ClassIcon sniper_bow_multi Health 175 Name "Mini Bowman Rapid Fire" Template T_TFBot_Sniper_Huntsman ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.6 } } } WaveSpawn { Name w6b WaitForAllSpawned w6a TotalCurrency 100 TotalCount 18 MaxActive 6 SpawnCount 3 Where spawnbot_tertiary WaitBeforeStarting 17 WaitBetweenSpawns 2 TFBot { Skill Hard Template T_TFBot_Demo_Burst } } WaveSpawn { Name w6c WaitForAllSpawned w6b TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 40000 Name Tank Speed 75 Skin 1 StartingPathTrackNode tank_path_a_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6c WaitForAllSpawned w6b TotalCurrency 100 TotalCount 8 MaxActive 2 SpawnCount 2 Where spawnbot_secondary WaitBeforeStarting 12 WaitBetweenSpawns 5 TFBot { Class Scout Name "Super Scout" ClassIcon scout_giant_fast Skill Easy Item "festive holy mackerel" Item "the holiday headcase" Health 1200 WeaponRestrictions MeleeOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } } WaveSpawn { Name w6c WaitForAllSpawned w6b TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 Where spawnbot WaitBeforeStarting 20 WaitBetweenSpawns 10 TFBot { Class Soldier Name "Giant Barrage Soldier" ClassIcon soldier_barrage Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes AlwaysCrit Attributes MiniBoss Attributes HoldFireUntilFullReload Item "festive rocket launcher 2011" Item "eotl_hiphunter_hat" ItemAttributes { ItemName "festive rocket launcher 2011" "clip size upgrade atomic" 22.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 } } } WaveSpawn { Name w6c WaitForAllSpawned w6b TotalCurrency 100 TotalCount 100 MaxActive 8 SpawnCount 4 Where spawnbot_invasion WaitBeforeStarting 15 WaitBetweenSpawns 4 Support Limited RandomChoice { TFBot { ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Health 200 Skill Hard Name "Bison Soldier" Class Soldier Item "Tyrant's Helm" Item "The Righteous Bison" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Tyrant's Helm" "set item tint RGB" 4329330 } ItemAttributes { ItemName "the righteous bison" "set item tint RGB" 4329330 } } TFBot { ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Health 200 Skill Hard Name "Bison Soldier" Class Soldier Item "Tyrant's Helm" Item "The Righteous Bison" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Tyrant's Helm" "set item tint RGB" 16738740 } ItemAttributes { ItemName "the righteous bison" "set item tint RGB" 16738740 } } TFBot { ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Health 200 Skill Hard Name "Bison Soldier" Class Soldier Item "Tyrant's Helm" Item "The Righteous Bison" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Tyrant's Helm" "set item tint RGB" 16777215 } ItemAttributes { ItemName "the righteous bison" "set item tint RGB" 16777215 } } TFBot { ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Health 200 Skill Hard Name "Bison Soldier" Class Soldier Item "Tyrant's Helm" Item "The Righteous Bison" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Tyrant's Helm" "set item tint RGB" 10027008 } ItemAttributes { ItemName "the righteous bison" "set item tint RGB" 10027008 } } TFBot { ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Health 200 Skill Hard Name "Bison Soldier" Class Soldier Item "Tyrant's Helm" Item "The Righteous Bison" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Tyrant's Helm" "set item tint RGB" 16750899 } ItemAttributes { ItemName "the righteous bison" "set item tint RGB" 16750899 } } TFBot { ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Health 200 Skill Hard Name "Bison Soldier" Class Soldier Item "Tyrant's Helm" Item "The Righteous Bison" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Tyrant's Helm" "set item tint RGB" 65280 } ItemAttributes { ItemName "the righteous bison" "set item tint RGB" 65280 } } TFBot { ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Health 200 Skill Hard Name "Bison Soldier" Class Soldier Item "Tyrant's Helm" Item "The Righteous Bison" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Tyrant's Helm" "set item tint RGB" 10027059 } ItemAttributes { ItemName "the righteous bison" "set item tint RGB" 10027059 } } TFBot { ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Health 200 Skill Hard Name "Bison Soldier" Class Soldier Item "Tyrant's Helm" Item "The Righteous Bison" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Tyrant's Helm" "set item tint RGB" 6723840 } ItemAttributes { ItemName "the righteous bison" "set item tint RGB" 6723840 } } TFBot { ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Health 200 Skill Hard Name "Bison Soldier" Class Soldier Item "Tyrant's Helm" Item "The Righteous Bison" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Tyrant's Helm" "set item tint RGB" 11053598 } ItemAttributes { ItemName "the righteous bison" "set item tint RGB" 11053598 } } TFBot { ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Health 200 Skill Hard Name "Bison Soldier" Class Soldier Item "Tyrant's Helm" Item "The Righteous Bison" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Tyrant's Helm" "set item tint RGB" 3329330 } ItemAttributes { ItemName "the righteous bison" "set item tint RGB" 3329330 } } } } } }