#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_wonders.pop population { StartingCurrency 2000 RespawnWaveTime 4 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 15000 AddSentryBusterWhenKillCountExceeds 15 Templates { T_TFBot_Giant_Soldier_SlowBarrage { ClassIcon soldier_barrage Health 4000 Name "Colonel Barrage" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 } } T_TFBot_Titan_Tree { ClassIcon demo_atomic WeaponRestrictions PrimaryOnly Scale 36 Health 100000 Skill Expert Name "Sequoia Servitor Titan" Class Demoman Tag "bot_giant" Attributes "MiniBoss" Attributes "AlwaysFireWeapon" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 101.0 "ragdolls become ash" 1 "fire rate bonus" 0.4 "custom projectile model" "models/props_td/atom_bomb.mdl" "blast radius increased" 4.0 "projectile spread angle penalty" 15 "use large smoke explosion" 1 "clip size upgrade atomic" 8 "projectile speed increased" 15.0 } CharacterAttributes { "move speed penalty" 0.4 "override footstep sound set" 4 "damage force reduction" 0.3 "blast dmg to self increased" 0.001 "health regen" 1000 "airblast vulnerability multiplier" 0 "dmg taken from crit reduced" 0.4 "gesture speed increase" 2 "head scale" 1.2 } Item "the treehugger" Item "the hurt locher" Item "the juggernaut jacket" } T_TFBot_Pyro_Boss_CandyKing { ClassIcon pyro_giant WeaponRestrictions PrimaryOnly Scale 1.9 Health 240000 Skill Expert Tag "bot_giant" Name "Euphoric Nightmare" Class Pyro Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "festive backburner 2014" "damage bonus" 5.0 "weapon burn time increased" 11.0 "flame_drag" 6.2 "flame_speed" 3000 "flame_lifetime" 0.75 "deflection size multiplier" 4 "airblast vertical pushback scale" -80000 "airblast pushback scale" 4.5 "apply z velocity on damage" 25 "airblast cost increased" 0.1 } CharacterAttributes { "override footstep sound set" 6 "airblast vulnerability multiplier" 0.2 "damage force reduction" 0.2 "move speed penalty" 0.3 "attach particle effect static" 3055 } Item "festive backburner 2014" Item "combustible cutie" Item "candy crown" Item "discovision" Item "candy cantlers" } T_TFBot_Demo_Boss_Cannon { ClassIcon demo_loosecannon_giant WeaponRestrictions PrimaryOnly Health 195000 Skill Expert Tag "bot_giant" Name "Experimental Building-Wrecker" Class Demoman Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the loose cannon" "custom projectile model" "models/passtime/ball/passtime_ball.mdl" "override projectile type" 3 "damage bonus" 67.0 "use large smoke explosion" 1 "blast radius increased" 1.75 "projectile speed increased" 7.0 "clip size penalty" 0.25 "grenade launcher mortar mode" 0 "fire rate penalty" 2.5 } ItemAttributes { ItemName "captain cardbeard cutthroat" "set item tint RGB" 1315860 } CharacterAttributes { "override footstep sound set" 4 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.4 } Item "the loose cannon" Item "the buccaneer's bicorne" Item "a whiff of the old brimstone" Item "the whiskey bib" Item "captain cardbeard cutthroat" } T_TFBot_Heavy_Titan_Boss { ClassIcon heavy WeaponRestrictions PrimaryOnly Scale 2.66 Health 100000 Skill Expert Name "Legion Prime" Class Heavy Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the brass beast" "damage bonus" 6.0 "attack projectiles" 3 "fire rate bonus" 0.8 "minigun spinup time increased" 6 "projectile penetration heavy" 8 "bullets per shot bonus" 0.25 "weapon spread bonus" 0.2 } CharacterAttributes { "move speed penalty" 0.25 "override footstep sound set" 4 "damage force reduction" 0.01 "airblast vulnerability multiplier" 0 "head scale" 0.8 } Item "the brass beast" Item "teufort knight" Item "the firefly" Item "paka parka" } T_TFBot_Pyro_Spider { ClassIcon pyro_spider WeaponRestrictions MeleeOnly Health 60 Scale 0.5 Skill Expert Name "Fear Injector" Class Pyro Attributes "Aggressive" ItemAttributes { ItemName "the axtinguisher" "damage penalty" 0.2 "bleeding duration" 20 "slow enemy on hit major" 2 } ItemAttributes { ItemName "the arachno-arsonist" "set item tint RGB" 15185211 } CharacterAttributes { "override footstep sound set" 64 "move speed bonus" 2.0 "cannot pick up intelligence" 1 "gesture speed increase" -1 "hand scale" 0 "dmg taken from bullets reduced" 0.1 "dmg taken from blast reduced" 0.5 } Item "the arachno-arsonist" Item "the axtinguisher" } T_TFBot_Engineer_Boss_Aggressive { ClassIcon engineer WeaponRestrictions MeleeOnly Scale 1.6 Health 10000 Skill Expert Name "Corrupted Conqueror" Class Engineer Tag bot_giant Attributes "UseBossHealthBar" Attributes "MiniBoss" ItemAttributes { ItemName "golden wrench" "engy building health bonus" 1.5 "engy sentry fire rate increased" 0.1 "engy sentry damage bonus" 2.0 "engineer sentry build rate multiplier" 45 } CharacterAttributes { "dmg taken from crit reduced" 0.2 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "move speed penalty" 0.77 "override footstep sound set" 7 "cannot pick up intelligence" 1 } Item "golden wrench" Item "iron lung" Item "roboot" Item "sophisticated smoker" } T_TFBot_Engineer_Boss_Relay { ClassIcon engineer WeaponRestrictions MeleeOnly Scale 1.6 Health 10000 Skill Expert Name "Relay Reconnaissance" Class Engineer Tag bot_giant Attributes "UseBossHealthBar" Attributes "MiniBoss" ItemAttributes { ItemName "golden wrench" "engy building health bonus" 4.0 "engy sentry damage bonus" 1.2 "repair rate increased" 2.5 "construction rate decreased" 0.05 "engineer sentry build rate multiplier" 30 } CharacterAttributes { "dmg taken from crit reduced" 0.2 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "move speed penalty" 0.77 "override footstep sound set" 7 "cannot pick up intelligence" 1 } Item "golden wrench" Item "iron lung" Item "roboot" Item "the virtual viewfinder" Item "wavefinder" } T_TFBot_Engineer_Boss_Protected { ClassIcon engineer WeaponRestrictions MeleeOnly Scale 1.6 Health 10000 Skill Expert Name "Protected Pioneer" Class Engineer Tag bot_giant Attributes "UseBossHealthBar" Attributes "MiniBoss" ItemAttributes { ItemName "golden wrench" "engy building health bonus" 11.0 "engy sentry damage bonus" 1.33 "engy sentry radius increased" 1.5 "repair rate increased" 0.33 "engineer sentry build rate multiplier" 20 "construction rate decreased" 0.0001 } CharacterAttributes { "dmg taken from crit reduced" 0.2 "damage force reduction" 0.3 "move speed penalty" 0.77 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 7 "health regen" 100 "cannot pick up intelligence" 1 } Item "golden wrench" Item "iron lung" Item "roboot" Item "packable provisions" Item "provisions cap" } T_TFBot_Engineer_Boss_Speed { ClassIcon engineer WeaponRestrictions MeleeOnly Scale 1.6 Health 10000 Skill Expert Name "Overdrive Overlord" Class Engineer Tag bot_giant Attributes "UseBossHealthBar" Attributes "MiniBoss" ItemAttributes { ItemName "the gunslinger" "engy building health bonus" 21.0 "engy sentry fire rate increased" 0.0001 "engy sentry damage bonus" 2.33 "engy sentry radius increased" 1.33 "repair rate increased" 0.33 "engineer sentry build rate multiplier" 50 } CharacterAttributes { "dmg taken from crit reduced" 0.2 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 7 "cannot pick up intelligence" 1 } Item "the gunslinger" Item "iron lung" Item "roboot" Item "head of defense" Item "life support system" } T_TFBot_Demo_Boss_Katana_Wave9 { ClassIcon demoknight_samurai WeaponRestrictions MeleeOnly Scale 1.9 Health 80000 Skill Expert Name "The Unrelenting Blade" Class Demoman Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 "no charge impact range" 1 "charge impact damage increased" 6.0 "item style override" 3 } ItemAttributes { ItemName "the half-zatoichi" "damage bonus" 7.2 "restore health on kill" 5 "critboost on kill" 8 } CharacterAttributes { "charge recharge rate increased" 7 "cancel falling damage" 1 "override footstep sound set" 4 "airblast vulnerability multiplier" 0.01 "rage giving scale" 0.1 "damage force reduction" 0.01 "move speed penalty" 0.6 } Item "the splendid screen" Item "the half-zatoichi" Item "Bushi-Dou" Item "Legendary Lid" Item "ali baba's wee booties" Item "spy oni mask" } T_TFBot_Scout_Boss_Carnage_Weak { ClassIcon boss_goremanifestor WeaponRestrictions PrimaryOnly Scale 1.1 Health 20000 Skill Expert Name "Gore Manifestor" Class Scout Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AutoJump" Attributes "HoldFireUntilFullReload" AutoJumpMin 0.1 AutoJumpMax 1.75 ItemAttributes { ItemName "the back scatter" "damage bonus" 6.0 "override projectile type" 2 "blast radius increased" 1.5 "fire rate bonus" 0.3 "mini rockets" 1 "faster reload rate" 0.3 "projectile speed increased" 2 "projectile spread angle penalty" 6 "dmg pierces resists absorbs" 1 "dmg falloff increased" 0.15 } CharacterAttributes { "override footstep sound set" 5 "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "move speed bonus" 3.0 "increased jump height" 1.5 "dmg from melee increased" 0.2 "cancel falling damage" 1 "cannot pick up intelligence" 1 } Item "the back scatter" Item "bonk batter's backup" Item "airborne attire" Item "forest footwear" Item "the fire tooth" Item "calamitous cauldron" Item "eye-see-you" Item "impish ears" } T_TFBot_Scout_Boss_Carnage { ClassIcon boss_goremanifestor WeaponRestrictions PrimaryOnly Scale 1.1 Health 20000 Skill Expert Name "Gore Manifestor" Class Scout Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AutoJump" AutoJumpMin 0.1 AutoJumpMax 1.75 ItemAttributes { ItemName "the back scatter" "damage bonus" 2.5 "override projectile type" 2 "blast radius increased" 1.5 "fire rate bonus" 0.1 "mini rockets" 1 "faster reload rate" -0.8 "projectile speed increased" 2.35 "projectile spread angle penalty" 6 "dmg pierces resists absorbs" 1 "dmg falloff increased" 0.15 } CharacterAttributes { "override footstep sound set" 5 "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "move speed bonus" 3.0 "increased jump height" 1.5 "dmg from melee increased" 0.2 "cancel falling damage" 1 "cannot pick up intelligence" 1 } Item "the back scatter" Item "bonk batter's backup" Item "airborne attire" Item "forest footwear" Item "the fire tooth" Item "calamitous cauldron" Item "eye-see-you" Item "impish ears" } T_TFBot_Scout_Boss_Carnage_True { ClassIcon boss_goremanifestor WeaponRestrictions SecondaryOnly Scale 1.1 Health 50000 Skill Expert Name "The Gore Manifestor" Class Scout Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AutoJump" Attributes "AlwaysCrit" AutoJumpMin 0.1 AutoJumpMax 1.75 ItemAttributes { ItemName "the c.a.p.p.e.r" "damage bonus" 2.0 "fire rate bonus" 0.3 "faster reload rate" 0.2 "clip size penalty" 0.25 "spread penalty" 1.5 "killstreak tier" 1 } CharacterAttributes { "override footstep sound set" 5 "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "move speed bonus" 3.0 "increased jump height" 1.5 "dmg from melee increased" 0.2 "cancel falling damage" 1 "cannot pick up intelligence" 1 "attach particle effect" 3043 "increased air control" 101.0 } Item "the c.a.p.p.e.r" Item "bonk batter's backup" Item "airborne attire" Item "forest footwear" Item "the fire tooth" Item "calamitous cauldron" Item "eye-see-you" Item "impish ears" } T_TFBot_Scout_Boss_Carnage_Cleaver { ClassIcon boss_goremanifestor WeaponRestrictions SecondaryOnly Scale 1.1 Health 500 Skill Expert Name "Gore Manifestor" Class Scout Tag "bot_giant" Attributes "AutoJump" AutoJumpMin 0.4 AutoJumpMax 3.0 ItemAttributes { ItemName "the flying guillotine" "effect bar recharge rate increased" -1 "fire rate bonus" 0.8 } CharacterAttributes { "override footstep sound set" 5 "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "dmg from melee increased" 0.2 "increased jump height" 1.5 "cancel falling damage" 1 } Item "the flying guillotine" Item "bonk batter's backup" Item "airborne attire" Item "forest footwear" Item "the fire tooth" Item "calamitous cauldron" Item "eye-see-you" Item "impish ears" } T_TFBot_Spy_Boss_Carnage { ClassIcon boss_goremanifestor Scale 1.1 Health 1000 Skill Expert Name "Gore Manifestor" Class Spy ItemAttributes { ItemName "ttg sam revolver" "damage bonus" 6.0 "dmg pierces resists absorbs" 1 } Item "ttg sam revolver" Item "the wanga prick" Item "showstopper" Item "the fire tooth" Item "calamitous cauldron" Item "eye-see-you" Item "impish ears" } T_TFBot_Pyro_Boss_Carnage { ClassIcon boss_goremanifestor WeaponRestrictions SecondaryOnly Scale 1.1 Health 555 Skill Expert Name "Gore Manifestor" Class Pyro ItemAttributes { ItemName tf_weapon_shotgun_pyro "damage bonus" 2.0 "fire rate bonus" 0.9 "faster reload rate" -0.8 } Item "pop-eyes" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" } T_TFBot_Pyro_Boss_Carnage_Flare { ClassIcon boss_goremanifestor WeaponRestrictions SecondaryOnly Scale 1.1 Health 555 Skill Expert Name "Gore Manifestor" Class Pyro ItemAttributes { ItemName "the detonator" "damage bonus" 2.0 "weapon burn dmg increased" 2.0 "weapon burn time increased" 2.0 "fire rate bonus" 0.9 } Item "the detonator" Item "pop-eyes" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" } T_TFBot_Pyro_Boss_Carnage_Flash { ClassIcon boss_goremanifestor WeaponRestrictions SecondaryOnly Scale 1.1 Health 555 Skill Expert Name "Gore Manifestor" Class Pyro ItemAttributes { ItemName "the scorch shot" "damage bonus" 2.0 "weapon burn dmg increased" 2.0 "weapon burn time increased" 2.0 "blast radius increased" 4.0 } Item "the scorch shot" Item "pop-eyes" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" } T_TFBot_Pyro_Boss_Carnage_Melt { ClassIcon boss_goremanifestor WeaponRestrictions SecondaryOnly Scale 1.1 Health 555 Skill Expert Name "Gore Manifestor" Class Pyro ItemAttributes { ItemName "the manmelter" "fire rate bonus" 0.3 "faster reload rate" 0.3 } Item "the manmelter" Item "pop-eyes" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" } T_TFBot_Soldier_Boss_Carnage { ClassIcon boss_goremanifestor WeaponRestrictions PrimaryOnly Scale 1.1 Health 666 Skill Expert Name "Gore Manifestor" Class Soldier ItemAttributes { ItemName "the cow mangler 5000" "damage bonus" 1.5 "fire rate bonus" 0.75 "faster reload rate" -0.8 } Item "the cow mangler 5000" Item "eye-see-you" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" } T_TFBot_Soldier_Boss_Carnage_Nuke { ClassIcon boss_goremanifestor WeaponRestrictions PrimaryOnly Scale 1.1 Health 666 Skill Expert Name "Gore Manifestor" Class Soldier ItemAttributes { ItemName "the black box" "damage bonus" 2.0 "blast radius increased" 2.0 "fire rate penalty" 2.0 "clip size penalty" 0.25 "reload time increased hidden" 1.5 } Item "the black box" Item "eye-see-you" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" } T_TFBot_Soldier_Boss_Carnage_Splash { ClassIcon boss_goremanifestor WeaponRestrictions PrimaryOnly Scale 1.1 Health 666 Skill Expert Name "Gore Manifestor" Class Soldier Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the liberty launcher" "blast radius increased" 1.2 "fire rate bonus" 0.1 "faster reload rate" 0.7 "projectile spread angle penalty" 5 } Item "the liberty launcher" Item "eye-see-you" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" } T_TFBot_Soldier_Boss_Carnage_Destroy { ClassIcon boss_goremanifestor WeaponRestrictions PrimaryOnly Scale 1.1 Health 666 Skill Expert Name "Gore Manifestor" Class Soldier Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the direct hit" "damage bonus" 3.0 "fire rate penalty" 1.6 "faster reload rate" 0.8 "projectile speed increased" 3 } Item "the direct hit" Item "eye-see-you" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" } T_TFBot_Heavy_Boss_Carnage { ClassIcon boss_goremanifestor WeaponRestrictions PrimaryOnly Scale 1.1 Health 777 Skill Expert Name "Gore Manifestor" Class Heavy ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 2.0 "bullets per shot bonus" 0.25 "fire rate penalty" 1.6 "aiming movespeed increased" 1.25 "set damagetype ignite" 1 } Item "the huo long heatmaker" Item "eye-see-you" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" Item "airborne attire" } T_TFBot_Heavy_Boss_Carnage_Spray { ClassIcon boss_goremanifestor WeaponRestrictions PrimaryOnly Scale 1.1 Health 777 Skill Expert Name "Gore Manifestor" Class Heavy ItemAttributes { ItemName "tomislav" "attack projectiles" 2 "projectile penetration heavy" 2 "bullets per shot bonus" 2.0 "fire rate penalty" 1.6 "aiming movespeed increased" 1.33 } Item "tomislav" Item "eye-see-you" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" Item "airborne attire" } T_TFBot_Heavy_Boss_Carnage_Blast { ClassIcon boss_goremanifestor WeaponRestrictions SecondaryOnly Scale 1.1 Health 777 Skill Expert Name "Gore Manifestor" Class Heavy ItemAttributes { ItemName tf_weapon_shotgun_hwg "dmg pierces resists absorbs" 1 "fire rate penalty" 1.9 "faster reload rate" -0.8 } Item "eye-see-you" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" Item "airborne attire" } T_TFBot_Heavy_Boss_Carnage_Defend { ClassIcon boss_goremanifestor WeaponRestrictions PrimaryOnly Scale 1.1 Health 777 Skill Expert Name "Gore Manifestor" Class Heavy ItemAttributes { ItemName "the brass beast" "damage bonus" 3.0 "attack projectiles" 2 "projectile penetration heavy" 2 "bullets per shot bonus" 0.25 "fire rate penalty" 1.2 "aiming movespeed increased" 1.33 } Item "the brass beast" Item "eye-see-you" Item "the fire tooth" Item "calamitous cauldron" Item "impish ears" Item "airborne attire" } T_TFBot_Heavy_Boss_Carnage_Mech { ClassIcon boss_goremanifestor WeaponRestrictions PrimaryOnly Scale 1.9 Health 100000 Skill Expert Name "Gore-Piloted Dreadnought MK2" Class heavy Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "pyroland_minigun_mistercuddles" "set damagetype ignite" 1 "lunchbox adds minicrits" 1 "attack projectiles" 2 "projectile penetration heavy" 3 "heal on kill" 100 "damage bonus" 1.35 "fire rate bonus" 0.8 "weapon spread bonus" 0.8 "minigun spinup time increased" 1.6 "ring of fire while aiming" 50 "damage bonus vs burning" 1.25 "slow enemy on hit" 1.0 "spunup_damage_resistance" 0.6 "set_item_texture_wear" 1.0 } ItemAttributes { ItemName "the filamental" "set item tint RGB" 1315860 } CharacterAttributes { "override footstep sound set" 2 "airblast vulnerability multiplier" 0 "damage force reduction" 0 "rage giving scale" 0.01 "move speed penalty" 0.2 "afterburn immunity" 1 "head scale" 0.9 "dmg taken from crit reduced" 0.25 "attach particle effect" 3042 "attach particle effect static" 1 } Item "pyroland_minigun_mistercuddles" Item "big steel jaw of summer fun" Item "dead'er alive" Item "the filamental" Item "the eliminators safeguard" } } Mission { Objective DestroySentries Where spawnbot_main_0 Where spawnbot_main_1 BeginAtWave 1 RunForThisManyWaves 10 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_flank_0 BeginAtWave 1 RunForThisManyWaves 4 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Health 1200 Name "Guard Watch" Scale 1.8 Skill Expert Template T_TFBot_Sniper Tag "bot_giant" Attributes "MiniBoss" CharacterAttributes { "override footstep sound set" 5 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.44 } Item "the awper hand" Item "letch's led" } } Mission { Objective Sniper Where spawnbot_flank_0 BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 10 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Soldier_Boss_Dreadnought_Sniper } } Mission { Objective Sniper Where spawnbot_flank_0 Where spawnbot_left_0 Where spawnbot_flank_1 BeginAtWave 9 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 RandomChoice { TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { ClassIcon sniper Health 125 Skill Normal Name "Sniper" Class Sniper } TFBot { Template T_TFBot_Sniper_Regen } TFBot { Template T_TFBot_Sniper_Regen } TFBot { Template T_TFBot_Sniper_Rage } TFBot { Template T_TFBot_Sniper_Rage } TFBot { Template T_TFBot_Sniper_Drain } TFBot { Template T_TFBot_Sniper_Drain } TFBot { Template T_TFBot_Sniper_Electro } TFBot { Template T_TFBot_Sniper_Electro } TFBot { Template T_TFBot_Sniper_Charged } TFBot { Template T_TFBot_Sniper_Charged } TFBot { Template T_TFBot_Sniper_Infinite } TFBot { Template T_TFBot_Sniper_Infinite } TFBot { Template T_TFBot_Sniper_Divine } TFBot { Template T_TFBot_Sniper_Divine } TFBot { Template T_TFBot_Sniper_Regen } TFBot { Template T_TFBot_Sniper_Regen } TFBot { Template T_TFBot_Sniper_Rage } TFBot { Template T_TFBot_Sniper_Rage } TFBot { Template T_TFBot_Sniper_Drain } TFBot { Template T_TFBot_Sniper_Drain } TFBot { Template T_TFBot_Sniper_Electro } TFBot { Template T_TFBot_Sniper_Electro } TFBot { Template T_TFBot_Sniper_Charged } TFBot { Template T_TFBot_Sniper_Charged } TFBot { Template T_TFBot_Sniper_Infinite } TFBot { Template T_TFBot_Sniper_Infinite } TFBot { Template T_TFBot_Sniper_Divine } TFBot { Template T_TFBot_Sniper_Divine } TFBot { Template T_TFBot_Sniper_Apotheotic } TFBot { Template T_TFBot_Sniper_Apotheotic } TFBot { Template T_TFBot_Sniper_Apollyon } } } Wave //Wave 1 - Invasion - $1400 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_notimer Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Fisticuffs TotalCurrency 200 TotalCount 40 MaxActive 20 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_all_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Scout_Scattergun_SlowFire } } } WaveSpawn { Name Heatemup WaitForAllSpawned Fisticuffs TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFGateBot_Heavy_Giant_Firesprayer } } } WaveSpawn { Name Gunthemdown WaitForAllSpawned Fisticuffs TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Tag "bot_giant" } } } WaveSpawn { Name Keepmoving WaitForAllDead Fisticuffs TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_all_0 Where spawnbot_flank_1 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Demo_LooseCannon } } } WaveSpawn { Name Zoopers WaitForAllDead Heatemup TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_flank_0 Where spawnbot_left_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFGateBot_Giant_Scout_FAN } } } WaveSpawn { Name Ironwall WaitForAllDead Gunthemdown TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 14 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w1support TotalCurrency 0 TotalCount 40 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot_all_0 Where spawnbot_main_1 Support limited RandomChoice { TFBot { ClassIcon scout_bombrunner Health 5 Name "Defective Scrap" Class Scout Skill Normal CharacterAttributes { "health drain" -5 } } TFBot { Template T_TFGateBot_Pyro_Expert } TFBot { Template T_TFGateBot_Demoman_Hard } } } } Wave // Wave 2 - Invasion - $1700 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_notimer Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Almightypush TotalCurrency 200 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_left_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_BurstFire } TFBot { Template T_TFGateBot_Giant_Soldier_RocketPush } TFBot { Template T_TFGateBot_Giant_Soldier } } } WaveSpawn { Name Defensivestructure TotalCurrency 200 TotalCount 6 MaxActive 3 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_main_0 Where spawnbot_main_1 Squad { ShouldPreserveSquad 1 TFBot { Template T_TFBot_Soldier_Giant_Crit_Beggar } TFBot { Template T_TFBot_Giant_Engineer } TFBot { Template T_TFBot_Giant_Engineer } } } WaveSpawn { Name Tank TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 10 Tank { Health 5000 Name "Siege Tank" Speed 140 StartingPathTrackNode "boss_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name Assault WaitForAllSpawned Tank TotalCurrency 50 TotalCount 24 MaxActive 18 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_flank_1 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion ItemAttributes { ItemName "the battalion's backup" "deploy time decreased" 0.5 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror ItemAttributes { ItemName "the concheror" "deploy time decreased" 0.5 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner ItemAttributes { ItemName "the buff banner" "deploy time decreased" 0.5 } } TFBot { Template T_TFBot_Soldier_Extended_Battalion ItemAttributes { ItemName "the battalion's backup" "deploy time decreased" 0.5 } } TFBot { Template T_TFBot_Soldier_Extended_Concheror ItemAttributes { ItemName "the concheror" "deploy time decreased" 0.5 } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner ItemAttributes { ItemName "the buff banner" "deploy time decreased" 0.5 } } TFBot { Template T_TFGateBot_Giant_Scout_FAN } } } WaveSpawn { Name Moreforce WaitForAllSpawned Tank TotalCurrency 50 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 Squad { TFBot { Template T_TFBot_Scout_FaN_Upgraded } } } WaveSpawn { Name Carnage WaitForAllSpawned Assault TotalCurrency 200 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Soldier_Giant_RocketRain } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name Finisher WaitForAllDead Assault TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_flank_1 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Tag "bot_giant" } } } WaveSpawn { Name w2support TotalCurrency 0 TotalCount 40 MaxActive 7 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot_all_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 Support limited RandomChoice { TFBot { ClassIcon scout_bombrunner Health 5 Name "Mangled Scrap" Class Scout Skill Normal CharacterAttributes { "health drain" -5 } } TFBot { Template T_TFGateBot_Scout_FAN } TFBot { Template T_TFGateBot_Heavyweapons_Shotgun } TFBot { Template T_TFGateBot_Soldier_RocketShotgun_Expert } } } } Wave // Wave 3 - Invasion - $1800 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_notimer Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Timesout TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_SlowCritBarrage } } } WaveSpawn { Name Break TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 2 WaitForAllSpawned Timesout WaitBeforeStarting 30 WaitBetweenSpawns 8 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_1 Where spawnbot_flank_1 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Spammer } } } WaveSpawn { Name Crush TotalCurrency 50 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 50 WaitBetweenSpawns 3 Where spawnbot_all_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Heavy_Deflector } } } WaveSpawn { Name Downforthecount WaitForAllDead Timesout TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Demo_Giant_Barrage_AirExplode } TFBot { Template T_TFBot_Heavy_Shotgun_Slug } TFBot { Template T_TFBot_Heavy_Shotgun_Slug } TFBot { Template T_TFBot_Heavy_Shotgun_Slug } } } WaveSpawn { Name Destroy WaitForAllDead Break TotalCurrency 50 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_all_0 Where spawnbot_main_1 Where spawnbot_flank_1 RandomChoice { TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier Attributes "AlwaysCrit" } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier Attributes "AlwaysCrit" } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier Attributes "AlwaysCrit" } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Regen } TFBot { Template T_TFBot_Soldier_Regen } TFBot { Template T_TFBot_Soldier_Rage } TFBot { Template T_TFBot_Soldier_Rage } TFBot { Template T_TFBot_Soldier_Drain } TFBot { Template T_TFBot_Soldier_Drain } TFBot { Template T_TFBot_Soldier_Electro } TFBot { Template T_TFBot_Soldier_Electro } TFBot { Template T_TFBot_Soldier_Charged } TFBot { Template T_TFBot_Soldier_Charged } TFBot { Template T_TFBot_Soldier_Infinite } TFBot { Template T_TFBot_Soldier_Infinite } TFBot { Template T_TFBot_Soldier_Divine } TFBot { Template T_TFBot_Soldier_Divine } TFBot { Template T_TFBot_Soldier_Regen } TFBot { Template T_TFBot_Soldier_Regen } TFBot { Template T_TFBot_Soldier_Rage } TFBot { Template T_TFBot_Soldier_Rage } TFBot { Template T_TFBot_Soldier_Drain } TFBot { Template T_TFBot_Soldier_Drain } TFBot { Template T_TFBot_Soldier_Electro } TFBot { Template T_TFBot_Soldier_Electro } TFBot { Template T_TFBot_Soldier_Charged } TFBot { Template T_TFBot_Soldier_Charged } TFBot { Template T_TFBot_Soldier_Infinite } TFBot { Template T_TFBot_Soldier_Infinite } TFBot { Template T_TFBot_Soldier_Divine } TFBot { Template T_TFBot_Soldier_Divine } TFBot { Template T_TFBot_Soldier_Regen } TFBot { Template T_TFBot_Soldier_Regen } TFBot { Template T_TFBot_Soldier_Rage } TFBot { Template T_TFBot_Soldier_Rage } TFBot { Template T_TFBot_Soldier_Drain } TFBot { Template T_TFBot_Soldier_Drain } TFBot { Template T_TFBot_Soldier_Electro } TFBot { Template T_TFBot_Soldier_Electro } TFBot { Template T_TFBot_Soldier_Charged } TFBot { Template T_TFBot_Soldier_Charged } TFBot { Template T_TFBot_Soldier_Infinite } TFBot { Template T_TFBot_Soldier_Infinite } TFBot { Template T_TFBot_Soldier_Divine } TFBot { Template T_TFBot_Soldier_Divine } TFBot { Template T_TFBot_Soldier_Regen } TFBot { Template T_TFBot_Soldier_Regen } TFBot { Template T_TFBot_Soldier_Rage } TFBot { Template T_TFBot_Soldier_Rage } TFBot { Template T_TFBot_Soldier_Drain } TFBot { Template T_TFBot_Soldier_Drain } TFBot { Template T_TFBot_Soldier_Electro } TFBot { Template T_TFBot_Soldier_Electro } TFBot { Template T_TFBot_Soldier_Charged } TFBot { Template T_TFBot_Soldier_Charged } TFBot { Template T_TFBot_Soldier_Infinite } TFBot { Template T_TFBot_Soldier_Infinite } TFBot { Template T_TFBot_Soldier_Divine } TFBot { Template T_TFBot_Soldier_Divine } TFBot { Template T_TFBot_Soldier_Apotheotic } TFBot { Template T_TFBot_Soldier_Apotheotic } } } WaveSpawn { Name Annihilate WaitForAllDead Crush TotalCurrency 50 TotalCount 24 MaxActive 6 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_all_0 Where spawnbot_main_1 Where spawnbot_flank_1 RandomChoice { TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template 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T_TFBot_Pyro_Apotheotic } TFBot { Template T_TFBot_Pyro_Apotheotic } } } WaveSpawn { Name Bombingrampage WaitForAllDead Gold TotalCurrency 50 TotalCount 24 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_flank_1 RandomChoice { TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Apotheotic } TFBot { Template T_TFBot_Demo_Apotheotic } } } WaveSpawn { Name Rip WaitForAllSpawned Burningfury TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Natascha Tag "bot_giant" Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic Tag "bot_giant" } } } WaveSpawn { Name Grimace WaitForAllDead Bombingrampage TotalCurrency 50 TotalCount 30 MaxActive 20 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_flank_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Demoman_Knight Name "Kingslayer Demoman" Attributes "AlwaysCrit" ItemAttributes { ItemName "the horseless headless horseman's headtaker" "damage bonus" 1.7 "melee attack rate bonus" 0.7 } Item "the horseless headless horseman's headtaker" } } } WaveSpawn { Name RAMMINGSPEED WaitForAllSpawned Rip TotalCurrency 400 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Tank { Health 10000 Name RAMMATANK Speed 100 StartingPathTrackNode "boss_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name Yourendishere WaitForAllSpawned RAMMINGSPEED TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_tank_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer_Reload_Chief Tag "bot_giant" Health 30000 Name "Chief Rapid Fire Demoman" Item "the tavish degroot experience" } } } WaveSpawn { Name w4support TotalCurrency 0 TotalCount 40 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Support limited RandomChoice { TFBot { ClassIcon scout_bombrunner Health 5 Name "Explosive Scrap" Class Scout Skill Normal CharacterAttributes { "health drain" -5 "bombinomicon effect on death" 1 } } TFBot { Template T_TFGateBot_Heavy_Normal } TFBot { Template T_TFGateBot_Scout_Sandman_FastCharge } } } } Wave // Wave 5 - Dreadnought Boss - $1500 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_notimer Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Dreadnought TotalCurrency 1500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_tank_0 StartWaveWarningSound "mvmthemes\Dreadnought_Prepare.mp3" FirstSpawnWarningSound "mvmthemes\Dreadnought_Summon2.mp3" Squad { TFBot { Template T_TFBot_Soldier_Boss_Dreadnought Scale 1.9 } } } } Wave //Wave 6 - Endurance - $1700 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name PhaseAlphaStart TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFGateBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Giant_Medic_Regen Tag "bot_giant" Item "mvm gatebot light medic" } } } WaveSpawn { Name PhaseAlpha1 TotalCurrency 50 TotalCount 24 MaxActive 12 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_all_0 Where spawnbot_flank_1 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Soldier_Burst Attributes "AlwaysCrit" } } } WaveSpawn { Name PhaseAlpha2 TotalCurrency 50 TotalCount 8 MaxActive 4 SpawnCount 2 WaitForAllDead PhaseAlpha1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot_main_0 Where spawnbot_flank_1 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Scout_Fan_MegaShot } } } WaveSpawn { Name PhaseAlphaEnd WaitForAllDead PhaseAlpha2 TotalCurrency 100 TotalCount 15 MaxActive 15 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_all_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Soldier_Giant_AirStriker_GroundSpammer Attributes "AlwaysCrit" } } } WaveSpawn { Name PhaseBetaStart WaitForAllDead PhaseAlphaEnd TotalCurrency 100 TotalCount 14 MaxActive 14 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_flank_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Soldier_Giant_Crit_Beggar } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name PhaseBeta1 WaitForAllDead PhaseBetaStart TotalCurrency 50 TotalCount 30 MaxActive 15 SpawnCount 15 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFGateBot_Heavy_Normal_Crit } } } WaveSpawn { Name PhaseBeta2 WaitForAllSpawned PhaseBeta1 TotalCurrency 50 TotalCount 30 MaxActive 15 SpawnCount 15 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Health 400 Name "Enhanced Flare Pyro" Skill Expert Template T_TFBot_Pyro_Flaregun Attributes "AlwaysCrit" ItemAttributes { ItemName "the flare gun" "damage bonus" 3 "fire rate bonus" 0.8 "heal on hit for rapidfire" 10 "restore health on kill" 75 } Item "the rusty reaper" Item "military grade jack hat" } } } WaveSpawn { Name PhaseBeta3 WaitForAllDead PhaseBeta2 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_all_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Soldier_Giant_Nuker_Super } TFBot { Template T_TFBot_Soldier_Giant_Nuker_Super } TFBot { Template T_TFBot_Medic_Battle_Armoured } TFBot { Template T_TFBot_Medic_Battle_Armoured } } } WaveSpawn { Name PhaseBetaEnd WaitForAllDead PhaseBeta3 TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_flank_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Tag "bot_giant" Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic Tag "bot_giant" } } } WaveSpawn { Name PhaseBetaEnd WaitForAllDead PhaseBeta3 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Tank { Health 30000 Name chunky Speed 60 StartingPathTrackNode "boss_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name PhaseCharlie WaitForAllDead PhaseBetaEnd TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 40 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Giant_Metalbeard Tag "bot_giant" CharacterAttributes { "health regen" 10 } } } } WaveSpawn { Name PhaseCharlieEnd WaitForAllSpawned PhaseCharlie TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_left_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Chief_Demo_Atomic Tag "bot_giant" } } } WaveSpawn { Name w6support TotalCurrency 0 TotalCount 40 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot_all_0 Where spawnbot_main_1 Squad { TFBot { ClassIcon demo_atomic Health 10 Name "Nuclear Scrap" Class Demoman Skill Expert MaxVisionRange 250 ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 5.0 "fuse bonus" 0.002 "Projectile speed decreased" 0.001 "use large smoke explosion" 1 "Blast radius increased" 2.0 } CharacterAttributes { "move speed bonus" 2.0 "head scale" 0.0001 } Item "the chargin' targe" } } } } Wave //Wave 7 - Endurance+ - $1800 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name PhaseDeltaStart TotalCurrency 100 TotalCount 16 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Demo_Boss_Katana } TFBot { Template T_TFBot_Demoman_Samurai } TFBot { Template T_TFBot_Demoman_Samurai } TFBot { Template T_TFBot_Demoman_Samurai } TFBot { Template T_TFBot_Demoman_Samurai } TFBot { Template T_TFBot_Demoman_Samurai } TFBot { Template T_TFBot_Demoman_Samurai } TFBot { Template T_TFBot_Demoman_Samurai } } } WaveSpawn { Name PhaseDelta1 WaitForAllDead PhaseDeltaStart TotalCurrency 100 TotalCount 8 MaxActive 6 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_flank_0 Where spawnbot_main_1 FirstSpawnWarningSound "mvmthemes/MoneyIsFuelHellIsFull.mp3" RandomChoice { TFBot { Template T_TFBot_Giant_Heavyweapons Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Heavyweapons_BrassBeast Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Heavyweapons_Natascha Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill Tag "bot_giant" } TFBot { Template T_TFGateBot_Giant_Heavyweapons_Deflector } } } WaveSpawn { Name PhaseDelta2 WaitForAllSpawned PhaseDelta1 TotalCurrency 50 TotalCount 20 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_flank_1 Where spawnbot_main_1 RandomChoice { TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template 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heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy Attributes "AlwaysCrit" } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy Attributes "AlwaysCrit" } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy Attributes "AlwaysCrit" } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy Attributes "AlwaysCrit" } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy Attributes "AlwaysCrit" } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy Attributes "AlwaysCrit" } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy Attributes "AlwaysCrit" } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Drain } TFBot { Template T_TFBot_Heavy_Drain } TFBot { Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Divine } TFBot { 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Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Drain } TFBot { Template T_TFBot_Heavy_Drain } TFBot { Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Apotheotic } TFBot { Template T_TFBot_Heavy_Apotheotic } TFBot { Template T_TFBot_Heavy_Apollyon } } } WaveSpawn { Name PhaseDeltaEnd WaitForAllDead PhaseDelta3 TotalCurrency 100 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_flank_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_SlowCritBarrage } } } WaveSpawn { Name PhaseEchoStart WaitForAllDead PhaseDeltaEnd TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_tank_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFGateBot_Chief_Soldier_SlowCritBarrage } TFBot { Template T_TFBot_Giant_Medic_Regen Tag "bot_giant" Item "mvm gatebot light medic" } TFBot { Template T_TFGateBot_Heavy_IronFist_Crit } TFBot { Template T_TFGateBot_Heavy_IronFist_Crit } TFBot { Template T_TFGateBot_Heavy_IronFist_Crit } TFBot { Template T_TFGateBot_Heavy_IronFist_Crit } TFBot { Template T_TFGateBot_Heavy_IronFist_Crit } TFBot { Template T_TFGateBot_Heavy_IronFist_Crit } } } WaveSpawn { Name PhaseEcho1 WaitForAllDead PhaseEchoStart TotalCurrency 100 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Tank { Health 30000 Name Tankers Speed 50 StartingPathTrackNode "boss_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name PhaseEcho1 TotalCurrency 100 TotalCount 12 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead PhaseEchoStart Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_flank_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Regen Tag "bot_giant" } } } WaveSpawn { Name PhaseEcho1 TotalCurrency 50 TotalCount 60 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 WaitForAllDead PhaseEchoStart Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_flank_0 Where spawnbot_main_1 RandomChoice { TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { ClassIcon demo Health 175 Skill Normal Name "Demoman" Class Demoman Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Regen } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Drain } 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T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Rage } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Drain } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Electro } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Charged } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Infinite } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Divine } TFBot { Template T_TFBot_Demo_Apotheotic } TFBot { Template T_TFBot_Demo_Apotheotic } TFBot { Template T_TFBot_Demo_Apollyon } } } WaveSpawn { Name PhaseEcho2 WaitForAllDead PhaseEcho1 TotalCurrency 100 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_left_0 Where spawnbot_main_0 Where spawnbot_flank_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_BurstFire_Crit } } } WaveSpawn { Name PhaseEcho2 WaitForAllDead PhaseEcho1 TotalCurrency 50 TotalCount 24 MaxActive 12 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_flank_1 Where spawnbot_main_1 RandomChoice { TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro Attributes "AlwaysCrit" } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro Attributes "AlwaysCrit" } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro Attributes "AlwaysCrit" } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro Attributes "AlwaysCrit" } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro Attributes "AlwaysCrit" } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro Attributes "AlwaysCrit" } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro Attributes "AlwaysCrit" } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Regen } TFBot { Template T_TFBot_Pyro_Regen } TFBot { Template T_TFBot_Pyro_Rage } TFBot { Template T_TFBot_Pyro_Rage } TFBot { Template T_TFBot_Pyro_Drain } TFBot { Template T_TFBot_Pyro_Drain } TFBot { Template T_TFBot_Pyro_Electro } TFBot { Template T_TFBot_Pyro_Electro } TFBot { Template T_TFBot_Pyro_Charged } TFBot { Template T_TFBot_Pyro_Charged } TFBot { Template T_TFBot_Pyro_Infinite } TFBot { Template T_TFBot_Pyro_Infinite } TFBot { Template T_TFBot_Pyro_Divine } TFBot { Template T_TFBot_Pyro_Divine } TFBot { Template T_TFBot_Pyro_Regen } TFBot { Template T_TFBot_Pyro_Regen } TFBot { Template T_TFBot_Pyro_Rage } TFBot { Template T_TFBot_Pyro_Rage } TFBot { Template T_TFBot_Pyro_Drain } TFBot { Template T_TFBot_Pyro_Drain } TFBot { Template T_TFBot_Pyro_Electro } TFBot { Template T_TFBot_Pyro_Electro } TFBot { Template T_TFBot_Pyro_Charged } TFBot { Template T_TFBot_Pyro_Charged } TFBot { Template T_TFBot_Pyro_Infinite } TFBot { Template T_TFBot_Pyro_Infinite } TFBot { Template T_TFBot_Pyro_Divine } TFBot { Template T_TFBot_Pyro_Divine } TFBot { Template T_TFBot_Pyro_Regen } TFBot { Template T_TFBot_Pyro_Regen } TFBot { Template T_TFBot_Pyro_Rage } TFBot { Template T_TFBot_Pyro_Rage } TFBot { Template T_TFBot_Pyro_Drain } TFBot { Template T_TFBot_Pyro_Drain } TFBot { Template T_TFBot_Pyro_Electro } TFBot { Template T_TFBot_Pyro_Electro } TFBot { Template T_TFBot_Pyro_Charged } TFBot { Template T_TFBot_Pyro_Charged } TFBot { Template T_TFBot_Pyro_Infinite } TFBot { Template T_TFBot_Pyro_Infinite } TFBot { Template T_TFBot_Pyro_Divine } TFBot { Template T_TFBot_Pyro_Divine } TFBot { Template T_TFBot_Pyro_Regen } TFBot { Template T_TFBot_Pyro_Regen } TFBot { Template T_TFBot_Pyro_Rage } TFBot { Template T_TFBot_Pyro_Rage } TFBot { Template T_TFBot_Pyro_Drain } TFBot { Template T_TFBot_Pyro_Drain } TFBot { Template T_TFBot_Pyro_Electro } TFBot { Template T_TFBot_Pyro_Electro } TFBot { Template T_TFBot_Pyro_Charged } TFBot { Template T_TFBot_Pyro_Charged } TFBot { Template T_TFBot_Pyro_Infinite } TFBot { Template T_TFBot_Pyro_Infinite } TFBot { Template T_TFBot_Pyro_Divine } TFBot { Template T_TFBot_Pyro_Divine } TFBot { Template T_TFBot_Pyro_Apotheotic } TFBot { Template T_TFBot_Pyro_Apotheotic } TFBot { Template T_TFBot_Pyro_Apollyon } } } WaveSpawn { Name PhaseEcho3 WaitForAllSpawned PhaseEcho2 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Tank { Health 50000 Name TONK Speed 60 StartingPathTrackNode "boss_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name PhaseEchoEnd WaitForAllDead PhaseEcho3 TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_flank_1 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Chief_Pyro Health 35000 Tag "bot_giant" CharacterAttributes { "health regen" 10 } Item "the rusty reaper" Item "firewall helmet" } } } WaveSpawn { Name DREADNOUGHT WaitForAllDead PhaseEchoEnd TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot_tank_0 Where spawnbot_main_1 StartWaveWarningSound "mvmthemes\Dreadnought_Prepare.mp3" FirstSpawnWarningSound "mvmthemes\Dreadnought_Summon1.mp3" Squad { TFBot { Template T_TFBot_Soldier_Boss_Dreadnought Scale 1.9 } } } WaveSpawn { Name w7support TotalCurrency 0 TotalCount 40 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot_all_0 Where spawnbot_all_1 Squad { TFBot { ClassIcon demo_atomic Health 10 Name "Nuclear Scrap" Class Demoman Skill Expert MaxVisionRange 250 ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 5.0 "fuse bonus" 0.002 "Projectile speed decreased" 0.001 "use large smoke explosion" 1 "Blast radius increased" 2.0 } ItemAttributes { ItemName "the chargin' targe" "charge recharge rate increased" 6.0 } CharacterAttributes { "move speed bonus" 3.0 "head scale" 0.0001 } Item "the chargin' targe" } } } } Wave //Wave 8 - Mega Boss - $1150 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_notimer Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Hell TotalCurrency 250 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 10 Where spawnbot_tank_0 Where spawnbot_main_1 StartWaveWarningSound "mvmthemes\HavocEngineerFight.mp3" FirstSpawnWarningSound "mvmthemes\EngCorrupter_Summon.wav" Squad { TFBot { Template T_TFBot_Engineer_Boss_Aggressive } TFBot { ClassIcon medic Health 150 Name Medic Class Medic Skill Expert Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_medigun "uber duration bonus" 22 "bot medic uber health threshold" 151 "ubercharge rate penalty" 0.01 } CharacterAttributes { "damage force reduction" 0.01 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 } Item "bunnyhopper's ballistics vest" Item "berlin brain bowl" } } } WaveSpawn { Name Is TotalCurrency 250 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 10 WaitForAllDead Corrupt Where spawnbot_tank_0 Where spawnbot_main_1 FirstSpawnWarningSound "mvmthemes\EngCommander_Summon.wav" Squad { TFBot { Template T_TFBot_Engineer_Boss_Relay } TFBot { ClassIcon medic Health 150 Name Medic Class Medic Skill Expert Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_medigun "uber duration bonus" 22 "bot medic uber health threshold" 151 "ubercharge rate penalty" 0.01 } CharacterAttributes { "damage force reduction" 0.01 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 } Item "bunnyhopper's ballistics vest" Item "berlin brain bowl" } } } WaveSpawn { Name Now TotalCurrency 250 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 10 WaitForAllDead Relay Where spawnbot_tank_0 Where spawnbot_main_1 FirstSpawnWarningSound "mvmthemes\EngTank_Summon.wav" Squad { TFBot { Template T_TFBot_Engineer_Boss_Protected } TFBot { ClassIcon medic Health 150 Name Medic Class Medic Skill Expert Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_medigun "uber duration bonus" 22 "bot medic uber health threshold" 151 "ubercharge rate penalty" 0.01 } CharacterAttributes { "damage force reduction" 0.01 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 } Item "bunnyhopper's ballistics vest" Item "berlin brain bowl" } } } WaveSpawn { Name HERE TotalCurrency 250 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 10 WaitForAllDead Pion Where spawnbot_tank_0 Where spawnbot_main_1 FirstSpawnWarningSound "mvmthemes\EngTroll_Summon.wav" Squad { TFBot { Template T_TFBot_Engineer_Boss_Speed } TFBot { ClassIcon medic Health 150 Name Medic Class Medic Skill Expert Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_medigun "uber duration bonus" 22 "bot medic uber health threshold" 151 "ubercharge rate penalty" 0.01 } CharacterAttributes { "damage force reduction" 0.01 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 } Item "bunnyhopper's ballistics vest" Item "berlin brain bowl" } } } WaveSpawn { Name TUREEEEEEEEEEEEEEEE TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Support 1 Where spawnbot_tank_0 FirstSpawnWarningSound "mvmthemes/TreeTitan_Summon.wav" DoneWarningSound "items/cart_explode.wav" Squad { TFBot { Template T_TFBot_Titan_Tree } } } WaveSpawn { Name Relay TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 WaitForAllDead Is Where spawnbot_tank_0 Support limited RandomChoice { TFBot { Health 30000 Template T_TFBot_Chief_Soldier_RocketPush ClassIcon robo_extremethreat } TFBot { Health 30000 Template T_TFBot_Chief_Soldier_SlowCrit ClassIcon robo_extremethreat } TFBot { Health 30000 Template T_TFBot_Chief_Demo_Atomic ClassIcon robo_extremethreat } TFBot { Health 30000 Template T_TFBot_Chief_Heavyweapons_HealOnKill ClassIcon robo_extremethreat ItemAttributes { ItemName deflector "heal on kill" 5000 } } } } WaveSpawn { Name Pion WaitForAllDead Now TotalCurrency 0 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 15 Support limited Tank { Health 10000 Name Piontank Speed 133 StartingPathTrackNode "boss_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name Corrupt TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 WaitForAllDead Hell Where spawnbot_tank_0 Where spawnbot_main_1 Support limited Squad { TFBot { Template T_TFBot_Soldier_Ascended } } } WaveSpawn { TotalCurrency 0 TotalCount 500 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot_main_0 Support 1 RandomChoice { TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Scout ClassIcon scout } TFBot { Template T_TFBot_Giant_Scout ClassIcon scout } TFBot { Template T_TFBot_Giant_Scout ClassIcon scout } TFBot { Template T_TFBot_Giant_Scout ClassIcon scout } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Giant_Scout ClassIcon scout } } } WaveSpawn { TotalCurrency 0 TotalCount 500 MaxActive 5 SpawnCount 1 WaitBeforeStarting 50 WaitBetweenSpawns 8 Where spawnbot_left_0 Support 1 RandomChoice { TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name "Pyro" Class Pyro } TFBot { ClassIcon pyro Health 175 Skill Normal Name 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Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Drain } TFBot { Template T_TFBot_Heavy_Drain } TFBot { Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Rage } 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} TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy Health 300 Skill Normal Name "Heavy" Class Heavy } TFBot { ClassIcon heavy 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{ Template T_TFBot_Heavy_Upgraded } TFBot { Template T_TFBot_Heavy_Upgraded } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Drain } TFBot { Template T_TFBot_Heavy_Drain } TFBot { Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Regen } TFBot { Template T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Drain } TFBot { Template T_TFBot_Heavy_Drain 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T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Rage } TFBot { Template T_TFBot_Heavy_Drain } TFBot { Template T_TFBot_Heavy_Drain } TFBot { Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Electro } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Charged } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Infinite } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Divine } TFBot { Template T_TFBot_Heavy_Apotheotic } TFBot { Template T_TFBot_Heavy_Apotheotic } TFBot { Template T_TFBot_Heavy_Apollyon } TFBot { Template T_TFBot_Heavy_Ascended } TFBot { Template T_TFBot_Heavy_Supernova } } } WaveSpawn { Name Phaseomegaend WaitForAllSpawned Phaseomega2 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Tank { Health 100000 Name "Final Tank" StartingPathTrackNode "boss_path_1" Speed 50 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name Phaseomicronstart WaitForAllDead Phaseomegaend TotalCurrency 50 TotalCount 20 MaxActive 20 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 Squad { TFBot { Template T_TFBot_Soldier_Giant_Nuker_Boost } } } WaveSpawn { Name Phaseomicron1 WaitForAllDead Phaseomicronstart TotalCurrency 100 TotalCount 32 MaxActive 16 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 RandomChoice { TFBot { Template T_TFBot_Pyro_Upgraded } TFBot { Template T_TFBot_Scout_Upgraded } TFBot { Template T_TFBot_Demo_Upgraded } TFBot { Template T_TFBot_Soldier_Upgraded } TFBot { Template T_TFBot_Heavy_Upgraded } TFBot { Template T_TFBot_Spy_Upgraded } } } WaveSpawn { Name Phaseomicron2 WaitForAllSpawned 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T_TFGateBot_Chief_Heavyweapons_HealOnKill } TFBot { Template T_TFGateBot_Chief_Soldier_SlowCritBarrage } } } WaveSpawn { Name Phaseiotastart WaitForAllDead Phaseomicronend TotalCurrency 100 TotalCount 45 MaxActive 15 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 3 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 StartWaveWarningSound "mvmthemes/LastStand.mp3" RandomChoice { TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" Class Soldier } TFBot { ClassIcon soldier Health 200 Skill Normal Name "Soldier" 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TFBot { Template T_TFBot_Pyro_Regen } TFBot { Template T_TFBot_Pyro_Rage } TFBot { Template T_TFBot_Pyro_Rage } TFBot { Template T_TFBot_Pyro_Drain } TFBot { Template T_TFBot_Pyro_Drain } TFBot { Template T_TFBot_Pyro_Electro } TFBot { Template T_TFBot_Pyro_Electro } TFBot { Template T_TFBot_Pyro_Charged } TFBot { Template T_TFBot_Pyro_Charged } TFBot { Template T_TFBot_Pyro_Infinite } TFBot { Template T_TFBot_Pyro_Infinite } TFBot { Template T_TFBot_Pyro_Divine } TFBot { Template T_TFBot_Pyro_Divine } TFBot { Template T_TFBot_Pyro_Apotheotic } TFBot { Template T_TFBot_Pyro_Apotheotic } TFBot { Template T_TFBot_Pyro_Apollyon } TFBot { Template T_TFBot_Pyro_Ascended } TFBot { Template T_TFBot_Pyro_Supernova } } } WaveSpawn { Name Phaseiota1 WaitForAllDead Phaseiotastart TotalCurrency 100 TotalCount 50 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 RandomChoice { TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { ClassIcon scout Health 125 Skill Normal Name "Scout" Class Scout } TFBot { Template T_TFBot_Scout_Upgraded } TFBot { Template T_TFBot_Scout_Upgraded } TFBot { Template T_TFBot_Scout_Upgraded } TFBot { Template T_TFBot_Scout_Upgraded } TFBot { Template T_TFBot_Scout_Upgraded } TFBot { Template T_TFBot_Scout_Upgraded } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Rage } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Drain } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Electro } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Charged } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Infinite } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Regen } TFBot { Template 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T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Divine } TFBot { Template T_TFBot_Scout_Apotheotic } TFBot { Template T_TFBot_Scout_Apotheotic } TFBot { Template T_TFBot_Scout_Apollyon } TFBot { Template T_TFBot_Scout_Ascended } TFBot { Template T_TFBot_Scout_Supernova } } } WaveSpawn { Name Phaseiota2 WaitForAllDead Phaseiota1 TotalCurrency 100 TotalCount 16 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Soldier_Giant_Nuker_Boost } TFBot { Template T_TFBot_Medic_Shield_Resist_A ClassIcon medic_vac_trio_nys } TFBot { Template T_TFBot_Medic_Shield_Resist_B ClassIcon medic_vac_trio_nys } TFBot { Template T_TFBot_Medic_Shield_Resist_C ClassIcon medic_vac_trio_nys } } } WaveSpawn { Name Phaseiotaend WaitForAllDead Phaseiota2 TotalCurrency 200 TotalCount 54 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Scout_Giant_Concussive } } } WaveSpawn { Name Phaseiotaend WaitForAllDead Phaseiota2 TotalCurrency 0 TotalCount 24 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Squad { TFBot { Template T_TFBot_Spy_Upgraded } } } WaveSpawn { Name Phasezetastart WaitForAllDead Phaseiotaend TotalCurrency 100 TotalCount 120 MaxActive 20 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0.2 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 RandomChoice { TFBot { ClassIcon scout Health 125 Name "Gore Scout" Class Scout Skill Expert ItemAttributes { ItemName "blood botkiller scattergun mk.i" "damage bonus" 3.0 "faster reload rate" -0.8 "restore health on kill" 100 } Item "blood botkiller scattergun mk.i" } TFBot { ClassIcon heavy Health 300 Name "Gore Heavy" Class HeavyWeapons Skill Expert ItemAttributes { ItemName "blood botkiller minigun mk.i" "damage bonus" 3.0 "restore health on kill" 100 } Item "blood botkiller minigun mk.i" } TFBot { ClassIcon soldier Health 200 Name "Gore Soldier" Class Soldier Skill Expert ItemAttributes { ItemName "blood botkiller rocket launcher mk.i" "damage bonus" 3.0 "faster reload rate" -0.8 "restore health on kill" 100 } Item "blood botkiller rocket launcher mk.i" } TFBot { ClassIcon pyro Health 175 Name "Gore Pyro" Class Pyro Skill Expert ItemAttributes { ItemName "blood botkiller flame thrower mk.i" "damage bonus" 3.0 "restore health on kill" 100 } Item "blood botkiller flame thrower mk.i" } } } WaveSpawn { Name Phasezeta1 WaitForAllDead Phasezetastart TotalCurrency 100 TotalCount 50 MaxActive 20 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 RandomChoice { TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Spy_Upgraded Attributes "BulletImmune" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" Attributes "BulletImmune" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" Attributes "BulletImmune" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" Attributes "BulletImmune" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" Attributes "BulletImmune" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" Attributes "BulletImmune" } TFBot { Template T_TFBot_Spy_Upgraded Attributes "BulletImmune" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" Attributes "BlastImmune" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" Attributes "BlastImmune" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" Attributes "BlastImmune" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" Attributes "BlastImmune" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" Attributes "BlastImmune" } TFBot { Template T_TFBot_Spy_Upgraded Attributes "BlastImmune" } TFBot { Template T_TFBot_Heavy_Upgraded Attributes "AlwaysCrit" Attributes "FireImmune" } TFBot { Template T_TFBot_Soldier_Upgraded Attributes "AlwaysCrit" Attributes "FireImmune" } TFBot { Template T_TFBot_Demo_Upgraded Attributes "AlwaysCrit" Attributes "FireImmune" } TFBot { Template T_TFBot_Scout_Upgraded Attributes "AlwaysCrit" Attributes "FireImmune" } TFBot { Template T_TFBot_Pyro_Upgraded Attributes "AlwaysCrit" Attributes "FireImmune" } TFBot { Template T_TFBot_Spy_Upgraded Attributes "FireImmune" } } } WaveSpawn { Name Phasezetaend WaitForAllDead Phasezeta1 TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 LastSpawnWarningSound "mvmthemes/Countdown.mp3" Squad { TFBot { Scale 1.9 Health 50000 Name "Chief Heavy" Template T_TFBot_Giant_Heavyweapons Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.4 "airblast vulnerability multiplier" 0.01 "damage force reduction" 0.001 "rage giving scale" 0.1 } Item "big chief" } TFBot { Health 50000 Name "Chief Soldier" Scale 1.9 Template T_TFBot_Giant_Soldier Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2.0 "faster reload rate" -0.8 "fire rate bonus" 0.8 } CharacterAttributes { "move speed bonus" 0.4 "airblast vulnerability multiplier" 0.01 "damage force reduction" 0.001 "rage giving scale" 0.1 } Item "chieftain's challenge" } } } WaveSpawn { Name w9support TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_flank_1 Support 1 Squad { TFBot { Health 1000 Name "Unbroken Blade" Template T_TFBot_Demoman_Knight ClassIcon demoknight_samurai ItemAttributes { ItemName "the half-zatoichi" "damage causes airblast" 1 "apply z velocity on damage" -200000 } Item "the half-zatoichi" Item "demo kabuto" Item "the menpo" Item "bushi-dou" } } } WaveSpawn { Name w9failtimer TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 120 WaitBetweenSpawns 5 WaitForAllSpawned Phasezetaend Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_flank_1 FirstSpawnWarningSound "mvmthemes/ForceLossSamuraiBoss.mp3" Support 1 Squad { TFBot { Template T_TFBot_Demo_Boss_Katana_Wave9 } } } } Wave // Wave 10 - Gore Manifestor Super Boss - you will get nothing and you will be happy { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 20 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 2 Support 1 Where spawnbot_all_0 FirstSpawnWarningSound "mvmthemes/HighViolenceTheme.mp3" Squad { TFBot { Template T_TFBot_Scout_Fish } } } WaveSpawn { Name GorePhase1 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot_tank_0 StartWaveWarningSound "mvmthemes/GoreManifestor_Summon.wav" Squad { TFBot { Template T_TFBot_Scout_Boss_Carnage_Weak } } } WaveSpawn { Name GorePhase1end WaitForAllDead GorePhase1 TotalCurrency 0 TotalCount 70 MaxActive 20 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 FirstSpawnWarningSound "mvmthemes/GoreManifestor_FirstDown.wav" RandomChoice { TFBot { Template T_TFBot_Pyro_Boss_Carnage } TFBot { Template T_TFBot_Pyro_Boss_Carnage_Flare } TFBot { Template T_TFBot_Pyro_Boss_Carnage_Flash } TFBot { Template T_TFBot_Pyro_Boss_Carnage_Melt } } } WaveSpawn { Name GorePhase2 WaitForAllDead GorePhase1end TotalCurrency 0 TotalCount 60 MaxActive 20 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 StartWaveWarningSound "mvmthemes/TheFightofFights.mp3" FirstSpawnWarningSound "mvmthemes/GoreManifestor_Phase2.wav" RandomChoice { TFBot { Template T_TFBot_Soldier_Boss_Carnage } TFBot { Template T_TFBot_Soldier_Boss_Carnage_Nuke } TFBot { Template T_TFBot_Soldier_Boss_Carnage_Splash } TFBot { Template T_TFBot_Soldier_Boss_Carnage_Destroy } } } WaveSpawn { Name GorePhase2end WaitForAllDead GorePhase2 TotalCurrency 0 TotalCount 50 MaxActive 20 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 1 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 RandomChoice { TFBot { Template T_TFBot_Heavy_Boss_Carnage } TFBot { Template T_TFBot_Heavy_Boss_Carnage_Spray } TFBot { Template T_TFBot_Heavy_Boss_Carnage_Blast } TFBot { Template T_TFBot_Heavy_Boss_Carnage_Defend } } } WaveSpawn { Name GorePhase3 WaitForAllDead GorePhase2end TotalCurrency 0 TotalCount 40 MaxActive 20 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 1 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 Squad { TFBot { Template T_TFBot_Scout_Boss_Carnage_Cleaver } } } WaveSpawn { Name GorePhase3end WaitForAllDead GorePhase3 TotalCurrency 0 TotalCount 30 MaxActive 20 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 1 Where spawnbot_left_0 Where spawnbot_flank_0 Where spawnbot_main_0 Where spawnbot_main_1 Where spawnbot_flank_1 DoneWarningSound "mvmthemes/GoreManifestor_Pilot.wav" Squad { TFBot { Template T_TFBot_Spy_Boss_Carnage } } } WaveSpawn { Name GorePhase4 WaitForAllDead GorePhase3end TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot_main_0 StartWaveWarningSound "mvm/mvm_tank_deploy.wav" FirstSpawnWarningSound "mvmthemes/GoreMechFight.mp3" Squad { TFBot { Template T_TFBot_Heavy_Boss_Carnage_Mech } } } WaveSpawn { Name GorePhase4end WaitForAllDead GorePhase4 TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot_all_0 StartWaveWarningSound "mvmthemes/GoreManifestor_SynapseCollapse.wav" FirstSpawnWarningSound "mvmthemes/GoreBrutality.mp3" Squad { TFBot { Template T_TFBot_Scout_Boss_Carnage } } } WaveSpawn { Name GorePhase5 WaitForAllDead GorePhase4end TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_all_0 StartWaveWarningSound "mvmthemes/GoreManifestor_LosingIt.wav" Squad { TFBot { Template T_TFBot_Scout_Boss_Carnage Health 30000 Attributes "AlwaysCrit" } } } WaveSpawn { Name GorePhaseFinal WaitForAllDead GorePhase5 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_all_0 StartWaveWarningSound "mvmthemes/GoreManifestor_Finale.wav" FirstSpawnWarningSound "mvmthemes/GoreFinale.mp3" Squad { TFBot { Template T_TFBot_Scout_Boss_Carnage_True } } } WaveSpawn { WaitForAllDead GorePhase4 TotalCurrency 0 TotalCount 20 MaxActive 16 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 1.2 Support 1 Where spawnbot_all_0 RandomChoice { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "the force-a-nature" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "the shortstop" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "the soda popper" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "festive scattergun 2011" } TFBot { ClassIcon scout Health 133 Name Scout Class Scout Skill Hard Item "silver botkiller scattergun mk.i" } TFBot { ClassIcon scout Health 144 Name Scout Class Scout Skill Hard Item "gold botkiller scattergun mk.i" } TFBot { ClassIcon scout Health 120 Name Scout Class Scout Skill Hard Item "rust botkiller scattergun mk.i" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal ItemAttributes { ItemName "blood botkiller scattergun mk.i" "damage bonus" 1.33 } Item "blood botkiller scattergun mk.i" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard CharacterAttributes { "dmg taken from crit reduced" 0.66 } Item "carbonado botkiller scattergun mk.i" } TFBot { ClassIcon scout Health 175 Name Scout Class Scout Skill Hard Item "diamond botkiller scattergun mk.i" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "silver botkiller scattergun mk.ii" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "gold botkiller scattergun mk.ii" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "festive force-a-nature" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "baby face's blaster" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "the back scatter" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "concealedkiller_scattergun_nightterror" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "craftsmann_scattergun_tartantorpedo" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "craftsmann_scattergun_countrycrusher" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "craftsmann_scattergun_backcountryblaster" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "teufort_scattergun_sprucedeuce" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "powerhouse_scattergun_currentevent" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "harvest_scattergun_macabreweb" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "pyroland_scattergun_bluemew" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "pyroland_scattergun_flowerpower" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "pyroland_scattergun_shottohell" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "gentlemanne_scattergun_coffinnail" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "warbird_scattergun_killerbee" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard Item "warbird_scattergun_corsair" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "ttg max pistol" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "crit-a-cola" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "mad milk" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "ttg max pistol - poker night" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "the winger" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "pretty boy's pocket pistol" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the flying guillotine" "effect bar recharge rate increased" -1 } Item "the flying guillotine" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "mutated milk" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "concealedkiller_pistol_redrockroscoe" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "craftsmann_pistol_homemadeheater" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "teufort_pistol_hickoryholepuncher" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "teufort_pistol_localhero" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "powerhouse_pistol_blackdahlia" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "powerhouse_pistol_sandstonespecial" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "harvest_pistol_macabreweb" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "harvest_pistol_nutcracker" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "pyroland_pistol_bluemew" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "pyroland_pistol_braincandy" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "pyroland_pistol_shottohell" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "gentlemanne_pistol_dressedtokill" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "warbird_pistol_blitzkrieg" } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions SecondaryOnly Item "the c.a.p.p.e.r" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "the sandman" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "the holy mackerel" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "the candy cane" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the boston basher" "hit self on miss" 0 } Item "the boston basher" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName sun-on-a-stick "damage bonus" 11.0 "ragdolls become ash" 1 } Item "sun-on-a-stick" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the fan o'war" "damage bonus" 151.0 } Item "the fan o'war" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the atomizer" "ragdolls plasma effect" 1 } Item "the atomizer" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "three-rune blade" "hit self on miss" 0 "damage bonus" 2.0 } Item "three-rune blade" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "unarmed combat" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the wrap assassin" "melee attack rate bonus" 0.4 } Item "the wrap assassin" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "festive bat 2011" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "festive holy mackerel" } TFBot { ClassIcon scout Health 250 Name Scout Class Scout Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName batsaber "damage bonus" 11.0 } Item "batsaber" } } } } }