WaveSchedule { StartingCurrency 800 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 5 Advanced 1 ExtraTankPath { Name "blimppath" Node "2278 -3323 650" Node "2287 -2485 650" Node "951 -2422 650" Node "890 -365 650" Node "-1700 -333 650" } PointTemplates { blimplightingfixsetup { NoFixup 1 info_target { "targetname" "fakelight" "origin" "512 -2910 60" } } blimplightingfix { NoFixup 1 logic_relay { "OnSpawn" "blimpboss,addoutput,rendermode 10,0.2,-1" "OnSpawn" "blimpboss,addoutput,OnUser4 fakeblimp:setanimation:deploy:0:-1,0.2,-1" "OnSpawn" "blimpboss,addoutput,OnUser4 fakeblimp:setplaybackrate:0:8:-1,0.2,-1" "OnSpawn" "fakeblimp,setanimation,movement,0,-1" } prop_dynamic { "targetname" "fakeblimp" "model" "models/bots/boss_bot/boss_blimp.mdl" "skin" "4" "defaultanim" "movement" "lightingorigin" "fakelight" } tf_glow { "target" "fakeblimp" "glowcolor" "175 215 255 210" } } } SpawnTemplate "blimplightingfixsetup" Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot TotalCount 1 WaitBeforeStarting 9999 TFBot { Class Scout ClassIcon hellmet_blank } } WaveSpawn { TotalCount 1 MaxActive 1 SpawnCount 1 Tank { Name "blimpboss" Health 15000 Speed 75 StartingPathTrackNode "blimppath_1" ClassIcon blimp2_lite DisableSmokestack 1 Gravity 0 DisableTracks 1 DisableChildModels 1 RotatePitch 0 EngineLoopSound "npc/combine_gunship/dropship_engine_distant_loop1.wav" PingSound "npc/combine_gunship/ping_search.wav" Model "models/bots/boss_bot/boss_blimp.mdl" SpawnTemplate "blimplightingfix" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }