WaveSchedule
{
	StartingCurrency 800
	CanBotsAttackWhileInSpawnRoom no
	RespawnWaveTime 5
	Advanced 1

	ExtraTankPath
	{
		Name "blimppath"
		Node "2278 -3323 650"
		Node "2287 -2485 650"
		Node "951 -2422 650"
		Node "890 -365 650"
		Node "-1700 -333 650"
	}

	PointTemplates
	{
		blimplightingfixsetup
		{
			NoFixup 1
			info_target
			{
				"targetname" "fakelight"
				"origin" "512 -2910 60"
			}
		}
		blimplightingfix
		{
			NoFixup 1
			logic_relay
			{
				"OnSpawn" "blimpboss,addoutput,rendermode 10,0.2,-1"
				"OnSpawn" "blimpboss,addoutput,OnUser4 fakeblimp:setanimation:deploy:0:-1,0.2,-1"
				"OnSpawn" "blimpboss,addoutput,OnUser4 fakeblimp:setplaybackrate:0:8:-1,0.2,-1"
				"OnSpawn" "fakeblimp,setanimation,movement,0,-1"
			}
			prop_dynamic
			{
				"targetname" "fakeblimp"
				"model" "models/bots/boss_bot/boss_blimp.mdl"
				"skin" "4"
				"defaultanim" "movement"
				"lightingorigin" "fakelight"
			}
			tf_glow
			{
				"target" "fakeblimp"
				"glowcolor" "175 215 255 210"
			}
		}
	}
	SpawnTemplate "blimplightingfixsetup"

	Wave
	{
		StartWaveOutput
		{
			Target wave_start_relay
			Action Trigger
		}
		DoneOutput
		{
			Target wave_finished_relay
			Action Trigger
		}

		WaveSpawn
		{
			Where spawnbot
			TotalCount 1
			WaitBeforeStarting 9999
			TFBot { Class Scout ClassIcon hellmet_blank }
		}

		WaveSpawn
		{
			TotalCount 1
			MaxActive 1
			SpawnCount 1
		
			Tank
			{
				Name "blimpboss"
				Health 15000
				Speed 75
				StartingPathTrackNode "blimppath_1"
				ClassIcon blimp2_lite
				DisableSmokestack 1
				Gravity 0
				DisableTracks 1
				DisableChildModels 1
				RotatePitch 0
				EngineLoopSound "npc/combine_gunship/dropship_engine_distant_loop1.wav"
				PingSound "npc/combine_gunship/ping_search.wav"
				Model "models/bots/boss_bot/boss_blimp.mdl"
				SpawnTemplate "blimplightingfix"
				OnKilledOutput
				{
					Target boss_dead_relay
					Action Trigger
				}
				OnBombDroppedOutput
				{
					Target boss_deploy_relay
					Action Trigger
				}
			}
		}
	}
}