#base robot_standard.pop #base robot_giant.pop #base Waffle's_Custom.pop #base robot_hole.pop #base robot_click.pop #base robot_click_giant.pop Waveschedule { Respawnwavetime 10 Startingcurrency 2500 FixedRespawnWaveTime 1 ForceHoliday 2 ExtraSpawnPoint { Name "playground_mid" TeamNum 3 X -3600 Y 1538 Z 625 } ExtraSpawnPoint { Name "playground_right" TeamNum 3 X -3600 Y 2384 Z 625 } ExtraSpawnPoint { Name "playground_left" TeamNum 3 X -3600 Y 709 Z 625 } ExtraSpawnPoint { Name "playground_ne" TeamNum 3 X -3900 Y 2350 Z 300 } ExtraSpawnPoint { Name "playground_nw" TeamNum 3 X -3900 Y 755 Z 300 } ExtraSpawnPoint { Name "playground_sw" TeamNum 3 X -3300 Y 755 Z 300 } ExtraSpawnPoint { Name "playground_se" TeamNum 3 X -3300 Y 2350 Z 300 } ExtraSpawnPoint { Name "playground_under" TeamNum 3 X -3600 Y 1530 Z 300 } ExtraSpawnPoint { Name "blueflag" TeamNum 3 X -5540 Y 1515 Z 300 } ExtraSpawnPoint { Name "blueflag_north" TeamNum 3 X -4750 Y 1540 Z 300 } ExtraSpawnPoint { Name "blueflag_nw" TeamNum 3 X -4750 Y 2650 Z 300 } ExtraSpawnPoint { Name "blueflag_ne" TeamNum 3 X -4750 Y 410 Z 300 } ExtraSpawnPoint { Name "redflag" TeamNum 3 X -2215 Y 1550 Z 300 } ExtraSpawnPoint { Name "redflag_left" TeamNum 3 X -2215 Y 500 Z 300 } ExtraSpawnPoint { Name "redflag_right" TeamNum 3 X -2215 Y 2610 Z 300 } ExtraSpawnPoint { Name "supply_right" TeamNum 3 X -1100 Y 1940 Z 300 } ExtraSpawnPoint { Name "supply_left" TeamNum 3 X -1100 Y 1170 Z 300 } PlayerAttributes { "min respawn time" 10 } ItemAttributes { ItemName "tf_weapon_pda_spy" "cannot disguise" 1 } ItemAttributes { ItemName "Your Eternal Reward" "disguise on backstab" 0 } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Wavespawn { Name "Swarm" Where spawnbot Where spawnbotright Where spawnbotleft Where playground_mid Where playground_right Where playground_left Where playground_ne Where playground_nw Where playground_sw Where playground_se Where playground_under Where blueflag Where blueflag_north Where blueflag_nw Where blueflag_ne Where redflag Where redflag_left Where redflag_right Where supply_right Where supply_left Randomspawn 1 Totalcount 22 Spawncount 22 Maxactive 22 Waitbetweenspawns 0 Firstspawnoutput { Target objective_message_relay Action Trigger } Tfbot { Template T_TFBot_Scout_Melee Attributes Alwayscrit Action Mobber Classicon scout_bat_nys } } Wavespawn { Name "Blast Soldier" Where spawnbot Where playground_under Where supply_right Where supply_left Randomspawn 1 Totalcount 40 Spawncount 4 MaxActive 4 Waitbetweenspawns 7 WaitBeforeStarting 10 Waitforalldead "Swarm" Tfbot { Template T_TFBot_Soldier_Burst_Pusher Skill Expert Action Mobber } } Wavespawn { Name "Giant Soldier" Where playground_mid Totalcount 6 Spawncount 1 MaxActive 1 WaitBetweenSpawns 25 Waitforalldead "Swarm" Tfbot { Template T_TFBot_Giant_Soldier Skill Normal Action Mobber } } Wavespawn { Name "Heavy" Where spawnbot Where spawnbotleft Where spawnbotright Randomspawn 1 Totalcount 60 Spawncount 3 MaxActive 9 Waitbetweenspawns 7 Waitforalldead "Swarm" Tfbot { Class Heavyweapons Skill Normal Action Mobber } } Wavespawn { Name "Swarm 2" Where spawnbot Where spawnbotright Where spawnbotleft Where playground_mid Where playground_right Where playground_left Where playground_ne Where playground_nw Where playground_sw Where playground_se Where playground_under Where blueflag Where blueflag_north Where blueflag_nw Where blueflag_ne Where redflag Where redflag_left Where redflag_right Where supply_right Where supply_left Randomspawn 1 Totalcount 22 Spawncount 22 Maxactive 22 Waitforalldead "Blast Soldier" Waitforalldead "Giant Soldier" Waitforalldead "Heavy" Tfbot { Class Scout Skill Normal Action Mobber } } Wavespawn { Name "Finale Chant" Where playground_mid Totalcount 1 Spawncount 1 MaxActive 1 Waitforalldead "Swarm 2" WaitBeforeStarting 0 Firstspawnoutput { Target crowd_chanting_relay Action Trigger } DoneOutput { Target crowd_chanting_relay Action Kill } Tfbot { Class Scout Skill Hard Action Mobber } } Wavespawn { Name "Finale" Where playground_mid Totalcount 1 Spawncount 1 Maxactive 1 Waitforalldead "Swarm 2" WaitBeforeStarting 5 Tfbot { Template T_Tfbot_Giant_Heavy_Booster Skill Hard Action Mobber } } } }