#base robot_standard.pop #base robot_giant.pop #base Waffle's_Custom.pop #base robot_hole.pop #base robot_click.pop #base robot_click_giant.pop Waveschedule { Respawnwavetime 25 Startingcurrency 2000 ForceHoliday 2 ExtraSpawnPoint { Name "playground_mid" TeamNum 3 X -3600 Y 1538 Z 500 } ExtraSpawnPoint { Name "playground_right" TeamNum 3 X -3600 Y 2384 Z 500 } ExtraSpawnPoint { Name "playground_left" TeamNum 3 X -3600 Y 709 Z 500 } ExtraSpawnPoint { Name "playground_ne" TeamNum 3 X -3900 Y 2350 Z 275 } ExtraSpawnPoint { Name "playground_nw" TeamNum 3 X -3900 Y 755 Z 275 } ExtraSpawnPoint { Name "playground_sw" TeamNum 3 X -3300 Y 755 Z 275 } ExtraSpawnPoint { Name "playground_se" TeamNum 3 X -3300 Y 2350 Z 275 } ExtraSpawnPoint { Name "playground_under" TeamNum 3 X -3600 Y 1530 Z 275 } ExtraSpawnPoint { Name "blueflag" TeamNum 3 X -5540 Y 1515 Z 275 } ExtraSpawnPoint { Name "blueflag_north" TeamNum 3 X -4750 Y 1540 Z 275 } ExtraSpawnPoint { Name "blueflag_nw" TeamNum 3 X -4750 Y 2650 Z 275 } ExtraSpawnPoint { Name "blueflag_ne" TeamNum 3 X -4750 Y 410 Z 275 } ExtraSpawnPoint { Name "redflag" TeamNum 3 X -2215 Y 1550 Z 275 } ExtraSpawnPoint { Name "redflag_left" TeamNum 3 X -2215 Y 500 Z 275 } ExtraSpawnPoint { Name "redflag_right" TeamNum 3 X -2215 Y 2610 Z 275 } ExtraSpawnPoint { Name "supply_right" TeamNum 3 X -1370 Y 1940 Z 275 } ExtraSpawnPoint { Name "supply_left" TeamNum 3 X -1370 Y 1170 Z 275 } ExtraSpawnPoint { Name "sniperpog" TeamNum 3 X -1314 Y 249.50 Z 535 } ItemAttributes { ItemName "tf_weapon_pda_spy" "cannot disguise" 1 } ItemAttributes { ItemName "Your Eternal Reward" "disguise on backstab" 0 } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Wavespawn { Name "W2 Scout" Where spawnbot Where spawnbotright Where spawnbotleft Where playground_mid Where playground_right Where playground_left Where playground_ne Where playground_nw Where playground_sw Where playground_se Where playground_under Where blueflag Where blueflag_north Where blueflag_nw Where blueflag_ne Where redflag Where redflag_left Where redflag_right Where supply_right Where supply_left Randomspawn 1 Totalcount 22 Spawncount 22 Maxactive 22 Waitbetweenspawns 0 Firstspawnoutput { Target objective_message_relay Action Trigger } Tfbot { Template T_TFBot_Scout_Melee_Fast Action Mobber } } Wavespawn { Name "W2 Soldier" Where spawnbot Totalcount 20 Spawncount 2 Maxactive 6 Waitforalldead "W2 Scout" Waitbetweenspawns 7 Tfbot { Class Soldier Skill Normal Action Mobber } } Wavespawn { Name "W2 Giant Scout" Where playground_mid Totalcount 1 Spawncount 1 Maxactive 1 Waitbeforestarting 20 Waitforalldead "W2 Scout" Waitbetweenspawns 30 Tfbot { Template T_TFBot_Giant_Scout Skill Normal Action Mobber } } Wavespawn { Name "W2 Giant Scout 2" Where playground_mid Totalcount 1 Spawncount 1 Maxactive 1 Waitbeforestarting 30 Waitforalldead "W2 Giant Scout" Tfbot { Template T_TFBot_Giant_Scout Skill Normal Action Mobber } } Wavespawn { Name "W2 Scouts" Where spawnbot Totalcount 16 Spawncount 2 Maxactive 8 Waitforallspawned "W2 Giant Scout" Waitbetweenspawns 7 Waitbeforestarting 5 Tfbot { Class Scout Skill Easy Action Mobber } } Wavespawn { Name "W2 Scout Flankers" Where supply_left Totalcount 2 Spawncount 1 Waitforallspawned "W2 Giant Scout" Waitbeforestarting 15 Waitbetweenspawns 20 Tfbot { Class Scout Skill Hard Action Mobber } } Wavespawn { Name "W2 Scout Flankers" Where supply_right Totalcount 2 Spawncount 1 Waitforallspawned "W2 Giant Scout" Waitbeforestarting 15 Waitbetweenspawns 20 Tfbot { Class Scout Skill Hard Action Mobber } } Wavespawn { Name "Finale Chant" Where playground_mid Totalcount 1 Spawncount 1 Maxactive 1 Waitforalldead "W2 Scout Flankers" Waitforalldead "W2 Giant Scout 2" Waitforalldead "W2 Scouts" WaitBeforeStarting 0 Firstspawnoutput { Target crowd_chanting_relay Action Trigger } DoneOutput { Target crowd_chanting_relay Action Kill } Tfbot { class Scout Skill hard Action Mobber } } Wavespawn { Name "W2 Finale" Where playground_mid Totalcount 1 Spawncount 1 Waitforalldead "W2 Scout Flankers" Waitforalldead "W2 Giant Scout 2" Waitforalldead "W2 Scouts" Waitbeforestarting 10 Firstspawnoutput { Target crowd_chanting_relay Action Trigger } DoneOutput { Target crowd_chanting_relay Action Kill } Tfbot { Template T_TFBot_Giant_Boxing_Heavy Action Mobber Skill Expert } } } }