#base robot_giant.pop #base robot_standard.pop #base overclock_cactus_general.pop population { StartingCurrency 600 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 9 InitialCooldown 25 CooldownTime 40 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 5 InitialCooldown 30 CooldownTime 50 DesiredCount 2 TFBot { Name "Kunai Spy" ClassIcon spy_kunai Template T_TFBot_Spy Item "conniver's kunai" Item "the ebenezer" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 3 InitialCooldown 30 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Sniper Skill Hard Item "the b.m.o.c." } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper Skill Hard Item "the cold killer" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1_scout TotalCurrency 200 TotalCount 42 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Skill Easy Name "Scout" Template T_TFBot_Scout_Scattergun_SlowFire Item "the sub zero suit" } } } WaveSpawn { TotalCurrency 100 TotalCount 16 MaxActive 10 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 25 Where spawnbot_giant Squad { TFBot { ClassIcon pyro_reflect_daan Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Item "the blizzard breather" Item "the sub zero suit" } TFBot { ClassIcon pyro_reflect_daan Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Item "the blizzard breather" Item "the sub zero suit" } TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Normal WeaponRestrictions PrimaryOnly Item "the sub zero suit" } TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Normal WeaponRestrictions PrimaryOnly Item "the sub zero suit" } } } WaveSpawn { TotalCurrency 200 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 6 WaitBetweenSpawns 16 Support 1 Where spawnbot Squad { TFBot { Skill Normal Template T_TFBot_Heavyweapons_Heavyweight_Champ Item "dec2014 heavy_parka" } } } WaveSpawn { Name w1_heavy TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 13 WaitBetweenSpawns 18 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist Item "the b.m.o.c." Item "the all-father" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 5 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Support 1 Where spawnbot_giant Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Hard Item "tyrantium helmet" } } } WaveSpawn { WaitForAllDead w1_scout TotalCurrency 0 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 14 Support 1 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Scout_Sandman Item "the sub zero suit" } } } WaveSpawn { WaitForAllSpawned w1_heavy TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Item "the all-father" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w2_soldier TotalCurrency 200 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 17 WaitBetweenSpawns 20 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Item "the all-father" } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist Item "the b.m.o.c." Item "the all-father" } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist Item "the b.m.o.c." Item "the all-father" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "tyrantium helmet" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "tyrantium helmet" } } } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 5 SpawnCount 1 WaitBeforeStarting 14 WaitBetweenSpawns 10 Where spawnbot Tank { Health 28000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w2_scout TotalCurrency 300 TotalCount 72 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 18 Support 1 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Scout_Melee ClassIcon scout_bat_nys Item "the sub zero suit" } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 3 WaitBeforeStarting 8 WaitBetweenSpawns 18 Support 1 Where spawnbot Squad { TFBot { ClassIcon heavy_warrior_tind Health 175 Name "Dwarf Heavy" Scale 0.8 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Item "warrior's spirit" Item "dec2014 heavy_parka" } } } WaveSpawn { WaitForAllSpawned w2_soldier TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 14 WaitBetweenSpawns 0 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Item "the all-father" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "tyrantium helmet" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "tyrantium helmet" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w3_pyro TotalCurrency 200 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 15 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Pyro ClassIcon pyro_reflect_daan Item "the sub zero suit" Item "the blizzard breather" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "tyrantium helmet" } } } WaveSpawn { Name w3_soldier TotalCurrency 200 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 15 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Demo_Burst Item "the sub zero suit" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "tyrantium helmet" } } } WaveSpawn { WaitForAllSpawned w3_pyro TotalCurrency 150 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 22 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier Name "Giant Direct Hit Soldier" ClassIcon soldier_directhit_lite Item "the direct hit" Item "the all-father" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 16 Support 1 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Scout_Sandman Item "the sub zero suit" } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 14 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Gnome Item "dec2014 heavy_parka" } } } WaveSpawn { WaitForAllSpawned w3_pyro TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 18 Support 1 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal Item "tyrantium helmet" } } } WaveSpawn { WaitForAllDead w3_soldier TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 10 Where spawnbot Tank { Health 30000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 3 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman Item "the b.m.o.c." } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w4_heavy TotalCurrency 250 TotalCount 36 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Demo_Burst Item "the sub zero suit" } } } WaveSpawn { TotalCurrency 150 TotalCount 42 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { ClassIcon scout_popper2 Health 125 Name "Soda Popper Scout" Class Scout Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "bonk leadwear" "set item tint RGB" 8208497 } Item "the soda popper" Item "the sub zero suit" Item "bonk leadwear" } } } WaveSpawn { TotalCurrency 50 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 1 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier Name "Giant Direct Hit Soldier" ClassIcon soldier_directhit_lite Item "the direct hit" Item "the all-father" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } } } WaveSpawn { TotalCurrency 100 TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast Item "the sub zero suit" } } } WaveSpawn { TotalCurrency 100 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 27 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball Item "the sub zero suit" Item "batter's helmet" } } } WaveSpawn { TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 35 WaitBetweenSpawns 38 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Item "the all-father" } TFBot { Name "Giant Regen Medic" Template T_TFBot_Giant_Medic_Regen Item "the byte'd beak" } } } WaveSpawn { TotalCurrency 50 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 40 WaitBetweenSpawns 14 Support 1 Where spawnbot Squad { TFBot { ClassIcon pyro_reflect_daan Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Item "the blizzard breather" Item "the sub zero suit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w5_pyro TotalCurrency 300 TotalCount 18 MaxActive 9 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 18 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Item "the all-father" } TFBot { Template T_TFBot_Medic_QuickUber Name "Shield Medic" ClassIcon medic_shield_lite Attributes "SpawnWithFullCharge" Attributes "ProjectileShield" Attributes "IgnoreEnemies" Skill Expert Item "the byte'd beak" Item "the quick-fix" ItemAttributes { ItemName "the quick-fix" "generate rage on heal" 1 } } TFBot { Skill Hard Template T_TFBot_Soldier_Extended_Buff_Banner Item "tyrantium helmet" } } } WaveSpawn { TotalCurrency 300 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 34 Where spawnbot Tank { Health 24000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 100 TotalCount 7 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball Item "the sub zero suit" Item "batter's helmet" } } } WaveSpawn { WaitForAllSpawned w5_pyro TotalCurrency 200 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 8 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllDead w5_pyro TotalCurrency 150 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Name "Giant Heater Heavy" ClassIcon heavy_heater Template T_TFBot_Giant_Heavyweapons Attributes "AlwaysCrit" Item "the huo long heatmaker" Item "the bunsen brave" Item "the all-father" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } } } WaveSpawn { WaitForAllDead w5_pyro TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 26 WaitBetweenSpawns 0 Where spawnbot Tank { Health 30000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 3 WaitBeforeStarting 40 WaitBetweenSpawns 20 Support 1 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Scout_Sandman Item "the sub zero suit" } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 24 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout_popper2 Health 125 Name "Soda Popper Scout" Class Scout Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "bonk leadwear" "set item tint RGB" 8208497 } Item "the soda popper" Item "bonk leadwear" Item "the sub zero suit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w6_pyro TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 14 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Item "the all-father" Item "the b.m.o.c." } TFBot { Template T_TFBot_Medic_QuickUber Item "the byte'd beak" } } } WaveSpawn { TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast Item "the sub zero suit" } } } WaveSpawn { Name w6_heavy WaitForAllSpawned w6_pyro TotalCurrency 200 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Item "the all-father" } TFBot { Name "Giant Regen Medic" Template T_TFBot_Giant_Medic_Regen Item "the byte'd beak" } } } WaveSpawn { TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { ClassIcon soldier_directhit_lite Health 200 Name "Direct Hit Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Item "the direct hit" Item "tyrantium helmet" } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist Item "the all-father" Item "the b.m.o.c." } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 14 Support 1 Where spawnbot Squad { TFBot { ClassIcon pyro_reflect_daan Health 175 Name Pyro Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Item "the blizzard breather" Item "the sub zero suit" } } } WaveSpawn { Name w6_tank WaitForAllSpawned w6_heavy TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 35 WaitBetweenSpawns 10 Where spawnbot Tank { Health 36000 Name Tank Speed 75 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_colonel WaitForAllSpawned w6_tank TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 3 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Attributes "AlwaysCrit" Item "the all-father" Item "exquisite rack" } } } WaveSpawn { WaitForAllDead w6_pyro TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 14 Support 1 Where spawnbot_giant Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Hard Item "tyrantium helmet" } } } WaveSpawn { TotalCurrency 100 TotalCount 56 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { ClassIcon scout_popper2 Health 125 Name "Soda Popper Scout" Class Scout Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "bonk leadwear" "set item tint RGB" 8208497 } Item "the soda popper" Item "the sub zero suit" Item "bonk leadwear" } } } } }