#base robot_standard.pop #base robot_giant.pop WaveSchedule { StartingCurrency 20000 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom No ExtraSpawnPoint { Name "witch" TeamNum 3 X "76" Y "48" Z "737" } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where "witch" TotalCount 1 SpawnCount 1 TFBot { Class Scout MaxVisionRange 100 Attributes IgnoreFlag Item "The Brutal Bouffant" VoiceCommand //Periodacally uses voice commands { Delay 0 //Time before the first voice command starts (Default: 10) Cooldown 16 //Time between each voice command (Default: 10) Repeats 0 Type "Dispenser here" } VoiceCommand //Periodacally uses voice commands { Delay 0 //Time before the first voice command starts (Default: 10) Cooldown 8 //Time between each voice command (Default: 10) Repeats 0 Type "Sentry ahead" } VoiceCommand //Periodacally uses voice commands { Delay 0 //Time before the first voice command starts (Default: 10) Cooldown 6 //Time between each voice command (Default: 10) Repeats 0 IfSeeTarget 1 Type "Teleporter here" } AddCond //Adds conditions to bots { Name "TF_COND_COMPETITIVE_LOSER" // Condition to apply. List of available conditions https://wiki.teamfortress.com/wiki/Cheats#addcond Delay 0 // Delay before the condition activates (Default: 0) Duration 0 // Duration of the condition effect (Default: 0 - infinite duration) } FireWeapon //Periodically fires weapon { Delay 0 //Time before the first fire input starts (Default: 10) Repeats 0 //How many times should bot use the fire input in total (Default: 0 - Infinite) Duration 999999 //How long should the button be pressed (Default: 0.1) Type "Crouch" // Type of fire input, Possible values: } ItemAttributes { ItemName "The Brutal Bouffant" "set item tint rgb" 8289918 } CharacterAttributes { "move speed bonus" 0 "fire rate bonus" 9999 } } } } }