/////////////////////////////////////////////////////////////////////////// // BEGIN POP FILE /////////////////////////////////////////////////////////////////////////// #base robot_giant.pop #base robot_standard.pop //Mission Maker: Mr. Underscore //Mission Name: Spy Training //Mission Difficulty: Solo WaveSchedule { StartingCurrency 3400 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Advanced 1 Templates { T_TFBot_Giant_Soldier_BBBB { Class Soldier Name "Giant Battalion Assault Soldier" ClassIcon soldier_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Black Box" Item "The Battalion's Backup" Item "The War Pig" ItemAttributes { ItemName "The Black Box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.50 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } } } ///////////////// //MISSIONS ///////////////// /////////////////////////////////////////////////////////////////////////// //SENTRY BUSTER MISSIONS /////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////// //SNIPER MISSIONS /////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////// //SPY MISSIONS /////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////// //ENGINEER MISSIONS /////////////////////////////////////////////////////////////////////////// ///////////////// //WAVES //POPFILE PAYOUT //START $3600 //DROP W1 $0 //START: $3400 / DROP: $0 / TOTAL: $0 ///////////////// //WAVE 1 ///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////// // // Missions: None // Cash at start is $3400 // Total cash in this wave is $0 // Running Total cash is $3400 /////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } Checkpoint Yes WaveSpawn // Giant Deflector Heavy + Giant Medic { Where spawnbot Name "W1_00" TotalCount 2 MaxActive 2 SpawnCount 2 RandomSpawn 1 Squad { TFBot { Health 5000 Scale 1.8 Class HeavyWeapons Skill Expert Tag "bot_giant" WeaponRestrictions PrimaryOnly MaxVisionRange 1300 Item "The U-clank-a" Item "Pet Robro" Item "Deflector" Attributes MiniBoss ItemAttributes { //NONE } CharacterAttributes { "move speed penalty" 0.5 "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "override footstep sound set" 2 } } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn // Giant Battalion's Backup Black Box Soldiers { Where spawnbot Name "W1_01" WaitForAllSpawned "W1_00" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 28 WaitBetweenSpawns 23 RandomSpawn 1 TFBot { Template T_TFBot_Giant_Soldier_BBBB } } WaveSpawn // Pair of Giant Demos { Where spawnbot Name "W1_02" WaitForAllSpawned "W1_01" TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 32 RandomSpawn 1 Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire Attributes AlwaysCrit } TFBot { Template T_TFBot_Giant_Demo_RapidFire Attributes AlwaysCrit } } } WaveSpawn // Giant Heater Heavy with Medics { Where spawnbot Name "W1_03" WaitForAllSpawned "W1_02" TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 36 RandomSpawn 1 Squad { TFBot { Template T_TFBot_Heavyweapons_Heater } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn // 2 Heavy Squads { Where spawnbot Name "W1_04" WaitForAllSpawned "W1_03" TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 36 WaitBetweenSpawns 17 RandomSpawn 1 Squad { TFBot { Class Heavyweapons Name "Deflector Heavy" ClassIcon heavy_deflector Skill Expert Item "The U-clank-a" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } TFBot { Class Heavyweapons Name "Deflector Heavy" ClassIcon heavy_deflector Skill Expert Item "The U-clank-a" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } TFBot { Class Heavyweapons Name "Deflector Heavy" ClassIcon heavy_deflector Skill Expert Item "The U-clank-a" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } TFBot { Class Heavyweapons Name "Deflector Heavy" ClassIcon heavy_deflector Skill Expert Item "The U-clank-a" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } } } WaveSpawn // Giant Shotgun Heavy { Where spawnbot Name "W1_05" WaitForAllSpawned "W1_04" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 RandomSpawn 1 TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun } } WaveSpawn // Super Scout { Where spawnbot Name "W1_06" WaitForAllSpawned "W1_05" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 38 RandomSpawn 1 TFBot { Template T_TFBot_Giant_Scout_Fast } } } }