//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 600 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 45 MaxActive 12 SpawnCount 12 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 2900 Name "Giant Pootis Bird" Scale 1.9 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_fists "damage bonus" 3 "fire rate bonus" 2 } Item "weight room warmer" Item "the chicken kiev" UseHumanModel 1 } TFBot { ClassIcon heavyweapons Health 400 Name "Pootis Bird" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_fists "damage bonus" 0.9 "fire rate bonus" 4 } Item "the chicken kiev" UseHumanModel 1 } TFBot { ClassIcon heavyweapons Health 400 Name HeavyWeapons Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_fists "fire rate bonus" 4 "damage bonus" 0.9 } Item "the chicken kiev" UseHumanModel 1 } TFBot { ClassIcon heavyweapons Health 400 Name HeavyWeapons Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_fists "damage bonus" 0.9 "fire rate bonus" 4 } Item "the chicken kiev" UseHumanModel 1 } TFBot { ClassIcon heavyweapons Health 400 Name "ShotGun Pootis Bird" Class HeavyWeapons Skill Normal WeaponRestrictions SecondaryOnly Item "the family business" Item "the chicken kiev" Item "the heavy lifter" UseHumanModel 1 } TFBot { ClassIcon heavyweapons Health 400 Name "MiniGun Pootis Bird" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly Item "iron curtain" Item "the chicken kiev" Item "the heavy lifter" UseHumanModel 1 } } } WaveSpawn { TotalCurrency 200 TotalCount 50 MaxActive 15 SpawnCount 15 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon medic Health 2500 Name "Giant MediMedes Bird" Scale 1.8 Class Medic Skill Normal Attributes "MiniBoss" Item "the crusader's crossbow" Item "the quick-fix" Item "frying pan" Item "medimedes" Item "the foppish physician" UseHumanModel 1 } TFBot { Name "MediMedes Bird" Template T_TFBot_Medic Item "medimedes" UseHumanModel 1 } TFBot { Name "MediMedes Bird" Template T_TFBot_Medic Item "medimedes" UseHumanModel 1 } TFBot { Name "MediMedes Bird" Template T_TFBot_Medic Item "medimedes" UseHumanModel 1 } TFBot { Name "MediMedes Bird" Template T_TFBot_Medic Item "medimedes" UseHumanModel 1 } TFBot { ClassIcon medic Health 300 Name "Battle MediMedes Bird" Class Medic Skill Normal WeaponRestrictions PrimaryOnly Item "the crusader's crossbow" Item "medimedes" Item "the vicar's vestments" UseHumanModel 1 } TFBot { ClassIcon medic Health 300 Name "Battle MediMedes Bird" Class Medic Skill Normal WeaponRestrictions PrimaryOnly Item "the crusader's crossbow" Item "medimedes" Item "the smock surgeon" UseHumanModel 1 } } } WaveSpawn { TotalCurrency 50 TotalCount 30 MaxActive 30 SpawnCount 9 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 125 Name "Mini Pootis Bird" Scale 0.6 Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_fists "fire rate bonus" 9 "damage penalty" 0.9 } Item "the chicken kiev" Item "siberian sweater" UseHumanModel 1 } TFBot { ClassIcon medic Health 70 Name "Mini MediMedes Bird" Scale 0.6 Class Medic Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bonesaw "damage penalty" 0.9 "fire rate bonus" 9 } Item "medimedes" Item "the federal casemaker" UseHumanModel 1 } TFBot { ClassIcon engineer Health 90 Name "Monkey Engineer" Scale 0.6 Class Engineer Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_wrench "fire rate bonus" 9 "damage penalty" 0.9 } Item "the grease monkey" Item "the tuque or treat" UseHumanModel 1 } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 90 TotalCount 10 MaxActive 9 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Name "Pootis Bird Mittens" Template T_TFBot_Heavyweapons_Gnome Item "the chicken kiev" UseHumanModel 1 } } } WaveSpawn { TotalCurrency 700 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 50 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Captain Pootis" Template T_TFBot_Chief_Gauntlet ItemAttributes { ItemName tf_weapon_fists "fire rate bonus" 6 } Item "the chicken kiev" UseHumanModel 1 } TFBot { Name "Gigantism MediMedes" Template T_TFBot_Giant_Medic Attributes "UseBossHealthBar" Item "the kritzkrieg" Item "medimedes" Item "tf birthday hat 2011" UseHumanModel 1 } } } WaveSpawn { TotalCurrency 120 TotalCount 15 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 400 Name "Natasha Pootis Bird" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly Item "natascha" Item "the chicken kiev" UseHumanModel 1 } } } WaveSpawn { TotalCurrency 300 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Giant Charged Cow" Template T_TFBot_Giant_Soldier_Crit ItemAttributes { ItemName "the original" "damage bonus" 1.5 } Item "the freedom feathers" UseHumanModel 1 } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon sniper Health 1200 Name "Giant Burst Fire Sniper" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the huntsman" "move speed bonus" 0.5 "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the huntsman" } } } WaveSpawn { TotalCurrency 200 TotalCount 40 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Minigun Giant Pootis Bird" Template T_TFBot_Giant_Heavyweapons_Deflector Item "the chicken kiev" UseHumanModel 1 } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { TotalCurrency 200 TotalCount 10 MaxActive 9 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 300 Name "Pootis Bird" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_fists "damage bonus" 0.9 "fire rate bonus" 4 UseHumanModel 1 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 2900 Name "Crit Shotgun Giant Pootis Bird" Template T_TFGateBot_Giant_Heavyweapons_Shotgun_Crit EventChangeAttributes { Default { Item "the chicken kiev" } RevertGateBotsBehavior { } UseHumanModel 1 } } TFBot { Template T_TFGateBot_Demo_Burst_Normal EventChangeAttributes { Default { } RevertGateBotsBehavior { } } } TFBot { Template T_TFGateBot_Demo_Burst_Normal EventChangeAttributes { Default { } RevertGateBotsBehavior { } } } TFBot { Template T_TFGateBot_Demo_Burst_Normal EventChangeAttributes { Default { } RevertGateBotsBehavior { } } } } } WaveSpawn { TotalCurrency 200 TotalCount 30 MaxActive 18 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Fat Engineer" Template T_TFBot_Engineer_Sentry_Teleporter Item "the level three chin" Item "the egghead's overalls" UseHumanModel 1 } TFBot { ClassIcon medic Health 150 Name "MediMedes Bird" Class Medic Skill Normal WeaponRestrictions MeleeOnly Item "gold frying pan" Item "medimedes" UseHumanModel 1 } } } WaveSpawn { TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 50 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 30000 Name "Pootis Tank" Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 400 TotalCount 10 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Shortstop } } } WaveSpawn { TotalCurrency 90 TotalCount 10 MaxActive 9 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Health 400 Name "Heavyweight Pootis Bird" Template T_TFBot_Heavyweapons_Heavyweight_Champ Item "the chicken kiev" UseHumanModel 1 } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 321 TotalCurrency 400 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 700 Name Scout Scale 2.5 Class Scout Skill Expert UseHumanModel 1 } } } WaveSpawn { WaitForAllDead 321 TotalCurrency 100 TotalCount 10 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 500 Name "MUDA MUDA Pootis Bird" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_fists "fire rate bonus" 9 } Item "tw_heavybot_helmet" Item "tw_heavybot_armor" UseHumanModel 1 } } } WaveSpawn { WaitForAllDead 321 TotalCurrency 500 TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFGateBot_Giant_Pyro_AlwaysFire EventChangeAttributes { Default { } RevertGateBotsBehavior { } } } TFBot { Template T_TFGateBot_Giant_Soldier_Spammer EventChangeAttributes { Default { } RevertGateBotsBehavior { } } } } } WaveSpawn { WaitForAllDead 321 TotalCurrency 100 TotalCount 15 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name "MUDA MUDA Scout" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "fire rate bonus" 9 } } } } WaveSpawn { WaitForAllDead 321 TotalCurrency 400 TotalCount 26 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk } TFBot { Name "Steel Gauntlet Pootis Bird" Template T_TFBot_Heavy_IronFist_Airblast Item "the chicken kiev" UseHumanModel 1 } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 90000 Name "GIANT SUPER POOTIS BLUE" Scale 2.5 Template T_TFBot_Chief_Gauntlet Item "security shades" UseHumanModel 1 } } } WaveSpawn { TotalCurrency 120 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 450 Name "Pootis Bird" Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_fists "fire rate bonus" 4 "damage bonus" 1.2 UseHumanModel 1 } } } } } } //This file has been generated by http://mvm.tf