#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 700 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 15000 AddSentryBusterWhenKillCountExceeds 15 Templates { T_TFBot_Heavy_Deflector { ClassIcon heavy_deflector WeaponRestrictions PrimaryOnly Health 300 Skill Hard Name "Deflector Heavy" Class HeavyWeapons ItemAttributes { ItemName deflector "attack projectiles" 2 } Item "deflector" Item "the u-clank-a" } T_TFBot_Soldier_Dumpster { ClassIcon soldier_dumpster WeaponRestrictions PrimaryOnly Scale 1.25 Health 400 Skill Expert Name "Dumpster Diver" Class Soldier Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the beggar's bazooka" "damage bonus" 0.66 "fire rate bonus" 0.7 "faster reload rate" 0.8 "auto fires when full" 2 } CharacterAttributes { "increase buff duration" 9.0 } Item "the beggar's bazooka" Item "the battalion's backup" Item "the helmet without a home" Item "the captain's cocktails" } T_TFBot_Heavy_Stunner { ClassIcon heavy_suppressor WeaponRestrictions PrimaryOnly Health 300 Skill Expert Name "Suppressor Heavy" Class HeavyWeapons ItemAttributes { ItemName natascha "bullets per shot bonus" 0.25 "weapon spread bonus" 0.25 } Item "natascha" Item "the eliminators safeguard" } T_TFBot_Heavy_Special_Steelpound { ClassIcon special_steelpound_giant WeaponRestrictions MeleeOnly Scale 1.8 Health 5000 Skill Expert Name "Steelpound" Class HeavyWeapons MaxVisionRange 1200 Attributes "MiniBoss" ItemAttributes { ItemName apoco-fists "damage bonus" 1.35 "damage causes airblast" 1 "dmg bonus while half dead" 2.0 } CharacterAttributes { "override footstep sound set" 2 "airblast vulnerability multiplier" 0.22 "damage force reduction" 0.22 "move speed penalty" 0.65 "dmg taken from bullets reduced" 0.5 "dmg taken from fire reduced" 0.3 "afterburn immunity" 1 "dmg from melee increased" 0.5 "dmg taken from blast increased" 1.5 "dmg taken from crit increased" 0.4 } Item "apoco-fists" Item "big steel jaw of summer fun" Item "the hellmet" } T_TFBot_Demo_Tank_Hardened { ClassIcon demo_heavytank WeaponRestrictions PrimaryOnly Scale 1.3 Health 6000 Skill Expert Name "Booze Boomer" Class Demoman Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 3.0 "fire rate penalty" 1.8 "faster reload rate" 0.5 "clip size upgrade atomic" 2 } CharacterAttributes { "move speed penalty" 0.4 "dmg taken from fire reduced" 0.2 "dmg taken from bullets reduced" 0.3 "dmg taken from blast reduced" 0.6 "dmg taken from crit increased" 2.0 "override footstep sound set" 7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0 } Item "The Hurt Locher" Item "death racer's helmet" Item "The Juggernaut Jacket" Item "Blast Blocker" } T_TFBot_Giant_Demoknight_Armoured { ClassIcon demoknight_scrapblade WeaponRestrictions MeleeOnly Scale 1.8 Health 3700 Skill Expert Name "Giant Armoured Demoknight" Class Demoman Attributes "MiniBoss" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.0 "critboost on kill" 4 "heal on kill" 100 "melee attack rate bonus" 0.6 } CharacterAttributes { "override footstep sound set" 4 "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed penalty" 0.35 } Item "ali baba's wee booties" Item "the splendid screen" Item "the eyelander" Item "prince tavish's crown" } T_TFBot_Sniper_Bowman_Razorback { ClassIcon sniper_bow_armoured WeaponRestrictions PrimaryOnly Scale 1.75 Health 1900 Skill Expert Name "Giant Armoured Bowman" Class Sniper MaxVisionRange 2500 Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "damage bonus" 3.5 "fire rate bonus" 0.75 } CharacterAttributes { "override footstep sound set" 5 "airblast vulnerability multiplier" 0.66 "damage force reduction" 0.66 "move speed penalty" 0.5 } Item "the huntsman" Item "the razorback" Item "Guilden Guardian" Item "Archer's Sterling" } T_TFBot_Soldier_Thunder_Stunner { ClassIcon soldier_stun WeaponRestrictions PrimaryOnly Health 540 Skill Expert Name "Thunder Stunner Soldier" Class Soldier Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "mark for death" 1 "rocket specialist" 3 "slow enemy on hit major" 3 } ItemAttributes { ItemName "Steel Shako" "attach particle effect" 56 "set item tint RGB" 15185211 } Item "Steel Shako" } T_TFBot_Scout_Fan_Upgraded { ClassIcon scout_fan_upgraded WeaponRestrictions PrimaryOnly Health 125 Skill Expert Name "Scatterblast Scout" Class Scout ItemAttributes { ItemName "the force-a-nature" "damage bonus" 2.45 "fire rate bonus" -1.0 "reload time increased hidden" 1.25 "spread penalty" 2.0 } CharacterAttributes { "move speed penalty" 0.76 } Item "the force-a-nature" Item "the bolt action blitzer" } T_TFBot_Pyro_Giant_Fury { ClassIcon pyro_dragons_fury Health 3300 Skill Expert Name "Giant Charged Pyro" Class Pyro MaxVisionRange 540 Attributes "Miniboss" Attributes "AlwaysCrit" ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 1.45 "damage bonus" 2.0 } CharacterAttributes { "move speed penalty" 0.5 "override footstep sound set" 6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } Item "The Dragon's Fury" } T_TFBot_Soldier_Giant_Burstfire_Ignite { ClassIcon boss_icarus WeaponRestrictions PrimaryOnly Scale 1.9 Health 4500 Skill Expert Name "Giant Burstflame Soldier" Class Soldier Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName warbird_rocketlauncher_warhawk "damage bonus" 2.0 "fire rate bonus" 0.2 "faster reload rate" 0.6 "projectile spread angle penalty" 2 "clip size upgrade atomic" 7 "attach particle effect" 701 "Projectile speed decreased" 0.65 "weapon burn dmg increased" 3.0 "Set DamageType Ignite" 1 } ItemAttributes { ItemName "the whirly warrior" "set item tint RGB" 5801378 } CharacterAttributes { "override footstep sound set" 3 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed penalty" 0.35 } Item "warbird_rocketlauncher_warhawk" Item "the mantreads" Item "the whirly warrior" Item "eotl_winter_coat" } T_TFBot_Soldier_Crit_Demon { ClassIcon soldier Health 200 Skill Expert Name "Demon Soldier" Class Soldier Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 } ItemAttributes { ItemName "the hellmet" "attach particle effect" 80 } Item "the hellmet" Item "brimstone" } T_TFBot_Soldier_Giant_Bison_Rapidfire { ClassIcon soldier_cowmanglerelite_giant WeaponRestrictions SecondaryOnly Health 4500 Skill Expert Name "Giant Blaster Soldier MKII" Class Soldier Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the righteous bison" "fire rate bonus" 0.4 "faster reload rate" -0.8 "Projectile speed increased" 2.0 } CharacterAttributes { "override footstep sound set" 3 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed penalty" 0.5 } Item "the righteous bison" Item "defiant spartan" } T_TFBot_Soldier_Giant_Nuker_Boost { ClassIcon soldier_nuker WeaponRestrictions PrimaryOnly Health 4000 Skill Expert Name "Giant Boosted Nuker" Class Soldier Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the original" "damage bonus" 3.5 "clip size penalty" 0.75 "Blast radius increased" 1.5 "Projectile speed decreased" 0.5 "fire rate penalty" 2.5 "minicrits become crits" 2 "mod medic healed damage bonus" 3.5 } CharacterAttributes { "override footstep sound set" 3 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed penalty" 0.35 } Item "the original" Item "the gunboats" Item "tyrant's helm" } T_TFBot_Scout_ThreeRune { ClassIcon scout_runeblade WeaponRestrictions MeleeOnly Health 275 Skill Expert Name "Knight Scout" Class Scout ItemAttributes { ItemName "three-rune blade" "damage bonus" 2.0 "hit self on miss" 1 } Item "three-rune blade" Item "herald's helm" Item "courtly cuirass" } T_TFBot_Soldier_MiniBoss_Tank { ClassIcon soldier_titanium_armour WeaponRestrictions PrimaryOnly Scale 2.0 Health 4000 Skill Expert Name "Titanium Soldier" Class Soldier Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2.0 "projectile spread angle penalty" 4 "fire rate bonus" 0.45 "faster reload rate" 0.65 "projectile speed increased" 1.85 "clip size upgrade atomic" 4 "Blast radius increased" 1.5 } CharacterAttributes { "override footstep sound set" 3 "airblast vulnerability multiplier" 0 "damage force reduction" 0 "dmg taken from bullets reduced" 0.122 "dmg taken from fire reduced" 0.1 "dmg taken from crit reduced" 0.5 "dmg taken from blast reduced" 0.5 "dmg from melee increased" 0.25 "move speed penalty" 0.35 "rage giving scale" 0.2 } Item "the eliminators safeguard" Item "big steel jaw of summer fun" Item "the patriot's pouches" Item "the mantreads" } T_TFBot_Heavy_Steelpound_King { ClassIcon boss_kingpound WeaponRestrictions MeleeOnly Scale 1.9 Health 50000 Skill Expert Name "King Steelpound" Class HeavyWeapons MaxVisionRange 1200 Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName apoco-fists "damage bonus" 2.5 "dmg bonus while half dead" 2.0 "hand scale" 1.2 "slow enemy on hit major" 3 "speed_boost_on_hit_enemy" 3 "speed_boost_on_hit" 3 "fire rate bonus with reduced health" 0.5 } CharacterAttributes { "override footstep sound set" 2 "airblast vulnerability multiplier" 0 "damage force reduction" 0.014 "move speed penalty" 0.55 "dmg taken from bullets reduced" 0.35 "dmg taken from fire reduced" 0.3 "afterburn immunity" 1 "dmg from melee increased" 0.5 "dmg taken from blast reduced" 0.8 "dmg taken from crit increased" 0.4 "rage giving scale" 0.2 } Item "apoco-fists" Item "big steel jaw of summer fun" Item "the hellmet" Item "the heavy-weight champ" } T_TFBot_Heavy_Mini_Pounder { ClassIcon special_steelpound WeaponRestrictions MeleeOnly Scale 1.3 Health 1000 Skill Expert Name "Heavy Pounder" Class HeavyWeapons BehaviorModifiers Mobber ItemAttributes { ItemName "fists of steel" "damage bonus" 1.65 "fire rate bonus" 0.8 "damage causes airblast" 1 } CharacterAttributes { "override footstep sound set" 7 "airblast vulnerability multiplier" 0.22 "damage force reduction" 0.22 "dmg taken from fire reduced" 0.5 "afterburn immunity" 1 "dmg from melee increased" 0.5 "dmg taken from crit increased" 0.7 } Item "fists of steel" Item "the aztec aggressor" Item "batter's bracers" } T_TFBot_Heavy_Shotgun_Slug { ClassIcon shotgun_ranged WeaponRestrictions SecondaryOnly Scale 1.2 MaxVisionRange 860 Health 500 Skill Expert Name "Shooter Heavy" Class HeavyWeapons ItemAttributes { ItemName tf_weapon_shotgun_hwg "bullets per shot bonus" 2.0 "weapon spread bonus" 0 "fire rate penalty" 2.0 "reload time increased hidden" 1.5 } Item "the sinner's shade" } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 5 TFBot { Template T_TFBot_Spy } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name scout TotalCurrency 100 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Skill Expert Name Scout Class Scout } } } WaveSpawn { Name soldierdemoRNG TotalCurrency 200 TotalCount 60 MaxActive 10 SpawnCount 5 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { ClassIcon soldier Health 200 Skill Normal Name Soldier Class Soldier } TFBot { ClassIcon demo Health 175 Skill Expert Name Demoman Class Demoman } } } WaveSpawn { Name giantDF TotalCurrency 200 TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead scout Where spawnbot_giant Squad { TFBot { Template T_TFBot_Pyro_Giant_Fury } } } WaveSpawn { Name giantsoldier TotalCurrency 200 TotalCount 6 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead scout Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name bowmanarmy TotalCurrency 300 TotalCount 100 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Where spawnbot_giant Squad { TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name giantheavy TotalCurrency 200 TotalCount 10 MaxActive 2 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Name pyrocrit TotalCurrency 200 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned giantheavy Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Skill Expert Name Pyro Class Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name burstflameboss TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Giant_Burstfire_Ignite } } } WaveSpawn { Name binbangers TotalCurrency 100 TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned burstflameboss Where spawnbot Where spawnbot_giant Squad { TFBot { Template T_TFBot_Soldier_Dumpster } } } WaveSpawn { Name heavyswarm TotalCurrency 100 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 10 WaitForAllSpawned burstflameboss Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Skill Expert Name HeavyWeapons Class HeavyWeapons } } } WaveSpawn { Name giantflector TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 20 WaitForAllDead burstflameboss Where spawnbot Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Name gauntletcrit TotalCurrency 400 TotalCount 21 MaxActive 7 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 WaitForAllDead heavyswarm Where spawnbot_giant Squad { TFBot { Skill Expert Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" } } } WaveSpawn { Name charged TotalCurrency 200 TotalCount 7 MaxActive 7 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 WaitForAllDead giantflector Where spawnbot_giant Squad { TFBot { Skill Expert Template T_TFBot_Giant_Soldier_Crit } } } WaveSpawn { Name support1 TotalCurrency 0 TotalCount 10 MaxActive 7 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot_giant Squad { TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name tanks TotalCurrency 400 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 45 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 65 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name soldiercrit TotalCurrency 100 TotalCount 35 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Skill Hard Name Soldier Class Soldier Attributes "AlwaysCrit" } } } WaveSpawn { Name giantrampage TotalCurrency 200 TotalCount 9 MaxActive 3 SpawnCount 3 WaitBeforeStarting 25 WaitBetweenSpawns 15 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Demoman } TFBot { Template T_TFBot_Sniper_Bowman_Razorback } TFBot { Template T_TFBot_Giant_Demoknight_Armoured } } } WaveSpawn { Name pyroflarecrit TotalCurrency 100 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned soldiercrit Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Pyro_Flaregun Attributes "AlwaysCrit" } } } WaveSpawn { Name support1 TotalCurrency 0 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 30 Support 1 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Soldier_Thunder_Stunner } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name steelpound1 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant FirstSpawnWarningSound "mvmthemes/Steelpound_Spawn.mp3" Squad { TFBot { Template T_TFBot_Heavy_Special_Steelpound } } } WaveSpawn { Name steelpound2 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot_giant FirstSpawnWarningSound "mvmthemes/Steelpound_Spawn.mp3" Squad { TFBot { Template T_TFBot_Heavy_Special_Steelpound } } } WaveSpawn { Name steelpound3 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 10 Where spawnbot_giant FirstSpawnWarningSound "mvmthemes/Steelpound_Spawn.mp3" Squad { TFBot { Template T_TFBot_Heavy_Special_Steelpound } } } WaveSpawn { Name steelpound4 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 10 Where spawnbot_giant FirstSpawnWarningSound "mvmthemes/Steelpound_Spawn.mp3" Squad { TFBot { Template T_TFBot_Heavy_Special_Steelpound } } } WaveSpawn { Name steelpound5 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 10 Where spawnbot_giant FirstSpawnWarningSound "mvmthemes/Steelpound_Spawn.mp3" Squad { TFBot { Template T_TFBot_Heavy_Special_Steelpound } } } WaveSpawn { Name nemesisgiant TotalCurrency 200 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Bowman_Razorback Attributes "AlwaysCrit" } } } WaveSpawn { Name slugstoppers TotalCurrency 100 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot_giant RandomChoice { TFBot { Template T_TFBot_Heavy_Shotgun_Slug } TFBot { Template T_TFBot_Scout_Shortstop } } } WaveSpawn { Name ohfuckpls TotalCurrency 100 TotalCount 50 MaxActive 20 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 WaitForAllSpawned nemesisgiant Where spawnbot Where spawnbot_giant Squad { TFBot { Template T_TFBot_Scout_Fan_Upgraded } } } WaveSpawn { Name tankfuckery TotalCurrency 200 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 WaitForAllDead nemesisgiant Tank { Health 25000 Name Tank Speed 70 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name heavyenforce TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead slugstoppers Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Stunner } TFBot { Template T_TFBot_Medic_QuickFix } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name thetankofdoom TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Tank { Health 60000 Name Tank Speed 55 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name steelpound TotalCurrency 400 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 10 WaitForAllDead thetankofdoom Where spawnbot FirstSpawnWarningSound "mvmthemes/Steelpound_Spawn.mp3" Squad { TFBot { Template T_TFBot_Heavy_Special_Steelpound } TFBot { Template T_TFBot_Giant_Medic_Regen } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name support1 TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned thetankofdoom Support 1 Where spawnbot Where spawnbot_giant Squad { TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" } } } WaveSpawn { Name support2 TotalCurrency 0 TotalCount 10 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Samurai } } } WaveSpawn { Name support3 TotalCurrency 0 TotalCount 20 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead thetankofdoom Support 1 Where spawnbot_giant Squad { TFBot { Skill Expert Template T_TFBot_Heavy_Deflector Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Medic_BigHeal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name howlingthunder TotalCurrency 100 TotalCount 45 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Soldier_Crit_Demon } } } WaveSpawn { Name roaringflames TotalCurrency 100 TotalCount 60 MaxActive 20 SpawnCount 10 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman } TFBot { Skill Expert Template T_TFBot_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" } } } WaveSpawn { Name gianthell TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Soldier_Giant_Bison_Rapidfire } } } WaveSpawn { Name ragindeath TotalCurrency 100 TotalCount 36 MaxActive 9 SpawnCount 9 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned howlingthunder Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Heavyweapons_Shotgun Attributes "AlwaysCrit" } } } WaveSpawn { Name endlessfury TotalCurrency 100 TotalCount 45 MaxActive 9 SpawnCount 9 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned roaringflames Where spawnbot_giant Squad { TFBot { Template T_TFBot_Scout_ThreeRune Attributes "AlwaysCrit" } } } WaveSpawn { Name titaniummonsters TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 WaitForAllDead gianthell Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_MiniBoss_Tank } } } WaveSpawn { Name deflectorrape TotalCurrency 100 TotalCount 24 MaxActive 4 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 10 WaitForAllDead howlingthunder Where spawnbot_giant Squad { TFBot { Template T_TFBot_Heavy_Deflector } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name katanahell TotalCurrency 100 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 10 WaitForAllDead roaringflames Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Samurai } } } WaveSpawn { Name endsnow TotalCurrency 100 TotalCount 12 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead titaniummonsters Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Template T_TFBot_Giant_Soldier_Crit } TFBot { Template T_TFBot_Giant_Soldier_Crit } TFBot { Template T_TFBot_Soldier_Giant_Burstfire_Ignite } TFBot { Template T_TFBot_Soldier_Giant_Nuker_Boost } } } WaveSpawn { Name youfuckeditnow TotalCurrency 100 TotalCount 30 MaxActive 20 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 WaitForAllDead titaniummonsters Where spawnbot_giant RandomChoice { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } TFBot { Template T_TFBot_Giant_Demoknight_Armoured } } } WaveSpawn { Name kingpound TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 WaitForAllDead youfuckeditnow Where spawnbot_giant StartWaveWarningSound "mvmthemes/KingSteelpound_Spawn.mp3" FirstSpawnWarningSound "mvmthemes/kingpoundtheme.mp3" Squad { TFBot { Template T_TFBot_Heavy_Steelpound_King } } } WaveSpawn { Name poundersupport1 TotalCurrency 0 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 Support 1 WaitForAllSpawned kingpound Where spawnbot_giant Where spawnbot RandomChoice { TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Mini_Pounder } TFBot { Template T_TFBot_Heavy_Special_Steelpound } } } WaveSpawn { Name poundersupport2 TotalCurrency 0 TotalCount 10 MaxActive 2 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawnsAfterDeath 3 Support 1 WaitForAllSpawned kingpound Where spawnbot_giant Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Mini_Pounder } } } WaveSpawn { Name poundersupport3 TotalCurrency 0 TotalCount 10 MaxActive 3 SpawnCount 3 WaitBeforeStarting 30 WaitBetweenSpawnsAfterDeath 6 Support 1 WaitForAllSpawned kingpound Where spawnbot_giant Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Mini_Pounder } } } WaveSpawn { Name poundersupport4 TotalCurrency 0 TotalCount 10 MaxActive 4 SpawnCount 4 WaitBeforeStarting 40 WaitBetweenSpawnsAfterDeath 9 Support 1 WaitForAllspawned kingpound Where spawnbot_giant Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Mini_Pounder } } } WaveSpawn { Name poundersupport5 TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 50 WaitBetweenSpawnsAfterDeath 12 Support 1 WaitForAllspawned kingpound Where spawnbot_giant Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Mini_Pounder } } } WaveSpawn { Name poundersupport6 TotalCurrency 0 TotalCount 1 MaxActive 6 SpawnCount 6 WaitBeforeStarting 60 WaitBetweenSpawnsAfterDeath 15 Support 1 WaitForAllspawned kingpound Where spawnbot_giant Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Mini_Pounder } } } } }