//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 400 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no Templates { } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 5 CooldownTime 35 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 15 CooldownTime 35 DesiredCount 2 TFBot { Name Sniper Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 15 DesiredCount 1 TFBot { Template T_TFBot_Spy } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Melee Heavies and Scouts" StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name primarywave TotalCurrency 100 TotalCount 24 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot RandomChoice { Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } } } WaveSpawn { WaitForAllSpawned primarywave TotalCurrency 100 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Easy WeaponRestrictions MeleeOnly } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Easy WeaponRestrictions MeleeOnly } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Easy WeaponRestrictions MeleeOnly } } } WaveSpawn { WaitForAllSpawned primarywave TotalCurrency 100 TotalCount 6 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Easy WeaponRestrictions MeleeOnly } } } WaveSpawn { WaitForAllSpawned primarywave TotalCurrency 200 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot RandomChoice { Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2primarywave TotalCurrency 200 TotalCount 24 MaxActive 15 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Easy } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Easy } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Easy } } } WaveSpawn { WaitForAllSpawned wave2primarywave TotalCurrency 300 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Easy } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Easy } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Easy } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 900 TotalCount 1 WaitBeforeStarting 0 Where spawnbot Squad { Tank { Health 28000 Name tankboss Speed 75 StartingPathTrackNode boss_path_a1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 0 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 15 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Easy WeaponRestrictions MeleeOnly } } } WaveSpawn { TotalCurrency 0 TotalCount 18 MaxActive 18 SpawnCount 18 WaitBeforeStarting 25 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Easy WeaponRestrictions MeleeOnly } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave4primarywave TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon demoman Health 175 Name Demoman Class Demoman Skill Easy } } } WaveSpawn { TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Easy WeaponRestrictions MeleeOnly } } } WaveSpawn { TotalCurrency 100 TotalCount 12 MaxActive 4 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Easy } } } WaveSpawn { WaitForAllSpawned wave4primarywave TotalCurrency 160 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demoman } } } WaveSpawn { WaitForAllSpawned wave4primarywave TotalCurrency 40 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demoman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 700 TotalCount 1 WaitBeforeStarting 20 Where spawnbot Squad { Tank { Health 30000 Name tankboss Speed 75 StartingPathTrackNode boss_path_a1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 500 TotalCount 15 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demoman } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Easy } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Easy } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal } TFBot { Template T_TFBot_Pyro_Flaregun } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demoman } TFBot { Template T_TFBot_Giant_Demoman } } } WaveSpawn { Name heavywave TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 6 WaitBeforeStarting 10 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { WaitForAllSpawned heavywave TotalCurrency 400 TotalCount 1 WaitBeforeStarting 25 Where spawnbot Squad { Tank { Health 33000 Name tankboss Speed 75 Skin 1 StartingPathTrackNode boss_path_a1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllSpawned heavywave TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 35 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro } TFBot { Template T_TFBot_Giant_Pyro } } } WaveSpawn { TotalCurrency 100 TotalCount 18 MaxActive 12 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Easy WeaponRestrictions MeleeOnly } } } } } //This file has been generated by http://mvm.tf