//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 600 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom no Templates { MVM_TF_Santa_Heavy { ClassIcon heavyweapons Health 300 Name "Santa Heavy" Class HeavyWeapons Skill Normal BehaviorModifiers Mobber WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the b.m.o.c." "attach particle effect" 30 "set item tint RGB" 12073019 } Item "the holiday punch" Item "the b.m.o.c." Item "the all-father" } MVM_TF_Pirate { ClassIcon demoman Health 175 Name Pirate Class Demoman Skill Expert ItemAttributes { ItemName "the buccaneer's bicorne" "attach particle effect" 8 } Item "the loose cannon" Item "the splendid screen" Item "the scottish handshake" Item "the buccaneer's bicorne" Item "a whiff of the old brimstone" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 8 TotalCurrency 1 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon clown_angry Health 300 Name "Standing here i realize" Template T_TFGateBot_Scout_Sandman_FastCharge EventChangeAttributes { Default { Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "bat" "damage penalty" 99999999999999999999999 } Item "ghastly gibus 2010" Item "pyrovision goggles" } RevertGateBotsBehavior { } } } } } WaveSpawn { WaitForAllDead 8 TotalCurrency 700 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 250 Template MVM_TF_Pirate Item "the iron bomber" Item "frying pan" Item "horseless headless horseman's head" Item "the baronial badge" } TFBot { ClassIcon dababy_car Name "Baby pyro" Template T_TFGateBot_Pyro_Hard EventChangeAttributes { Default { Item "the phlogistinator" Item "the scorch shot" Item "the neon annihilator" Item "pyro's beanie" Item "sight for sore eyes" } RevertGateBotsBehavior { } } } } } WaveSpawn { Name 8 TotalCurrency 200 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Jumping_Sandman Item "herald's helm" Item "the flapjack" } } } WaveSpawn { WaitForAllDead 8 TotalCurrency 1500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon egas Name "Dammit Falles" Template T_TFBot_Giant_Demo_RapidFire CharacterAttributes { "torso scale" 1.2 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 50 TotalCount 30 MaxActive 30 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heafy Health 140 Name "Stupid game fuck all" Scale 0.8 Skill Expert Template T_TFBot_Heavyweapons_Gnome ItemAttributes { ItemName "fists of steel" } Item "fists of steel" Item "war head" Item "security shades" } TFBot { Health 500 Template T_TFBot_Chief_Gauntlet Item "big steel jaw of summer fun" } } } WaveSpawn { TotalCurrency 150 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight } TFBot { ClassIcon demo_idiot Name "Fake merasmus" WeaponRestrictions SecondaryOnly Template T_TFBot_Medic_Vaccinator_Bullet Item "the kritzkrieg" Item "the byte'd beak" Item "the skull island topper" } } } WaveSpawn { Name 5 TotalCurrency 1500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { ClassIcon heavy_armstrong_meme Health 30000 Name "Tank Gaming" Speed 20 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllDead 5 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Oleg Olegovich" Template T_TFBot_Giant_Soldier_Crit } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 970 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_brass_hyper Template T_TFBot_Giant_Heavyweapons Item "tomislav" } TFBot { Template T_TFBot_Giant_Medic Item "the kritzkrieg" } } } WaveSpawn { TotalCurrency 200 TotalCount 30 MaxActive 10 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pda_sniper_bald Name "Piss casual bot" Skill Expert Template T_TFBot_Sniper Item "the sydney sleeper" Item "jarate" Item "the tribalman's shiv" Item "autogrant pyrovision goggles" Item "daily map stamp reward hat" } TFBot { Name coronavirus Template T_TFBot_Demoman_Knight Item "summer shades" } } } WaveSpawn { TotalCurrency 100 TotalCount 24 MaxActive 6 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_gaben Health 100 Name "Super idol &%^$@$^*@#@#" Template MVM_TF_Santa_Heavy Attributes "IgnoreFlag" Item "the all-father" Item "der maschinensoldaten-helm" } TFBot { Name "Misha ti chto puknul|?" Template T_TFGateBot_Demoman_Normal EventChangeAttributes { Default { Skill Easy Item "the loch-n-load" Item "stickybomb jumper" Item "the scottish handshake" Item "the bearded bombardier" Item "the crone's dome" } RevertGateBotsBehavior { } } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 30 MaxActive 10 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun Attributes "IgnoreFlag" Item "graybanns" } TFBot { Name "Pyro in proshloe" Template T_TFGateBot_Pyro_Flaregun EventChangeAttributes { Default { Item "the scorch shot" Item "the centurion" Item "the steel sixpack" } RevertGateBotsBehavior { } } } } } WaveSpawn { Name 9 TotalCurrency 788 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire } TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun } } } WaveSpawn { WaitForAllDead 9 TotalCurrency 700 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Chief_Demo_Atomic } } } WaveSpawn { Name 2 TotalCurrency 400 TotalCount 10 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot_mission_spy Squad { TFBot { ClassIcon spy_gate Health 125 Name "French spy" Class Spy Skill Normal Item "the diamondback" Item "the spy-cicle" Item "vive la france" Item "ghost of spies checked past" } } } WaveSpawn { WaitForAllSpawned 2 TotalCurrency 400 TotalCount 15 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot_mission_spy Squad { TFBot { ClassIcon boss_commander Health 500 Name "Giant Spy" Scale 1.8 Class Spy Skill Expert Item "saxxy" Item "the crone's dome" Item "the dapper disguise" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { WaitForAllSpawned ` TotalCurrency 1300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllSpawned ` TotalCurrency 1500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { ClassIcon boss_atomic_admiral Health 30000 Name "Tank Gaming 2" Speed 75 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 400 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon sage_soldier Name "Capitan Brain" Template T_TFBot_Chief_Soldier_Atomic } TFBot { WeaponRestrictions SecondaryOnly Template T_TFBot_Giant_Medic_Regen Item "the all-father" } } } WaveSpawn { TotalCurrency 50 TotalCount 7 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Fish Item "the soda popper" Item "crit-a-cola" Item "bonk helm" Item "the boo balloon" } } } WaveSpawn { TotalCurrency 400 TotalCount 8 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_RocketPush } } } } } //This file has been generated by http://mvm.tf