#base reforge5_extramodded_sheet.pop #base robot_giantmania_2024.pop #base coaltown_medkits.pop WaveSchedule { StartingCurrency 4000 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no Mission // sentry buster { Objective DestroySentries InitialCooldown 5 Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 35 TFBot { Template YoovyBot_GM_SentryBuster } } Mission // Sniper - wave 4 { Objective Sniper InitialCooldown 15 Where spawnbot_mission_sniper BeginAtWave 4 RunForThisManyWaves 1 CooldownTime 35 DesiredCount 2 TFBot { Template YoovyBot_GM_Sniper } } Mission // Spy - wave 3 { Objective Spy InitialCooldown 20 Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 15 DesiredCount 1 TFBot { Template YoovyBot_GM_Spy } } //WAVE 1 //Melee Heavies and Scout Melees //Currency 500 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { Explanation { LIne "" Line "This mission uses {yellow}Reforged Upgrades!" Line "Check this Google Doc to see every change as the list is quite extensive!" Line "{blue}https://docs.google.com/document/d/1hEGEqOogcQPtEKtycZC6Xrom_G3N06ntdXNAme-3PQg/edit?usp=sharing" Line "" } StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Description "Melee Heavies and Scouts" Checkpoint Yes WaveSpawn { Name "primarywave" Where spawnbot TotalCount 24 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 TotalCurrency 1000 RandomChoice { TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Heavy_GRU } } } WaveSpawn { WaitForAllSpawned "primarywave" Where spawnbot TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 4 TotalCurrency 1000 Squad { TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Scout_Melee } TFBot { Template YoovyBot_GM_Scout_Melee } TFBot { Template YoovyBot_GM_Scout_Melee } } } WaveSpawn { WaitForAllSpawned "primarywave" Where spawnbot TotalCount 6 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 1000 TFBot { Template YoovyBot_GM_Scout_Melee } } WaveSpawn { WaitForAllSpawned "primarywave" Where spawnbot TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 7 TotalCurrency 2000 RandomChoice { TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Heavy_GRU } } } } //WAVE 2 //Heavies and Pyros squads, Giant Pyro and pyro and heavy squad//Currency 500 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Name wave2primarywave Where spawnbot TotalCount 24 MaxActive 15 SpawnCount 3 WaitBetweenSpawns 3 WaitBeforeStarting 0 TotalCurrency 400 Squad { TFBot { Template YoovyBot_GM_Heavy } TFBot { Template YoovyBot_GM_Pyro } TFBot { Template YoovyBot_GM_Pyro } } } WaveSpawn { WaitForAllSpawned "wave2primarywave" Where spawnbot TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 600 Squad { TFBot { Template YoovyBot_GM_Titan_Pyro_Airblast } TFBot { Template YoovyBot_GM_Pyro } TFBot { Template YoovyBot_GM_Pyro } TFBot { Template YoovyBot_GM_Heavy_KGB } TFBot { Template YoovyBot_GM_Heavy } } } } //WAVE 3 //Tank Boss 28k, Scout melee support, Spy Mission//Currency 900 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes // Spy mission - 1 active WaveSpawn //WAVE { TotalCount 1 WaitBeforeStarting 0 TotalCurrency 1800 FirstSpawnMessage "{blue}An Armored Tank has arrived with {reset}56,000 {blue}HP!" FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name "tankboss" SpawnTemplate "ColorTank_DarkBlue" Scale 1.2 Health 56000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 15 WaitBetweenSpawns 0 Support 1 TotalCurrency 0 TFBot { Template YoovyBot_GM_Scout_Melee } } WaveSpawn { Where spawnbot TotalCount 18 MaxActive 18 SpawnCount 18 WaitBeforeStarting 25 WaitBetweenSpawns 0 Support 1 TotalCurrency 0 TFBot { Template YoovyBot_GM_Scout_Melee } } } //WAVE 4 //Demos, Scout melees, Soldiers, Giant Demos, Sniper Mission MB //Currency 500 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes // Sniper mission - 2 active WaveSpawn { Name "wave4primarywave" Where spawnbot TotalCount 24 MaxActive 8 SpawnCount 2 WaitBetweenSpawns 3 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template YoovyBot_GM_Demoman } } WaveSpawn { Where spawnbot TotalCount 12 MaxActive 6 SpawnCount 2 WaitBetweenSpawns 6 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template YoovyBot_GM_Scout_Melee } } WaveSpawn { Where spawnbot TotalCount 12 MaxActive 4 SpawnCount 3 WaitBetweenSpawns 2 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template YoovyBot_GM_Soldier } } WaveSpawn { WaitForAllSpawned "wave4primarywave" Where spawnbot TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 15 WaitBeforeStarting 0 TotalCurrency 160 TFBot { Template YoovyBot_GM_Titan_Demoman_RapidFire } } WaveSpawn { WaitForAllSpawned "wave4primarywave" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 15 WaitBeforeStarting 20 TotalCurrency 40 TFBot { Template YoovyBot_GM_Titan_Demoman_RapidFire } } } //WAVE 5 //Tank Boss 30k, Giant Demo with pyro escort//Currency 1200 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { TotalCount 1 WaitBeforeStarting 20 TotalCurrency 700 FirstSpawnMessage "{blue}An Armored Tank has arrived with {reset}60,000 {blue}HP!" FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { SpawnTemplate "ColorTank_DarkBlue" Scale 1.2 Health 60000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn //WAVE { Where spawnbot TotalCount 15 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 500 Squad // Tavish + pyros { TFBot { Template YoovyBot_GM_Titan_Demoman_RapidFire } TFBot { Template YoovyBot_GM_Pyro } TFBot { Template YoovyBot_GM_Pyro } TFBot { Template YoovyBot_GM_Pyro_Airblast } TFBot { Template YoovyBot_GM_Pyro_Flare } } } } //WAVE 6 //Giant Demos, Giant geavy with Quick fix medics, Giant Pyros, Tank Boss 33K, Giant Baseball, scout support.//Currency 1200 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target humans_win Action RoundWin } WaitWhenDone 65 Checkpoint Yes WaveSpawn //WAVE { Where spawnbot TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 400 Squad { TFBot { Template YoovyBot_GM_Titan_Demoman_RapidFire } TFBot { Template YoovyBot_GM_Titan_Demoman_RapidFire } } } WaveSpawn //WAVE { Name "heavywave" Where spawnbot TotalCount 12 MaxActive 6 SpawnCount 6 WaitBeforeStarting 10 WaitBetweenSpawns 1 TotalCurrency 100 Squad { TFBot { Template YoovyBot_GM_Titan_Heavy } TFBot { Template YoovyBot_GM_Medic_QF } TFBot { Template YoovyBot_GM_Medic_QF } TFBot { Template YoovyBot_GM_Medic_QF } TFBot { Template YoovyBot_GM_Medic_QF } TFBot { Template YoovyBot_GM_Medic_QF } } } WaveSpawn { WaitForAllSpawned "heavywave" TotalCount 1 WaitBeforeStarting 25 TotalCurrency 400 FirstSpawnMessage "{blue}An Armored Tank has arrived with {reset}66,000 {blue}HP!" FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { SpawnTemplate "ColorTank_DarkBlue" Scale 1.2 Health 66000 Speed 75 Name "tankboss" Skin 1 StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { WaitForAllSpawned "heavywave" Where spawnbot TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 35 WaitBetweenSpawns 2 TotalCurrency 100 Squad { TFBot { Template YoovyBot_GM_Titan_Pyro_Airblast } TFBot { Template YoovyBot_GM_Titan_Pyro_Airblast } } } // WaveSpawn // { // WaitForAllSpawned "heavywave" // Where spawnbot // TotalCount 2 // MaxActive 2 // SpawnCount 2 // WaitBeforeStarting 27 // WaitBetweenSpawns 2 // TotalCurrency 100 // Squad // { // TFBot // { // Template T_TFBot_Giant_Scout_Baseball // } // TFBot // { // Template T_TFBot_Giant_Scout_Baseball // } // } // } WaveSpawn { Where spawnbot TotalCount 18 MaxActive 12 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template YoovyBot_GM_Scout_Melee } } } }