//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 600 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom no EventPopfile Halloween Templates { } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 3 InitialCooldown 30 CooldownTime 30 DesiredCount 5 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer Where spawnbot BeginAtWave 2 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 23 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot_mission_sniper Squad { TFBot { Skill Expert Template T_TFBot_Sniper Attributes "IgnoreFlag" Item "horseless headless horseman's head" } } } WaveSpawn { TotalCurrency 700 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 4800 Template T_TFBot_Giant_Soldier_Extended_Buff_Banner Item "idiot box" Item "steel pipes" } TFBot { Template T_TFBot_Giant_Medic Item "archimedes" Item "medimedes" } } } WaveSpawn { TotalCurrency 100 TotalCount 40 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "the infernal impaler" Item "the cuban bristle crisis" } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Item "spirit of giving" Item "monoculus!" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 89 TotalCount 20 MaxActive 9 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly Item "can opener" Item "soviet stitch-up" } } } WaveSpawn { TotalCurrency 500 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Natascha Item "tomislav" Item "the bear necessities" Item "graybanns" } } } WaveSpawn { TotalCurrency 200 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Item "the grand duchess fairy wings" Item "the grand duchess tiara" } } } WaveSpawn { TotalCurrency 989 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 50 TotalCount 10 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk Item "the atomizer" Item "friendly item" } } } WaveSpawn { TotalCurrency 400 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 6000 Name "Major Crits" Scale 1.9 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the liberty launcher" "damage bonus" 5 "damage causes airblast" 1 "faster reload rate" 3 "fire rate bonus" 2 "projectile spread angle penalty" 1 "use large smoke explosion" 1 "blast radius increased" 2 "Projectile speed increased" 1 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 } Item "the liberty launcher" Item "defiant spartan" Item "the ornament armament" } TFBot { Template T_TFBot_Giant_Medic_Regen Item "blood botkiller medi gun mk.i" } } } WaveSpawn { TotalCurrency 182 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight Item "tf birthday hat 2011" Item "the ornament armament" } } } WaveSpawn { TotalCurrency 248 TotalCount 10 MaxActive 1 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Samurai Item "tf birthday hat 2011" Item "scottish snarl" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 2 TotalCurrency 698 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire Item "prince tavish's crown" Item "hair of the dog" } TFBot { Template T_TFBot_Giant_Medic Item "the vaccinator" Item "the boo balloon" Item "the all-father" } } } WaveSpawn { WaitForAllDead 2 TotalCurrency 900 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 76 TotalCount 10 MaxActive 8 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { TotalCurrency 150 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demoman Health 175 Name Demoman Class Demoman Skill Hard Item "the loch-n-load" Item "the splendid screen" Item "the ullapool caber" Item "mann co. cap" Item "towering pillar of summer shades" } } } WaveSpawn { WaitForAllDead 2 TotalCurrency 600 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy Item "big steel jaw of summer fun" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 7000 Template T_TFBot_Giant_Heavyweapons Attributes "UseBossHealthBar" Item "tomislav" Item "cadaver's cranium" Item "soviet stitch-up" } TFBot { Health 5000 Template T_TFBot_Giant_Medic_Regen Item "the warsworn helmet" Item "the quadwrangler" } TFBot { Template T_TFBot_Giant_Soldier_Crit Item "the menpo" Item "soldier samurai hat" } } } WaveSpawn { TotalCurrency 150 TotalCount 100 MaxActive 20 SpawnCount 20 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFGateBot_Heavy_Easy EventChangeAttributes { Default { Skill Hard Item "halloween mask - heavy" Item "the purity fist" } RevertGateBotsBehavior { } } } TFBot { Template T_TFBot_Medic_Vaccinator_Fire Item "the crusader's crossbow" Item "the amputator" Item "horseless headless horseman's head" } TFBot { Template T_TFBot_Demoman_Knight Item "pickled paws" Item "hair of the dog" } TFBot { Template T_TFBot_Heavyweapons_Gnome Item "officer's ushanka" Item "the all-father" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 4 TotalCurrency 999 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 40000 Name Tank Speed 54 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } TFBot { Template T_TFBot_Chief_Gauntlet Item "the marxman" Item "the tuque or treat" } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { TotalCurrency 400 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Item "the bear necessities" Item "the bolshevik biker" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Item "the macho mann" } } } WaveSpawn { Name 4 TotalCurrency 900 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_RocketPush Item "the hornblower" Item "the caribbean conqueror" } TFBot { Template T_TFGateBot_Sniper_Huntsman_Spammer_Crit EventChangeAttributes { Default { Item "the snaggletoothed stetson" Item "the golden garment" } RevertGateBotsBehavior { } } } } } } } //This file has been generated by http://mvm.tf