//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 30000 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes AddSentryBusterWhenDamageDealtExceeds 50000 AddSentryBusterWhenKillCountExceeds 150 Advanced 1 Templates { } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 4 InitialCooldown 90 CooldownTime 120 DesiredCount 2 TFBot { Health 325 Name "Blessed Spy Gibus" Template T_TFBot_Spy CharacterAttributes { "move speed bonus" 1.5 "damage bonus" 5 "sapper damage bonus" 6 } Item "ghastly gibus" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 4 InitialCooldown 150 CooldownTime 120 DesiredCount 2 TFBot { Health 450 Name "Blessed Sniper Gibus" Skill Expert Template T_TFBot_Sniper Attributes "AlwaysCrit" CharacterAttributes { "damage bonus" 2 "sniper charge per sec" 16 "health regen" 5 } Item "the machina" Item "darwin's danger shield" Item "ghastly gibus" } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 4 InitialCooldown 300 CooldownTime 300 DesiredCount 1 TFBot { Health 25000 Template T_TFBot_SentryBuster CharacterAttributes { "head scale" 11 } Item "ghastly gibus" Item "ghastly gibus" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name C1 TotalCurrency 325 TotalCount 80 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot_giant Squad { TFBot { ClassIcon pyro_flare Health 650 Name "Blessed Pyro Flare Gibus" Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Tag "special_main_left" Tag "nav_prefer_flank_left" Attributes "AlwaysCrit" ItemAttributes { ItemName "the flare gun" "faster reload rate" 0.5 "damage bonus" 3 } Item "the flare gun" Item "ghastly gibus" } } } WaveSpawn { Name C1 TotalCurrency 325 TotalCount 80 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot_giant Squad { TFBot { ClassIcon heavy_heater Health 850 Name "Blessed Heavy Heater Gibus" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Tag "nav_prefer_flank_right" Tag "special_main_right" ItemAttributes { ItemName "the huo long heatmaker" "fire rate bonus" 0.8 "damage bonus vs burning" 1.65 "damage bonus" 1.25 } CharacterAttributes { "minicrit vs burning player" 1 "disguise no burn" 1 } Item "the huo long heatmaker" Item "ghastly gibus" } } } WaveSpawn { Name C1 TotalCurrency 2 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 50 Where spawnbot Squad { Tank { Health 80000 Name Tank Speed 50 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name C1 TotalCurrency 500 TotalCount 25 MaxActive 10 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon heavy_heater Health 12000 Name "Blessed Giant Heater Deflector Gibus" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Tag "nav_prefer_flank_left" Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 3 "attack projectiles" 5 "fire rate bonus" 0.6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "damage bonus vs burning" 2 "minicrit vs burning player" 1 "minicrits become crits" 1 } Item "the huo long heatmaker" Item "ghastly gibus" } } } WaveSpawn { Name C2 WaitForAllDead C1 TotalCurrency 75 TotalCount 75 MaxActive 7 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 600 Name "Blessed Guard Gibus" Class Soldier Skill Expert WeaponRestrictions MeleeOnly CharacterAttributes { "damage bonus" 3 "move speed bonus" 1.58 } Item "the half-zatoichi" Item "ghastly gibus" } } } WaveSpawn { Name C2 WaitForAllDead C1 TotalCurrency 75 TotalCount 75 MaxActive 7 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 525 Name "Blessed Knight Gibus" Class Demoman Skill Expert Attributes "SpawnWithFullCharge" CharacterAttributes { "damage bonus" 4 } Item "the bootlegger" Item "the chargin' targe" Item "the eyelander" Item "ghastly gibus" } } } WaveSpawn { Name C2 WaitForAllDead C1 TotalCurrency 0 TotalCount 48 MaxActive 12 SpawnCount 6 WaitBeforeStarting 15 WaitBetweenSpawns 15 Where spawnbot_giant Squad { TFBot { ClassIcon demoknight_samurai Health 6600 AutoJumpMin 10 AutoJumpMax 10 Name "Blessed Giant Samurai Gibus" Class Demoman Skill Expert Attributes "AirChargeOnly" Attributes "AutoJump" Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3 "override footstep sound set" 4 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "move speed bonus" 0.5 } Item "ali baba's wee booties" Item "the splendid screen" Item "the half-zatoichi" Item "ghastly gibus" } } } WaveSpawn { Name C3 WaitForAllDead C2 TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier_blackbox Health 130000 Name "Blessed Vatras" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "nav_prefer_flank_left" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the black box" "damage bonus" 2.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.95 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 0.9 "minicrits become crits" 1 } Item "the black box" Item "ghastly gibus" } } } WaveSpawn { Name C3 WaitForAllDead C2 TotalCurrency 400 TotalCount 100 MaxActive 9 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_giant Squad { TFBot { ClassIcon soldier_buff Health 680 Name "Blessed Soldier Buff Banner Gibus" Class Soldier Skill Expert Tag "nav_prefer_flank_left" Attributes "SpawnWithFullCharge" CharacterAttributes { "damage bonus" 2 "increase buff duration" 16 } Item "the buff banner" Item "ghastly gibus" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name C1 TotalCurrency 150 TotalCount 75 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { ClassIcon soldier_libertylauncher Health 700 Name "Blessed Pusher Soldier Gibus" Scale 1.2 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "nav_prefer_flank_right" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the liberty launcher" "damage causes airblast" 1 "damage bonus" 1.45 "fire rate bonus" 0.001 "Blast radius decreased" 1.2 "projectile spread angle penalty" 2 } Item "the liberty launcher" Item "ghastly gibus" } } } WaveSpawn { Name C1 TotalCurrency 150 TotalCount 75 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot_giant Squad { TFBot { ClassIcon heavy_deflector_push Health 900 Name "Blessed Heavy Pusher Gibus" Scale 1.3 Class HeavyWeapons Skill Expert MaxVisionRange 800 WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_minigun "damage causes airblast" 1 "damage bonus" 2 "attack projectiles" 1 } Item "ghastly gibus" } } } WaveSpawn { Name C2 WaitForAllDead C1 TotalCurrency 150 TotalCount 75 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot_giant Squad { TFBot { ClassIcon sniper_bow Health 425 Name "Blessed Bowman Gibus" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Tag "nav_prefer_flank_left" ItemAttributes { ItemName "the huntsman" "damage bonus" 2 "damage causes airblast" 1 } Item "the huntsman" Item "ghastly gibus" } } } WaveSpawn { Name C1 TotalCurrency 2 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 60 Where spawnbot Squad { Tank { Health 60000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name C2 WaitForAllDead C1 TotalCurrency 56 TotalCount 100 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon soldier Health 600 Name "Blessed Laserman Gibus" Class Soldier Skill Expert BehaviorModifiers Mobber WeaponRestrictions PrimaryOnly Tag "nav_prefer_flank_right" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the cow mangler 5000" "faster reload rate" -0.8 "fire rate bonus" 0.3 "projectile spread angle penalty" 3 "dmg pierces resists absorbs" 1 } Item "the cow mangler 5000" Item "ghastly gibus" } } } WaveSpawn { Name C2 WaitForAllDead C1 TotalCurrency 50 TotalCount 70 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon heavy_deflector Health 1200 Name "Blessed Elite Heavy Gibus" Scale 1.45 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tomislav "damage bonus" 2 "fire rate bonus" 0.7 "projectile spread angle penalty" 3 "attack projectiles" 1 } Item "tomislav" Item "ghastly gibus" } } } WaveSpawn { Name C3 WaitForAllDead C2 TotalCurrency 1800 TotalCount 18 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 15000 Name "Blessed Elite Giant Knight Gibus" Class Demoman Skill Expert Attributes "MiniBoss" Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "damage bonus" 3 } Item "the bootlegger" Item "the chargin' targe" Item "the eyelander" Item "ghastly gibus" } } } WaveSpawn { Name C3 WaitForAllDead C2 TotalCurrency 450 TotalCount 45 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { ClassIcon demo_bomber Health 1750 Name "Blessed Elite Demoman Gibus" Scale 1.3 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 1.1 "fire rate bonus" 00.1 "projectile spread angle penalty" 2 "clip size bonus" 4 } CharacterAttributes { "damage bonus" 2 } Item "ghastly gibus" } } } WaveSpawn { Name C3 WaitForAllDead C2 TotalCurrency 450 TotalCount 45 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { ClassIcon medic_uber Health 750 Name "Blessed Elite Medic Gibus" Scale 1.3 Class Medic Skill Expert Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the crusader's crossbow" "clip size bonus" 26 "auto fires full clip all at once" 1 } CharacterAttributes { "heal rate bonus" 5 "ubercharge rate bonus" 2 "uber duration bonus" 1 "damage bonus" 2 } Item "the crusader's crossbow" Item "the vaccinator" Item "ghastly gibus" } } } WaveSpawn { Name C4 WaitForAllDead C3 TotalCurrency 0 TotalCount 65 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_mission_spy Squad { TFBot { ClassIcon spy Health 300 Name "Blessed Elite Spy Gibus" Scale 0.5 Class Spy Skill Expert Attributes "TeleportToHint" CharacterAttributes { "damage bonus" 3 "move speed bonus" 3 "sapper damage bonus" 26 } Item "ghastly gibus" } } } WaveSpawn { Name C4 WaitForAllDead C3 TotalCurrency 400 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 15 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { ClassIcon scout_giant_fast Health 10000 Name "Blessed Major League Gibus" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the sandman" "heal on kill" 10000 } CharacterAttributes { "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 "damage bonus" 2.5 "effect bar recharge rate increased" 000.1 "move speed bonus" 1.65 } Item "the sandman" Item "ghastly gibus" } } } WaveSpawn { Name C4 WaitForAllDead C3 TotalCurrency 10 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 60 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { ClassIcon heavy_crit Health 50000 Name "Blessed Giant Hedgehopper Gibus" Scale 2 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Tag "nav_prefer_flank_right" Attributes "MiniBoss" Attributes "AlwaysCrit" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 2.75 } CharacterAttributes { "move speed bonus" 0.2 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "ghastly gibus" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name C1 TotalCurrency 0 TotalCount 50 MaxActive 5 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 1000 Name "Blessed Elite Guard Gibus" Scale 1.4 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the half-zatoichi" "damage bonus" 3 } CharacterAttributes { "move speed bonus" 1.7 } Item "the half-zatoichi" Item "ghastly gibus" } } } WaveSpawn { Name C1 TotalCurrency 0 TotalCount 50 MaxActive 5 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon soldier_conch Health 690 Name "Blessed Couch Soldier Gibus" Scale 1.1 Class Soldier Skill Expert Attributes "SpawnWithFullCharge" CharacterAttributes { "damage bonus" 2 "increase buff duration" 11 } Item "the concheror" Item "ghastly gibus" } } } WaveSpawn { Name C1 TotalCurrency 0 TotalCount 100 MaxActive 7 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon scout Health 425 Name "Blessed SMGman Gibus" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_smg "faster reload rate" -0.8 "fire rate bonus" 0.1 } Item "ghastly gibus" } } } WaveSpawn { Name C2 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout_giant_fast Health 32000 Name *Fredwerk* Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 2.7 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 5 } Item "ghastly gibus" } } } WaveSpawn { Name C2 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier_buff Health 72000 Name Dio Class Soldier Skill Expert Tag "nav_prefer_flank_left" Attributes "SpawnWithFullCharge" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_rocketlauncher "rocket specialist" 11 } CharacterAttributes { "move speed bonus" 0.3 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.1 "increase buff duration" 21 "damage bonus" 3 "override footstep sound set" 3 } Item "the buff banner" Item "ghastly gibus" } } } WaveSpawn { Name C3 WaitForAllDead C2 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro Health 70000 Name Sergey Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Tag "nav_prefer_flank_right" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_flamethrower "airblast pushback scale" 16 } CharacterAttributes { "damage bonus" 7.5 "move speed bonus" 0.5 "override footstep sound set" 6 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 } Item "ghastly gibus" } } } WaveSpawn { Name C3 WaitForAllDead C2 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demo_bomber Health 70000 Name Dalis Class Demoman Skill Easy WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the iron bomber" "damage bonus" 3 "fire rate bonus" 0.5 "faster reload rate" -0.8 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.1 "override footstep sound set" 4 "move speed bonus" 0.5 "Projectile speed increased" 1.5 } Item "the iron bomber" Item "ghastly gibus" } } } WaveSpawn { Name C4 WaitForAllDead C3 TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_crit Health 100000 Name Pivo47 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Tag "nav_prefer_flank_left" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tomislav "damage bonus" 2.25 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 } Item "tomislav" Item "ghastly gibus" } TFBot { ClassIcon medic_uber Health 90000 Name Pillstress Class Medic Skill Expert Tag "nav_prefer_flank_left" Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the crusader's crossbow" "clip size bonus" 26 "faster reload rate" 0.5 } ItemAttributes { ItemName "the vaccinator" "ubercharge rate bonus" 4 } CharacterAttributes { "heal rate bonus" 5 "damage bonus" 2 "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.01 } Item "the crusader's crossbow" Item "the vaccinator" Item "ghastly gibus" } } } WaveSpawn { Name C5 WaitForAllDead C4 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { ClassIcon soldier_spammer Health 76000 Name Memesexpert Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the cow mangler 5000" "faster reload rate" -0.8 "fire rate bonus" 0.45 "projectile spread angle penalty" 3 "damage bonus" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "jarate backstabber" 1 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "ghastly gibus" } } } WaveSpawn { Name C5 WaitForAllDead C4 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot_mission_sniper Squad { TFBot { ClassIcon sniper_bow_multi Health 25000 Name Kumis Scale 1.4 Class Sniper Skill Expert Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysCrit" ItemAttributes { ItemName "the huntsman" "faster reload rate" -0.8 "damage bonus" 3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 } Item "the huntsman" Item "darwin's danger shield" Item "ghastly gibus" } } } WaveSpawn { Name C5 WaitForAllDead C4 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot_mission_spy Squad { TFBot { ClassIcon spy Health 12000 Name Dew Scale 1 Class Spy Skill Expert Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "TeleportToHint" CharacterAttributes { "move speed bonus" 3 "damage bonus" 3 "backstab shield" 1 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.1 "sapper health bonus" 3 "sapper damage bonus" 8 } Item "conniver's kunai" Item "ghastly gibus" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name C1 TotalCurrency 30000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 1250000 Name Adanos Scale 2.5 Class Demoman Skill Expert Tag "nav_prefer_flank_left" Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the eyelander" "melee range multiplier" 3 } CharacterAttributes { "damage bonus" 3.5 "move speed bonus" 0.35 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.1 "override footstep sound set" 4 "cancel falling damage" 1 } Item "the bootlegger" Item "the chargin' targe" Item "the eyelander" Item "ghastly gibus" } } } WaveSpawn { WaitForAllSpawned C1 TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Support 1 Where spawnbot_giant Squad { TFBot { ClassIcon spy Health 1400 Name "Blessed Elite Knight Gibus" Class Demoman Skill Expert Attributes "SpawnWithFullCharge" CharacterAttributes { "damage bonus" 4 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "ghastly gibus" } } } WaveSpawn { WaitForAllSpawned C1 TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { ClassIcon spy Health 1800 Name "Blessed Elite HeavyWeapons Gibus" Scale 1.3 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tomislav "fire rate bonus" 0.5 "projectile spread angle penalty" 5 } CharacterAttributes { "damage bonus" 2.5 } Item "tomislav" Item "ghastly gibus" } } } WaveSpawn { WaitForAllSpawned C1 TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 Support 1 Where spawnbot Where spawnbot_giant Squad { TFBot { ClassIcon spy Health 450 Name "Blessed Elite Medic Gibus" Scale 1.3 Class Medic Skill Expert Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the crusader's crossbow" "clip size bonus" 26 } ItemAttributes { ItemName "the vaccinator" "ubercharge rate bonus" 3 "uber duration bonus" 3 } CharacterAttributes { "damage bonus" 2 } Item "the crusader's crossbow" Item "the vaccinator" Item "ghastly gibus" } } } WaveSpawn { WaitForAllSpawned C1 TotalCurrency 0 TotalCount 10 MaxActive 12 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 80 Support 1 Where spawnbot Squad { TFBot { ClassIcon spy Health 15000 Name "Blessed Elite SafeGuard Gibus" Class Demoman Skill Expert Attributes "MiniBoss" CharacterAttributes { "damage bonus" 3 "move speed bonus" 0.6 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "move speed penalty" 0.5 } Item "the bootlegger" Item "the chargin' targe" Item "the eyelander" Item "ghastly gibus" } } } WaveSpawn { TotalCurrency 400 TotalCount 10 MaxActive 12 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 80 Support 1 Where spawnbot_giant Squad { TFBot { ClassIcon spy Health 6600 AutoJumpMin 10 AutoJumpMax 10 Name "Blessed Elite Samurai Gibus" Class Demoman Skill Expert Attributes "AirChargeOnly" Attributes "AutoJump" Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3 "cancel falling damage" 1 "move speed penalty" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 } Item "ali baba's wee booties" Item "the splendid screen" Item "the half-zatoichi" Item "ghastly gibus" } } } WaveSpawn { WaitForAllSpawned C1 TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { ClassIcon spy Health 1325 Name "Blessed Elite LaserMan Gibus" Scale 1.3 Class Scout Skill Expert WeaponRestrictions SecondaryOnly Tag "nav_prefer_flank_right" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the c.a.p.p.e.r" "fire rate bonus" 0.1 "faster reload rate" -0.8 } Item "the c.a.p.p.e.r" Item "ghastly gibus" } } } WaveSpawn { Name C2 WaitForAllSpawned C1 TotalCurrency 30000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 100 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier_sergeant_crits Health 200000 Name "Blessed Risen General Gibus" Scale 1.9 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "nav_prefer_flank_left" Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" 0.4 "damage bonus" 3 "Projectile speed increased" 1.5 "clip size bonus" 16 "fire rate bonus" 00.1 "projectile spread angle penalty" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "ghastly gibus" } } } WaveSpawn { WaitForAllSpawned C2 TotalCurrency 0 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { ClassIcon spy Health 1400 Name "Blessed ELite Pyro Gibus" Scale 1.3 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly CharacterAttributes { "damage bonus" 4 } Item "ghastly gibus" } } } WaveSpawn { WaitForAllSpawned C2 TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { ClassIcon spy Health 1200 Name "Blessed Senior Lieutenant Gibus" Scale 1.3 Class Soldier Skill Expert Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 "fire rate bonus" 0.6 "damage bonus" 4 } CharacterAttributes { "increase buff duration" 9 } Item "the buff banner" Item "ghastly gibus" } } } WaveSpawn { WaitForAllSpawned C2 TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { ClassIcon spy Health 650 Name "Blessed Hijacker Gibus" Class Soldier Skill Expert Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 0.6 "faster reload rate" -0.8 "damage bonus" 4 } CharacterAttributes { "increase buff duration" 16 } Item "the concheror" Item "ghastly gibus" } } } WaveSpawn { WaitForAllSpawned C2 TotalCurrency 0 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 150 Support 1 Where spawnbot Squad { TFBot { ClassIcon spy Health 15200 Name "Blessed Giant Sergant Gibus" Class Soldier Skill Expert Tag "nav_prefer_flank_left" Attributes "SpawnWithFullCharge" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 "fire rate bonus" 0.3 "projectile spread angle penalty" 3 "damage bonus" 3 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "increase buff duration" 16 } Item "the battalion's backup" Item "ghastly gibus" } } } WaveSpawn { Name C3 WaitForAllSpawned C2 WaitForAllDead C1 TotalCurrency 30000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 90 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier_barrage Health 350000 Name "Blessed Lord Andre Gibus" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "nav_prefer_flank_left" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the cow mangler 5000" "damage bonus" 3.75 "fire rate bonus" 0.3 "faster reload rate" -0.8 "projectile spread angle penalty" 3 } CharacterAttributes { "move speed penalty" 0.4 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "ghastly gibus" } } } WaveSpawn { Name C3 WaitForAllSpawned C2 WaitForAllDead C1 TotalCurrency 30000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 90 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier_barrage Health 350000 Name "Blessed Lord Hagen Gibus" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the original" "damage bonus" 7 "projectile spread angle penalty" 3 "fire rate bonus" 0.3 "faster reload rate" 0.3 "clip size bonus" 5 } CharacterAttributes { "override footstep sound set" 3 "move speed bonus" 0.4 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.1 } Item "the original" Item "ghastly gibus" } } } WaveSpawn { WaitForAllSpawned C3 TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { ClassIcon spy Health 12500 Name "Blessed Giant HeavyWeapons Gibus" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 2.25 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "ghastly gibus" } } } } } //This file has been generated by http://mvm.tf