//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom yes FixedRespawnWaveTime Yes Advanced 1 Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave_1a TotalCurrency 76 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 7 WaitBetweenSpawns 22 Where spawnbot Squad { TFBot { ClassIcon heavy_heater Health 375 Name "Radio Heavy" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly Attributes "SpawnWithFullCharge" CharacterAttributes { "cannot pick up intelligence" 1 } Item "tomislav" Item "capone's capper" Item "weight room warmer" } } } WaveSpawn { Name wave_1b WaitForAllDead wave_1a TotalCurrency 45 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 12 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "exquisite rack" } TFBot { Template T_TFBot_Medic_BigHeal Item "grimm hatte" } } } WaveSpawn { Name wave_1a TotalCurrency 65 TotalCount 14 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal Item "dillinger's duffel" } } } WaveSpawn { Name wave_1a TotalCurrency 145 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Attributes "SpawnWithFullCharge" Item "the buff banner" Item "defiant spartan" } TFBot { Template T_TFBot_Medic_QuickFix Item "potato hat" Item "the crone's dome" } TFBot { Template T_TFBot_Medic_QuickFix Item "potato hat" Item "the crone's dome" } TFBot { Template T_TFBot_Medic_QuickFix Item "potato hat" Item "the crone's dome" } TFBot { Template T_TFBot_Medic_QuickFix Item "potato hat" Item "the crone's dome" } } } WaveSpawn { Name wave_1b WaitForAllDead wave_1a TotalCurrency 75 TotalCount 22 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro_flare Health 175 Name "Multi Pyro" Class Pyro Skill Normal Item "the flare gun" Item "the postal pummeler" Item "pyromancer's mask" Item "fallen angel" } TFBot { Template T_TFBot_Pyro Item "the birdcage" WeaponSwitch { Type "Melee" MaxTargetRange 200 MinTargetRange 0 Delay 0.1 Repeats 0 Cooldown 0 IfSeeTarget 1 } WeaponSwitch { Type "Secondary" MaxTargetRange 9999 MinTargetRange 300 Delay 0.1 Repeats 0 Cooldown 0 IfSeeTarget 1 } } } } WaveSpawn { Name wave_1support WaitForAllDead wave_1a TotalCurrency 75 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon sniper_jarate Health 125 Name Robniper Class Sniper Skill Normal Item "the awper hand" Item "jarate" Item "the galvanized gibus" Item "the criminal cloak" } } } } } //This file has been generated by http://mvm.tf