//This file has been generated by http://mvm.tf
//Copy this file in your tf/scripts/population folder
#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
WaveSchedule
{
	StartingCurrency 800
	RespawnWaveTime 4
	CanBotsAttackWhileInSpawnRoom No
	AddSentryBusterWhenDamageDealtExceeds	2500
	//EventPopfile Halloween (Disable halloween mode)
	Advanced 1
	ForceHoliday 2 //to make the green flames work
	TextPrintTime 0  
	
	  //Class model
	  PrecacheModel "models/player/scout.mdl"
	  PrecacheModel "models/player/soldier.mdl"
	  PrecacheModel "models/player/pyro.mdl"
	  PrecacheModel "models/player/demo.mdl"
	  PrecacheModel "models/player/heavy.mdl"
	  PrecacheModel "models/player/engineer.mdl"
	  PrecacheModel "models/player/medic.mdl"
	  PrecacheModel "models/player/sniper.mdl"
	  PrecacheModel "models/player/spy.mdl"
	Templates
	{
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	15
			MaxActive	5
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Sniper_Huntsman
					Attributes	"HoldFireUntilFullReload"
					UseCustomModel "models/player/sniper.mdl"
					ItemAttributes
					{
						ItemName	"the huntsman"
						"damage bonus"	2.0
						"faster reload rate"	0.4
						"fire rate bonus"	0.2
						"clip size upgrade atomic"	5.0
						"blast radius increased"	1.25
						"projectile spread angle penalty"	4
						"heal on hit for rapidfire"	1000
					}
					Item	"the anger"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	10
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Pyro
					UseCustomModel "models/player/pyro.mdl"
					Item	"the plutonidome"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_Soldier
					UseCustomModel "models/player/soldier.mdl"
					Item	"the chief constable"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	5
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Scout_Sandman_FastCharge
					UseCustomModel "models/player/scout.mdl"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	7
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavyweapons
					Health	300
					Name	"Tommy gun heavy"
					UseCustomModel "models/player/heavy.mdl"
					Class	HeavyWeapons
					Skill	Normal
					Item	"tomislav"
					Item	"the team captain"
				}
			}
		}
	}
}
//This file has been generated by http://mvm.tf
