//This file has been generated by http://mvm.tf
//Copy this file in your tf/scripts/population folder
#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
population
{
	StartingCurrency	1000
	RespawnWaveTime	6
	CanBotsAttackWhileInSpawnRoom	no
	MedievalMode 1  
	BotsAreHumans 1  
    PrecacheSound "Yakuza_Like_a_Dragon_OST_Receive_And_Turn_You.wav"  
	PrecacheSound "majima_revenge.wav"  
	Templates
	{
	}
	ExtraSpawnPoint  
	{
        Name "spawnalt"
		// StartDisabled 0
        TeamNum 3
        X	"666.07"               
        Y	"-933.78"                 
        Z	"84.80"   
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			DoneWarningSound "majima_revenge.wav"
			Name	1
			TotalCurrency	0
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_mittens
					Health	300
					Name	Hoovy
					Class	HeavyWeapons
					Skill	Hard
					BehaviorModifiers	Mobber
					WeaponRestrictions	MeleeOnly
					Attributes	"IgnoreFlag"
					Item	"the holiday punch"
					Item	"tough guy's toque"
					Item	"the all-father"
				}
			}
		}
		WaveSpawn
		{
			Name	Thug
			WaitForAllDead	1
			TotalCurrency	200
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	15
			WaitBetweenSpawns	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper
					Health	900
					Name	"Majima Thug"

					Class	Sniper
					Skill	Expert
					BehaviorModifiers	Mobber
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"UseBossHealthBar"
					Attributes	"IgnoreFlag"
					ItemAttributes
					{
						ItemName	tf_weapon_club
						"fire rate bonus"	0.8
						"damage bonus"	2
						"heal on kill"	300
						"minicritboost on kill"	10
					}
					CharacterAttributes
					{
						"dmg from ranged reduced"	0.1
						"dmg from melee increased"	0.3
						"health regen"	90
					}
					Item	"the eye-catcher"
					Item	"hero's tail"
				}
			}
		}
		WaveSpawn
		{
			FirstSpawnWarningSound "Yakuza_Like_a_Dragon_OST_Receive_And_Turn_You.wav"			
			WaitForAllDead	1
			TotalCurrency	0
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	11
			WaitBetweenSpawns	0.1
			Support	1
			Where	spawnalt
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_crit
					Health	300
					Name	"Camera Mann"
					Class	HeavyWeapons
					Skill	Hard
					AddCond   { Name TF_COND_REPROGRAMMED } 
					Action Mobber  
					WeaponRestrictions	MeleeOnly
					Attributes	"SuppressFire"
					Item	"the memory maker"
					Item	"camera helm"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Thug
			TotalCurrency	0
			TotalCount	10
			MaxActive	3
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Support	1
			Where	spawnalt
			Squad
			{
				TFBot
				{
					ClassIcon	hellmet_red
					Health	500
					Name	"R.E.D. Thug"
					Class	HeavyWeapons
					Skill	Hard
					AddCond   { Name TF_COND_REPROGRAMMED } 
					Action Mobber  
					WeaponRestrictions	MeleeOnly
					ItemAttributes
					{
						ItemName	tf_weapon_fists
						"damage bonus"	0.65
						"fire rate bonus"	0.8
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Thug
			TotalCurrency	0
			TotalCount	10
			MaxActive	4
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Support	1
			Where	spawnalt
			Squad
			{
				TFBot
				{
					ClassIcon	hellmet_red
					Health	220
					Name	"R.E.D Slugger"
					Class	Scout
					Skill	Normal
					AddCond   { Name TF_COND_REPROGRAMMED } 
					Action Mobber  
					WeaponRestrictions	MeleeOnly
					ItemAttributes
					{
						ItemName	tf_weapon_bat
						"damage bonus"	1.3
						"fire rate bonus"	1.35
					}
					CharacterAttributes
					{
						"move speed bonus"	0.77
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Thug
			TotalCurrency	0
			TotalCount	10
			MaxActive	3
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	7
			Support	1
			Where	spawnalt
			Squad
			{
				TFBot
				{
					ClassIcon	hellmet_red
					Health	500
					Name	"RED Brawler"
					Class	HeavyWeapons
					Skill	Normal
					AddCond   { Name TF_COND_REPROGRAMMED } 
					Action Mobber  
					WeaponRestrictions	MeleeOnly
					ItemAttributes
					{
						ItemName	"the killing gloves of boxing"
						"fire rate bonus"	1.4
						"damage bonus"	1.6
					}
					Item	"the killing gloves of boxing"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Thug
			TotalCurrency	0
			TotalCount	10
			MaxActive	4
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Support	1
			Where	spawnalt
			Squad
			{
				TFBot
				{
					ClassIcon	hellmet_red
					Health	250
					Name	"RED Rush"
					Class	Soldier
					Skill	Hard
					AddCond   { Name TF_COND_REPROGRAMMED } 
					Action Mobber  
					WeaponRestrictions	MeleeOnly
					ItemAttributes
					{
						ItemName	"the disciplinary action"
						"fire rate bonus"	0.45
						"damage bonus"	0.5
					}
				}
			}
		}
		WaveSpawn
		{
			Name	MadDog
			WaitForAllDead	Thug
			TotalCurrency	200
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	5
			WaitBetweenSpawns	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper
					Health	900
					Name	"Majima Mad Dog"
					Scale	1
					Class	Sniper
					Skill	Expert
					Action Mobber  
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"UseBossHealthBar"
					Attributes	"IgnoreFlag"
					ItemAttributes
					{
						ItemName	"prinny machete"
						"fire rate bonus"	0.6
						"damage bonus"	1.6
						"heal on kill"	500
						"critboost on kill"	3
					}
					CharacterAttributes
					{
						"move speed bonus"	1.7
						"dmg from ranged reduced"	0.1
						"dmg from melee increased"	0.3
					}
					Item	"prinny machete"
					Item	"the eye-catcher"
					Item	"hero's tail"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	MadDog
			TotalCurrency	0
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	50000
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper
					Health	500
					Name	"Majima Duplicated Breaker"
					Scale	1
					Class	Sniper
					Skill	Hard
					Action Mobber  
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					Attributes	"IgnoreFlag"
					ItemAttributes
					{
						ItemName	"frying pan"
						"fire rate bonus"	0.45
						"damage bonus"	1.2
					}
					CharacterAttributes
					{
						"dmg from melee increased"	0.5
						"dmg from ranged reduced"	0.3
					}
					Item	"frying pan"
					Item	"the eye-catcher"
					Item	"hero's tail"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	MadDog
			TotalCurrency	0
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	50000
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper
					Health	500
					Name	"Majima Duplicated Slugger"
					Scale	1
					Class	Sniper
					Skill	Hard
					Action Mobber  
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					Attributes	"IgnoreFlag"
					ItemAttributes
					{
						ItemName	"the conscientious objector"
						"damage bonus"	3
						"fire rate bonus"	1.5
					}
					CharacterAttributes
					{
						"dmg from melee increased"	0.3
						"dmg from ranged reduced"	0.5
					}
					Item	"the conscientious objector"
					Item	"the eye-catcher"
					Item	"hero's tail"
				}
			}
		}
	}
}
//This file has been generated by http://mvm.tf