//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 1000 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no MedievalMode 1 BotsAreHumans 1 PrecacheSound "Yakuza_Like_a_Dragon_OST_Receive_And_Turn_You.wav" PrecacheSound "majima_revenge.wav" Templates { } ExtraSpawnPoint { Name "spawnalt" // StartDisabled 0 TeamNum 3 X "666.07" Y "-933.78" Z "84.80" } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { DoneWarningSound "majima_revenge.wav" Name 1 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon heavy_mittens Health 300 Name Hoovy Class HeavyWeapons Skill Hard BehaviorModifiers Mobber WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Item "the holiday punch" Item "tough guy's toque" Item "the all-father" } } } WaveSpawn { Name Thug WaitForAllDead 1 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon sniper Health 900 Name "Majima Thug" Class Sniper Skill Expert BehaviorModifiers Mobber WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "UseBossHealthBar" Attributes "IgnoreFlag" ItemAttributes { ItemName tf_weapon_club "fire rate bonus" 0.8 "damage bonus" 2 "heal on kill" 300 "minicritboost on kill" 10 } CharacterAttributes { "dmg from ranged reduced" 0.1 "dmg from melee increased" 0.3 "health regen" 90 } Item "the eye-catcher" Item "hero's tail" } } } WaveSpawn { FirstSpawnWarningSound "Yakuza_Like_a_Dragon_OST_Receive_And_Turn_You.wav" WaitForAllDead 1 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 11 WaitBetweenSpawns 0.1 Support 1 Where spawnalt Squad { TFBot { ClassIcon heavy_crit Health 300 Name "Camera Mann" Class HeavyWeapons Skill Hard AddCond { Name TF_COND_REPROGRAMMED } Action Mobber WeaponRestrictions MeleeOnly Attributes "SuppressFire" Item "the memory maker" Item "camera helm" } } } WaveSpawn { WaitForAllSpawned Thug TotalCurrency 0 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Where spawnalt Squad { TFBot { ClassIcon hellmet_red Health 500 Name "R.E.D. Thug" Class HeavyWeapons Skill Hard AddCond { Name TF_COND_REPROGRAMMED } Action Mobber WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_fists "damage bonus" 0.65 "fire rate bonus" 0.8 } } } } WaveSpawn { WaitForAllSpawned Thug TotalCurrency 0 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Where spawnalt Squad { TFBot { ClassIcon hellmet_red Health 220 Name "R.E.D Slugger" Class Scout Skill Normal AddCond { Name TF_COND_REPROGRAMMED } Action Mobber WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "damage bonus" 1.3 "fire rate bonus" 1.35 } CharacterAttributes { "move speed bonus" 0.77 } } } } WaveSpawn { WaitForAllSpawned Thug TotalCurrency 0 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 7 Support 1 Where spawnalt Squad { TFBot { ClassIcon hellmet_red Health 500 Name "RED Brawler" Class HeavyWeapons Skill Normal AddCond { Name TF_COND_REPROGRAMMED } Action Mobber WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the killing gloves of boxing" "fire rate bonus" 1.4 "damage bonus" 1.6 } Item "the killing gloves of boxing" } } } WaveSpawn { WaitForAllSpawned Thug TotalCurrency 0 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Where spawnalt Squad { TFBot { ClassIcon hellmet_red Health 250 Name "RED Rush" Class Soldier Skill Hard AddCond { Name TF_COND_REPROGRAMMED } Action Mobber WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the disciplinary action" "fire rate bonus" 0.45 "damage bonus" 0.5 } } } } WaveSpawn { Name MadDog WaitForAllDead Thug TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon sniper Health 900 Name "Majima Mad Dog" Scale 1 Class Sniper Skill Expert Action Mobber WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "UseBossHealthBar" Attributes "IgnoreFlag" ItemAttributes { ItemName "prinny machete" "fire rate bonus" 0.6 "damage bonus" 1.6 "heal on kill" 500 "critboost on kill" 3 } CharacterAttributes { "move speed bonus" 1.7 "dmg from ranged reduced" 0.1 "dmg from melee increased" 0.3 } Item "prinny machete" Item "the eye-catcher" Item "hero's tail" } } } WaveSpawn { WaitForAllSpawned MadDog TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 50000 Support 1 Where spawnbot Squad { TFBot { ClassIcon sniper Health 500 Name "Majima Duplicated Breaker" Scale 1 Class Sniper Skill Hard Action Mobber WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "IgnoreFlag" ItemAttributes { ItemName "frying pan" "fire rate bonus" 0.45 "damage bonus" 1.2 } CharacterAttributes { "dmg from melee increased" 0.5 "dmg from ranged reduced" 0.3 } Item "frying pan" Item "the eye-catcher" Item "hero's tail" } } } WaveSpawn { WaitForAllSpawned MadDog TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 50000 Support 1 Where spawnbot Squad { TFBot { ClassIcon sniper Health 500 Name "Majima Duplicated Slugger" Scale 1 Class Sniper Skill Hard Action Mobber WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "IgnoreFlag" ItemAttributes { ItemName "the conscientious objector" "damage bonus" 3 "fire rate bonus" 1.5 } CharacterAttributes { "dmg from melee increased" 0.3 "dmg from ranged reduced" 0.5 } Item "the conscientious objector" Item "the eye-catcher" Item "hero's tail" } } } } } //This file has been generated by http://mvm.tf