/////////////////////////////////////////////////////////////////////////// // BEGIN POP FILE /////////////////////////////////////////////////////////////////////////// #base robot_giant.pop #base robot_standard.pop #base robot_custom.pop WaveSchedule { ItemAttributes { ItemName "The Shortstop" "clip size bonus" 12 } StartingCurrency 26000 RespawnWaveTime 7 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission // Sentry Busters - all { Objective DestroySentries InitialCooldown 15 Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot_flank WaitBeforeStarting 2 TotalCount 50 MaxActive 5 SpawnCount 5 TotalCurrency 75 WaitBetweenSpawns 10 Support limited TFBot { Template T_TFBot_Scout_Shortstop_Small Item "The Milkman" Skill Hard } } WaveSpawn { Where spawnbot WaitBeforeStarting 5 TotalCount 10 MaxActive 5 SpawnCount 5 TotalCurrency 25 WaitBetweenSpawns 10 TFBot { Class Soldier } } WaveSpawn { Where spawnbot_chief Name "W1_01" WaitBeforeStarting 20 TotalCount 2 TotalCurrency 75 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg Health 3000 } } } WaveSpawn { Where spawnbot Name "W1_02" WaitForAllDead "W1_01" WaitBeforeStarting 30 TotalCount 15 MaxActive 10 SpawnCount 5 WaitBetweenSpawns 5 TotalCurrency 25 TFBot { Class Soldier } } WaveSpawn { Where spawnbot_side Name "W1_02" WaitForAllDead "W1_01" WaitBeforeStarting 30 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBetweenSpawns 5 TotalCurrency 50 TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { Where spawnbot_flank WaitForAllDead "W1_01" WaitBeforeStarting 40 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBetweenSpawns 5 TotalCurrency 25 Support Limited TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle TeleportWhere spawnbot TeleportWhere spawnbot_flank } } WaveSpawn { Where spawnbot_chief Name "W1_03" WaitForAllSpawned "W1_02" WaitBeforeStarting 30 TotalCount 2 MaxActive 2 SpawnCount 2 TotalCurrency 75 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg } } } WaveSpawn { Where spawnbot_side Name "W1_03" WaitForAllSpawned "W1_02" WaitBeforeStarting 30 TotalCount 2 MaxActive 2 SpawnCount 2 TotalCurrency 75 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Tag bot_flank } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg Tag bot_flank } } } WaveSpawn { Where spawnbot Name "W1_04" WaitForAllSpawned "W1_03" WaitBeforeStarting 20 TotalCount 15 MaxActive 10 SpawnCount 5 TotalCurrency 50 WaitBetweenSpawns 5 TFBot { Class Soldier Item "The Direct Hit" } } WaveSpawn { Where spawnbot_chief WaitForAllDead "W1_04" WaitBeforeStarting 15 TotalCount 6 MaxActive 6 SpawnCount 2 TotalCurrency 150 WaitBetweenSpawns 25 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg Health 3000 } } } WaveSpawn { Where spawnbot_flank WaitForAllDead "W1_04" WaitBeforeStarting 25 TotalCount 5 MaxActive 5 SpawnCount 1 TotalCurrency 75 WaitBetweenSpawns 10 TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Where spawnbot_flank WaitForAllSpawned "W1_04" WaitBeforeStarting 30 MaxActive 10 SpawnCount 5 WaitBetweenSpawns 10 Support 1 TFBot { Template T_TFBot_Scout_Shortstop_Small Item "The Milkman" Skill Hard } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } Checkpoint Yes WaveSpawn { Name "W2_01" Where spawnbot_invasion WaitBeforeStarting 5 MaxActive 10 TotalCount 20 SpawnCount 5 WaitBetweenSpawns 10 TotalCurrency 25 TFBot { Template T_TFBot_Demo_Burst Attributes "AlwaysCrit" } } WaveSpawn { Name "W2_Tank" WaitForAllSpawned "W2_01" WaitBeforeStarting 5 TotalCount 1 TotalCurrency 200 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Speed 75 Name "TankBoss1" StartingPathTrackNode "tank_path_1" OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot_flank WaitForAllSpawned "W2_Tank" WaitBeforeStarting 10 TotalCount 20 MaxActive 15 SpawnCount 5 WaitBetweenSpawns 10 Support Limited TFBot { Template T_TFBot_Scout_Bonk } } WaveSpawn { Where spawnbot_flank WaitForAllSpawned "W2_Tank" WaitBeforeStarting 40 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBetweenSpawns 15 Support Limited TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot_flank TeleportWhere spawnbot_chief } } WaveSpawn { Name "W2_02" Where spawnbot_flank WaitForAllSpawned "W2_Tank" WaitBeforeStarting 60 TotalCount 10 MaxActive 10 SpawnCount 2 TotalCurrency 125 WaitBetweenSpawns 20 TFBot { Template T_TFBot_Giant_Scout_FAN } } WaveSpawn { Name "W2_03" Where spawnbot_chief WaitForAllSpawned "W2_Tank" WaitBeforeStarting 50 TotalCount 35 MaxActive 14 SpawnCount 7 WaitBetweenSpawns 25 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Health 3000 } TFBot { Template T_TFBot_Soldier_Concheror } TFBot { Template T_TFBot_Soldier_Concheror } TFBot { Template T_TFBot_Demo_Burst } TFBot { Template T_TFBot_Demo_Burst } TFBot { Template T_TFBot_Demo_Burst } TFBot { Template T_TFBot_Demo_Burst } } } WaveSpawn { Where spawnbot_chief WaitForAllSpawned "W2_03" WaitBeforeStarting 20 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 150 TFBot { Template T_TFBot_Giant_Pyro_DF_Spammer ClassIcon pyro_dragon_fury_spammer_giant Health 20000 Attributes "UseBossHealthBar" CharacterAttributes { "rage giving scale" 0.1 "airblast vertical vulnerability multiplier" 0.1 } } } WaveSpawn { Where spawnbot_flank WaitForAllSpawned "W2_03" WaitBeforeStarting 18 MaxActive 12 SpawnCount 4 WaitBetweenSpawns 6 Support 1 TFBot { Template T_TFBot_ScorchShot_FastShot ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" 1 "faster reload rate" 0.75 "Projectile speed increased" 1.25 } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } Checkpoint Yes WaveSpawn // Support Crit FAN Scouts { Where spawnbot_side WaitBeforeStarting 5 TotalCount 42 MaxActive 3 SpawnCount 3 WaitBetweenSpawns 7 Support limited TFBot { Template T_TFBot_Scout_FAN Attributes "AlwaysCrit" ItemAttributes { ItemName "The Force-a-Nature" "bullets per shot bonus" 5 "damage bonus" 0.75 } } } WaveSpawn // Support Crit FAN Scouts { Where spawnbot WaitBeforeStarting 5 TotalCount 42 MaxActive 3 SpawnCount 3 WaitBetweenSpawns 15 Support limited TFBot { Template T_TFBot_Scout_FAN Attributes "AlwaysCrit" ItemAttributes { ItemName "The Force-a-Nature" "bullets per shot bonus" 5 "damage bonus" 0.75 } } } WaveSpawn // 1 Squad 1 Boss Deflector 4 Quickubers { Where spawnbot_chief Name "W3_01" WaitBeforeStarting 15 TotalCount 5 MaxActive 5 SpawnCount 5 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Health 25000 Name "The Beast" Attributes "UseBossHealthBar" Item "The Team Captain" ItemAttributes { ItemName "The Team Captain" "attach particle effect" 13 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "dmg bonus while half dead" 1.5 "weapon spread bonus" 0.45 } } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn // 1 Tank (200) { Name "W3_Tank" WaitForAllSpawned "W3_01" WaitBeforeStarting 20 TotalCount 1 TotalCurrency 200 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Speed 75 Name "TankBoss2" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } // WaveSpawn // { // Where spawnbot_mission_spy // WaitBeforeStarting 20 // MaxActive 6 // SpawnCount 2 // WaitBetweenSpawns 20 // Support 1 // TFBot // { // Template T_TFBot_Spy // Item "Your Eternal Reward" // ItemAttributes // { // ItemName "Your Eternal Reward" // "damage all connected" 1 // } // } // } WaveSpawn // Support Mittens { Where spawnbot_flank WaitBeforeStarting 20 MaxActive 10 SpawnCount 1 WaitBetweenSpawns 20 Support 1 TFBot { Template T_TFBot_Heavyweapons_Gnome Skill Expert Scale 0.65 Item "The All-Father" Item "Point and Shoot" ItemAttributes { ItemName "The All-Father" "set item tint rgb" 8400928 } CharacterAttributes { "move speed bonus" 1.6 } } } WaveSpawn { Where spawnbot_invasion WaitBeforeStarting 15 WaitForAllDead "W3_Tank" TotalCount 10 MaxActive 10 SpawnCount 2 WaitBetweenSpawns 5 Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage } TFBot { Template T_TFBot_Medic_QuickUber } } } } }