// Mission designer: Lyney // Map Designer: Dayal #base robot_giant.pop #base robot_standard.pop #base robot_lyney.pop //#base judge_restricts.pop WaveSchedule { StartingCurrency 20000 RespawnWaveTime 4 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Objective DestroySentries InitialCooldown 10 Where spawnbot BeginAtWave 1 RunForThisManyWaves 9 CooldownTime 40 TFBot { Template T_TFBot_SentryBuster Attributes DisableDodge } } SpawnTemplate MissionName Wave // Wave 1 (1100$) { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target wave_start_relay Action RunScriptCode Param " EntFire(`bombpath_choose_relay`, `Kill`) EntFire(`bombpath_clearall_relay`, `Trigger`) EntFire(`bombpath_right_arrows`, `TurnOff`) EntFire(`bombpath_left`, `Trigger`) " } Explanation { Line "{green}This mission, The bomb will take a unique path for each wave!" //Line "{red}This Mission have no refund!" //Line "{red}Projectile shield upgrade is disabled!" Line "{yellow}WAVE 1" Line "{yellow}The bomb will take the left path!" } WaveSpawn { Name "1a" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Scout_Fast } } } Wave // Wave 2 (1000$) { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target wave_start_relay Action RunScriptCode Param " EntFire(`bombpath_choose_relay`, `Kill`) EntFire(`bombpath_clearall_relay`, `Trigger`) EntFire(`bombpath_left_arrows`, `TurnOff`) EntFire(`bombpath_right_arrows`, `TurnOn`) EntFire(`bombpath_right`, `Trigger`) " } Explanation { Line "{yellow}WAVE 2" Line "{yellow}The bomb will take the right path!" } WaveSpawn { Name "1a" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Scout_Fast } } } }