//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_click.pop #base robot_click_giant.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Mission { Objective DestroySentries Where spawnbot_left BeginAtWave 1 RunForThisManyWaves 5 InitialCooldown 0 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot BeginAtWave 1 RunForThisManyWaves 3 InitialCooldown 20 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 4 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 45 DesiredCount 4 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave_one_1_a TotalCurrency 200 TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_flank Squad { TFBot { ClassIcon scout_backscatt_h Health 125 Name Riflemann Class Scout Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the back scatter" "fire rate bonus" 1.5 } Item "the back scatter" Item "the fed-fightin' fedora" Item "dillinger's duffel" } } } WaveSpawn { Name wave_one_1_b TotalCurrency 200 TotalCount 16 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_side Squad { TFBot { Name Breacher Skill Expert ClassIcon demo_loch WeaponRestrictions PrimaryOnly Template T_TFBot_Demoman Item "the loch-n-load" Item "the liquor locker" } } } WaveSpawn { Name wave_one_1_c TotalCurrency 200 TotalCount 16 MaxActive 4 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Expert Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Name wave_one_support_a TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 Support 1 Where spawnbot_invasion Squad { TFBot { ClassIcon pyro Health 175 Name "Hostage Cooker" Class Pyro Skill hard WeaponRestrictions PrimaryOnly Item "the backburner" Item "the marxman" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave_two_1_a TotalCurrency 150 TotalCount 16 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot_side Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast } } } WaveSpawn { Name wave_two_1_b TotalCurrency 200 TotalCount 7 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire } } } WaveSpawn { Name wave_two_1_c TotalCurrency 150 TotalCount 24 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Shotgun_NoAttributes } } } WaveSpawn { Name wave_two_2_a WaitForAllDead wave_two_1_b TotalCurrency 200 TotalCount 24 MaxActive 12 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 8 Where spawnbot_invasion Squad { TFBot { Template T_TFBot_Giant_Scout } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave_three_1_a TotalCurrency 250 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 50 Where spawnbot Tank { Health 15000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave_three_support_b TotalCurrency 150 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 Support 1 Where spawnbot_flank Squad { TFBot { ClassIcon scout_backscatt_h Health 125 Name Riflemann Class Scout Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the back scatter" "fire rate bonus" 1.5 } Item "the back scatter" Item "the fed-fightin' fedora" Item "dillinger's duffel" } } } WaveSpawn { Name wave_three_support_a TotalCurrency 200 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 Support 1 Where spawnbot_side Squad { TFBot { Name Breacher Skill Expert ClassIcon demo_loch WeaponRestrictions PrimaryOnly Template T_TFBot_Demoman Item "the loch-n-load" Item "the liquor locker" } } } WaveSpawn { Name wave_three_1_b TotalCurrency 200 TotalCount 15 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 50 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Natascha Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave_four_1_a TotalCurrency 200 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 9 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector_Healonkill } } } WaveSpawn { Name wave_four_1_b TotalCurrency 150 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 9 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Giant_Soldier_Directhit_NoBuff } } } WaveSpawn { Name wave_four_1_c TotalCurrency 150 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 9 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } } } WaveSpawn { Name wave_four_2_a WaitForAllDead wave_four_1_a TotalCurrency 200 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name wave_four_support_a TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 Support 1 Where spawnbot_invasion Squad { TFBot { ClassIcon pyro Health 175 Name "Hostage Cooker" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Item "the backburner" Item "the marxman" } } } WaveSpawn { Name wave_four_support_b TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot_invasion Squad { TFBot { ClassIcon scout_backscatt_h Health 125 Name Riflemann Class Scout Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the back scatter" "fire rate bonus" 1.5 } Item "the back scatter" Item "the fed-fightin' fedora" Item "dillinger's duffel" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave_five_1_a TotalCurrency 300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Chief_Soldier Health 40000 Name Hoxton Item "the big daddy" } } } WaveSpawn { TotalCurrency 300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 0 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Giant_Metalbeard Health 40000 Name Houston Item "the big daddy" } } } WaveSpawn { Name wave_five_support_a TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 Support 1 Where spawnbot_flank Squad { TFBot { ClassIcon scout_backscatt_h Health 125 Name Riflemann Class Scout Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the back scatter" "fire rate bonus" 1.5 } Item "the back scatter" Item "the fed-fightin' fedora" Item "dillinger's duffel" } } } WaveSpawn { Name wave_five_support_b TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 Support 1 Where spawnbot Squad { TFBot { Name Breacher Skill Expert ClassIcon demo_loch WeaponRestrictions PrimaryOnly Template T_TFBot_Demoman Item "the loch-n-load" Item "the liquor locker" } } } WaveSpawn { Name wave_five_support_d TotalCurrency 100 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 8 Support 1 Where spawnbot_side Squad { TFBot { ClassIcon pyro Health 175 Name "Hostage Cooker" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Item "the backburner" Item "the marxman" } } } } } //This file has been generated by http://mvm.tf