#base robot_standard.pop #base robot_giant.pop //Nightmare - Endurance //Awakening (Advanced) //CreatorForce //$5000 - $4000 WaveSchedule { StartingCurrency 4000 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 5 Advanced 1 EventPopfile Halloween SendBotsToSpectatorImmediately 1 CanBotsAttackWhileInSpawnRoom no BotsAreHumans 1 ForceHoliday 2 ZombiesNoWave666 1 PrecacheModel "models\weapons\c_models\slayajar.mdl" CustomWeapon //Allows you to use an alias for items with custom attributes { Name "Holy Water" OriginalItemName "Jarate" "custom item model" "models\weapons\c_models\slayajar.mdl" "effect cond override" 25 "special item description" "A Holy Water can throw to any zombies or skeletons" "cannot be upgraded" 1 } ItemReplacement // Replace Items { "Holy Water" // The replacement target item { Name "Jarate" // The item that will be replaced // Classname "tf_weapon_flaregun_revenge" // DefIndex 740 } } Wave // Wave # { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target holograms_3way_relay Action Trigger } } }