//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 2222 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom yes FixedRespawnWaveTime Yes CustomUpgradesFile "mvm_upgrades_sigsegv_extra_v19.txt" IsEndless 1 Templates { T_TFBot_Micro_SentryBuster { ClassIcon sentry_buster Health 250 Name "TFBot" Scale 0.75 Class Demoman Skill Expert WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 4 "override footstep sound set" 7 "cannot be backstabbed" 0 "Blast radius decreased" 0.25 } Item "the ullapool caber" } T_TFBot_Mini_SentryBuster { ClassIcon sentry_buster Health 500 Name "TFBot" Class Demoman Skill Expert WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 4 "damage force reduction" 0.75 "airblast vulnerability multiplier" 0.75 "override footstep sound set" 7 "cannot be backstabbed" 0 "Blast radius decreased" 0.5 } Item "the ullapool caber" } T_TFBot_Giant_Soldier_SlowBarrage { ClassIcon soldier_barrage Health 4000 Name "Colonel Barrage" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 } } MVM_TF_Santa_Heavy { ClassIcon heavy Health 300 Name "Santa Heavy" Class HeavyWeapons Skill Normal BehaviorModifiers Mobber WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the b.m.o.c." "attach particle effect" 30 "set item tint RGB" 12073019 } Item "the holiday punch" Item "the b.m.o.c." Item "the all-father" } MVM_TF_Moonraker { ClassIcon pyro Health 175 Name Moonraker Class Pyro Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the manmelter" "override projectile type" 13 "faster reload rate" -1 "fire rate bonus" 0.3 } ItemAttributes { ItemName "the bubble pipe" "attach particle effect" 32 } Item "the manmelter" Item "the back scratcher" Item "the bubble pipe" Item "the moonman backpack" } MVM_TF_Moonman { ClassIcon pyro Health 175 Name Moonman Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the manmelter" "override projectile type" 13 "faster reload rate" -1 "fire rate bonus" 0.3 "SPELL: set item tint RGB" 4 } ItemAttributes { ItemName "the bubble pipe" "attach particle effect" 17 } Item "the manmelter" Item "the bubble pipe" Item "the moonman backpack" } MVM_TF_Pirate { ClassIcon demo Health 175 Name Pirate Class Demoman Skill Expert ItemAttributes { ItemName "the buccaneer's bicorne" "attach particle effect" 8 } Item "the loose cannon" Item "the splendid screen" Item "the scottish handshake" Item "the buccaneer's bicorne" Item "a whiff of the old brimstone" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name TFBot Class Scout Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name TFBot Class Soldier Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name TFBot Class Pyro Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demo Health 175 Name TFBot Class Demoman Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name TFBot Class HeavyWeapons Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon medic Health 150 Name TFBot Class Medic Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon sniper Health 125 Name TFBot Class Sniper Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon spy Health 125 Name TFBot Class Spy Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon engineer Health 125 Name TFBot Class Engineer Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Micro_SentryBuster } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Mini_SentryBuster } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Sniper } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Sniper_Razorback } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Sniper_Sydney_Sleeper } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Sniper_Huntsman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Sniper_Huntsman_Spammer } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Scout_Melee } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Scout_Fish } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Scout_SunStick } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Scout_Bonk } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Scout_Sandman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Scout_Sandman_FastCharge } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Scout_Wrap_Assassin } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Scout_Jumping_Sandman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Scout_Scattergun_SlowFire } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Scout_FAN } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Scout_Shortstop } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Spy } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Medic } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Medic_QuickUber } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Medic_BigHeal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Medic_QuickFix } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Medic_SlowRecharge } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Medic_Vaccinator_Bullet } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Medic_Vaccinator_Bullet } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Medic_Vaccinator_Fire } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Fist } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Gnome } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Shotgun Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_fists "damage bonus" 0.2 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Heavy_IronFist_Airblast } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Demoman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Demoman_Knight } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Demoman_Samurai } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Demo_Burst } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Soldier_Buff_Banner } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Soldier_Extended_Buff_Banner } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Soldier_Extended_Concheror } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Soldier_Extended_Battalion } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Soldier_RocketPush } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Soldier_RocketShotgun } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Pyro } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Pyro_Flaregun } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_ScorchShot } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_ScorchShot_FastShot } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Engineer_Sentry_Teleporter } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Engineer_Sentry_Battle_TeleIn } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Engineer_Sentry_Tele_Battle } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Engineer_Sentry_Battle } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Scout } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Pyro } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Demo_RapidFire } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Medic } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons_Deflector } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons_Shotgun } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons_BrassBeast } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons_Natascha } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons_HealOnKill } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Heater } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_Fast } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_FAN } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_Jumping_Sandman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_DemoMan_PrinceTavish ItemAttributes { ItemName "the eyelander" "effect bar recharge rate increased" 0.05 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_Baseball ItemAttributes { ItemName "the sandman" "critboost on kill" 3 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_Baseball_Armored ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.1 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_Bonk ItemAttributes { ItemName tf_weapon_bat "effect bar recharge rate increased" 0.05 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Crit } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Pyro_Flare_Spammer } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Pyro_Flare_Spammer_ScorchShot } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Pyro_Pusher } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Boxing_Heavy } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Demo_Burst } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Spammer Attributes "UseBossHealthBar" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 2 "Projectile speed increased" 1.1 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Spammer_Reload } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Extended_Buff_Banner } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Extended_Battalion } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Extended_Concheror } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_RocketShotgun } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Medic_Regen } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_SentryBuster } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Soldier_BurstFire } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_SlowBarrage } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Major_League } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_RocketPush } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Chief_Soldier_RocketPush } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Chief_Soldier_Atomic } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Chief_Gauntlet } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Metalbeard } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Chief_Demo_Atomic } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Chief_Heavyweapons_HealOnKill } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Giant_Demo_Spammer_Reload_Chief } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Chief_Soldier_SlowCrit } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Chief_Pyro } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Chief_Tavish } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "TFBot" Template T_TFBot_Chief_Soldier_Extended_Concheror } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 222 TotalCount 222 MaxActive 22 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 0.5 Where spawnbot RandomChoice { TFBot { ClassIcon scout Health 125 Name TFBot Class Scout Skill Normal } TFBot { ClassIcon soldier Health 200 Name TFBot Class Soldier Skill Normal } TFBot { ClassIcon pyro Health 175 Name TFBot Class Pyro Skill Normal } TFBot { ClassIcon demo Health 175 Name TFBot Class Demoman Skill Normal } TFBot { ClassIcon heavy Health 300 Name TFBot Class HeavyWeapons Skill Normal } TFBot { ClassIcon medic Health 150 Name TFBot Class Medic Skill Normal } TFBot { ClassIcon sniper Health 125 Name TFBot Class Sniper Skill Normal } TFBot { ClassIcon spy Health 125 Name TFBot Class Spy Skill Normal } TFBot { ClassIcon engineer Health 125 Name TFBot Class Engineer Skill Normal } Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } TFBot { Name "TFBot" Template T_TFBot_Sniper_Razorback } TFBot { Name "TFBot" Template T_TFBot_Sniper_Razorback } TFBot { Name "TFBot" Template T_TFBot_Sniper_Sydney_Sleeper } TFBot { Name "TFBot" Template T_TFBot_Sniper_Huntsman } TFBot { Name "TFBot" Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Name "TFBot" Template T_TFBot_Scout_Melee } TFBot { Name "TFBot" Template T_TFBot_Scout_Fish } TFBot { Name "TFBot" Template T_TFBot_Scout_SunStick } TFBot { Name "TFBot" Template T_TFBot_Scout_Bonk } TFBot { Name "TFBot" Template T_TFBot_Scout_Sandman } TFBot { Name "TFBot" Template T_TFBot_Scout_Sandman_FastCharge } TFBot { Name "TFBot" Template T_TFBot_Scout_Wrap_Assassin } TFBot { Name "TFBot" Template T_TFBot_Scout_Jumping_Sandman } TFBot { Name "TFBot" Template T_TFBot_Scout_Scattergun_SlowFire } TFBot { Name "TFBot" Template T_TFBot_Scout_FAN } TFBot { Name "TFBot" Template T_TFBot_Scout_Shortstop } TFBot { Name "TFBot" Template T_TFBot_Spy } TFBot { Name "TFBot" Template T_TFBot_Medic } TFBot { Name "TFBot" Template T_TFBot_Medic_QuickUber } TFBot { Name "TFBot" Template T_TFBot_Medic_BigHeal } TFBot { Name "TFBot" Template T_TFBot_Medic_QuickFix } TFBot { Name "TFBot" Template T_TFBot_Medic_SlowRecharge } TFBot { Name "TFBot" Template T_TFBot_Medic_Vaccinator_Bullet } TFBot { Name "TFBot" Template T_TFBot_Medic_Vaccinator_Blast } TFBot { Name "TFBot" Template T_TFBot_Medic_Vaccinator_Fire } TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Fist } TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Gnome } TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Shotgun } TFBot { Name "TFBot" Template T_TFBot_Heavy_IronFist_Airblast } TFBot { Name "TFBot" Template T_TFBot_Demoman } TFBot { Name "TFBot" Template T_TFBot_Demoman_Knight } TFBot { Name "TFBot" Template T_TFBot_Demoman_Samurai } TFBot { Name "TFBot" Template T_TFBot_Demo_Burst } TFBot { Name "TFBot" Template T_TFBot_Soldier_Buff_Banner } TFBot { Name "TFBot" Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Name "TFBot" Template T_TFBot_Soldier_Extended_Concheror } TFBot { Name "TFBot" Template T_TFBot_Soldier_RocketPush } TFBot { Name "TFBot" Template T_TFBot_Soldier_RocketShotgun } TFBot { Name "TFBot" Template T_TFBot_Pyro } TFBot { Name "TFBot" Template T_TFBot_Pyro_Flaregun } TFBot { Name "TFBot" Template T_TFBot_ScorchShot } TFBot { Name "TFBot" Template T_TFBot_ScorchShot_FastShot } TFBot { Name "TFBot" Template T_TFBot_Engineer_Sentry_Teleporter } TFBot { Name "TFBot" Template T_TFBot_Engineer_Sentry_Battle_TeleIn } TFBot { Name "TFBot" Template T_TFBot_Engineer_Sentry_Battle } TFBot { Name "TFBot" Template T_TFBot_Giant_Scout } TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier } TFBot { Name "TFBot" Template T_TFBot_Giant_Pyro } TFBot { Name "TFBot" Template T_TFBot_Giant_Demoman } TFBot { Name "TFBot" Template T_TFBot_Giant_Demo_RapidFire } TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons } TFBot { Name "TFBot" Template T_TFBot_Giant_Medic } TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons_Shotgun } TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons_BrassBeast } TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons_Natascha } TFBot { Name "TFBot" Template T_TFBot_Giant_Heavyweapons_HealOnKill } TFBot { Name "TFBot" Template T_TFBot_Chief_Heavyweapons_HealOnKill } TFBot { Name "TFBot" Template T_TFBot_Heavyweapons_Heater } TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_Fast } TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_FAN } TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_Jumping_Sandman } TFBot { Name "TFBot" Template T_TFBot_Giant_DemoMan_PrinceTavish } TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_Baseball } TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_Baseball_Armored } TFBot { Name "TFBot" Template T_TFBot_Giant_Scout_Bonk } TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Crit } TFBot { Name "TFBot" Template T_TFBot_Giant_Pyro_Flare_Spammer } TFBot { Name "TFBot" Template T_TFBot_Giant_Pyro_Flare_Spammer_ScorchShot } TFBot { Name "TFBot" Template T_TFBot_Giant_Pyro_Pusher } TFBot { Name "TFBot" Template T_TFBot_Giant_Boxing_Heavy } TFBot { Name "TFBot" Template T_TFBot_Giant_Demo_Burst } TFBot { Name "TFBot" Template T_TFBot_Giant_Demo_Spammer_Reload_Chief } TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Spammer } TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Spammer_Reload } TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Extended_Buff_Banner } TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Extended_Concheror } TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_Extended_Battalion } TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_RocketShotgun } TFBot { Name "TFBot" Template T_TFBot_Giant_Medic_Regen } TFBot { Name "TFBot" Template T_TFBot_Soldier_BurstFire } TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_SlowBarrage } TFBot { Name "TFBot" Template T_TFBot_Chief_Gauntlet } TFBot { Name "TFBot" Template T_TFBot_Chief_Tavish } TFBot { Name "TFBot" Template T_TFBot_Chief_Pyro } TFBot { Name "TFBot" Template T_TFBot_Chief_Soldier } TFBot { Name "TFBot" Template T_TFBot_Chief_Soldier_SlowCrit } TFBot { Name "TFBot" Template T_TFBot_Giant_Soldier_RocketPush } TFBot { Name "TFBot" Template T_TFBot_Chief_Soldier_RocketPush } TFBot { Name "TFBot" Template T_TFBot_Chief_Soldier_Atomic } TFBot { Name "TFBot" Template T_TFBot_Chief_Demo_Atomic } TFBot { Name "TFBot" Template T_TFBot_Giant_Major_League } TFBot { Name "TFBot" Template T_TFBot_Giant_Metalbeard } TFBot { Name "TFBot" Template T_TFBot_Chief_Soldier_Extended_Concheror } TFBot { Name "TFBot" Template MVM_TF_Santa_Heavy } TFBot { Name "TFBot" Template MVM_TF_Moonraker } TFBot { Name "TFBot" Template MVM_TF_Moonman } TFBot { Name "TFBot" Template MVM_TF_Pirate } } } } } //This file has been generated by http://mvm.tf