//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_tank_small_turret.pop WaveSchedule { Wave { WaveSpawn { TotalCount 1 WaitBeforeStarting 6 } T_TFGateBot_Red_Scout_Hard { Class Scout AddCond { Name TF_COND_REPROGRAMMED } EventChangeAttributes { Default { BehaviorModifiers push // having these will cause bots to run towards gates Attributes IgnoreFlag // having these will cause bots to run towards gates Tag nav_prefer_gate1_flank // having these will cause bots to run towards gates Tag bot_gatebot // having these will cause bots to run towards gates Item "MvM GateBot Light Scout" Skill Hard MaxVisionRange 1300 } RevertGateBotsBehavior { Item "MvM GateBot Light Scout" ItemAttributes // turn off light hat { ItemName "MvM GateBot Light Scout" "item style override" 1 } Skill Hard MaxVisionRange 1300 } } } } }