population { StartingCurrency 30000 RespawnWaveTime 2 CanBotsAttackWhileInSpawnRoom Yes FixedRespawnWaveTime Yes Advanced 1 ExtraTankPath { Name "tankpath_lemaga" Node "-8 -209 449" Node "-3 1688 449" Node "517 -1671 513" Node "514 -1979 521" Node "127 -1977 513" } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1_tankboss_1 TotalCurrency 2000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 StartWaveMessage "This is in testing." StartWaveMessage "Blame Jukebox if it breaks :3" Where spawnbot Squad { Tank { Name tankboss_1 Health 2500 Speed 75 Skin 1 StartingPathTrackNode "tankpath_lemaga_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } }