#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop WaveSchedule { StartingCurrency 600 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer Where spawnbot BeginAtWave 1 RunForThisManyWaves 3 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } ExtraSpawnPoint { Name "Yaskoroperestanudelatmissii" TeamNum 3 X "27.840727" Y "-2756.140869 " Z "-60.968689" } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 27 MaxActive 15 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } } } WaveSpawn { TotalCurrency 0 TotalCount 15 MaxActive 4 SpawnCount 3 Support 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where Yaskoroperestanudelatmissii Squad { TFBot { ClassIcon demo Health 175 Name "Heavy Enjoyer" Class Demoman Skill Normal ItemAttributes { ItemName tf_weapon_grenadelauncher "custom projectile model" "models/player/heavy.mdl" "grenade no spin" 1 "grenade no bounce" 1 "damage bonus" 0.7 } ItemAttributes { ItemName "l4d hat" "attach particle effect" 60 "attach particle effect static" 60 } Item "l4d hat" Action Mobber Attributes "IgnoreFlag" AddCond { Name TF_COND_REPROGRAMMED } } } } WaveSpawn { TotalCurrency 190 TotalCount 4 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier ItemAttributes { ItemName tf_weapon_rocketlauncher "custom projectile model" "models/player/demo.mdl" } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 90 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Scout_Sandman } } } WaveSpawn { TotalCurrency 90 TotalCount 18 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Demoman_Knight } } } WaveSpawn { TotalCurrency 150 TotalCount 10 MaxActive 2 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout } TFBot { Template T_TFBot_Giant_Scout_Fast } } } WaveSpawn { TotalCurrency 50 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Item "the chicken kiev" UseHumanModel 2 } } } WaveSpawn { TotalCurrency 100 TotalCount 9 MaxActive 9 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Buff_Banner } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where Yaskoroperestanudelatmissii Squad { TFBot { ClassIcon red2_lite Template T_TFBot_Soldier_Buff_Banner Action Mobber Attributes "IgnoreFlag" AddCond { Name TF_COND_REPROGRAMMED } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wm1 TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { TotalCurrency 79 TotalCount 20 MaxActive 10 SpawnCount 5 WaitForAllDead wm1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Normal Template T_TFBot_Pyro_Flaregun } TFBot { Name "W+M1 Pyro" Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } } } WaveSpawn { TotalCurrency 88 TotalCount 18 MaxActive 8 SpawnCount 4 WaitForAllDead wm1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Burst } TFBot { Template T_TFBot_Demoman_Samurai } } } WaveSpawn { TotalCurrency 98 TotalCount 30 MaxActive 9 SpawnCount 3 WaitForAllDead wm1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { TotalCurrency 39 TotalCount 10 MaxActive 10 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon demoknight_bottle_lite Health 175 Name "Demoman Bottle" Class Demoman Skill Normal WeaponRestrictions MeleeOnly } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 6 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where Yaskoroperestanudelatmissii Squad { TFBot { ClassIcon red2_lite Name "W+M1 Pyro" Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" Attributes "IgnoreFlag" Action Mobber AddCond { Name TF_COND_REPROGRAMMED } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 321 TotalCurrency 200 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_BurstFire ItemAttributes { ItemName tf_weapon_rocketlauncher "custom projectile model" "models/player/demo.mdl" } } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name 321 TotalCurrency 40 TotalCount 24 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman } TFBot { Template T_TFBot_Demoman_Knight } } } WaveSpawn { Name 321 TotalCurrency 67 TotalCount 27 MaxActive 9 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Scout_Jumping_Sandman } } } WaveSpawn { WaitForAllDead 321 TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Giant W+M1 Pyro" Template T_TFBot_Giant_Pyro Attributes "AlwaysFireWeapon" } TFBot { Name "W+M1 Pyro" Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } TFBot { Name "W+M1 Pyro" Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } TFBot { Name "W+M1 Pyro" Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } TFBot { Name "W+M1 Pyro" Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } } } WaveSpawn { WaitForAllDead 321 TotalCurrency 90 TotalCount 20 MaxActive 10 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Buff_Banner } TFBot { Template T_TFBot_Soldier_Buff_Banner } } } WaveSpawn { WaitForAllDead 321 TotalCurrency 30 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Gnome } } } WaveSpawn { TotalCurrency 29 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk } } } WaveSpawn { WaitForAllDead 321 TotalCurrency 800 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 35000 Name Tank Speed 55 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where Yaskoroperestanudelatmissii Squad { TFBot { ClassIcon red2_lite Template T_TFBot_Soldier_Buff_Banner Action Mobber Attributes "IgnoreFlag" AddCond { Name TF_COND_REPROGRAMMED } } TFBot { ClassIcon red2_lite Name "W+M1 Pyro" Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" Attributes "IgnoreFlag" Action Mobber AddCond { Name TF_COND_REPROGRAMMED } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 999 TotalCurrency 50 TotalCount 20 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast } TFBot { Template T_TFBot_Heavyweapons_Fist } } } WaveSpawn { Name 999 TotalCurrency 200 TotalCount 12 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name 999 TotalCurrency 89 TotalCount 14 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Shortstop } TFBot { Template T_TFBot_Heavyweapons_Shotgun } } } WaveSpawn { Name 888 WaitForAllDead 999 TotalCurrency 198 TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit } } } WaveSpawn { Name 999 TotalCurrency 98 TotalCount 20 MaxActive 8 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Samurai } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { Name 999 TotalCurrency 400 TotalCount 10 MaxActive 3 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN } } } WaveSpawn { Name 888 WaitForAllDead 999 TotalCurrency 400 TotalCount 20 MaxActive 8 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Buff_Banner } TFBot { Template T_TFBot_Soldier_RocketPush } } } WaveSpawn { Name 888 WaitForAllDead 999 TotalCurrency 98 TotalCount 18 MaxActive 8 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Jumping_Sandman } TFBot { Template T_TFBot_Scout_Sandman_FastCharge } } } WaveSpawn { Name 888 WaitForAllDead 999 TotalCurrency 160 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Bonk } } } WaveSpawn { WaitForAllDead 888 TotalCurrency 500 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { WaitForAllDead 888 TotalCurrency 357 TotalCount 20 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where Yaskoroperestanudelatmissii Squad { TFBot { ClassIcon red2_lite Name "Iron Pootis" Template T_TFBot_Heavy_IronFist_Airblast Attributes "IgnoreFlag" Item "the chicken kiev" Action Mobber AddCond { Name TF_COND_REPROGRAMMED } UseHumanModel 1 } TFBot { ClassIcon red2_lite Name "Demo Samurai" Template T_TFBot_Demoman_Knight Attributes "IgnoreFlag" Action Mobber AddCond { Name TF_COND_REPROGRAMMED } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 000 TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name 111 TotalCurrency 120 TotalCount 60 MaxActive 15 SpawnCount 15 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Pyro } } } WaveSpawn { Name 111 TotalCurrency 99 TotalCount 14 MaxActive 8 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Demoman_Knight } } } WaveSpawn { Name 111 TotalCurrency 97 TotalCount 27 MaxActive 12 SpawnCount 3 WaitForAllDead 000 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun } TFBot { Template T_TFBot_Soldier_RocketShotgun } TFBot { Template T_TFBot_Soldier_RocketPush } } } WaveSpawn { TotalCurrency 88 TotalCount 16 MaxActive 10 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk } TFBot { Template T_TFBot_Scout_SunStick } } } WaveSpawn { WaitForAllDead 000 TotalCurrency 85 TotalCount 16 MaxActive 6 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Burst } TFBot { Template T_TFBot_Demoman_Knight } } } WaveSpawn { WaitForAllDead 000 TotalCurrency 99 TotalCount 15 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { WaitForAllDead 000 TotalCurrency 200 TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy } TFBot { Template T_TFBot_Giant_Soldier_Spammer } } } WaveSpawn { WaitForAllDead 000 TotalCurrency 100 TotalCount 27 MaxActive 15 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } TFBot { Template T_TFBot_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Heavy_IronFist_Airblast } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 7 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where Yaskoroperestanudelatmissii Squad { TFBot { ClassIcon red2_lite Name "Boxer Pootis" Template T_TFBot_Heavyweapons_Heavyweight_Champ Item "the chicken kiev" Action Mobber AddCond { Name TF_COND_REPROGRAMMED } UseHumanModel 1 } TFBot { ClassIcon red2_lite Template T_TFBot_Soldier_Buff_Banner Action Mobber Attributes "IgnoreFlag" AddCond { Name TF_COND_REPROGRAMMED } } } } } }