#base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 10000 CanBotsAttackWhileInSpawnRoom yes RespawnWaveTime 6 EventPopFile Halloween CustomUpgradesFile "mvm_upgrades_hollow_v1.txt" MaxSpeedLimit 800 MaxEntitySpeed 6000 OverrideSounds //Replace sounds. Only server side sounds can be overridden. Must use sound script unless there is only a raw version of the sound. { "MvM.BotStep" "Rubber.ImpactSoft" "MvM.GiantScoutStep" "Rubber_Tire.ImpactHard" "MvM.GiantSoldierStep" "Rubber_Tire.ImpactHard" "MvM.GiantPyroStep" "Rubber_Tire.ImpactHard" "MvM.GiantDemomanStep" "Rubber_Tire.ImpactHard" "MvM.GiantHeavyStep" "Rubber_Tire.ImpactHard" "MvM.SentryBusterStep" "Rubber_Tire.ImpactHard" "MvM.GiantScoutLoop" "WeaponGrapplingHook.ImpactFleshLoop" "MvM.GiantSoldierLoop" "WeaponGrapplingHook.ImpactFleshLoop" "MvM.GiantPyroLoop" "WeaponGrapplingHook.ImpactFleshLoop" "MvM.GiantDemomanLoop" "WeaponGrapplingHook.ImpactFleshLoop" "MvM.GiantHeavyLoop" "WeaponGrapplingHook.ImpactFleshLoop" } Mission { Objective DestroySentries InitialCooldown 15 CooldownTime 40 Where "spawnbot_mission_sentry_buster" BeginAtWave 1 RunForThisManyWaves 9 TFBot { Template T_TFBot_Sentrybuster Attributes IgnoreEnemies Attributes DisableDodge } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 60 Where spawnbot TotalCount 1 SpawnCount 1 MaxActive 1 WaitBeforeStarting 3.5 TFBot { Template T_TFBot_Giant_Demo_Burst } } WaveSpawn { TotalCurrency 60 Where spawnbot TotalCount 1 SpawnCount 1 MaxActive 1 WaitBeforeStarting 0 TFBot { Template T_TFBot_Pyro } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } } }