#base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 1200 RespawnWaveTime 2 CanBotsAttackWhileInSpawnRoom no //WAVE 1 //Currency 700 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Name "wave01a" Where spawnbot TotalCount 22 MaxActive 22 SpawnCount 22 WaitBeforeStarting 2 WaitBetweenSpawns 5 TotalCurrency 200 Squad { TFBot { Class Soldier Attributes MiniBoss Health 1 WeaponRestrictions MeleeOnly Item "The Conscientious Objector" ItemAttributes { ItemName "The Conscientious Objector" //"custom texture lo" "-9.25363419810310006e-05" //"custom texture hi" "1.69840106976297775e-30" "custom texture lo" "4.96704961615804963e-32n" "custom texture hi" "8.23836940293570411e-31n" } } } } WaveSpawn { Name "part12" TotalCount 25 WaitForAllDead "part11" TotalCurrency 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 1 Speed 75 Name "tank" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }