//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Mission { Objective Engineer Where spawnbot BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Health 200 Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" Item "the nostromo napalmer" } } } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 40 WaitBetweenSpawns 40 Support 1 RandomSpawn 1 Where spawnbot Squad { TFBot { Scale 0.8 Template T_TFBot_Heavyweapons_Gnome CharacterAttributes { "major move speed bonus" 99.99 } } TFBot { Scale 0.8 Template T_TFBot_Medic_QuickUber CharacterAttributes { "major move speed bonus" 99.99 } } } } WaveSpawn { TotalCurrency 200 TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 20 RandomSpawn 1 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Samurai Tag "bot_giant" ItemAttributes { ItemName "the splendid screen" "charge time increased" 25 } ItemAttributes { ItemName "the half-zatoichi" "charge time increased" 25 } CharacterAttributes { "charge recharge rate increased" 7.5 "increased jump height" 7.5 } } } } WaveSpawn { TotalCurrency 100 TotalCount 8 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Health 800 Template T_TFBot_Heavyweapons_Shotgun } } } WaveSpawn { TotalCurrency 200 TotalCount 20 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 30 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { AutoJumpMin 10 AutoJumpMax 10 Template T_TFBot_Scout_Bonk Attributes "AutoJump" CharacterAttributes { "increased jump height" 5.5 } Item "osx item" } } } WaveSpawn { TotalCurrency 400 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 60 WaitBetweenSpawns 60 Where spawnbot Squad { TFBot { Health 4000 AutoJumpMin 0 AutoJumpMax 0 Template T_TFBot_Heavyweapons_Heater Tag "bot_giant" CharacterAttributes { "increased jump height" 7.5 } } TFBot { Health 4000 AutoJumpMin 0 AutoJumpMax 0 Template T_TFBot_Giant_Medic CharacterAttributes { "increased jump height" 7.5 } } } } WaveSpawn { TotalCurrency 0 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 50 WaitBetweenSpawns 50 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } TFBot { Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 100 TotalCount 8 MaxActive 2 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Samurai CharacterAttributes { "charge time increased" 7.5 "charge recharge rate increased" 7.5 "increased jump height" 7.5 } } } } WaveSpawn { TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Skill Normal Template T_TFBot_Heavyweapons_Heavyweight_Champ Attributes "AlwaysCrit" CharacterAttributes { "heal on kill" 150 } } TFBot { Skill Normal Template T_TFBot_Medic_QuickFix } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 160 WaitBetweenSpawns 160 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 60 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 150 TotalCount 32 MaxActive 10 SpawnCount 10 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_ScorchShot_FastShot } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 250 TotalCount 20 MaxActive 8 SpawnCount 8 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Burst Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Vaccinator_Blast Item "the vaccinator" } } } WaveSpawn { TotalCurrency 250 TotalCount 30 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 250 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 60 WaitBetweenSpawns 60 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { TotalCurrency 0 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 15 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Sandman_FastCharge Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 0 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Gnome } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 250 TotalCount 20 MaxActive 8 SpawnCount 8 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Samurai } TFBot { AutoJumpMin NaN AutoJumpMax NaN Template T_TFBot_Medic_QuickUber Attributes "AutoJump" } } } WaveSpawn { TotalCurrency 250 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 60 WaitBetweenSpawns 60 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Natascha ItemAttributes { ItemName natascha "slow enemy on hit" 25 } Item "osx item" Item "hard counter" } TFBot { Template T_TFBot_Giant_Medic Item "wiki cap" Item "dr. gogglestache" } } } WaveSpawn { TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 125 WaitBetweenSpawns 125 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 70 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 0 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_RocketPush Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 10 SpawnCount 10 WaitBeforeStarting 135 WaitBetweenSpawns 135 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Spy } } } WaveSpawn { TotalCurrency 300 TotalCount 30 MaxActive 5 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Gnome } } } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Medic_QuickFix } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 800 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Health 80000 Template T_TFBot_Chief_Heavyweapons_HealOnKill ItemAttributes { ItemName tomislav "damage bonus" 1.5 "attack projectiles" 5 "heal on kill" 5000 } CharacterAttributes { "move speed bonus" 0.25 "airblast vulnerability multiplier" 0.3 "rage giving scale" 0.1 } Item "tomislav" Item "the bunsen brave" Item "the titanium towel" } } } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Samurai Attributes "AlwaysCrit" CharacterAttributes { "charge time increased" 10 "increased jump height" 10.0 } Item "the king of scotland cape" } } } WaveSpawn { TotalCurrency 0 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 40 WaitBetweenSpawns 40 Support 1 Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Spy Item "the deep cover operator" Item "the bruiser's bandanna" } } } WaveSpawn { TotalCurrency 0 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 40 WaitBetweenSpawns 40 Support 1 Where spawnbot Squad { TFBot { Health 150 Skill Expert Template T_TFBot_Scout_Bonk Item "the flapjack" } } } WaveSpawn { TotalCurrency 0 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 30 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { Health 80 Scale 0.5 Skill Expert Template T_TFBot_Heavyweapons_Gnome CharacterAttributes { "move speed bonus" 99.99 } Item "the eliminators safeguard" Item "the leftover trap" } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 50 WaitBetweenSpawns 50 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Item "the manneater" Item "the dogfighter" } } } WaveSpawn { TotalCurrency 0 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Health 150 Skill Expert Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" Item "firewall helmet" Item "trickster's turnout gear" } } } } } //This file has been generated by http://mvm.tf