// Each and Every code snippets was entirely made with Notepad++ and MVM.TF #base robot_standard.pop #base robot_giant.pop #base robot_custom_logo_update.pop // Custom robots; with custom icons! population { StartingCurrency 1500 RespawnWaveTime 4 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes AddSentryBusterWhenDamageDealtExceeds 30000 AddSentryBusterWhenKillCountExceeds 15 Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 3 InitialCooldown 80 CooldownTime 200 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 44 DesiredCount 8 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 80 CooldownTime 60 DesiredCount 8 TFBot { Template T_TFBot_Sniper } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1 TotalCurrency 350 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 65 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name 1 TotalCurrency 25 TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 7 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball_Special_Armored } } } WaveSpawn { Name 1 TotalCurrency 25 TotalCount 32 MaxActive 7 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 0.25 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Melee } } } WaveSpawn { Name 1 TotalCurrency 25 TotalCount 17 MaxActive 8 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 2.75 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro } } } WaveSpawn { Name 1 TotalCurrency 12.5 TotalCount 24 MaxActive 9 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { Name 2 WaitForAllDead 1 TotalCurrency 175 TotalCount 9 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name 2 WaitForAllDead 1 TotalCurrency 20 TotalCount 30 MaxActive 10 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name 3 WaitForAllDead 2 TotalCurrency 32.5 TotalCount 10 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast Attributes "AlwaysCrit" } } } WaveSpawn { Name 3-2 WaitForAllSpawned 3 TotalCurrency 25 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 3.3333333333333 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Ullapool_Normal } } } WaveSpawn { Name 3-2 WaitForAllSpawned 3 WaitForAllDead 2 TotalCurrency 10 TotalCount 30 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_DirectHit } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 5 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_SMG_Stun } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 6 SpawnCount 6 WaitBeforeStarting 20 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Loch_Spammer } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1 TotalCurrency 120 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } } } WaveSpawn { Name 1 TotalCurrency 25 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 1 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Sandman } } } WaveSpawn { Name 1 TotalCurrency 20 TotalCount 24 MaxActive 10 SpawnCount 5 WaitBeforeStarting 2.5 WaitBetweenSpawns 1.75 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" } } } WaveSpawn { Name 1 TotalCurrency 40 TotalCount 16 MaxActive 12 SpawnCount 4 WaitBeforeStarting 2.755 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { ClassIcon demoman_spammer_v2 Health 175 Name "Rapid Demoman" Class Demoman Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 1.2 "fire rate bonus" 0.4 "faster reload rate" -0.1 } } } } WaveSpawn { Name 2-1 WaitForAllDead 1 TotalCurrency 73.5 TotalCount 6 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns .7 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Scatter } } } WaveSpawn { Name 2-2 WaitForAllSpawned 2-1 WaitForAllDead 1 TotalCurrency 70 TotalCount 8 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } } } WaveSpawn { Name 2-2 WaitForAllSpawned 2-1 WaitForAllDead 1 TotalCurrency 60 TotalCount 20 MaxActive 8 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Heavyweapons_Shotgun } } } WaveSpawn { Name 2-2 WaitForAllSpawned 2-1 WaitForAllDead 1 TotalCurrency 110 TotalCount 15 MaxActive 12 SpawnCount 3 WaitBeforeStarting 6 WaitBetweenSpawns 1.5 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Flaregun } } } WaveSpawn { Name 3-Bonk_frenzy WaitForAllDead 2-2 TotalCurrency 400 TotalCount 40 MaxActive 20 SpawnCount 20 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk Attributes "AlwaysCrit" } } } WaveSpawn { Name 2-1 WaitForAllDead 1 TotalCurrency 81.5 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast } } } WaveSpawn { TotalCurrency 0 TotalCount 50 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert WeaponRestrictions PrimaryOnly } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name tank TotalCurrency 800 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 Where spawnbot Squad { Tank { Health 50000 Name Tank Speed 50 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name boss WaitForAllDead tank TotalCurrency 400 TotalCount 6 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Health 27000 Template T_TFBot_Giant_Heavy_Hyperflame_Deflector } TFBot { Template T_TFBot_Giant_Medic_Improved } TFBot { Template T_TFBot_Giant_Medic_Improved } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_SMG } } } WaveSpawn { TotalCurrency 0 TotalCount 60 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_HeavyWeapons_MiniCritOnKill } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { FirstSpawnWarningSound "mvmthemes/giantheavyspawn.mp3" TotalCurrency 800 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template T_TFBot_Chief_Pyro_Shivered } } } } }