WaveSchedule { Wave { // Add or replace existing InitWaveOutput with code below InitWaveOutput { Target gamerules Action RunScriptCode Param " // Load popextensions script IncludeScript(`popextensions`) //crashes AddCustomTankIcon(`scout_bat`, 3, true, false, false, false) " } WaveSpawn { Name "test" TotalCount 1 Tank { Health 100 Name "abc" StartingPathTrackNode "boss_path_a1" OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }