//i told you to not open the damn popfile, now look at what you've done! you just released this hell! is this what you want? // ##### ##### //# # # # # ##### ###### # # ###### #### # ###### ###### ## # # # # //# # # # # # # # # # # # # # # # # # # # # //###### ###### #### ##### ##### # # ##### #### # # ##### # # # # //# # # # # # # # # # # # # # # ###### # # //# # # # # # # # # # # # # # # # # # # # // ##### ##### # # ##### # # ###### ###### #### # ###### ###### # # # # // // //# # # ## #### //# ## ## # # # # //# # ## # # # # # //# # # ###### # # //# # # # # # # //###### # # # # #### //--For Memes Vs Machine--// //Mission Name : Chili Sabotage //Map : Hideout //Map Maker : Mikroscopic //Mission Maker : Force(#TF2SP) & Colonel Barrage //Difficulty : Intermediate //Starting Currency : 42069 //Steam Profile : https://steamcommunity.com/id/CreatorForce/home // https://steamcommunity.com/profiles/76561198819895048/ //--------------------------// //Hell-met : you shouldnt support that //Hell-met : nuke is dum //colonel here, if you use rome vision you should go die //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWNKkdolcccc:ccoxkKWMWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMXkc;'''''''''',''',o0NWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWKl,'''',''''''''''''',c0WWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWWXo',''''''''''''''''''''cx0WMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWWk;''''''''''''''''''.''''';oKWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWk;..'',;:::::::::::;;;;;;;,''dWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM 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.lxxxdxxdoollokXWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMNl..cddl:::::;:;. ...';::::,.... .':dkxxxxdodddx0WMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWd..lkxxxxxddl:,. .. .. .'. .:0NKOk0XKK00XNWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMk..:xkxxxdolcc:;. ........... ,OKkdooONMMMN0OKNWWWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMXd:okkxxdoll:;;;. . .'oNMMMMMMMMMMMWNKXMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWMWKkdoccclc;'. .;kXNMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWN0xlcccc'. .oWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWKOl.;,... . :XMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWNK: . .. .......dXMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMW0:....................oNMMMMMMMMMMMMMMMMMMMMYOU HAVE BEEN GNOMEDMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMXl........,dc.......,OMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMO,.......cKo.......cXMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWNx,.......cc........lXMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWd.........,' .. ,OWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM0' ,o' .xWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWWWNNXl. .xXc .oNWWWWWWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWWMWWMMMMWWNK000x. .o0O: .xNNNXXNNNNWWWWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWNNNNNNNNNNNXK0Okkd. 'x0l. .:oxOKKXXXXNNNNNNNNWWWWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWNXKKKKKKKKK00OOOx, .:, ..,oKKKKKKKXXXXXXXXNWWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWNXK0000000000000KO' .'. 'kK00000KKKXXXXXXNWWWWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWNKKKK00OOOOOOO000KKo'. c0x:,'...''cO0OOOO0KXXXXXXXXXXXXNWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM //MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMWNXXXXK0OOOOO0000KKKXKOd;.. .:0XXXK000KKKK0OOOO0KKKXXXXXXXXXXNWMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM #base robot_standard.pop #base robot_giant.pop Memelation { StartingCurrency 900 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom No Mission { Objective DestroySentries Where spawnbot InitialCooldown 30 BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 35 RandomChoice { TFBot { Template T_TFBot_SentryBuster Name "kila quen toucc ur setry" Item "the dead head" Item "The Scotsman's Skullcutter" } TFBot { Template T_TFBot_SentryBuster Name "sher heart attac" Item "the dead head" Item "The Scotsman's Skullcutter" } TFBot { Template T_TFBot_SentryBuster Name "despacito(it means slow haha)" Health 42069 Item "The Scotsman's Skullcutter" CharacterAttributes { "move speed bonus" 0.5 } } //( ͡° ͜ʖ ͡°) TFBot { Template T_TFBot_SentryBuster Name "( ͡° ͜ʖ ͡°) Buster" Item "The Scotsman's Skullcutter" } TFBot { Template T_TFBot_SentryBuster Name "( ͡° ͜ʖ ͡°) Buster" Item "The Scotsman's Skullcutter" } // TFBot { Template T_TFBot_SentryBuster Name "force forced me to do this" Item "The Scotsman's Skullcutter" } TFBot { Template T_TFBot_SentryBuster Name "colonel forced me to do this" Item "The Scotsman's Skullcutter" } TFBot { Template T_TFBot_SentryBuster Name "Generic Buster" Item "The Scotsman's Skullcutter" } TFBot { Template T_TFBot_SentryBuster Name "Chili Buster" Item "The Scotsman's Skullcutter" } TFBot { Name "Kabuto Buster" Class Demoman Skill Expert Health 1000 ClassIcon sentry_buster Attributes MiniBoss WeaponRestrictions PrimaryOnly Tag bot_giant Item "Demo Kabuto" Item "The Scotsman's Skullcutter" Item "The Splendid Screen" Attributes AirChargeOnly Attributes AutoJump Attributes DisableDodge AutoJumpMin 10 AutoJumpMax 10 WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Splendid Screen" "charge time increased" 10 "charge recharge rate increased" 10 "Attack not cancel charge" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "cannot be backstabbed" 1 "damage force reduction" 0.5 "move speed bonus" 2 "override footstep sound set" 7 "increased jump height" 2 "head scale" 2 } } TFBot { Name "Cute Buster" Class Demoman Skill Expert Health 1000 ClassIcon sentry_buster Attributes MiniBoss Tag bot_giant Item "The Scotsman's Skullcutter" Attributes AutoJump Attributes DisableDodge WeaponRestrictions MeleeOnly Scale 1 CharacterAttributes { "airblast vulnerability multiplier" 0.5 "cannot be backstabbed" 1 "damage force reduction" 0.5 "move speed bonus" 2 "override footstep sound set" 4 "increased jump height" 2 "voice pitch scale" 2 } } TFBot { Name "Speed Buster" Class Demoman Skill Expert Health 1000 ClassIcon sentry_buster Attributes MiniBoss Tag bot_giant Item "The Scotsman's Skullcutter" Attributes DisableDodge WeaponRestrictions MeleeOnly CharacterAttributes { "airblast vulnerability multiplier" 0.5 "cannot be backstabbed" 1 "damage force reduction" 0.5 "move speed bonus" 3 "override footstep sound set" 4 "increased jump height" 2 "voice pitch scale" 2 } } } } Mission { Objective Sniper Where spawnbot_mission_sniper InitialCooldown 1 BeginAtWave 4 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper Name "dummy thicc sniper" Scale 1.7 CharacterAttributes { "move speed bonus" 0.5 } } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 40 BeginAtWave 2 RunForThisManyWaves 2 CooldownTime 40 DesiredCount 2 TFBot { Template T_TFBot_Sniper ClassIcon sniper_chili Name "Chiliper" } } Mission { Where spawnbot_mission_spy Objective Sniper InitialCooldown 40 BeginAtWave 5 RunForThisManyWaves 2 CooldownTime 40 DesiredCount 2 TFBot { Template T_TFBot_Spy ClassIcon spy_chili Name "Afkpy" } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 25 BeginAtWave 6 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper Name "dummy thicc sniper" Scale 1.7 CharacterAttributes { "move speed bonus" 0.5 } } } Templates { TFJokeBot_Nerfweapons_Guy { Name "Giant Chili OwO Nerfweapons Guy" Class Heavy ClassIcon heavy_chili Health 12000 Skill Expert Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Scale 1.8 CharacterAttributes { "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.1 "move speed bonus" 0.2 "override footstep sound set" 2 "head scale" 6 } } TFJokeBot_owo_heavy //making this fucking made me want to commit sewerside { ClassIcon heavy_mittens WeaponRestrictions MeleeOnly Scale 1.7 Health 42069 Skill Expert Name "i will owo you alive" Class HeavyWeapons Attributes "MiniBoss" Attributes "AlwaysCrit" Attributes UseBossHealthBar ItemAttributes { ItemName "the holiday punch" "dmg from ranged reduced" 2.5 "melee range multiplier" 69 "fire rate penalty" 4.5 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "airblast vertical vulnerability multiplier" 0.3 } Item "the holiday punch" Item "the Filamental" Item "the Cat's Pajamas" } TFJokeBot_Nuclear_Memelord { ClassIcon boss_king_nukesalot_chili WeaponRestrictions PrimaryOnly Scale 1.7 Health 35000 Skill Hard Name "Nuclear Memelord" Class Demoman Attributes "AlwaysCrit" Attributes "UseBossHealthBar" Attributes "MiniBoss" ItemAttributes { "damage bonus" 0.3 ItemName "the iron bomber" "fire rate bonus" 0.001 "faster reload rate" 0.3 "clip size upgrade atomic" 16 "attach particle effect" 2 "projectile spread angle penalty" 8 "fuse bonus" 3 "grenade no spin" 5 "grenade no bounce" 5 "custom projectile model" "models/bots/demo_boss/bot_demo_boss.mdl" } ItemAttributes { ItemName "prince tavish's crown" "attach particle effect" 13 } CharacterAttributes { "override footstep sound set" 3 "move speed bonus" 0.32 "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "airblast vertical vulnerability multiplier" 0.3 } Item "the iron bomber" Item "prince tavish's crown" Item "the king of scotland cape" } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1A Where spawnbot TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 50 TFBot { Template T_TFBot_Demoman_Knight Skill Easy Name "Chili Knight" ClassIcon demoknight_chili } } WaveSpawn { Name 1A Where spawnbot TotalCount 15 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 8 TotalCurrency 50 TFBot { Template T_TFBot_Sniper_Huntsman Skill Easy Name "Chili Bowman" ClassIcon sniper_bow_chili } } WaveSpawn { Name 1A Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Pyro Name "Chili Giant Pyro" ClassIcon pyro_chili Attributes AlwaysFireWeapon } } WaveSpawn { Name 1B WaitForAllDead 1A Where spawnbot TotalCount 16 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 TotalCurrency 50 TFBot { Template T_TFBot_Demoman Skill Easy Name "Chili Demoman" ClassIcon demoman_chili } } WaveSpawn { Name 1B WaitForAllDead 1A Where spawnbot TotalCount 16 MaxActive 6 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 6 TotalCurrency 50 TFBot { Class Soldier Skill Easy Name "Chili Soldier" ClassIcon soldier_chili } } WaveSpawn { Name 1B WaitForAllDead 1A Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 35 WaitBetweenSpawns 0 TotalCurrency 150 TFBot { Template T_TFBot_Giant_Pyro Attributes AlwaysFireWeapon Name "Chili Giant Pyro" ClassIcon pyro_chili } } WaveSpawn { Name 1C WaitForAllDead 1B Where spawnbot TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 6 TotalCurrency 50 Squad { TFBot { Template T_TFBot_Pyro Attributes AlwaysFireWeapon Name "Chili Pyro" ClassIcon pyro_chilI Skill Easy } TFBot { Template T_TFBot_Sniper_Huntsman Attributes AlwaysFireWeapon Name "Chili Bowman" ClassIcon sniper_bow_chili Skill Easy } } } WaveSpawn { Name 1C WaitForAllDead 1B Where spawnbot TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 4 WaitBetweenSpawns 5 TotalCurrency 50 TFBot { Class Scout Skill Easy Name "Chili Destiny" ClassIcon scout_chili } } WaveSpawn { Name 1C WaitForAllDead 1B Where spawnbot TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 20 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Soldier Name "Chili Giant Soldier" ClassIcon soldier_chilI } } } Wave //wave 2 : colonel barrage //i dont remember the payout { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 1 Tank { Health 420 Name Tank Speed 420 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } } } WaveSpawn { Name 21 TotalCurrency 85 TotalCount 20 MaxActive 20 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 1 TFBot { Template T_TFBot_Scout_Melee ClassIcon scout_bat Name "gonna cry?piss your pants maybe" } } WaveSpawn { Name 23 TotalCurrency 32 TotalCount 16 MaxActive 16 SpawnCount 2 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 5 WaitForAllDead 21 Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Attributes "AlwaysCrit" Name "Lightweight Chiliamp" ClassIcon heavy_gru_chili } TFBot { Template T_TFBot_Medic_QuickFix ClassIcon medic_chili Name "Spicy Medic" } } } WaveSpawn { Name 23 TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 2 WaitForAllDead 21 TFBot { Template T_TFBot_Demoman_Knight ClassIcon demoknight_chili Name "Chili Knight" } } WaveSpawn { TotalCurrency 90 Name yesyesyes TotalCount 3 MaxActive 3 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead 23 TFBot { Name "Giant Nerfgun Deflector" ClassIcon heavy_deflectOr Template T_TFBot_Giant_Heavyweapons_Deflector ItemAttributes { "damage bonus" 0.1 ItemName deflector "attack projectiles" 4 } } } WaveSpawn { TotalCurrency 98 TotalCount 2 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead 22 Support 1 TFBot { Name "Spice Gauntlet" Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist_chili } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 10 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllSpawned 23 Support 1 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Name "Heavyweight Chiliamp" ClassIcon heavy_champ_chili } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pYro_dragon_fury_swOrdstonE } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyro_dRagon_fury_swordstoNE } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyRo_drAgon_Fury_swordstone } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyrO_drAgon_fury_swOrdstone } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pYro_Dragon_Fury_swordStone } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyro_dragon_fury_swordstONE } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyro_dragon_fury_swordsTOnE } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyro_dragon_fury_swordSTONe } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyro_dragon_furY_swordsTONE } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyro_DRagon_fury_swordsTone } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyrO_dragon_fUry_swordstoNE } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyRo_drAgoN_fury_sWOrdstone } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon PYro_dRagon_fury_swordstONe } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pYro_dragon_fury_swordstone } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyrO_dragon_fury_swordstone } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyro_dRagon_fury_swordstone } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pYro_Dragon_fury_swordstone } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon pyro_dragOn_fuRy_swordstone } } WaveSpawn { TotalCurrency 5 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead yesyesyes TFBot { Template T_TFBot_Scout_Melee Name "die" Attributes AlwaysCrit ClassIcon Pyro_dragon_fury_swordStone } } } Wave // Wave 3: Force#TF2SP { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 3A Where spawnbot TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 9 TotalCurrency 50 TFBot { Template T_TFBot_Soldier_RocketShotgun Name "Chili Blackbox Soldier" ClassIcon soldier_chilI CharacterAttributes { "head scale" 4 } } } WaveSpawn { Name 3A Where spawnbot TotalCount 24 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 50 TFBot { Template T_TFBot_Scout_Melee Name "Spicy Scout" ClassIcon scout_chili CharacterAttributes { "move speed bonus" 1.3 "attach particle effect" 13 "head scale" 4 } } } WaveSpawn { Name 3A Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 TotalCurrency 50 TFBot { Template T_TFBot_Giant_Scout_Fast Name "Spicy SPEED RUN Scout" ClassIcon scout_chilI Health 900 CharacterAttributes { "move speed bonus" 1.3 "attach particle effect" 13 "head scale" 8 } } } WaveSpawn { Name 3A Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Soldier_Spammer Name "Giant SPICY MAMAMIA Spammer" ClassIcon Soldier_chilI Health 2000 CharacterAttributes { "move speed bonus" 0.4 "attach particle effect" 13 "head scale" 4 } } } WaveSpawn { Name 3B WaitForAllDead 3A Where spawnbot TotalCount 15 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 50 TFBot { Template T_TFBot_Pyro Name "Chili Pyro" ClassIcon pyro_flare_cHiLi Attributes AlwaysFireWeapon CharacterAttributes { "torso scale" 0.8 "head scale" 4 } } } WaveSpawn { Name 3B WaitForAllDead 3A Where spawnbot TotalCount 15 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Class Demoman Name "Chili Demoman" ClassIcon demo_burst_chili CharacterAttributes { "head scale" 3 } } } WaveSpawn { Name 3B WaitForAllDead 3A Where spawnbot TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 25 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Demoman Name "What's Makes Me Fast Demoman" ClassIcon demoman_chiLI Health 1500 CharacterAttributes { "move speed bonus" 0.7 "attach particle effect" 13 } } } WaveSpawn { Name 3B WaitForAllDead 3A Where spawnbot TotalCount 12 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 50 Squad { TFBot { Template T_TFBot_Scout_Sandman Name "MOM WHERE'S THE BATHROOM!" ClassIcon scout_giant_fast_chilI } TFBot { Template T_TFBot_Scout_Sandman Name "I EAT CHILI TOO MUCH" ClassIcon scout_giant_fast_chilI } TFBot { Template T_TFBot_Scout_Sandman Name "Gotta Go Fast" ClassIcon scout_giant_fast_chilI } TFBot { Template T_TFBot_Scout_Sandman Name "Speedrunner ?" ClassIcon scout_giant_fast_chilI } TFBot { Template T_TFBot_Scout_Sandman Name "γϱbƎ ooT" ClassIcon scout_giant_fast_chilI } TFBot { Template T_TFBot_Scout_Sandman Name "Giant Major Crits" ClassIcon scout_giant_fast_chilI } TFBot { Template T_TFBot_Scout_Sandman Name "That's just a major crits" ClassIcon scout_giant_fast_chilI } TFBot { Template T_TFBot_Scout_Sandman Name "Gas Passer is De Best" ClassIcon scout_giant_fast_chilI } TFBot { Template T_TFBot_Scout_Sandman Name "Random Text.pop" ClassIcon scout_giant_fast_chilI } } } WaveSpawn { Name 3C WaitForAllDead 3B Where spawnbot TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 20 TotalCurrency 150 TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer Name "Giant HOT Spammer Byro" ClassIcon pyro_chilI Health 2500 CharacterAttributes { "move speed bonus" 0.4 "attach particle effect" 13 "head scale" 3 } } } WaveSpawn { Name 3C WaitForAllDead 3B Where spawnbot TotalCount 15 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 6 TotalCurrency 50 RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Shotgun Name "Normal Chili" ClassIcon heavy_chili Skill Easy } TFBot { Template T_TFBot_Heavyweapons_Shotgun Name "Normal Chili" ClassIcon heavy_chili Skill Easy } TFBot { Template T_TFBot_Heavyweapons_Shotgun Name "Normal Chili" ClassIcon heavy_chili Skill Easy } TFBot { Template T_TFBot_Heavyweapons_Shotgun Name "That's just works" ClassIcon heavy_chili Skill Easy } TFBot { Template T_TFBot_Heavyweapons_Shotgun Name "Shoot 100" ClassIcon heavy_chili Skill Easy } TFBot { Template T_TFBot_Heavyweapons_Shotgun Name "Hold Up! YEET!" ClassIcon heavy_chili Skill Easy CharacterAttributes { "move speed bonus" 0.7 "torso scale" 0.8 "hand scale" 3 } } TFBot { Template T_TFBot_Heavyweapons_Shotgun Name "Can't Aim ???" ClassIcon heavy_chili Skill Easy CharacterAttributes { "move speed bonus" 0.7 "torso scale" 0.8 "hand scale" 3 } } TFBot { Template T_TFBot_Heavyweapons_Shotgun Name "Too Bad.." ClassIcon heavy_chili Skill Easy CharacterAttributes { "move speed bonus" 0.7 "torso scale" 0.8 "hand scale" 3 } } TFBot { Template T_TFBot_Heavyweapons_Shotgun Name "My Joke Not Funny" ClassIcon heavy_chili Skill Easy CharacterAttributes { "move speed bonus" 0.7 "torso scale" 0.8 "hand scale" 3 } } TFBot { Template T_TFBot_Heavyweapons_Shotgun Name "Super Shotgun.Chili" ClassIcon heavy_chili Skill Easy CharacterAttributes { "move speed bonus" 0.7 "torso scale" 0.8 "hand scale" 3 } } } } WaveSpawn { Name 3C WaitForAllDead 3B Where spawnbot TotalCount 30 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Pyro_Flaregun Name "Big Head Chiligun" ClassIcon pyro_chili CharacterAttributes { "head scale" 2 } } } WaveSpawn { Name 3C WaitForAllDead 3B Where spawnbot TotalCount 30 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Demoman Name "Chili Knight?" 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//MWKOOOOOOO0o.,:;;::..;:ckKKKKKKKKKxdkkkkkdcoOkkdoddl:o000KKKXWMKl::cl::::::cdl'.',,'''.,,;lloooooooolloooooooolooloolllldoxNM //MWKOOOOOOO0l.,;;;::..;;ckKKKK00OOOxdkkkkkdcokkkxxkxl:l000KKKKWMXxddddodxoldddo;',,,'''.,,,cddooxklcoooooooooooooollxdccoolkNM //MWKOOOOOOO0l..'',;,..',ckK00OOOOO0Oxkkkkxoclkkkxxxol:oO000KKKWMXkxxxxox0oldxxxoc:;,'''',,,:xkxdO0l:xkkkkOOOOOOOOOod0kclOOk0WM //MW0OOOOO000l..,,,;,..;;:dOOOO00000Oxxxoddoclxkdoooll:lOK0000KWMXOxxxxox0dcdxxxxxdol;,,,,:cldxdokKdcoxxxxxxxxxxxxdlo00lcdddONM //MWK0000000Kd,;ccclc,;ccld0KKKKKKKKKkk0OOOxoox0OOOOxdooOKKKKKXWMXdllllldkxccooooooooooooodddoooodxdoloooooooooooooodkkdllookNM //MMWWWWWWWWWNXNNNNNNXXNNNWWWWWWWWWWWWWWWWWWNNWWWWWWWNNNWWWWWWWMMWWNNNNNNXXNNNNNNNNNNNNNNXXXXXNNNNXXNXXNXXXXNNNXXXXXXXXXNNXXNWM { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 444 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 1 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Scout_Melee Name "would you like to d i e" Health 1000 Attributes "MiniBoss" ClassICon scout_bat } } } WaveSpawn { Name 445 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 1 WaitBetweenSpawns 10 WaitForAllDead 444 Squad { TFBot { Template T_TFBot_Scout_Melee Name "commit death-pacito" Health 1000 ClassICon scout_bat Attributes "MiniBoss" } } } WaveSpawn { Name 446 TotalCurrency 90 TotalCount 10 MaxActive 10 SpawnCount 10 Where spawnbot WaitBeforeStarting 1 WaitBetweenSpawns 3 WaitForAllDead 445 Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Health 200 } } } WaveSpawn { Name 446 TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 8 Where spawnbot WaitBeforeStarting 1 WaitBetweenSpawns 4 WaitForAllDead 445 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Health 300 } } } WaveSpawn { Name gay TotalCurrency 100 TotalCount 10 MaxActive 10 SpawnCount 10 Where spawnbot WaitBeforeStarting 1 WaitBetweenSpawns 3 WaitForAllDead 446 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Health 200 } } } WaveSpawn { Name gay TotalCurrency 100 TotalCount 12 MaxActive 12 SpawnCount 3 Where spawnbot WaitBeforeStarting 1 WaitBetweenSpawns 1 WaitForAllDead 446 Squad { TFBot { Template T_TFBot_Giant_Demoman Health 175 } } } WaveSpawn { Name 69 TotalCurrency 60 TotalCount 20 MaxActive 20 SpawnCount 2 Where spawnbot WaitBeforeStarting 1 WaitBetweenSpawns 1 WaitForAllDead gay RandomChoice { TFBot { Template T_TFBot_Scout_Melee Name "tetris 99 is great" } TFBot { Template T_TFBot_Scout_Melee Name "no u" } TFBot { Template T_TFBot_Scout_Melee Name "lmao force u gae" } TFBot { Template T_TFBot_Scout_Melee Name "colonel is a gay" } TFBot { Template T_TFBot_Scout_Melee Name "colonel garrage" } TFBot { Template T_TFBot_Scout_Melee Name "somebody once told me" } TFBot { Template T_TFBot_Scout_Melee Name "stop lookin at our names" } TFBot { Template T_TFBot_Scout_Melee Name "is this loss" } TFBot { Template T_TFBot_Scout_Melee Name "Chief Healonkill Deflector" } TFBot { Template T_TFBot_Scout_Melee Name "nuke is coming, he will kill us" } TFBot { Template T_TFBot_Scout_Melee Name "nuke is our lord" } TFBot { Template T_TFBot_Scout_Melee Name "roada roller da" } TFBot { Template T_TFBot_Scout_Melee Name "never gonna give you up" } TFBot { Template T_TFBot_Scout_Melee Name "never gonna let you down" } TFBot { Template T_TFBot_Scout_Melee Name "ur gay" } TFBot { Template T_TFBot_Scout_Melee Name "im gay" } TFBot { Template T_TFBot_Scout_Melee Name "minecraft is a good game" } TFBot { Template T_TFBot_Scout_Melee Name "i am nuke's D A D D Y" } TFBot { Template T_TFBot_Scout_Melee Name "D A D D Y" } TFBot { Template T_TFBot_Scout_Melee Name "never gonna tell a lie" } } } WaveSpawn { Name l TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 5 WaitBetweenSpawns 10 WaitForAllDead 69 RandomChoice { Squad { TFBot { Skill Expert Name "Bursting through doors" Template T_TFBot_Giant_Soldier_Crit Attributes "UseBossHealthBar" ClassIcon soldier_crit_loss } } } } WaveSpawn { TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 15 WaitBetweenSpawns 10 WaitForAllDead 69 RandomChoice { Squad { TFBot { Name "Directions from receptionist" ClassIcon pyro_reflect_daan Template T_TFBot_Giant_Pyro_Pusher Attributes "UseBossHealthBar" ItemAttributes { "damage bonus" 1 ItemName "the degreaser" } } } } } WaveSpawn { TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 30 WaitBetweenSpawns 10 WaitForAllDead 69 RandomChoice { Squad { TFBot { ClassIcon flare_heal_loss Scale 1.7 Health 3000 WeaponRestrictions SecondaryOnly Skill Expert Name "Sad Talk With Doctor" Class Pyro Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "festive flare gun" "faster reload rate" 0.7 "heal on hit for rapidfire" 250 } CharacterAttributes { "override footstep sound set" 3 "move speed bonus" 0.5 "damage bonus" 1.1 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "airblast vertical vulnerability multiplier" 0.4 } Item "festive flare gun" Item "brigade helm" } } } } WaveSpawn { TotalCurrency 120 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 45 WaitBetweenSpawns 10 WaitForAllDead 69 RandomChoice { Squad { TFBot { Name Miscarriage Template T_TFBot_Giant_Demoman Attributes "UseBossHealthBar" ClassIcon demo_rapid_loss } } } } WaveSpawn { TotalCurrency 100 TotalCount 30 MaxActive 8 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead 69 Support 1 TFBot { Name "Spicy Bat Scout" Template T_TFBot_Scout_Melee ClassIcon scout_chili } } WaveSpawn { TotalCurrency 80 TotalCount 5 MaxActive 5 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 5 WaitForAllDead 69 Support 1 TFBot { Name "Spicy Medic" Template T_TFBot_Medic_QuickFix ClassIcon medic_chili } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead 69 Support 1 TFBot { Name "Lightweight Chili" Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 5B TotalCurrency 133 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Template TFJokeBot_owo_heavy } } //AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH //WHY THE FUCK DID I MADE IT??? GOD WHY //DONT USE FUCKING ROME VISION I WILL GAME END YOU IN FORTNITE //THATS RIGHT // MY MOM IS FORTNITE NINJA //HAHAHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA WaveSpawn { Name 5B TotalCurrency 50 TotalCount 18 MaxActive 6 SpawnCount 3 Where spawnbot WaitBeforeStarting 1 WaitBetweenSpawns 9 TFBot { Class Soldier ClassIcon soldier_chili Name "TFBot" } } WaveSpawn { Name 5B TotalCurrency 50 TotalCount 24 MaxActive 8 SpawnCount 4 Where spawnbot WaitBeforeStarting 6 WaitBetweenSpawns 8 RandomChoice { TFBot { Template T_TFBot_Pyro_Flaregun ClassIcon pyro_flare_cHili Name "TFBot" } TFBot { Template T_TFBot_Pyro_Flaregun ClassIcon pyro_flare_cHili Name "TFBot" } TFBot { Template T_TFBot_Pyro_Flaregun ClassIcon pyro_flare_cHili Name "TFBot.bsp" } TFBot { Template T_TFBot_Pyro_Flaregun ClassIcon pyro_flare_cHili Name "TFBot.nav" } TFBot { Template T_TFBot_Pyro_Flaregun ClassIcon pyro_flare_cHili Name "UwU" } TFBot { Template T_TFBot_Pyro_Flaregun ClassIcon pyro_flare_cHili Name "OwO" } TFBot { Template T_TFBot_Pyro_Flaregun ClassIcon pyro_flare_cHili Name "Fuwwy gwoup OwO" Item "the Cat's Pajamas" } TFBot { Template T_TFBot_Pyro_Flaregun ClassIcon pyro_flare_cHili Name "Detonator is The Best Weapon" Item "The Detonator" } } } WaveSpawn { Name 5C WaitForAllDead 5B TotalCurrency 50 TotalCount 18 MaxActive 6 SpawnCount 3 Where spawnbot WaitBeforeStarting 5 WaitBetweenSpawns 12 TFBot { Template T_TFBot_Demoman ClassIcon demoman_chilI Name "TFBot" } } WaveSpawn { Name 5C WaitForAllDead 5B TotalCurrency 50 TotalCount 20 MaxActive 8 SpawnCount 4 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 RandomChoice { TFBot { Template T_TFBot_Demoman ClassIcon demoman_chilI Name "TFBot" } TFBot { Template T_TFBot_Demoman ClassIcon demoman_chilI Name "TFBot" } TFBot { Template T_TFBot_Demoman ClassIcon demoman_chilI Name "TFBot" } TFBot { Template T_TFBot_Demoman ClassIcon demoman_chilI Name "TFBot" } TFBot { Template T_TFBot_Demoman ClassIcon demoman_chilI Name "I have Australium, Cool huh?" ItemAttributes { ItemName "Upgradeable tf_weapon_grenadelauncher" "item style override" 1 } } TFBot { Template T_TFBot_Demoman ClassIcon demoman_chilI Name "DemoBan" } TFBot { Template T_TFBot_Demoman ClassIcon demoman_chilI Name "Bemoman" } } } WaveSpawn { Name 5C WaitForAllDead 5B TotalCurrency 50 TotalCount 12 MaxActive 8 SpawnCount 4 Where spawnbot WaitBeforeStarting 10 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer Name "Chili Spammer" ClassIcon pyro_flare_cHiLi } TFBot { Template T_TFBot_Medic_QuickFix ClassIcon medic_chili Name "Chili QuickFix" } TFBot { Template T_TFBot_Medic_QuickFix ClassIcon medic_chili Name "Chili QuickFix" } TFBot { Template T_TFBot_Medic_QuickFix ClassIcon medic_chili Name "Chili QuickFix" } } } WaveSpawn { Name 5D WaitForAllDead 5C TotalCurrency 97 TotalCount 8 MaxActive 4 SpawnCount 2 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist_chili Name "STOP RIGHT THERE CRIMINAL SCUM" } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist_chili Name "STOP IN THE NAME OF LAW" } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist_chili Name "CAPS ARMY" } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist_chili Name "TFBOT_CHILI" } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist_chili Name "THE MEMEEEEEEESSSS" } TFBot { Template T_TFBot_Heavyweapons_Fist ClassIcon heavy_steelfist_chili Name "DON'T TOUCH ME" } } } WaveSpawn { Name 5D WaitForAllDead 5C TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 6 TFBot { Template T_TFBot_Demoman ClassIcon demoknight_chili Name "Oops one left" } } WaveSpawn { Name 5D WaitForAllDead 5C TotalCurrency 50 TotalCount 23 MaxActive 8 SpawnCount 4 Where spawnbot WaitBeforeStarting 1 WaitBetweenSpawns 8 TFBot { Template T_TFBot_Demoman_Knight ClassIcon demoknight_chili Name "Chili Knight" } } WaveSpawn { Name 5D WaitForAllDead 5C TotalCurrency 100 TotalCount 2 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 20 WaitBetweenSpawns 15 TFBot { Template T_TFBot_Giant_Soldier_Spammer ClassIcon soldier_infinite_chili Name "Giant Chili Spammer" } } WaveSpawn { Name 5D WaitForAllDead 5C TotalCurrency 50 TotalCount 16 MaxActive 6 SpawnCount 2 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 7 RandomChoice { TFBot { Template T_TFBot_Scout_Sandman_FastCharge ClassIcon scout_stun_chili Name "Chili League" } TFBot { Template T_TFBot_Scout_Sandman_FastCharge ClassIcon scout_stun_chili Name "Chili League" } TFBot { Template T_TFBot_Scout_Sandman_FastCharge ClassIcon scout_stun_chili Name "Sans Undertale" } TFBot { Template T_TFBot_Scout_Sandman_FastCharge ClassIcon scout_stun_chili Name "TFBot.Pop" } TFBot { Template T_TFBot_Scout_Sandman_FastCharge ClassIcon scout_stun_chili Name "TFBot.Bsp" } TFBot { Template T_TFBot_Scout_Sandman_FastCharge ClassIcon scout_stun_chili Name "Major Crits" } TFBot { Template T_TFBot_Scout_Sandman_FastCharge ClassIcon scout_stun_chili Name "( ͡° ͜ʖ ͡°)" } } } WaveSpawn { WaitForAllDead 5D TotalCurrency 40 TotalCount 24 MaxActive 12 SpawnCount 3 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 3 RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "Chiliamp" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "Chiliamp" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "Chiliamp" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "Chiliamp" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "Chiliamp" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "!Stats" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "!Panic" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "( ͡° ͜ʖ ͡°)" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "Insert Joke Name Here" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "!rtv" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "!join_blu" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_chili Name "!rtd" } } } WaveSpawn { WaitForAllDead 5D TotalCurrency 206 TotalCount 18 MaxActive 18 SpawnCount 1 Where spawnbot WaitBeforeStarting 6 WaitBetweenSpawns 1 Support Limited FirstSpawnWarningSound "player/taunt_bumper_car_turn.wav" Tank { Health 850 Name Tank Speed 200 StartingPathTrackNode boss_path_1 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } } } } Wave //w6 callo bawaage payout i forgot lol { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 61 TotalCurrency 90 TotalCount 3 MaxActive 3 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 7 TFBot { Name "piller men" Template T_TFBot_Giant_Scout_Fast Health 900 CharacterAttributes { "move speed bonus" 1.3 "attach particle effect" 13 "torso scale" 3 } } } WaveSpawn { Name 61 TotalCurrency 150 TotalCount 15 MaxActive 15 SpawnCount 5 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 7 TFBot { Name "life is pain" Template T_TFBot_Heavyweapons_Fist CharacterAttributes { "torso scale" 0 } } } WaveSpawn { Name 62 TotalCurrency 90 TotalCount 18 MaxActive 6 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 2 WaitForAllDead 61 TFBot { Template T_TFBot_Soldier_RocketShotgun Name "bad box" } } WaveSpawn { Name 62 TotalCurrency 72 TotalCount 36 MaxActive 12 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 1 WaitForAllDead 61 RandomChoice { TFBot { Name "ligma-bow man" //funny barrage 100 Template T_TFBot_Sniper_Huntsman ClassIcon sniper_huntsman_bleed CharacterAttributes { "bleeding duration" 3 "damage bonus" 0.2 } } TFBot { Name "ligma-bow man" //funny barrage 100 Template T_TFBot_Sniper_Huntsman ClassIcon sniper_huntsman_bleed CharacterAttributes { "bleeding duration" 3 "damage bonus" 0.2 } } TFBot { Name "ligma-bow man" //funny barrage 100 Template T_TFBot_Sniper_Huntsman ClassIcon sniper_huntsman_bleed CharacterAttributes { "bleeding duration" 3 "damage bonus" 0.2 } } TFBot { Name "funny barrage 100" Template T_TFBot_Sniper_Huntsman ClassIcon sniper_huntsman_bleed CharacterAttributes { "bleeding duration" 3 "damage bonus" 0.2 } } } } WaveSpawn { Name 62 TotalCurrency 90 TotalCount 2 MaxActive 2 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 20 WaitForAllDead 61 TFBot { Name "goodbye jojo" Template T_TFBot_Giant_Soldier_Rocketpush CharacterAttributes { "damage bonus" 0.1 } } } WaveSpawn { Name 63 TotalCurrency 90 TotalCount 30 MaxActive 15 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 2 WaitForAllDead 62 TFBot { Template T_TFBot_Scout_Sandman_FastCharge Name "die u little shet" Attributes "AlwaysCrit" } } WaveSpawn { Name 63 TotalCurrency 140 TotalCount 7 MaxActive 7 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 8 WaitForAllDead 62 TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer Name "sorry we overused this guy" } } WaveSpawn { Name 64 TotalCurrency 128 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 8 WaitForAllDead 63 TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Name "are these themed robots funny?" } } WaveSpawn { WaitForAllDead 64 TotalCurrency 61 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 5 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/ambient_mp3/mvm_siren.mp3" TFBot { Template TFJokeBot_Nuclear_Memelord } } WaveSpawn { WaitForAllDead 63 TotalCurrency 0 TotalCount 24 MaxActive 12 SpawnCount 4 Where spawnbot WaitBeforeStarting 5 WaitBetweenSpawns 12 Support Limited TFBot { Template T_TFBot_Demoman Attributes MiniBoss Scale 1 Skill Easy Name "Chiliman" ClassIcon demoman_cHilI Health 300 CharacterAttributes { "move speed bonus" 0.6 "attach particle effect" 13 } } } WaveSpawn { WaitForAllDead 63 TotalCurrency 0 TotalCount 24 MaxActive 12 SpawnCount 4 Where spawnbot WaitBeforeStarting 15 WaitBetweenSpawns 12 Support Limited TFBot { Template T_TFBot_Demoman_Knight Attributes MiniBoss Scale 1 Skill Easy Name "ChiliKnight" ClassIcon demoknight_chili Health 300 CharacterAttributes { "move speed bonus" 0.6 "attach particle effect" 13 } } } } } //# # ###### # # ###### #### ##### #### ###### # # # #### #### ##### ##### # # //# # # # # # # # # # # # # # ## ## # # # # # # # # # //###### ##### # ##### # # # # # ##### # # ## # #### # # # # # # # //# # # # # # # ##### # # # # # # # # ##### ##### # //# # # # # # # # # # # # # # # # # # # # # # # # //# # ###### # # #### # # #### ###### # # # #### #### # # # # # // _ _ _ _ _ _ _ _ __ _ _ _ _ //(_) __ _(_) | | ___ __ _ _ _ | |_| |__ ___ _ __ __ _____ _ __ __| | (_)/ _| _ _ ___ _ _ __ _ _ _ _ _ ___ __| | ___ _ __ | |_ _ __ __ _ ___ ___ (_) |_ //| | / / // / / | | | / __|/ _` | | | | | __| '_ / / _ / | '_ / / / // / / _ /| '__/ _` | | | |_ | | | |/ _ /| | | | / _` | | | | | | / __| / _` |/ _ /| '_ /| __| | '_ / / _` / __/ __| | | __| //| | / V V /| | | | /__ / (_| | |_| | | |_| | | | __/ | | | | / V V / (_) | | | (_| | | | _| | |_| | (_) | |_| | | (_| | |_| | |_| /__ / | (_| | (_) | | | | |_ | |_) | (_| /__ /__ / | | |_ //|_| /_//_/ |_|_|_| |___//__,_|/__, | /__|_| |_|/___| |_| |_| /_//_/ /___/|_| /__,_| |_|_| /__, |/___/ /__,_| /__, |/__,_|/__, |___/ /__,_|/___/|_| |_|/__| | .__/ /__,_|___/___/ |_|/__| // |___/ |___/ |___/ |___/ |_|