#base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 400 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 7 AddSentryBusterWhenDamageDealtExceeds 1 // Default is ommited is 3000 points of damage inflicted by your sentry gun. Set this to override the threshold at which a Sentry Buster will be dispatched. AddSentryBusterWhenKillCountExceeds 1 // Default is ommited is 15 kills inflicted by your sentry gun. Set this to override the threshold at which a Sentry Buster will be dispatched. // MISSION: Sentry Buster Mission { Objective DestroySentries Where spawnbot InitialCooldown 1 CooldownTime 20 TFBot { Template T_TFBot_SentryBuster } } // WAVE 01 900 Wave { Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { TotalCurrency 200 Name "stage1" Where spawnbot TotalCount 100 SpawnCount 1 MaxActive 21 WaitBetweenSpawns 0.01 WaitBeforeStarting 0 TFBot { Class Heavy Attributes SuppressFire CharacterAttributes { "move speed bonus" 0.1 } } } } }