WaveSchedule
{
    StartingCurrency                      400
    RespawnWaveTime                       7
    CanBotsAttackWhileInSpawnRoom         No


    PrecacheModel   "models/props_breadspace_new/bread_mama_new.mdl"

    PointTemplates
    {
        BreadMama
        {

            prop_dynamic
            {
                "targetname" "breadprop"
                "model"      "models/props_breadspace_new/bread_mama_new.mdl"
                "solid"      "1"
                "origin"     "0 0 0"
                "angles"     "0 0 180"
                "TeamNum"    "3"
                "disableshadows" "1"
            }

        }
    }

    Wave
    {

        StartWaveOutput
        {
            Target wave_start_relay 
            Action Trigger
        }

        DoneOutput
        {
            Target wave_finished_relay
            Action Trigger
        }

        WaveSpawn
        {
            Name "wave1a"
            Where spawnbot
            TotalCount 1
            MaxActive 1
            SpawnCount 1
            WaitBeforeStarting 0
            WaitBetweenSpawns 10
            TotalCurrency 50
            TFBot
            {
                Class Scout
                Skill Hard
                //SpawnTemplate BreadMama
            }
        }
    }
}