WaveSchedule { StartingCurrency 400 RespawnWaveTime 7 CanBotsAttackWhileInSpawnRoom No PrecacheModel "models/props_breadspace_new/bread_mama_new.mdl" PointTemplates { BreadMama { prop_dynamic { "targetname" "breadprop" "model" "models/props_breadspace_new/bread_mama_new.mdl" "solid" "1" "origin" "0 0 0" "angles" "0 0 180" "TeamNum" "3" "disableshadows" "1" } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "wave1a" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Class Scout Skill Hard //SpawnTemplate BreadMama } } } }