// Mission made by BlacKy -> -> https://steamcommunity.com/profiles/76561197970217314/ // ===Credit Statistics=== // Starting Credits : 800 // Total Dropped Credits : 4650 // Total Bonus Credits : 600 // Maximum Possible Credits : 6050 // W1: 750 // W2: 750 // W3: 600 // W4: 700 // W5: 650 // W6: 800 // W7: 400 #base robot_giant.pop #base robot_standard.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 3000 Advanced 1 Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 40 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 40 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper item "Ol' Snaggletooth" } } Mission { Objective Engineer Where spawnbot BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { TeleportWhere spawnbot_flank_right TeleportWhere spawnbot Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Engineer Where spawnbot BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 45 DesiredCount 1 TFBot { TeleportWhere spawnbot_flank_right TeleportWhere spawnbot Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Sniper Where spawnbot BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 0 CooldownTime 0 DesiredCount 1 TFBot { Class Sniper Name "EH" Skill Expert MaxVisionRange 3000 Scale 1.5 Health 750 Attributes AlwaysCrit Classicon sniper_headshot_crit_mission Item "The Machina" ItemAttributes { Itemname "The Machina" "explosive sniper shot" 3 } } } Templates { // - - - - - - - - - - - - - - - - - - - - - - - - STANDARD - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - STANDARD - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - STANDARD - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - STANDARD - - - - - - - - - - - - - - - - - - - - - - - - T_TFBot_Soldier_Barrage_conch { Health 200 Name "Barrage Soldier" Class Soldier Skill Hard Classicon soldier_barrage_conch_seel Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "The Concheror" Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 9.0 } ItemAttributes { Itemname "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "Damage Bonus" 0.5 "clip size bonus" 3 "Projectile speed increased" 0.5 "faster reload rate" 0.5 "fire rate bonus" 0.5 } } T_TFBot_Pyro_DF { Health 175 Name "Dragon Fury Pyro" Class Pyro Skill Hard item "the dragon's fury" Item "Pyromancer's Mask" classicon pyro_dragon_fury_swordstone } T_TFBot_Pyro_Imp { Class Pyro Name "Pyro Imp" Skill Expert ClassIcon pyro_scorch_spammer Item "The Scorch Shot" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" 0.75 "Projectile speed increased" 1.3 } Item "The Lunatic's Leathers" Item "Spine-Chilling Skull 2011 Style 1" Item "D-eye-monds" ItemAttributes { ItemName "D-eye-monds" "set item tint rgb" 12073019 } } T_TFBot_Demo_Sticky { Class Demoman Health 175 Skill Expert Name "Stycko Demoman" WeaponRestrictions SecondaryOnly Classicon demo_sticky_daan ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" 0.01 "max pipebombs decreased" -7 "Projectile range increased" 0.5 } ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 27 } CharacterAttributes { "No self blast dmg" 2 } } T_TFBot_Heavyweapons_Deflector { Class Heavyweapons Name "Deflector Heavy" ClassIcon heavy_deflector Skill Hard Item "The U-clank-a" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Heavyweapons_Natascha { Class Heavyweapons Skill Hard Classicon heavy_natascha_nys Name "Natascha Heavy" Item "Natascha" Item "Mad mask" } T_TFBot_Medic_Kritz_shield { Health 150 Name "Kritzkrieg Medic" Class Medic Skill Expert Item "the Kritzkrieg" Classicon medic_kritz_shield_lite WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes ProjectileShield CharacterAttributes { "bot medic uber health threshold" 300 "generate rage on heal" 2 } ItemAttributes { ItemName "the Kritzkrieg" "uber duration bonus" 999 } } T_TFBot_Fixed_Medic_Vaccinator_Bullet { Class Medic Skill Expert Item "tf_weapon_medigun" Name "Medic Bullet Vacc" classicon medic_vac_trio_nys Attributes SpawnWithFullCharge Attributes VaccinatorBullets CharacterAttributes { "ubercharge rate bonus" 25 "uber duration bonus" 100 "bot medic uber health threshold" 350 } ItemAttributes { ItemName tf_weapon_medigun "heal rate bonus" 2 "medigun bullet resist passive" 0.7 "medigun bullet resist deployed" 0.7 "medigun charge is resists" 3 "lunchbox adds minicrits" 3 "ubercharge rate bonus" 500 "uber duration bonus" 300 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } } T_TFBot_Fixed_Medic_Vaccinator_Blast { Class Medic Skill Expert Item "tf_weapon_medigun" Name "Medic Blast Vacc" Item "tf_weapon_medigun" classicon medic_vac_trio_nys Attributes SpawnWithFullCharge Attributes VaccinatorBlast CharacterAttributes { "ubercharge rate bonus" 25 "uber duration bonus" 100 "bot medic uber health threshold" 350 } ItemAttributes { ItemName tf_weapon_medigun "heal rate bonus" 2 "medigun blast resist passive" 0.7 "medigun blast resist deployed" 0.7 "medigun charge is resists" 4 "lunchbox adds minicrits" 3 "ubercharge rate bonus" 500 "uber duration bonus" 300 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } } T_TFBot_Fixed_Medic_Vaccinator_Fire { Class Medic Skill Expert Item "tf_weapon_medigun" Name "Medic Fire Vacc" Item "tf_weapon_medigun" classicon medic_vac_trio_nys Attributes SpawnWithFullCharge Attributes VaccinatorFire CharacterAttributes { "ubercharge rate bonus" 25 "uber duration bonus" 100 "bot medic uber health threshold" 350 } ItemAttributes { ItemName tf_weapon_medigun "heal rate bonus" 2 "medigun fire resist passive" 0.7 "medigun fire resist deployed" 0.7 "medigun charge is resists" 5 "lunchbox adds minicrits" 3 "ubercharge rate bonus" 500 "uber duration bonus" 300 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - GIANTS - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - GIANTS - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - GIANTS - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - GIANTS - - - - - - - - - - - - - - - - - - - - - - - - T_TFBot_Giant_Crit_Medic { Health 4500 Name "Giant Crit Medic" Class Medic Skill Expert Item "The Kritzkrieg" Attributes MiniBoss Classicon medic_kritz2 Attributes SpawnWithFullCharge CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.2 "bot medic uber health threshold" 8000 } ItemAttributes { ItemName "The Kritzkrieg" "uber duration bonus" 999 } } T_TFBot_Giant_Regen_Medic_Shield { Health 4500 Name "Giant Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Classicon medic_shield_qf Attributes "SpawnWithFullCharge" Attributes "ProjectileShield" Attributes "IgnoreEnemies" Attributes "MiniBoss" Item "tf_weapon_syringegun_medic" Item "the quick-fix" Item "The Surgeon's Stahlhelm" CharacterAttributes { "generate rage on heal" 2 "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.2 } ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "bot medic uber deploy delay duration" 300 "increase buff duration" 60 "heal rate bonus" 500 } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name relay_station StartWaveOutput { Target upgradestation_close Action Trigger } } WaveSpawn { Name 1a TotalCurrency 150 TotalCount 17 MaxActive 2 SpawnCount 2 Where spawnbot_flank_left Where spawnbot_flank_right WaitBeforeStarting 3 WaitBetweenSpawns 0 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Name "KGB Heavy" CharacterAttributes { "move speed bonus" 0 } } } } } // F I N