// MvM Bigrock: Advanced (The Batty Test) made by UltimentM // @ http://steamcommunity.com/id/ultimentm // Starting Money: $2900 #base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 2900 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom no Advanced 1 NoMvMDeathTune 1 OverrideSounds { "weapons/quake_rpg_fire_remastered.wav" "meme/funny_original_sound.wav" "weapons/quake_rpg_fire_remastered_crit.wav" "meme/funny_original_sound_crit.wav" } FlagResetTime { Name "intel" ResetTime 1 } ExtraSpawnPoint [$SIGSEGV] //Adds spawn points on specified location { Name "penisspawn" TeamNum 3 X "661" Y "4738" Z "500" } PlayerAttributes //Player attributes appied for the whole mission { "max health additive bonus" 1 "move speed bonus" 1.1 } Templates { T_TFBot_Medic_Uber { Name "Uber Medic" Class Medic ClassIcon medic_uber Attributes SpawnWithFullCharge } } Mission { Objective DestroySentries Where spawnbot_mission_sentrybuster BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 1 CooldownTime 1 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } // Wave 1 : $800, $400 Current Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } Explanation [$SIGSEGV] //Dispayed once the wave is initialized { Line "{blue}Okay" Line "{red}This is epic." } WaveSpawn { Name wave1b TotalCurrency 100 Where "penisspawn" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Template T_TFBot_Giant_Soldier_Crit Health 6000 ItemAttributes { ItemName "The Original" "fire rate bonus" 4 "damage bonus" 10 "blast radius increased" 10 "Projectile speed increased" 0.2 } } } WaveSpawn { Name wave1c WaitForAllDead wave1b Where spawnbot TotalCount 15 MaxActive 5 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0.25 TotalCurrency 100 TFBot { Class Heavyweapons WeaponRestrictions MeleeOnly Item "Gold Frying Pan" ItemAttributes { ItemName "Gold Frying Pan" "is australium item" 1 "item style override" 3 } } } WaveSpawn { Name wave1c WaitForAllDead wave1b Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 1 TotalCurrency 10 TFBot { Class Soldier Skill Expert Item "Battery Canteens" UseBestWeapon 1 ForceRomeVision 1 ItemAttributes { ItemName "Battery Canteens" "ubercharge" 1 "powerup charges" 3 } } } SoundLoop //Played in a loop during wave. The sound must have looping enabled, like the minigun fire, or it will only play once. //Alternatively you can put multiple sound files and their length in seconds and they will be randomly selected { "sound/ui/gamestartup1.mp3" 75 "sound/ui/gamestartup2.mp3" 250 "sound/ui/gamestartup3.mp3" 40 "sound/ui/gamestartup4.mp3" 140 "sound/ui/gamestartup5.mp3" 90 } } }