//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 18000 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom no Templates { } SniperAllowHeadshots 1 CustomUpgradesFile "mvm_upgrades_sigsegv_extra_v19.txt" GrapplingHook 1 NoMVMDeathTune 1 ExtraSpawnPoint { Name "targetspawn" TeamNum 2 X "14.147159" Y "2397.992188" Z "325.419678" } ExtraSpawnPoint { Name "ambushspawn" TeamNum 3 X "-1406.428467" Y "3368.963867" Z "395.053101" } ExtraSpawnPoint { Name "powerspawn" TeamNum 3 X "-4.140321" Y "1936.551880" Z "328.031311" } Mission { Objective Sniper Where spawnbot BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 20 CooldownTime 20 DesiredCount 1 TFBot { ClassIcon hellmet_tF2 //sniper Health 1250 Name "MB Sniper" Scale 1.0 Class Sniper Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 2.5 } ItemAttributes { ItemName tf_weapon_club "fire rate bonus" 0.6 "damage bonus" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the golden garment" Item "brim-full of bullets" } } Mission { Objective Sniper Where spawnbot BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 9999999 DesiredCount 1 TFBot { ClassIcon snipeR Health 4000 Name "MB Elite Sniper" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_sniperrifle "explosive sniper shot" 3 "damage bonus" 2.0 "fire rate bonus" 0.6 "faster reload rate" 0.4 "heal on kill" 250 "clip size bonus" 3 "projectile penetration" 1 } CharacterAttributes { "health regen" 10 "dmg taken from crit reduced" 0.01 "dmg taken from fire reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "move speed bonus" 1.3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the chronomancer" Item "the sydney straw boat" } } Mission { Objective Sniper Where spawnbot BeginAtWave 4 RunForThisManyWaves 2 InitialCooldown 40 CooldownTime 40 DesiredCount 1 TFBot { ClassIcon hellmet_blU //sniper Health 3750 Name "MB Super Sniper" Scale 1.7 Class Sniper Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 4.5 } ItemAttributes { ItemName tf_weapon_club "fire rate bonus" 0.6 "damage bonus" 6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the golden garment" Item "brim-full of bullets" } } Mission { Objective Sniper Where spawnbot BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 99999999999 DesiredCount 1 TFBot { ClassIcon sniPer_D //sniper Health 2500 Name "MB Danger Sniper" Scale 1.3 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Addcond { Index 6 } Addcond { Index 50 } ItemAttributes { ItemName tf_weapon_sniperrifle "explosive sniper shot" 6 "damage bonus" 2.0 "fire rate bonus" 0.4 "minicritboost on kill" 3 "faster reload rate" 0.25 "heal on kill" 250 "clip size bonus" 5 "projectile penetration" 1 } CharacterAttributes { "health regen" 5 "dmg taken from crit reduced" 0.01 "dmg taken increased" 0.75 "move speed bonus" 1.45 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the chronomancer" Item "the sydney straw boat" } } Wave { Explanation { Line "{green}Version 1.2.1" Line "The mission is LONG" Line "You need to defend the robot's target in the cave" Line "{red}If the Target dies it will cause a wave lost" Line "{yellow}The Target cannot be healed but can heal allies around him" Line "{yellow}Target HP: 250,000" Line "{blue}Grapple Hook is allowed and powerups will spawn behind the Target" Line "Wave 1 Powerups: Regeneration & Resistance" Line "{red}THERE ONLY MINI-BOSSES IN THIS MISSION!!!" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 0 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support Limited Where powerspawn Squad { TFBot { ClassIcon critical Health 10 Name "Regen Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 92 } } TFBot { ClassIcon critical Health 10 Name "Resist Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 93 } } } } WaveSpawn { TotalCurrency 1000 TotalCount 100 MaxActive 20 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 1 Where spawnbot RandomChoice { TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the backburner" "airblast pushback scale" 2.0 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the backburner" Item "sight for sore eyes" Item "the last breath" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "festive grenade launcher" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "festive grenade launcher" Item "conjurer's cowl" Item "spacechem pin" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Nuclear Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the original" "damage bonus" 5 "damage causes airblast" 1 "faster reload rate" 3 "fire rate bonus" 2 "projectile spread angle penalty" 1 "use large smoke explosion" 1 "blast radius increased" 2 "Projectile speed increased" 1 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Item "the original" Item "stainless pot" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Demoknight" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the eyelander" "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg from ranged reduced" 0.25 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "spiral sallet" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Breaker" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName apoco-fists "fire rate bonus" 0.6 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "apoco-fists" Item "the katyusha" Item "bone-cut belt" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Heal-On-Kill Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tomislav "damage bonus" 1.4 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 } Item "tomislav" Item "the merc's mohawk" Item "the bruiser's bandanna" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB BB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the black box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "Projectile speed increased" 0.9 } Item "the black box" Item "the grenadier's softcap" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Nuclear Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the iron bomber" "grenade launcher mortar mode" 0 "faster reload rate" 1.8 "fire rate bonus" 2 "clip size penalty" 0.5 "Projectile speed increased" 1.5 "projectile spread angle penalty" 5 "damage bonus" 7 "damage causes airblast" 1 "blast radius increased" 1.2 "use large smoke explosion" 1 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 } Item "the iron bomber" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Barrage Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.55 } Item "furious fukaamigasa" Item "shoestring budget" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Superior Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the liberty launcher" "damage bonus" 1.5 "faster reload rate" 0.6 "fire rate bonus" 0.2 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.3 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the liberty launcher" Item "killer exclusive" Item "summer shades" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Wrapper Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the wrap assassin" Item "the holiday headcase" Item "the fast learner" } TFBot { ClassIcon hellmet_tf2 Health 1250 AutoJumpMin 5 AutoJumpMax 5 Name "MB Jumping Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AutoJump" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_bat "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 } Item "scout beanie" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 2.5 "fire rate bonus" 0.8 "faster reload rate" 0.6 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the front runner" Item "the delinquent's down vest" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2.25 "fire rate bonus" 0.9 "faster reload rate" 0.9 "Blast radius increased" 1.25 } CharacterAttributes { "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "tipped lid" Item "the patriot's pouches" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1500 Name "MB Medic" Scale 1.0 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 2 "fire rate bonus" 0.7 "faster reload rate" 0.9 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "das maddendoktor" Item "the byte'd beak" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB SMG Sniper" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "faster reload rate" 0.8 "fire rate bonus" 0.8 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the snow scoper" Item "the flamingo kid" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Spy" Scale 1.0 Class Spy Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_revolver "faster reload rate" 0.6 } CharacterAttributes { "fire rate bonus" 0.6 "damage bonus" 2.25 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "base metal billycock" Item "the blood banker" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1450 Name "MB Engineer" Scale 1.0 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "festive shotgun 2014" "damage bonus" 2.25 "fire rate bonus" 0.4 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive shotgun 2014" Item "clockwerk's helm" Item "the endothermic exowear" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 3.0 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the siberian sophisticate" Item "a well wrapped hat" } } } WaveSpawn { Name target TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Support Limited Where targetspawn TFBot { ClassIcon hellmet_red Health 250000 Name "Target" Scale 4.0 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "cannot be backstabbed" 1 } AddCond { Name TF_COND_REPROGRAMMED Delay 0.01 } AddCond { Index 55 } AddCond { Index 31 } } } WaveSpawn { WaitForAllDead target WaitBeforeStarting 5 WaitBetweenSpawns 0 Support Limited StartWaveOutput { Target boss_deploy_relay Action Trigger } } } Wave { Explanation { Line "{blue}Ambush Wave: Mbs could spawn in a spot that create a shortcut path for them." Line "{blue}It will be easier for them to reach the Target" Line "Extra MBs Unlocked" Line "Wave 2 Powerups: Strength & Precision" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 0 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support Limited Where powerspawn Squad { TFBot { ClassIcon critical Health 10 Name "Strength Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 90 } } TFBot { ClassIcon critical Health 10 Name "Precision Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 96 } } } } WaveSpawn { TotalCurrency 1000 TotalCount 130 MaxActive 20 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 1 Where spawnbot Where ambushspawn RandomChoice { TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the backburner" "airblast pushback scale" 2.0 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the backburner" Item "sight for sore eyes" Item "the last breath" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "festive grenade launcher" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "festive grenade launcher" Item "conjurer's cowl" Item "spacechem pin" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Nuclear Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the original" "damage bonus" 5 "damage causes airblast" 1 "faster reload rate" 3 "fire rate bonus" 2 "projectile spread angle penalty" 1 "use large smoke explosion" 1 "blast radius increased" 2 "Projectile speed increased" 1 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Item "the original" Item "stainless pot" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Demoknight" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the eyelander" "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg from ranged reduced" 0.25 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "spiral sallet" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Breaker" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName apoco-fists "fire rate bonus" 0.6 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "apoco-fists" Item "the katyusha" Item "bone-cut belt" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Heal-On-Kill Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tomislav "damage bonus" 1.4 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 } Item "tomislav" Item "the merc's mohawk" Item "the bruiser's bandanna" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB BB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the black box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "Projectile speed increased" 0.9 } Item "the black box" Item "the grenadier's softcap" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Nuclear Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the iron bomber" "grenade launcher mortar mode" 0 "faster reload rate" 1.8 "fire rate bonus" 2 "clip size penalty" 0.5 "Projectile speed increased" 1.5 "projectile spread angle penalty" 5 "damage bonus" 7 "damage causes airblast" 1 "blast radius increased" 1.2 "use large smoke explosion" 1 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 } Item "the iron bomber" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Barrage Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.55 } Item "furious fukaamigasa" Item "shoestring budget" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Superior Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the liberty launcher" "damage bonus" 1.5 "faster reload rate" 0.6 "fire rate bonus" 0.2 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.3 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the liberty launcher" Item "killer exclusive" Item "summer shades" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Wrapper Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the wrap assassin" Item "the holiday headcase" Item "the fast learner" } TFBot { ClassIcon hellmet_tf2 Health 1250 AutoJumpMin 5 AutoJumpMax 5 Name "MB Jumping Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AutoJump" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_bat "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 } Item "scout beanie" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 2.5 "fire rate bonus" 0.8 "faster reload rate" 0.6 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the front runner" Item "the delinquent's down vest" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2.25 "fire rate bonus" 0.9 "faster reload rate" 0.9 "Blast radius increased" 1.25 } CharacterAttributes { "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "tipped lid" Item "the patriot's pouches" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1500 Name "MB Medic" Scale 1.0 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 2 "fire rate bonus" 0.7 "faster reload rate" 0.9 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "das maddendoktor" Item "the byte'd beak" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB SMG Sniper" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "faster reload rate" 0.8 "fire rate bonus" 0.8 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the snow scoper" Item "the flamingo kid" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Spy" Scale 1.0 Class Spy Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_revolver "faster reload rate" 0.6 } CharacterAttributes { "fire rate bonus" 0.6 "damage bonus" 2.25 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "base metal billycock" Item "the blood banker" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1450 Name "MB Engineer" Scale 1.0 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "festive shotgun 2014" "damage bonus" 2.25 "fire rate bonus" 0.4 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive shotgun 2014" Item "clockwerk's helm" Item "the endothermic exowear" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 3.0 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the siberian sophisticate" Item "a well wrapped hat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2250 Name "MB Bison Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "fire rate bonus" 0.1 "faster reload rate" -0.1 "set item tint RGB" 15185211 "is australium item" 1 } ItemAttributes { ItemName "full metal drill hat" "set item tint RGB" 15185211 } ItemAttributes { ItemName eotl_winter_coat "set item tint RGB" 15185211 } CharacterAttributes { "set item tint RGB" 15185211 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the righteous bison" Item "full metal drill hat" Item "eotl_winter_coat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Bowman" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "faster reload rate" 0.7 "damage bonus" 2.5 "bleeding duration" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huntsman" Item "sniper fishing hat" Item "silver bullets" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 4500 Name "MB Steel Gauntlet" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "fists of steel" "damage bonus" 3.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "fists of steel" Item "heavy do-rag" Item "the hunger force" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3500 Name "MB Shotgun Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 1.7 "bullets per shot bonus" 12 "faster reload rate" 0.1 "damage bonus" 2 } CharacterAttributes { "attack projectiles" 1 "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "graybanns" Item "the law" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Deflector Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 2.25 "attack projectiles" 1 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the eliminators safeguard" Item "eotl_ursa major" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Heater Heavy" Scale 1.5 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 2 "weapon burn dmg increased" 2.5 "damage bonus vs burning" 1.5 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huo long heatmaker" Item "dragonborn helmet" Item "bone-cut belt" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1001 Name "MB Force-A-Nature Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 3 "fire rate bonus" 0.5 "faster reload rate" 1.4 "scattergun knockback mult" 10 "damage penalty" 0.90 "weapon spread bonus" 0.8 } CharacterAttributes { "override footstep sound set" 5 "health regen" 1 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the force-a-nature" Item "the ebenezer" Item "the bigg mann on campus" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Flare Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.3 "faster reload rate" 0.5 "damage bonus" 2 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the flare gun" Item "handyman's handle" Item "sight for sore eyes" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Pyro Pusher" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the scorch shot" "damage causes airblast" 1 "damage bonus" 2.5 "apply look velocity on damage" 3 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the scorch shot" Item "pyro's beanie" Item "the sub zero suit" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1500 Name "MB Burst Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.45 "fire rate bonus" 0.1 "clip size upgrade atomic" 24 "projectile spread angle penalty" 5 "Projectile speed increased" 1.5 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the hat with no name" Item "the merc's muffler" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Burst Fire Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "festive rocket launcher 2011" "damage bonus" 2.0 "faster reload rate" 0.35 "fire rate bonus" 0.15 "clip size upgrade atomic" 8.0 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.9 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "festive rocket launcher 2011" Item "honcho's headgear" Item "the diplomat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Rapid Fire Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 "fire rate bonus" 0.45 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "jumper's jeepcap" Item "the soldier's stogie" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Pirate Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName "the loose cannon" "grenade launcher mortar mode" 0 "faster reload rate" 0.5 "fire rate bonus" 0.5 "Projectile speed increased" 1.2 "damage bonus" 2.3 "damage causes airblast" 1 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the loose cannon" Item "the buccaneer's bicorne" Item "the liquor locker" } } } WaveSpawn { Name target TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Support Limited Where targetspawn TFBot { ClassIcon hellmet_red Health 250000 Name "Target" Scale 4.0 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "cannot be backstabbed" 1 } AddCond { Name TF_COND_REPROGRAMMED Delay 0.01 } AddCond { Index 55 } AddCond { Index 31 } } } WaveSpawn { WaitForAllDead target WaitBeforeStarting 5 WaitBetweenSpawns 0 Support Limited StartWaveOutput { Target boss_deploy_relay Action Trigger } } } Wave { Explanation { Line "{red}ELITE WAVE: 10 BOSSES. THEY ALL SPAWN AT THE SAME TIME." Line "The Bosses have some Vanilla upgrades so be aware of the situation" Line "They dont have over 10k hp dont worry" Line "Wave 3 Powerups: Vampire & Agility" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Action Mobber Attributes "IgnoreFlag" Health 4000 Name "MB Elite Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "gold botkiller scattergun mk.ii" "damage bonus" 2.0 "fire rate bonus" 0.6 "faster reload rate" 0.4 "heal on kill" 250 "clip size bonus" 3 "projectile penetration" 1 } CharacterAttributes { "health regen" 10 "dmg taken from crit reduced" 0.01 "dmg taken from fire reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "move speed bonus" 1.3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "gold botkiller scattergun mk.ii" Item "the flapjack" Item "thirst blood" } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Action Mobber Attributes "IgnoreFlag" Health 6250 Name "MB Elite Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "gold botkiller rocket launcher mk.i" "rocket specialist" 4 "damage bonus" 2.0 "fire rate bonus" 0.6 "faster reload rate" 0.4 "heal on kill" 250 "clip size bonus" 3 } CharacterAttributes { "health regen" 10 "dmg taken from crit reduced" 0.01 "dmg taken from fire reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "move speed bonus" 1.3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "gold botkiller rocket launcher mk.i" Item "worms gear" Item "antarctic parka" } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro Action Mobber Attributes "IgnoreFlag" Health 5500 Name "MB Elite Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "gold botkiller flame thrower mk.ii" "airblast pushback scale" 2 "weapon burn dmg increased" 2 "weapon burn time increased" 2 "damage bonus" 2.0 "fire rate bonus" 0.6 "faster reload rate" 0.4 "heal on kill" 250 "clip size bonus" 3 "projectile penetration" 1 } CharacterAttributes { "health regen" 10 "dmg taken from crit reduced" 0.01 "dmg taken from fire reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "move speed bonus" 1.3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "gold botkiller flame thrower mk.ii" Item "eotl_pyro_sweater" Item "the filamental" } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demo Action Mobber Attributes "IgnoreFlag" Health 5500 Name "MB Elite Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "festive grenade launcher" "Projectile speed increased" 2 "damage bonus" 2.0 "fire rate bonus" 0.6 "faster reload rate" 0.4 "heal on kill" 250 "clip size bonus" 3 "projectile penetration" 1 } CharacterAttributes { "health regen" 10 "dmg taken from crit reduced" 0.01 "dmg taken from fire reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "move speed bonus" 1.3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive grenade launcher" Item "the grenadier helm" Item "the king of scotland cape" } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy Action Mobber Attributes "IgnoreFlag" Health 7500 Name "MB Elite Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_minigun "attack projectiles" 2 "projectile penetration heavy" 3 "damage bonus" 1.5 "fire rate bonus" 0.6 "faster reload rate" 0.8 "heal on kill" 250 "clip size bonus" 3 "projectile penetration" 1 } CharacterAttributes { "health regen" 10 "dmg taken from crit reduced" 0.01 "dmg taken from fire reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "move speed bonus" 1.3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "copper's hard top" Item "commissar's coat" } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon medic Action Mobber Attributes "IgnoreFlag" Health 4750 Name "MB Elite Medic" Scale 1.0 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_syringegun_medic "mad milk syringes" 1 "damage bonus" 2.0 "fire rate bonus" 0.6 "faster reload rate" 0.4 "heal on kill" 250 "clip size bonus" 3 "projectile penetration" 1 } CharacterAttributes { "health regen" 10 "dmg taken from crit reduced" 0.01 "dmg taken from fire reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "move speed bonus" 1.3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "neckwear headwear" Item "the vascular vestment" } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon sniper Action Mobber Attributes "IgnoreFlag" Health 4000 Name "MB Elite SMG Sniper" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "tf_weapon_smg" "damage bonus" 2.0 "fire rate bonus" 0.6 "heal on kill" 250 "clip size bonus" 3 "projectile penetration" 1 } CharacterAttributes { "health regen" 10 "dmg taken from crit reduced" 0.01 "dmg taken from fire reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "move speed bonus" 1.3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the toowoomba tunic" Item "the bushman's boonie" } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon spy Action Mobber Attributes "IgnoreFlag" Health 4000 Name "MB Elite Spy" Scale 1.0 Class Spy Skill Hard Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "tf_weapon_revolver" "mad milk syringes" 1 "damage bonus" 2.0 "fire rate bonus" 0.6 "faster reload rate" 0.4 "heal on kill" 250 "clip size bonus" 3 "projectile penetration" 1 } CharacterAttributes { "health regen" 10 "dmg taken from crit reduced" 0.01 "dmg taken from fire reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "move speed bonus" 1.3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "voodoo juju" Item "spy oni mask" } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon engineer Action Mobber Attributes "IgnoreFlag" Health 4000 Name "MB Elite Engineer" Scale 1.0 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "tf_weapon_shotgun_primary" "damage bonus" 2.0 "fire rate bonus" 0.6 "faster reload rate" 0.4 "heal on kill" 250 "clip size bonus" 3 "projectile penetration" 1 } CharacterAttributes { "health regen" 10 "dmg taken from crit reduced" 0.01 "dmg taken from fire reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "move speed bonus" 1.3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "potato hat" Item "the antarctic researcher" } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 9 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 5 Support 1 Where spawnbot RandomChoice { TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the backburner" "airblast pushback scale" 2.0 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the backburner" Item "sight for sore eyes" Item "the last breath" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "festive grenade launcher" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "festive grenade launcher" Item "conjurer's cowl" Item "spacechem pin" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Nuclear Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the original" "damage bonus" 5 "damage causes airblast" 1 "faster reload rate" 3 "fire rate bonus" 2 "projectile spread angle penalty" 1 "use large smoke explosion" 1 "blast radius increased" 2 "Projectile speed increased" 1 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Item "the original" Item "stainless pot" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Demoknight" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the eyelander" "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg from ranged reduced" 0.25 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "spiral sallet" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Breaker" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName apoco-fists "fire rate bonus" 0.6 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "apoco-fists" Item "the katyusha" Item "bone-cut belt" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Heal-On-Kill Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tomislav "damage bonus" 1.4 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 } Item "tomislav" Item "the merc's mohawk" Item "the bruiser's bandanna" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB BB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the black box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "Projectile speed increased" 0.9 } Item "the black box" Item "the grenadier's softcap" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Nuclear Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the iron bomber" "grenade launcher mortar mode" 0 "faster reload rate" 1.8 "fire rate bonus" 2 "clip size penalty" 0.5 "Projectile speed increased" 1.5 "projectile spread angle penalty" 5 "damage bonus" 7 "damage causes airblast" 1 "blast radius increased" 1.2 "use large smoke explosion" 1 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 } Item "the iron bomber" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Barrage Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.55 } Item "furious fukaamigasa" Item "shoestring budget" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Superior Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the liberty launcher" "damage bonus" 1.5 "faster reload rate" 0.6 "fire rate bonus" 0.2 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.3 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the liberty launcher" Item "killer exclusive" Item "summer shades" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Wrapper Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the wrap assassin" Item "the holiday headcase" Item "the fast learner" } TFBot { ClassIcon hellmet_tf2 Health 1250 AutoJumpMin 5 AutoJumpMax 5 Name "MB Jumping Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AutoJump" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_bat "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 } Item "scout beanie" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 2.5 "fire rate bonus" 0.8 "faster reload rate" 0.6 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the front runner" Item "the delinquent's down vest" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2.25 "fire rate bonus" 0.9 "faster reload rate" 0.9 "Blast radius increased" 1.25 } CharacterAttributes { "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "tipped lid" Item "the patriot's pouches" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1500 Name "MB Medic" Scale 1.0 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 2 "fire rate bonus" 0.7 "faster reload rate" 0.9 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "das maddendoktor" Item "the byte'd beak" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB SMG Sniper" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "faster reload rate" 0.8 "fire rate bonus" 0.8 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the snow scoper" Item "the flamingo kid" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Spy" Scale 1.0 Class Spy Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_revolver "faster reload rate" 0.6 } CharacterAttributes { "fire rate bonus" 0.6 "damage bonus" 2.25 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "base metal billycock" Item "the blood banker" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1450 Name "MB Engineer" Scale 1.0 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "festive shotgun 2014" "damage bonus" 2.25 "fire rate bonus" 0.4 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive shotgun 2014" Item "clockwerk's helm" Item "the endothermic exowear" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 3.0 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the siberian sophisticate" Item "a well wrapped hat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2250 Name "MB Bison Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "fire rate bonus" 0.1 "faster reload rate" -0.1 "set item tint RGB" 15185211 "is australium item" 1 } ItemAttributes { ItemName "full metal drill hat" "set item tint RGB" 15185211 } ItemAttributes { ItemName eotl_winter_coat "set item tint RGB" 15185211 } CharacterAttributes { "set item tint RGB" 15185211 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the righteous bison" Item "full metal drill hat" Item "eotl_winter_coat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Bowman" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "faster reload rate" 0.7 "damage bonus" 2.5 "bleeding duration" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huntsman" Item "sniper fishing hat" Item "silver bullets" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 4500 Name "MB Steel Gauntlet" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "fists of steel" "damage bonus" 3.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "fists of steel" Item "heavy do-rag" Item "the hunger force" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3500 Name "MB Shotgun Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 1.7 "bullets per shot bonus" 12 "faster reload rate" 0.1 "damage bonus" 2 } CharacterAttributes { "attack projectiles" 1 "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "graybanns" Item "the law" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Deflector Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 2.25 "attack projectiles" 1 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the eliminators safeguard" Item "eotl_ursa major" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Heater Heavy" Scale 1.5 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 2 "weapon burn dmg increased" 2.5 "damage bonus vs burning" 1.5 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huo long heatmaker" Item "dragonborn helmet" Item "bone-cut belt" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1001 Name "MB Force-A-Nature Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 3 "fire rate bonus" 0.5 "faster reload rate" 1.4 "scattergun knockback mult" 10 "damage penalty" 0.90 "weapon spread bonus" 0.8 } CharacterAttributes { "override footstep sound set" 5 "health regen" 1 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the force-a-nature" Item "the ebenezer" Item "the bigg mann on campus" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Flare Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.3 "faster reload rate" 0.5 "damage bonus" 2 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the flare gun" Item "handyman's handle" Item "sight for sore eyes" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Pyro Pusher" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the scorch shot" "damage causes airblast" 1 "damage bonus" 2.5 "apply look velocity on damage" 3 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the scorch shot" Item "pyro's beanie" Item "the sub zero suit" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1500 Name "MB Burst Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.45 "fire rate bonus" 0.1 "clip size upgrade atomic" 24 "projectile spread angle penalty" 5 "Projectile speed increased" 1.5 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the hat with no name" Item "the merc's muffler" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Burst Fire Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "festive rocket launcher 2011" "damage bonus" 2.0 "faster reload rate" 0.35 "fire rate bonus" 0.15 "clip size upgrade atomic" 8.0 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.9 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "festive rocket launcher 2011" Item "honcho's headgear" Item "the diplomat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Rapid Fire Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 "fire rate bonus" 0.45 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "jumper's jeepcap" Item "the soldier's stogie" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Pirate Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName "the loose cannon" "grenade launcher mortar mode" 0 "faster reload rate" 0.5 "fire rate bonus" 0.5 "Projectile speed increased" 1.2 "damage bonus" 2.3 "damage causes airblast" 1 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the loose cannon" Item "the buccaneer's bicorne" Item "the liquor locker" } } } WaveSpawn { Name target TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Support Limited Where targetspawn TFBot { ClassIcon hellmet_red Health 250000 Name "Target" Scale 4.0 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "cannot be backstabbed" 1 } AddCond { Name TF_COND_REPROGRAMMED Delay 0.01 } AddCond { Index 55 } AddCond { Index 31 } } } WaveSpawn { Name w1 TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support Limited Where powerspawn Squad { TFBot { ClassIcon critical Health 10 Name "Vampire Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 94 } } TFBot { ClassIcon critical Health 10 Name "Agility Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 97 } } } } WaveSpawn { WaitForAllDead target WaitBeforeStarting 5 WaitBetweenSpawns 0 Support Limited StartWaveOutput { Target boss_deploy_relay Action Trigger } } } Wave { Explanation { Line "Super MBs Unlocked" Line "Extra Part 2 MBs Unlocked" Line "Wave 4 Powerups: Haste & Reflect" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 1000 TotalCount 175 MaxActive 14 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1.5 Where spawnbot RandomChoice { TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the backburner" "airblast pushback scale" 2.0 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the backburner" Item "sight for sore eyes" Item "the last breath" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "festive grenade launcher" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "festive grenade launcher" Item "conjurer's cowl" Item "spacechem pin" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Nuclear Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the original" "damage bonus" 5 "damage causes airblast" 1 "faster reload rate" 3 "fire rate bonus" 2 "projectile spread angle penalty" 1 "use large smoke explosion" 1 "blast radius increased" 2 "Projectile speed increased" 1 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Item "the original" Item "stainless pot" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Demoknight" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the eyelander" "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg from ranged reduced" 0.25 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "spiral sallet" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Breaker" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName apoco-fists "fire rate bonus" 0.6 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "apoco-fists" Item "the katyusha" Item "bone-cut belt" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Heal-On-Kill Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tomislav "damage bonus" 1.4 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 } Item "tomislav" Item "the merc's mohawk" Item "the bruiser's bandanna" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB BB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the black box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "Projectile speed increased" 0.9 } Item "the black box" Item "the grenadier's softcap" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Nuclear Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the iron bomber" "grenade launcher mortar mode" 0 "faster reload rate" 1.8 "fire rate bonus" 2 "clip size penalty" 0.5 "Projectile speed increased" 1.5 "projectile spread angle penalty" 5 "damage bonus" 7 "damage causes airblast" 1 "blast radius increased" 1.2 "use large smoke explosion" 1 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 } Item "the iron bomber" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Barrage Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.55 } Item "furious fukaamigasa" Item "shoestring budget" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Superior Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the liberty launcher" "damage bonus" 1.5 "faster reload rate" 0.6 "fire rate bonus" 0.2 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.3 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the liberty launcher" Item "killer exclusive" Item "summer shades" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Wrapper Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the wrap assassin" Item "the holiday headcase" Item "the fast learner" } TFBot { ClassIcon hellmet_tf2 Health 1250 AutoJumpMin 5 AutoJumpMax 5 Name "MB Jumping Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AutoJump" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_bat "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 } Item "scout beanie" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 2.5 "fire rate bonus" 0.8 "faster reload rate" 0.6 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the front runner" Item "the delinquent's down vest" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2.25 "fire rate bonus" 0.9 "faster reload rate" 0.9 "Blast radius increased" 1.25 } CharacterAttributes { "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "tipped lid" Item "the patriot's pouches" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1500 Name "MB Medic" Scale 1.0 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 2 "fire rate bonus" 0.7 "faster reload rate" 0.9 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "das maddendoktor" Item "the byte'd beak" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB SMG Sniper" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "faster reload rate" 0.8 "fire rate bonus" 0.8 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the snow scoper" Item "the flamingo kid" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Spy" Scale 1.0 Class Spy Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_revolver "faster reload rate" 0.6 } CharacterAttributes { "fire rate bonus" 0.6 "damage bonus" 2.25 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "base metal billycock" Item "the blood banker" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1450 Name "MB Engineer" Scale 1.0 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "festive shotgun 2014" "damage bonus" 2.25 "fire rate bonus" 0.4 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive shotgun 2014" Item "clockwerk's helm" Item "the endothermic exowear" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 3.0 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the siberian sophisticate" Item "a well wrapped hat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2250 Name "MB Bison Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "fire rate bonus" 0.1 "faster reload rate" -0.1 "set item tint RGB" 15185211 "is australium item" 1 } ItemAttributes { ItemName "full metal drill hat" "set item tint RGB" 15185211 } ItemAttributes { ItemName eotl_winter_coat "set item tint RGB" 15185211 } CharacterAttributes { "set item tint RGB" 15185211 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the righteous bison" Item "full metal drill hat" Item "eotl_winter_coat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Bowman" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "faster reload rate" 0.7 "damage bonus" 2.5 "bleeding duration" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huntsman" Item "sniper fishing hat" Item "silver bullets" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 4500 Name "MB Steel Gauntlet" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "fists of steel" "damage bonus" 3.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "fists of steel" Item "heavy do-rag" Item "the hunger force" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3500 Name "MB Shotgun Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 1.7 "bullets per shot bonus" 12 "faster reload rate" 0.1 "damage bonus" 2 } CharacterAttributes { "attack projectiles" 1 "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "graybanns" Item "the law" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Deflector Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 2.25 "attack projectiles" 1 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the eliminators safeguard" Item "eotl_ursa major" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Heater Heavy" Scale 1.5 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 2 "weapon burn dmg increased" 2.5 "damage bonus vs burning" 1.5 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huo long heatmaker" Item "dragonborn helmet" Item "bone-cut belt" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1001 Name "MB Force-A-Nature Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 3 "fire rate bonus" 0.5 "faster reload rate" 1.4 "scattergun knockback mult" 10 "damage penalty" 0.90 "weapon spread bonus" 0.8 } CharacterAttributes { "override footstep sound set" 5 "health regen" 1 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the force-a-nature" Item "the ebenezer" Item "the bigg mann on campus" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Flare Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.3 "faster reload rate" 0.5 "damage bonus" 2 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the flare gun" Item "handyman's handle" Item "sight for sore eyes" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Pyro Pusher" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the scorch shot" "damage causes airblast" 1 "damage bonus" 2.5 "apply look velocity on damage" 3 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the scorch shot" Item "pyro's beanie" Item "the sub zero suit" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1500 Name "MB Burst Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.45 "fire rate bonus" 0.1 "clip size upgrade atomic" 24 "projectile spread angle penalty" 5 "Projectile speed increased" 1.5 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the hat with no name" Item "the merc's muffler" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Burst Fire Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "festive rocket launcher 2011" "damage bonus" 2.0 "faster reload rate" 0.35 "fire rate bonus" 0.15 "clip size upgrade atomic" 8.0 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.9 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "festive rocket launcher 2011" Item "honcho's headgear" Item "the diplomat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Rapid Fire Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 "fire rate bonus" 0.45 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "jumper's jeepcap" Item "the soldier's stogie" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Pirate Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName "the loose cannon" "grenade launcher mortar mode" 0 "faster reload rate" 0.5 "fire rate bonus" 0.5 "Projectile speed increased" 1.2 "damage bonus" 2.3 "damage causes airblast" 1 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the loose cannon" Item "the buccaneer's bicorne" Item "the liquor locker" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 4000 AutoJumpMin 10 AutoJumpMax 10 Name "MB Samurai Demo" Scale 1.3 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AirChargeOnly" Attributes "AutoJump" Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the splendid screen" Item "the half-zatoichi" Item "demo kabuto" Item "the king of scotland cape" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2750 Name "MB League" Scale 1.3 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.001 "damage bonus" 3 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the sandman" Item "the virtual viewfinder" Item "the bigg mann on campus" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Buff Soldier" Scale 1.1 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 3 "fire rate bonus" 0.85 "faster reload rate" 0.85 "Blast radius increased" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the buff banner" Item "tyrant's helm" Item "the brawling buccaneer" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Conch Soldier" Scale 1.1 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 3 "fire rate bonus" 0.85 "faster reload rate" 0.85 "Blast radius increased" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the concheror" Item "daily duel winner reward hat" Item "the founding father" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Backup Soldier" Scale 1.1 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 3 "fire rate bonus" 0.85 "faster reload rate" 0.85 "Blast radius increased" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the battalion's backup" Item "the spook specs" Item "the classified coif" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 AutoJumpMin 10 AutoJumpMax 10 Scale 1.25 Name "MB Samurai Soldier" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "AutoJump" Attributes "MiniBoss" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 2.5 "voice pitch scale" 0.01 "cancel falling damage" 1 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //hellmet_goldsword Health 3250 Name "MB Slasher" Scale 1.3 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.25 "melee range multiplier" 2.4 "hand scale" 1.92 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the chargin' targe" Item "the eyelander" Item "point and shoot" Item "ttg glasses" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //hellmet_soldier_speciaL Health 3500 Name "MB Corrupted Rocketer" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "festive rocket launcher 2011" "fire rate bonus" 0.95 "faster reload rate" 0.6 "damage bonus" 2.75 } CharacterAttributes { "health regen" 10 "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive rocket launcher 2011" HomingRockets { IgnoreDisguisedSpies 1 // <-- don't home in on disguised spies IgnoreStealthedSpies 1 // <-- don't home in on invisible spies RocketSpeed 1.60 // <-- make the rockets travel at Direct Hit speed (1980 HU/s) TurnPower 50.0 // <-- crank up the rockets' turning power to compensate for their high speed MaxAimError 150.0 // <-- allow the rockets to home in on their target as long as they're pointed within 120 degrees } Item "eotl_winter_coat" Item "the grenadier's softcap" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //demo_skullcutter Health 3250 Name "MB Berserker" Scale 1.25 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the scotsman's skullcutter" "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the chargin' targe" Item "the scotsman's skullcutter" Item "the cool breeze" Item "the king of scotland cape" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //pyro Health 1900 Name "MB Volcano Pyro" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.85 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "sharpened volcano fragment" Item "pyromancer's mask" Item "the googol glass eyes" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //scout Health 1600 Name "MB Winger Scout" Scale 1.1 Class Scout Skill Normal WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the winger" "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 0.9 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the winger" Item "the fed-fightin' fedora" Item "dillinger's duffel" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //critical Health 1250 Name "MB Plasma Scout" Class Scout Skill Normal Scale 1.0 WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "mad milk" "damage bonus" 18 "effect bar recharge rate increased" 0.001 "fire rate bonus" 0.8 "override projectile type" 12 "attach particle effect" 57 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "mad milk" Item "the bolt boy" Item "phononaut" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //sniper_bow_multi Health 1500 Name "MB Plasma Bowman" Scale 1.4 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "damage bonus" 3.25 "faster reload rate" 0.3 "override projectile type" 12 "attach particle effect" 57 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the huntsman" Item "trophy belt" Item "the outback intellectual" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //demoman Health 1750 Name "MB Plasma Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_grenadelauncher "attach particle effect" 57 "override projectile type" 12 "damage bonus" 2.5 "fire rate bonus" 0.84 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "reggaelator" Item "the battery bandolier" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //engineer Health 1450 Name "MB Plasma Engineer" Scale 1.0 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the rescue ranger" "attach particle effect" 57 "override projectile type" 12 "damage bonus" 2.5 "fire rate bonus" 0.84 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the rescue ranger" Item "mining light" Item "the triad trinket" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //medic Health 1750 Name "MB Plasma Medic" Scale 1.0 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the crusader's crossbow" "attach particle effect" 57 "override projectile type" 12 "damage bonus" 2.5 "fire rate bonus" 0.84 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the crusader's crossbow" Item "vintage tyrolean" Item "blighted beak" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier Health 3500 Name "MB Special Energidier" Scale 1.0 Class Soldier Skill Expert Attributes "MiniBoss" MaxVisionRange 25000 WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the cow mangler 5000" "damage bonus" 4.0 "fire rate bonus" 2.0 "faster reload rate" 2.0 "turn to gold" 1 "rocket specialist" 6 "Blast radius increased" 1.5 "is australium item" 1 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "lord cockswain's pith helmet" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_d Health 1500 Name "MB Rocket Scout" Attributes "MiniBoss" Class Scout Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 3.5 "override projectile type" 2 "fire rate bonus" 0.75 "Projectile speed increased" 2.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "hard counter" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //hellmet_red Health 2500 Name "MB StunRocket Heavy" Class HeavyWeapons Scale 1.0 Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 2.0 "override projectile type" 2 "fire rate bonus" 1.5 "rocket specialist" 2 "Projectile speed increased" 2.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the outdoorsman" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_barrage Health 3000 Name "MB Homing Rocket Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 2500 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 15 "override projectile type" 2 "fire rate bonus" 1.45 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 } HomingRockets { IgnoreDisguisedSpies 1 // <-- don't home in on disguised spies IgnoreStealthedSpies 1 // <-- don't home in on invisible spies RocketSpeed 0.85 // <-- TurnPower 115.0 // <-- crank up the rockets' turning power to compensate for their high speed MaxAimError 200.0 // <-- allow the rockets to home in on their target as long as they're pointed within 120 degrees } Item "the eliminators safeguard" Attributes "MiniBoss" Item "eotl_sheavyshirt" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_barrage Health 2222 Name "MB WTF Soldier" Scale 1.25 Class Soldier Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 0.2 "faster reload rate" 0.1 "Projectile speed increased" 4.5 "projectile spread angle penalty" 12 "damage bonus" 3.2 "blast dmg to self increased" -1.00 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 } Attributes "MiniBoss" Item "web easteregg medal" Item "honest halo" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //tank Health 2000 Name "MB Demo-Train" Scale 1.1 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.6 "fire rate bonus" 0.6 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.9 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_burstfire Health 2000 Name "MB Weird Scout" Scale 1.0 Class Scout Skill Easy WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "ttg max pistol" "override projectile type" 2 "Projectile speed increased" 7.5 "heal on hit for rapidfire" 10 "heal on hit for slowfire" 10 "bleeding duration" 3 "damage causes airblast" 1 "mod stun waist high airborne" 1 "crit vs stunned players" 1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "ttg max pistol" Item "dec2014 marauders mask" Attributes "MiniBoss" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //pyro_powerjack Health 900 Name "MB Powerjack Pyro" Scale 1.1 Class Pyro Skill Normal WeaponRestrictions MeleeOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "damage bonus" 1.5 } Item "the powerjack" Item "the mk 50" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier Health 2000 Name "MB Rocket Shotgunner" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2.0 "fire rate bonus" 0.001 "clip size upgrade atomic" 15 "faster reload rate" 0.75 "blast radius increased" 1.25 "projectile spread angle penalty" 8 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 1.1 "move speed bonus" 0.9 } Item "the cloud crasher" } TFBot { Name "MB Raging Scout" Template T_TFBot_Giant_Scout Action Mobber Attributes "IgnoreFlag" ClassIcon hellmet_tf2 Scale 1.0 Health 1000 Item "ghastly gibus 2010" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 3.0 "fire rate bonus" 0.4 "faster reload rate" 0.6 "clip size bonus" 15.0 } ItemAttributes { ItemName "ghastly gibus 2010" "attach particle effect" 1 } CharacterAttributes { "move speed bonus" 1.25 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //heavy_d Health 3500 Name "MB Destroyer" Scale 1.4 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_minigun "fire rate bonus" 1.5 "damage bonus" 2.75 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Addcond { Index 73 // <-- required: condition name/index Delay 250.0 // <-- optional: limited duration } Item tf_weapon_minigun Item "the bruiser's bandanna" Item "the ebenezer" } } } WaveSpawn { TotalCurrency 500 TotalCount 25 MaxActive 6 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 8 Where spawnbot RandomChoice { TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //scout Health 2750 Name "MB Super Scout" Scale 1.7 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 3.5 "fire rate bonus" 0.8 "faster reload rate" 0.6 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the front runner" Item "the delinquent's down vest" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //soldier Health 4000 Name "MB Super Soldier" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 4.5 "fire rate bonus" 0.9 "faster reload rate" 0.9 "Blast radius increased" 1.25 } CharacterAttributes { "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "tipped lid" Item "the patriot's pouches" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //medic Health 3500 Name "MB Super Medic" Scale 1.0 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 4 "fire rate bonus" 0.7 "faster reload rate" 0.9 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "das maddendoktor" Item "the byte'd beak" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //sniper Health 2750 Name "MB Super SMG Sniper" Scale 1.7 Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "faster reload rate" 0.8 "fire rate bonus" 0.8 "damage bonus" 2.75 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the snow scoper" Item "the flamingo kid" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //spy Health 2750 Name "MB Super Spy" Scale 1.5 Class Spy Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_revolver "faster reload rate" 0.6 } CharacterAttributes { "fire rate bonus" 0.6 "damage bonus" 4 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "base metal billycock" Item "the blood banker" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //engineer Health 4500 Name "MB Super Engineer" Scale 1.7 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "festive shotgun 2014" "damage bonus" 4.50 "fire rate bonus" 0.4 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive shotgun 2014" Item "clockwerk's helm" Item "the endothermic exowear" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //heavyweapons Health 6500 Name "MB Super Heavy" Scale 1.7 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 4.5 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the siberian sophisticate" Item "a well wrapped hat" } } } WaveSpawn { Name target TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Support Limited Where targetspawn TFBot { ClassIcon hellmet_red Health 250000 Name "Target" Scale 4.0 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "cannot be backstabbed" 1 } AddCond { Name TF_COND_REPROGRAMMED Delay 0.01 } AddCond { Index 55 } AddCond { Index 31 } } } WaveSpawn { Name w1 TotalCurrency 0 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support Limited Where powerspawn Squad { TFBot { ClassIcon critical Health 10 Name "Reflect Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 95 } } TFBot { ClassIcon critical Health 10 Name "Haste Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 91 } } } } WaveSpawn { WaitForAllDead target WaitBeforeStarting 5 WaitBetweenSpawns 0 Support Limited StartWaveOutput { Target boss_deploy_relay Action Trigger } } } Wave { Explanation { Line "{blue}Ambush Wave" Line "Extra Super MBs Unlocked" Line "Wave 5 Powerups: All powerups from wave 1 to 4" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 1000 TotalCount 200 MaxActive 14 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1.25 Where spawnbot Where ambushspawn RandomChoice { TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the backburner" "airblast pushback scale" 2.0 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the backburner" Item "sight for sore eyes" Item "the last breath" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "festive grenade launcher" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "festive grenade launcher" Item "conjurer's cowl" Item "spacechem pin" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Nuclear Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the original" "damage bonus" 5 "damage causes airblast" 1 "faster reload rate" 3 "fire rate bonus" 2 "projectile spread angle penalty" 1 "use large smoke explosion" 1 "blast radius increased" 2 "Projectile speed increased" 1 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Item "the original" Item "stainless pot" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Demoknight" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the eyelander" "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg from ranged reduced" 0.25 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "spiral sallet" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Breaker" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName apoco-fists "fire rate bonus" 0.6 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "apoco-fists" Item "the katyusha" Item "bone-cut belt" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Heal-On-Kill Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tomislav "damage bonus" 1.4 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 } Item "tomislav" Item "the merc's mohawk" Item "the bruiser's bandanna" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB BB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the black box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "Projectile speed increased" 0.9 } Item "the black box" Item "the grenadier's softcap" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Nuclear Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the iron bomber" "grenade launcher mortar mode" 0 "faster reload rate" 1.8 "fire rate bonus" 2 "clip size penalty" 0.5 "Projectile speed increased" 1.5 "projectile spread angle penalty" 5 "damage bonus" 7 "damage causes airblast" 1 "blast radius increased" 1.2 "use large smoke explosion" 1 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 } Item "the iron bomber" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Barrage Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.55 } Item "furious fukaamigasa" Item "shoestring budget" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Superior Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the liberty launcher" "damage bonus" 1.5 "faster reload rate" 0.6 "fire rate bonus" 0.2 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.3 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the liberty launcher" Item "killer exclusive" Item "summer shades" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Wrapper Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the wrap assassin" Item "the holiday headcase" Item "the fast learner" } TFBot { ClassIcon hellmet_tf2 Health 1250 AutoJumpMin 5 AutoJumpMax 5 Name "MB Jumping Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AutoJump" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_bat "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 } Item "scout beanie" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 2.5 "fire rate bonus" 0.8 "faster reload rate" 0.6 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the front runner" Item "the delinquent's down vest" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2.25 "fire rate bonus" 0.9 "faster reload rate" 0.9 "Blast radius increased" 1.25 } CharacterAttributes { "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "tipped lid" Item "the patriot's pouches" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1500 Name "MB Medic" Scale 1.0 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 2 "fire rate bonus" 0.7 "faster reload rate" 0.9 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "das maddendoktor" Item "the byte'd beak" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB SMG Sniper" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "faster reload rate" 0.8 "fire rate bonus" 0.8 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the snow scoper" Item "the flamingo kid" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Spy" Scale 1.0 Class Spy Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_revolver "faster reload rate" 0.6 } CharacterAttributes { "fire rate bonus" 0.6 "damage bonus" 2.25 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "base metal billycock" Item "the blood banker" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1450 Name "MB Engineer" Scale 1.0 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "festive shotgun 2014" "damage bonus" 2.25 "fire rate bonus" 0.4 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive shotgun 2014" Item "clockwerk's helm" Item "the endothermic exowear" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 3.0 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the siberian sophisticate" Item "a well wrapped hat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2250 Name "MB Bison Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "fire rate bonus" 0.1 "faster reload rate" -0.1 "set item tint RGB" 15185211 "is australium item" 1 } ItemAttributes { ItemName "full metal drill hat" "set item tint RGB" 15185211 } ItemAttributes { ItemName eotl_winter_coat "set item tint RGB" 15185211 } CharacterAttributes { "set item tint RGB" 15185211 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the righteous bison" Item "full metal drill hat" Item "eotl_winter_coat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Bowman" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "faster reload rate" 0.7 "damage bonus" 2.5 "bleeding duration" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huntsman" Item "sniper fishing hat" Item "silver bullets" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 4500 Name "MB Steel Gauntlet" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "fists of steel" "damage bonus" 3.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "fists of steel" Item "heavy do-rag" Item "the hunger force" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3500 Name "MB Shotgun Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 1.7 "bullets per shot bonus" 12 "faster reload rate" 0.1 "damage bonus" 2 } CharacterAttributes { "attack projectiles" 1 "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "graybanns" Item "the law" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Deflector Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 2.25 "attack projectiles" 1 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the eliminators safeguard" Item "eotl_ursa major" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Heater Heavy" Scale 1.5 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 2 "weapon burn dmg increased" 2.5 "damage bonus vs burning" 1.5 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huo long heatmaker" Item "dragonborn helmet" Item "bone-cut belt" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1001 Name "MB Force-A-Nature Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 3 "fire rate bonus" 0.5 "faster reload rate" 1.4 "scattergun knockback mult" 10 "damage penalty" 0.90 "weapon spread bonus" 0.8 } CharacterAttributes { "override footstep sound set" 5 "health regen" 1 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the force-a-nature" Item "the ebenezer" Item "the bigg mann on campus" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Flare Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.3 "faster reload rate" 0.5 "damage bonus" 2 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the flare gun" Item "handyman's handle" Item "sight for sore eyes" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Pyro Pusher" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the scorch shot" "damage causes airblast" 1 "damage bonus" 2.5 "apply look velocity on damage" 3 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the scorch shot" Item "pyro's beanie" Item "the sub zero suit" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1500 Name "MB Burst Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.45 "fire rate bonus" 0.1 "clip size upgrade atomic" 24 "projectile spread angle penalty" 5 "Projectile speed increased" 1.5 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the hat with no name" Item "the merc's muffler" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Burst Fire Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "festive rocket launcher 2011" "damage bonus" 2.0 "faster reload rate" 0.35 "fire rate bonus" 0.15 "clip size upgrade atomic" 8.0 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.9 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "festive rocket launcher 2011" Item "honcho's headgear" Item "the diplomat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Rapid Fire Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 "fire rate bonus" 0.45 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "jumper's jeepcap" Item "the soldier's stogie" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Pirate Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName "the loose cannon" "grenade launcher mortar mode" 0 "faster reload rate" 0.5 "fire rate bonus" 0.5 "Projectile speed increased" 1.2 "damage bonus" 2.3 "damage causes airblast" 1 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the loose cannon" Item "the buccaneer's bicorne" Item "the liquor locker" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 4000 AutoJumpMin 10 AutoJumpMax 10 Name "MB Samurai Demo" Scale 1.3 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AirChargeOnly" Attributes "AutoJump" Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the splendid screen" Item "the half-zatoichi" Item "demo kabuto" Item "the king of scotland cape" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2750 Name "MB League" Scale 1.3 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.001 "damage bonus" 3 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the sandman" Item "the virtual viewfinder" Item "the bigg mann on campus" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Buff Soldier" Scale 1.1 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 3 "fire rate bonus" 0.85 "faster reload rate" 0.85 "Blast radius increased" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the buff banner" Item "tyrant's helm" Item "the brawling buccaneer" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Conch Soldier" Scale 1.1 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 3 "fire rate bonus" 0.85 "faster reload rate" 0.85 "Blast radius increased" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the concheror" Item "daily duel winner reward hat" Item "the founding father" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Backup Soldier" Scale 1.1 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 3 "fire rate bonus" 0.85 "faster reload rate" 0.85 "Blast radius increased" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the battalion's backup" Item "the spook specs" Item "the classified coif" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 AutoJumpMin 10 AutoJumpMax 10 Scale 1.25 Name "MB Samurai Soldier" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "AutoJump" Attributes "MiniBoss" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 2.5 "voice pitch scale" 0.01 "cancel falling damage" 1 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //hellmet_goldsword Health 3250 Name "MB Slasher" Scale 1.3 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.25 "melee range multiplier" 2.4 "hand scale" 1.92 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the chargin' targe" Item "the eyelander" Item "point and shoot" Item "ttg glasses" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //hellmet_soldier_speciaL Health 3500 Name "MB Corrupted Rocketer" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "festive rocket launcher 2011" "fire rate bonus" 0.95 "faster reload rate" 0.6 "damage bonus" 2.75 } CharacterAttributes { "health regen" 10 "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive rocket launcher 2011" HomingRockets { IgnoreDisguisedSpies 1 // <-- don't home in on disguised spies IgnoreStealthedSpies 1 // <-- don't home in on invisible spies RocketSpeed 1.60 // <-- make the rockets travel at Direct Hit speed (1980 HU/s) TurnPower 50.0 // <-- crank up the rockets' turning power to compensate for their high speed MaxAimError 150.0 // <-- allow the rockets to home in on their target as long as they're pointed within 120 degrees } Item "eotl_winter_coat" Item "the grenadier's softcap" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //demo_skullcutter Health 3250 Name "MB Berserker" Scale 1.25 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the scotsman's skullcutter" "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the chargin' targe" Item "the scotsman's skullcutter" Item "the cool breeze" Item "the king of scotland cape" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //pyro Health 1900 Name "MB Volcano Pyro" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.85 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "sharpened volcano fragment" Item "pyromancer's mask" Item "the googol glass eyes" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //scout Health 1600 Name "MB Winger Scout" Scale 1.1 Class Scout Skill Normal WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the winger" "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 0.9 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the winger" Item "the fed-fightin' fedora" Item "dillinger's duffel" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //critical Health 1250 Name "MB Plasma Scout" Class Scout Skill Normal Scale 1.0 WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "mad milk" "damage bonus" 18 "effect bar recharge rate increased" 0.001 "fire rate bonus" 0.8 "override projectile type" 12 "attach particle effect" 57 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "mad milk" Item "the bolt boy" Item "phononaut" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //sniper_bow_multi Health 1500 Name "MB Plasma Bowman" Scale 1.4 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "damage bonus" 3.25 "faster reload rate" 0.3 "override projectile type" 12 "attach particle effect" 57 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the huntsman" Item "trophy belt" Item "the outback intellectual" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //demoman Health 1750 Name "MB Plasma Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_grenadelauncher "attach particle effect" 57 "override projectile type" 12 "damage bonus" 2.5 "fire rate bonus" 0.84 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "reggaelator" Item "the battery bandolier" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //engineer Health 1450 Name "MB Plasma Engineer" Scale 1.0 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the rescue ranger" "attach particle effect" 57 "override projectile type" 12 "damage bonus" 2.5 "fire rate bonus" 0.84 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the rescue ranger" Item "mining light" Item "the triad trinket" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //medic Health 1750 Name "MB Plasma Medic" Scale 1.0 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the crusader's crossbow" "attach particle effect" 57 "override projectile type" 12 "damage bonus" 2.5 "fire rate bonus" 0.84 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the crusader's crossbow" Item "vintage tyrolean" Item "blighted beak" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier Health 3500 Name "MB Special Energidier" Scale 1.0 Class Soldier Skill Expert Attributes "MiniBoss" MaxVisionRange 25000 WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the cow mangler 5000" "damage bonus" 4.0 "fire rate bonus" 2.0 "faster reload rate" 2.0 "turn to gold" 1 "rocket specialist" 6 "Blast radius increased" 1.5 "is australium item" 1 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "lord cockswain's pith helmet" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_d Health 1500 Name "MB Rocket Scout" Attributes "MiniBoss" Class Scout Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 3.5 "override projectile type" 2 "fire rate bonus" 0.75 "Projectile speed increased" 2.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "hard counter" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //hellmet_red Health 2500 Name "MB StunRocket Heavy" Class HeavyWeapons Scale 1.0 Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 2.0 "override projectile type" 2 "fire rate bonus" 1.5 "rocket specialist" 2 "Projectile speed increased" 2.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the outdoorsman" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_barrage Health 3000 Name "MB Homing Rocket Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 2500 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 15 "override projectile type" 2 "fire rate bonus" 1.45 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 } HomingRockets { IgnoreDisguisedSpies 1 // <-- don't home in on disguised spies IgnoreStealthedSpies 1 // <-- don't home in on invisible spies RocketSpeed 0.85 // <-- TurnPower 115.0 // <-- crank up the rockets' turning power to compensate for their high speed MaxAimError 200.0 // <-- allow the rockets to home in on their target as long as they're pointed within 120 degrees } Item "the eliminators safeguard" Attributes "MiniBoss" Item "eotl_sheavyshirt" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_barrage Health 2222 Name "MB WTF Soldier" Scale 1.25 Class Soldier Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 0.2 "faster reload rate" 0.1 "Projectile speed increased" 4.5 "projectile spread angle penalty" 12 "damage bonus" 3.2 "blast dmg to self increased" -1.00 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 } Attributes "MiniBoss" Item "web easteregg medal" Item "honest halo" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //tank Health 2000 Name "MB Demo-Train" Scale 1.1 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.6 "fire rate bonus" 0.6 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.9 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_burstfire Health 2000 Name "MB Weird Scout" Scale 1.0 Class Scout Skill Easy WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "ttg max pistol" "override projectile type" 2 "Projectile speed increased" 7.5 "heal on hit for rapidfire" 10 "heal on hit for slowfire" 10 "bleeding duration" 3 "damage causes airblast" 1 "mod stun waist high airborne" 1 "crit vs stunned players" 1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "ttg max pistol" Item "dec2014 marauders mask" Attributes "MiniBoss" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //pyro_powerjack Health 900 Name "MB Powerjack Pyro" Scale 1.1 Class Pyro Skill Normal WeaponRestrictions MeleeOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "damage bonus" 1.5 } Item "the powerjack" Item "the mk 50" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier Health 2000 Name "MB Rocket Shotgunner" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2.0 "fire rate bonus" 0.001 "clip size upgrade atomic" 15 "faster reload rate" 0.75 "blast radius increased" 1.25 "projectile spread angle penalty" 8 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 1.1 "move speed bonus" 0.9 } Item "the cloud crasher" } TFBot { Name "MB Raging Scout" Template T_TFBot_Giant_Scout Action Mobber Attributes "IgnoreFlag" ClassIcon hellmet_tf2 Scale 1.0 Health 1000 Item "ghastly gibus 2010" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 3.0 "fire rate bonus" 0.4 "faster reload rate" 0.6 "clip size bonus" 15.0 } ItemAttributes { ItemName "ghastly gibus 2010" "attach particle effect" 1 } CharacterAttributes { "move speed bonus" 1.25 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //heavy_d Health 3500 Name "MB Destroyer" Scale 1.4 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_minigun "fire rate bonus" 1.5 "damage bonus" 2.75 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Addcond { Index 73 // <-- required: condition name/index Delay 250.0 // <-- optional: limited duration } Item tf_weapon_minigun Item "the bruiser's bandanna" Item "the ebenezer" } } } WaveSpawn { TotalCurrency 500 TotalCount 35 MaxActive 6 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 8 Where spawnbot RandomChoice { TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //scout Health 2750 Name "MB Super Scout" Scale 1.7 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 3.5 "fire rate bonus" 0.8 "faster reload rate" 0.6 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the front runner" Item "the delinquent's down vest" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //soldier Health 4000 Name "MB Super Soldier" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 4.5 "fire rate bonus" 0.9 "faster reload rate" 0.9 "Blast radius increased" 1.25 } CharacterAttributes { "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "tipped lid" Item "the patriot's pouches" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //medic Health 3500 Name "MB Super Medic" Scale 1.7 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 4 "fire rate bonus" 0.7 "faster reload rate" 0.9 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "das maddendoktor" Item "the byte'd beak" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //sniper Health 2750 Name "MB Super SMG Sniper" Scale 1.7 Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "faster reload rate" 0.8 "fire rate bonus" 0.8 "damage bonus" 2.75 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the snow scoper" Item "the flamingo kid" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //spy Health 2750 Name "MB Super Spy" Scale 1.5 Class Spy Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_revolver "faster reload rate" 0.6 } CharacterAttributes { "fire rate bonus" 0.6 "damage bonus" 4 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "base metal billycock" Item "the blood banker" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //engineer Health 4500 Name "MB Super Engineer" Scale 1.7 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "festive shotgun 2014" "damage bonus" 4.50 "fire rate bonus" 0.4 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive shotgun 2014" Item "clockwerk's helm" Item "the endothermic exowear" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //heavyweapons Health 6500 Name "MB Super Heavy" Scale 1.7 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 4.5 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the siberian sophisticate" Item "a well wrapped hat" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //soldier Health 6250 Name "MB Super Bison Soldier" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "fire rate bonus" 0.1 "faster reload rate" -0.1 "set item tint RGB" 15185211 "is australium item" 1 } ItemAttributes { ItemName "full metal drill hat" "set item tint RGB" 15185211 } ItemAttributes { ItemName eotl_winter_coat "set item tint RGB" 15185211 } CharacterAttributes { "set item tint RGB" 15185211 } CharacterAttributes { "move speed bonus" 1.25 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the righteous bison" Item "full metal drill hat" Item "eotl_winter_coat" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //sniper_bow_multi Health 3750 Name "MB Super Bowman" Scale 1.7 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "faster reload rate" 0.7 "damage bonus" 3.5 "bleeding duration" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huntsman" Item "sniper fishing hat" Item "silver bullets" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //medic Health 4500 Name "MB Super Uber Medic" Scale 1.7 Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 2 } ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 10 "uber duration bonus" 3 } CharacterAttributes { "heal rate bonus" 2.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "manniversary paper hat" Item "the quadwrangler" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //heavy_steelfist Health 10500 Name "MB Super Steel Gauntlet" Scale 1.7 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "fists of steel" "damage bonus" 5.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "fists of steel" Item "heavy do-rag" Item "the hunger force" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //heavy_shotgun Health 8000 Name "MB Super Shotgun Heavy" Scale 1.7 Class HeavyWeapons Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 1.7 "bullets per shot bonus" 15 "faster reload rate" 0.1 "damage bonus" 3 } CharacterAttributes { "attack projectiles" 2 "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "graybanns" Item "the law" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //heavy_deflector Health 6000 Name "MB Super Deflector Heavy" Scale 1.7 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 3.5 "attack projectiles" 1 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the eliminators safeguard" Item "eotl_ursa major" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //heavy_heater Health 6000 Name "MB Super Heater Heavy" Scale 1.7 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 3.5 "weapon burn dmg increased" 3.25 "damage bonus vs burning" 2.0 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huo long heatmaker" Item "dragonborn helmet" Item "bone-cut belt" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //scout_fan Health 3003 Name "MB Super Force-A-Nature Scout" Scale 1.7 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 6 "fire rate bonus" 0.5 "faster reload rate" 1.4 "scattergun knockback mult" 12.5 "damage bonus" 1.4 "weapon spread bonus" 0.8 } CharacterAttributes { "override footstep sound set" 5 "health regen" 3 } CharacterAttributes { "move speed bonus" 2.25 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the force-a-nature" Item "the ebenezer" Item "the bigg mann on campus" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //pyro_flare Health 3500 Name "MB Super Flare Pyro" Scale 1.7 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.2 "faster reload rate" 0.4 "damage bonus" 3.5 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the flare gun" Item "handyman's handle" Item "sight for sore eyes" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //pyro Health 3500 Name "MB Super Pyro Pusher" Scale 1.7 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the scorch shot" "damage causes airblast" 1 "damage bonus" 4.0 "apply look velocity on damage" 6 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the scorch shot" Item "pyro's beanie" Item "the sub zero suit" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //demo_burst Health 3500 Name "MB Super Burst Demoman" Scale 1.7 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.35 "fire rate bonus" 0.1 "clip size upgrade atomic" 35 "projectile spread angle penalty" 5 "Projectile speed increased" 1.5 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the hat with no name" Item "the merc's muffler" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //soldier_burstfire Health 4250 Name "MB Super Burst Fire Soldier" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "festive rocket launcher 2011" "damage bonus" 3.0 "faster reload rate" 0.35 "fire rate bonus" 0.15 "clip size upgrade atomic" 16.0 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.9 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "festive rocket launcher 2011" Item "honcho's headgear" Item "the diplomat" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //soldier Health 4000 Name "MB Super Rapid Fire Soldier" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 "fire rate bonus" 0.40 "damage bonus" 2.5 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.80 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "jumper's jeepcap" Item "the soldier's stogie" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" Health 4000 Name "MB Super Pirate Demoman" Scale 1.7 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName "the loose cannon" "grenade launcher mortar mode" 0 "faster reload rate" 0.5 "fire rate bonus" 0.5 "Projectile speed increased" 1.2 "damage bonus" 4.5 "damage causes airblast" 1 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the loose cannon" Item "the buccaneer's bicorne" Item "the liquor locker" } } } WaveSpawn { Name target TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Support Limited Where targetspawn TFBot { ClassIcon hellmet_red Health 250000 Name "Target" Scale 4.0 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "cannot be backstabbed" 1 } AddCond { Name TF_COND_REPROGRAMMED Delay 0.01 } AddCond { Index 55 } AddCond { Index 31 } } } WaveSpawn { Name w1 TotalCurrency 0 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support Limited Where powerspawn Squad { TFBot { ClassIcon critical Health 10 Name "Regen Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 92 } } TFBot { ClassIcon critical Health 10 Name "Resist Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 93 } } TFBot { ClassIcon critical Health 10 Name "Strength Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 90 } } TFBot { ClassIcon critical Health 10 Name "Precision Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 96 } } TFBot { ClassIcon critical Health 10 Name "Vampire Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 94 } } TFBot { ClassIcon critical Health 10 Name "Agility Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 97 } } TFBot { ClassIcon critical Health 10 Name "Reflect Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 95 } } TFBot { ClassIcon critical Health 10 Name "Haste Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 91 } } } } WaveSpawn { WaitForAllDead target WaitBeforeStarting 5 WaitBetweenSpawns 0 Support Limited StartWaveOutput { Target boss_deploy_relay Action Trigger } } } Wave { Explanation { Line "{red}DANGER WAVE: DANGER BOTS ARE HERE (UPGRADED VERSION OF ELITES)" Line "Danger bots will have some EM Upgrades" Line "Final Wave Powerups: King,Passive spawn of Supernovas & Passive spawn of wave 1 to 4 powerups (exclude Regen and Precision)" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout_d Action Mobber Attributes "IgnoreFlag" //scout Health 2500 Name "MB Danger Scout" Scale 1.3 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Addcond { Index 6 } Addcond { Index 50 } ItemAttributes { ItemName "gold botkiller scattergun mk.ii" "damage bonus" 2.4 "fire rate bonus" 0.4 "minicritboost on kill" 3 "faster reload rate" 0.25 "heal on kill" 25 "clip size bonus" 5 "projectile penetration" 1 } CharacterAttributes { "health regen" 5 "dmg taken from crit reduced" 0.01 "dmg taken increased" 0.75 "move speed bonus" 1.45 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "gold botkiller scattergun mk.ii" Item "the flapjack" Item "thirst blood" } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon soldier_d Action Mobber Attributes "IgnoreFlag" //soldier Health 3250 Name "MB Danger Soldier" Scale 1.3 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Addcond { Index 6 } Addcond { Index 50 } ItemAttributes { ItemName "gold botkiller rocket launcher mk.i" "rocket specialist" 4 "damage bonus" 2.4 "fire rate bonus" 0.4 "minicritboost on kill" 3 "faster reload rate" 0.25 "heal on kill" 25 "clip size bonus" 5 } CharacterAttributes { "health regen" 5 "dmg taken from crit reduced" 0.01 "dmg taken increased" 0.75 "move speed bonus" 1.45 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "gold botkiller rocket launcher mk.i" Item "worms gear" Item "antarctic parka" } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon pyro_d Action Mobber Attributes "IgnoreFlag" //pyro Health 3000 Name "MB Danger Pyro" Scale 1.3 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Addcond { Index 6 } Addcond { Index 50 } ItemAttributes { ItemName "gold botkiller flame thrower mk.ii" "airblast pushback scale" 2 "weapon burn dmg increased" 9 "weapon burn time increased" 2 "damage bonus" 2.4 "minicritboost on kill" 3 "heal on kill" 25 "clip size bonus" 5 "projectile penetration" 1 } CharacterAttributes { "health regen" 5 "dmg taken from crit reduced" 0.01 "dmg taken increased" 0.75 "move speed bonus" 1.45 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "gold botkiller flame thrower mk.ii" Item "eotl_pyro_sweater" Item "the filamental" } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon demo_d Action Mobber Attributes "IgnoreFlag" //demoman Health 3000 Name "MB Danger Demoman" Scale 1.3 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Addcond { Index 6 } Addcond { Index 50 } ItemAttributes { ItemName "festive grenade launcher" "Projectile speed increased" 2 "damage bonus" 2.4 "fire rate bonus" 0.4 "minicritboost on kill" 3 "faster reload rate" 0.25 "heal on kill" 25 "clip size bonus" 5 "projectile penetration" 1 } CharacterAttributes { "health regen" 5 "dmg taken from crit reduced" 0.01 "dmg taken increased" 0.75 "move speed bonus" 1.45 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive grenade launcher" Item "the grenadier helm" Item "the king of scotland cape" } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon heavy_d Action Mobber Attributes "IgnoreFlag" //heavyweapons Health 3500 Name "MB Danger Heavy" Scale 1.3 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Addcond { Index 6 } Addcond { Index 50 } ItemAttributes { ItemName tf_weapon_minigun "attack projectiles" 2 "projectile penetration heavy" 9 "damage bonus" 2.4 "minicritboost on kill" 3 "heal on kill" 25 "clip size bonus" 5 "projectile penetration" 1 } CharacterAttributes { "health regen" 5 "dmg taken from crit reduced" 0.01 "dmg taken increased" 0.75 "move speed bonus" 1.45 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "copper's hard top" Item "commissar's coat" } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon medic_d Action Mobber Attributes "IgnoreFlag" //medic Health 2750 Name "MB Danger Medic" Scale 1.3 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Addcond { Index 6 } Addcond { Index 50 } ItemAttributes { ItemName "festive crusader's crossbow" "damage bonus" 2.4 "fire rate bonus" 0.4 "minicritboost on kill" 3 "faster reload rate" 0.25 "heal on kill" 25 "clip size bonus" 5 "projectile penetration" 1 } CharacterAttributes { "health regen" 5 "dmg taken from crit reduced" 0.01 "dmg taken increased" 0.75 "move speed bonus" 1.45 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive crusader's crossbow" Item "neckwear headwear" Item "the vascular vestment" } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon sniper_d Action Mobber Attributes "IgnoreFlag" //sniper Health 2500 Name "MB Danger SMG Sniper" Scale 1.3 Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Addcond { Index 6 } Addcond { Index 50 } ItemAttributes { ItemName "tf_weapon_smg" "damage bonus" 2.4 "fire rate bonus" 0.4 "minicritboost on kill" 3 "faster reload rate" 0.25 "heal on kill" 25 "clip size bonus" 5 "projectile penetration" 1 } CharacterAttributes { "health regen" 5 "dmg taken from crit reduced" 0.01 "dmg taken increased" 0.75 "move speed bonus" 1.3 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the toowoomba tunic" Item "the bushman's boonie" } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon spy_d Action Mobber Attributes "IgnoreFlag" //spy Health 2500 Name "MB Danger Spy" Scale 1.3 Class Spy Skill Hard Attributes "MiniBoss" Attributes "UseBossHealthBar" Addcond { Index 6 } Addcond { Index 50 } ItemAttributes { ItemName "tf_weapon_revolver" "mad milk syringes" 1 "damage bonus" 2.4 "fire rate bonus" 0.4 "minicritboost on kill" 3 "heal on kill" 25 "clip size bonus" 5 "projectile penetration" 1 } CharacterAttributes { "health regen" 5 "dmg taken from crit reduced" 0.01 "dmg taken increased" 0.75 "move speed bonus" 1.45 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "voodoo juju" Item "spy oni mask" } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon engineer_d Action Mobber Attributes "IgnoreFlag" //engineer Health 2500 Name "MB Danger Engineer" Scale 1.3 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Addcond { Index 6 } Addcond { Index 50 } ItemAttributes { ItemName "tf_weapon_shotgun_primary" "damage bonus" 2.4 "fire rate bonus" 0.4 "minicritboost on kill" 3 "faster reload rate" 0.25 "heal on kill" 25 "clip size bonus" 5 "projectile penetration" 1 } CharacterAttributes { "health regen" 5 "dmg taken from crit reduced" 0.01 "dmg taken increased" 0.75 "move speed bonus" 1.45 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "potato hat" Item "the antarctic researcher" } } WaveSpawn { TotalCurrency 500 TotalCount 250 MaxActive 9 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 3 Support 1 Where spawnbot Where ambushspawn RandomChoice { TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the backburner" "airblast pushback scale" 2.0 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the backburner" Item "sight for sore eyes" Item "the last breath" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "festive grenade launcher" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "festive grenade launcher" Item "conjurer's cowl" Item "spacechem pin" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Nuclear Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the original" "damage bonus" 5 "damage causes airblast" 1 "faster reload rate" 3 "fire rate bonus" 2 "projectile spread angle penalty" 1 "use large smoke explosion" 1 "blast radius increased" 2 "Projectile speed increased" 1 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Item "the original" Item "stainless pot" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Demoknight" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the eyelander" "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg from ranged reduced" 0.25 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "spiral sallet" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Breaker" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName apoco-fists "fire rate bonus" 0.6 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "apoco-fists" Item "the katyusha" Item "bone-cut belt" } TFBot { ClassIcon hellmet_tf2 Health 3000 Name "MB Heal-On-Kill Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tomislav "damage bonus" 1.4 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 } Item "tomislav" Item "the merc's mohawk" Item "the bruiser's bandanna" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB BB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the black box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "Projectile speed increased" 0.9 } Item "the black box" Item "the grenadier's softcap" Item "osx item" } TFBot { ClassIcon hellmet_tf2 Health 1750 Name "MB Nuclear Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the iron bomber" "grenade launcher mortar mode" 0 "faster reload rate" 1.8 "fire rate bonus" 2 "clip size penalty" 0.5 "Projectile speed increased" 1.5 "projectile spread angle penalty" 5 "damage bonus" 7 "damage causes airblast" 1 "blast radius increased" 1.2 "use large smoke explosion" 1 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 } Item "the iron bomber" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Barrage Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.55 } Item "furious fukaamigasa" Item "shoestring budget" } TFBot { ClassIcon hellmet_tf2 Health 2000 Name "MB Superior Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the liberty launcher" "damage bonus" 1.5 "faster reload rate" 0.6 "fire rate bonus" 0.2 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.3 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the liberty launcher" Item "killer exclusive" Item "summer shades" } TFBot { ClassIcon hellmet_tf2 Health 1250 Name "MB Wrapper Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the wrap assassin" Item "the holiday headcase" Item "the fast learner" } TFBot { ClassIcon hellmet_tf2 Health 1250 AutoJumpMin 5 AutoJumpMax 5 Name "MB Jumping Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AutoJump" Attributes "IgnoreFlag" Action Mobber ItemAttributes { ItemName tf_weapon_bat "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 } Item "scout beanie" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 2.5 "fire rate bonus" 0.8 "faster reload rate" 0.6 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the front runner" Item "the delinquent's down vest" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2.25 "fire rate bonus" 0.9 "faster reload rate" 0.9 "Blast radius increased" 1.25 } CharacterAttributes { "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "tipped lid" Item "the patriot's pouches" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1500 Name "MB Medic" Scale 1.0 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 2 "fire rate bonus" 0.7 "faster reload rate" 0.9 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "das maddendoktor" Item "the byte'd beak" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB SMG Sniper" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "faster reload rate" 0.8 "fire rate bonus" 0.8 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the snow scoper" Item "the flamingo kid" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Spy" Scale 1.0 Class Spy Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_revolver "faster reload rate" 0.6 } CharacterAttributes { "fire rate bonus" 0.6 "damage bonus" 2.25 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "base metal billycock" Item "the blood banker" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1450 Name "MB Engineer" Scale 1.0 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "festive shotgun 2014" "damage bonus" 2.25 "fire rate bonus" 0.4 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive shotgun 2014" Item "clockwerk's helm" Item "the endothermic exowear" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 3.0 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the siberian sophisticate" Item "a well wrapped hat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2250 Name "MB Bison Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "fire rate bonus" 0.1 "faster reload rate" -0.1 "set item tint RGB" 15185211 "is australium item" 1 } ItemAttributes { ItemName "full metal drill hat" "set item tint RGB" 15185211 } ItemAttributes { ItemName eotl_winter_coat "set item tint RGB" 15185211 } CharacterAttributes { "set item tint RGB" 15185211 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the righteous bison" Item "full metal drill hat" Item "eotl_winter_coat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1250 Name "MB Bowman" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "faster reload rate" 0.7 "damage bonus" 2.5 "bleeding duration" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huntsman" Item "sniper fishing hat" Item "silver bullets" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 4500 Name "MB Steel Gauntlet" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "fists of steel" "damage bonus" 3.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "fists of steel" Item "heavy do-rag" Item "the hunger force" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3500 Name "MB Shotgun Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 1.7 "bullets per shot bonus" 12 "faster reload rate" 0.1 "damage bonus" 2 } CharacterAttributes { "attack projectiles" 1 "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "graybanns" Item "the law" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Deflector Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 2.25 "attack projectiles" 1 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the eliminators safeguard" Item "eotl_ursa major" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 3000 Name "MB Heater Heavy" Scale 1.5 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 2 "weapon burn dmg increased" 2.5 "damage bonus vs burning" 1.5 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huo long heatmaker" Item "dragonborn helmet" Item "bone-cut belt" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1001 Name "MB Force-A-Nature Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 3 "fire rate bonus" 0.5 "faster reload rate" 1.4 "scattergun knockback mult" 10 "damage penalty" 0.90 "weapon spread bonus" 0.8 } CharacterAttributes { "override footstep sound set" 5 "health regen" 1 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the force-a-nature" Item "the ebenezer" Item "the bigg mann on campus" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Flare Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.3 "faster reload rate" 0.5 "damage bonus" 2 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the flare gun" Item "handyman's handle" Item "sight for sore eyes" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Pyro Pusher" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the scorch shot" "damage causes airblast" 1 "damage bonus" 2.5 "apply look velocity on damage" 3 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the scorch shot" Item "pyro's beanie" Item "the sub zero suit" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1500 Name "MB Burst Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.45 "fire rate bonus" 0.1 "clip size upgrade atomic" 24 "projectile spread angle penalty" 5 "Projectile speed increased" 1.5 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the hat with no name" Item "the merc's muffler" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Burst Fire Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "festive rocket launcher 2011" "damage bonus" 2.0 "faster reload rate" 0.35 "fire rate bonus" 0.15 "clip size upgrade atomic" 8.0 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.9 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "festive rocket launcher 2011" Item "honcho's headgear" Item "the diplomat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Rapid Fire Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 "fire rate bonus" 0.45 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "jumper's jeepcap" Item "the soldier's stogie" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 1750 Name "MB Pirate Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName "the loose cannon" "grenade launcher mortar mode" 0 "faster reload rate" 0.5 "fire rate bonus" 0.5 "Projectile speed increased" 1.2 "damage bonus" 2.3 "damage causes airblast" 1 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the loose cannon" Item "the buccaneer's bicorne" Item "the liquor locker" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 4000 AutoJumpMin 10 AutoJumpMax 10 Name "MB Samurai Demo" Scale 1.3 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AirChargeOnly" Attributes "AutoJump" Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the splendid screen" Item "the half-zatoichi" Item "demo kabuto" Item "the king of scotland cape" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2750 Name "MB League" Scale 1.3 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.001 "damage bonus" 3 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the sandman" Item "the virtual viewfinder" Item "the bigg mann on campus" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Buff Soldier" Scale 1.1 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 3 "fire rate bonus" 0.85 "faster reload rate" 0.85 "Blast radius increased" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the buff banner" Item "tyrant's helm" Item "the brawling buccaneer" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Conch Soldier" Scale 1.1 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 3 "fire rate bonus" 0.85 "faster reload rate" 0.85 "Blast radius increased" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the concheror" Item "daily duel winner reward hat" Item "the founding father" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 Name "MB Backup Soldier" Scale 1.1 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 3 "fire rate bonus" 0.85 "faster reload rate" 0.85 "Blast radius increased" 1.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the battalion's backup" Item "the spook specs" Item "the classified coif" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Health 2000 AutoJumpMin 10 AutoJumpMax 10 Scale 1.25 Name "MB Samurai Soldier" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "AutoJump" Attributes "MiniBoss" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 2.5 "voice pitch scale" 0.01 "cancel falling damage" 1 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //hellmet_goldsword Health 3250 Name "MB Slasher" Scale 1.3 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.25 "melee range multiplier" 2.4 "hand scale" 1.92 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the chargin' targe" Item "the eyelander" Item "point and shoot" Item "ttg glasses" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //hellmet_soldier_speciaL Health 3500 Name "MB Corrupted Rocketer" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "festive rocket launcher 2011" "fire rate bonus" 0.95 "faster reload rate" 0.6 "damage bonus" 2.75 } CharacterAttributes { "health regen" 10 "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive rocket launcher 2011" HomingRockets { IgnoreDisguisedSpies 1 // <-- don't home in on disguised spies IgnoreStealthedSpies 1 // <-- don't home in on invisible spies RocketSpeed 1.60 // <-- make the rockets travel at Direct Hit speed (1980 HU/s) TurnPower 50.0 // <-- crank up the rockets' turning power to compensate for their high speed MaxAimError 150.0 // <-- allow the rockets to home in on their target as long as they're pointed within 120 degrees } Item "eotl_winter_coat" Item "the grenadier's softcap" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //demo_skullcutter Health 3250 Name "MB Berserker" Scale 1.25 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the scotsman's skullcutter" "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the chargin' targe" Item "the scotsman's skullcutter" Item "the cool breeze" Item "the king of scotland cape" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //pyro Health 1900 Name "MB Volcano Pyro" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.85 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "sharpened volcano fragment" Item "pyromancer's mask" Item "the googol glass eyes" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //scout Health 1600 Name "MB Winger Scout" Scale 1.1 Class Scout Skill Normal WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the winger" "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 0.9 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the winger" Item "the fed-fightin' fedora" Item "dillinger's duffel" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //critical Health 1250 Name "MB Plasma Scout" Class Scout Skill Normal Scale 1.0 WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "mad milk" "damage bonus" 18 "effect bar recharge rate increased" 0.001 "fire rate bonus" 0.8 "override projectile type" 12 "attach particle effect" 57 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "mad milk" Item "the bolt boy" Item "phononaut" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //sniper_bow_multi Health 1500 Name "MB Plasma Bowman" Scale 1.4 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "damage bonus" 3.25 "faster reload rate" 0.3 "override projectile type" 12 "attach particle effect" 57 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the huntsman" Item "trophy belt" Item "the outback intellectual" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //demoman Health 1750 Name "MB Plasma Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_grenadelauncher "attach particle effect" 57 "override projectile type" 12 "damage bonus" 2.5 "fire rate bonus" 0.84 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "reggaelator" Item "the battery bandolier" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //engineer Health 1450 Name "MB Plasma Engineer" Scale 1.0 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the rescue ranger" "attach particle effect" 57 "override projectile type" 12 "damage bonus" 2.5 "fire rate bonus" 0.84 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the rescue ranger" Item "mining light" Item "the triad trinket" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //medic Health 1750 Name "MB Plasma Medic" Scale 1.0 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the crusader's crossbow" "attach particle effect" 57 "override projectile type" 12 "damage bonus" 2.5 "fire rate bonus" 0.84 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the crusader's crossbow" Item "vintage tyrolean" Item "blighted beak" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier Health 3500 Name "MB Special Energidier" Scale 1.0 Class Soldier Skill Expert Attributes "MiniBoss" MaxVisionRange 25000 WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the cow mangler 5000" "damage bonus" 4.0 "fire rate bonus" 2.0 "faster reload rate" 2.0 "turn to gold" 1 "rocket specialist" 6 "Blast radius increased" 1.5 "is australium item" 1 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "lord cockswain's pith helmet" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_d Health 1500 Name "MB Rocket Scout" Attributes "MiniBoss" Class Scout Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 3.5 "override projectile type" 2 "fire rate bonus" 0.75 "Projectile speed increased" 2.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "hard counter" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //hellmet_red Health 2500 Name "MB StunRocket Heavy" Class HeavyWeapons Scale 1.0 Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 2.0 "override projectile type" 2 "fire rate bonus" 1.5 "rocket specialist" 2 "Projectile speed increased" 2.4 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the outdoorsman" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_barrage Health 3000 Name "MB Homing Rocket Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 2500 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 15 "override projectile type" 2 "fire rate bonus" 1.45 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 } HomingRockets { IgnoreDisguisedSpies 1 // <-- don't home in on disguised spies IgnoreStealthedSpies 1 // <-- don't home in on invisible spies RocketSpeed 0.85 // <-- TurnPower 115.0 // <-- crank up the rockets' turning power to compensate for their high speed MaxAimError 200.0 // <-- allow the rockets to home in on their target as long as they're pointed within 120 degrees } Item "the eliminators safeguard" Attributes "MiniBoss" Item "eotl_sheavyshirt" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_barrage Health 2222 Name "MB WTF Soldier" Scale 1.25 Class Soldier Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 0.2 "faster reload rate" 0.1 "Projectile speed increased" 4.5 "projectile spread angle penalty" 12 "damage bonus" 3.2 "blast dmg to self increased" -1.00 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 } Attributes "MiniBoss" Item "web easteregg medal" Item "honest halo" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //tank Health 2000 Name "MB Demo-Train" Scale 1.1 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.6 "fire rate bonus" 0.6 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.9 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier_burstfire Health 2000 Name "MB Weird Scout" Scale 1.0 Class Scout Skill Easy WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "ttg max pistol" "override projectile type" 2 "Projectile speed increased" 7.5 "heal on hit for rapidfire" 10 "heal on hit for slowfire" 10 "bleeding duration" 3 "damage causes airblast" 1 "mod stun waist high airborne" 1 "crit vs stunned players" 1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "ttg max pistol" Item "dec2014 marauders mask" Attributes "MiniBoss" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //pyro_powerjack Health 900 Name "MB Powerjack Pyro" Scale 1.1 Class Pyro Skill Normal WeaponRestrictions MeleeOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "damage bonus" 1.5 } Item "the powerjack" Item "the mk 50" } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //soldier Health 2000 Name "MB Rocket Shotgunner" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 2.0 "fire rate bonus" 0.001 "clip size upgrade atomic" 15 "faster reload rate" 0.75 "blast radius increased" 1.25 "projectile spread angle penalty" 8 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 1.1 "move speed bonus" 0.9 } Item "the cloud crasher" } TFBot { Name "MB Raging Scout" Template T_TFBot_Giant_Scout ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" Scale 1.0 Health 1000 Item "ghastly gibus 2010" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 3.0 "fire rate bonus" 0.4 "faster reload rate" 0.6 "clip size bonus" 15.0 } ItemAttributes { ItemName "ghastly gibus 2010" "attach particle effect" 1 } CharacterAttributes { "move speed bonus" 1.25 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } } TFBot { ClassIcon hellmet_tf2 Action Mobber Attributes "IgnoreFlag" //heavy_d Health 3500 Name "MB Destroyer" Scale 1.4 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_minigun "fire rate bonus" 1.5 "damage bonus" 2.75 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Addcond { Index 73 // <-- required: condition name/index Delay 250.0 // <-- optional: limited duration } Item tf_weapon_minigun Item "the bruiser's bandanna" Item "the ebenezer" } } } WaveSpawn { TotalCurrency 500 TotalCount 50 MaxActive 4 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 12.5 Support 1 Where spawnbot Where ambushspawn RandomChoice { TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //scout Health 2750 Name "MB Super Scout" Scale 1.7 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 3.5 "fire rate bonus" 0.8 "faster reload rate" 0.6 } CharacterAttributes { "override footstep sound set" 5 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the front runner" Item "the delinquent's down vest" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //soldier Health 4000 Name "MB Super Soldier" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 4.5 "fire rate bonus" 0.9 "faster reload rate" 0.9 "Blast radius increased" 1.25 } CharacterAttributes { "override footstep sound set" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "tipped lid" Item "the patriot's pouches" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //medic Health 3500 Name "MB Super Medic" Scale 1.7 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 4 "fire rate bonus" 0.7 "faster reload rate" 0.9 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "das maddendoktor" Item "the byte'd beak" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //sniper Health 2750 Name "MB Super SMG Sniper" Scale 1.7 Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "faster reload rate" 0.8 "fire rate bonus" 0.8 "damage bonus" 2.75 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "the snow scoper" Item "the flamingo kid" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //spy Health 2750 Name "MB Super Spy" Scale 1.5 Class Spy Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_revolver "faster reload rate" 0.6 } CharacterAttributes { "fire rate bonus" 0.6 "damage bonus" 4 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "base metal billycock" Item "the blood banker" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //engineer Health 4500 Name "MB Super Engineer" Scale 1.7 Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "festive shotgun 2014" "damage bonus" 4.50 "fire rate bonus" 0.4 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } Item "festive shotgun 2014" Item "clockwerk's helm" Item "the endothermic exowear" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //heavyweapons Health 6500 Name "MB Super Heavy" Scale 1.7 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 4.5 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the siberian sophisticate" Item "a well wrapped hat" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //soldier Health 6250 Name "MB Super Bison Soldier" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "fire rate bonus" 0.1 "faster reload rate" -0.1 "set item tint RGB" 15185211 "is australium item" 1 } ItemAttributes { ItemName "full metal drill hat" "set item tint RGB" 15185211 } ItemAttributes { ItemName eotl_winter_coat "set item tint RGB" 15185211 } CharacterAttributes { "set item tint RGB" 15185211 } CharacterAttributes { "move speed bonus" 1.25 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the righteous bison" Item "full metal drill hat" Item "eotl_winter_coat" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //sniper_bow_multi Health 3750 Name "MB Super Bowman" Scale 1.7 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "faster reload rate" 0.7 "damage bonus" 3.5 "bleeding duration" 6 } CharacterAttributes { "move speed bonus" 0.9 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huntsman" Item "sniper fishing hat" Item "silver bullets" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //medic Health 4500 Name "MB Super Uber Medic" Scale 1.7 Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 2 } ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 10 "uber duration bonus" 3 } CharacterAttributes { "heal rate bonus" 2.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "manniversary paper hat" Item "the quadwrangler" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //heavy_steelfist Health 10500 Name "MB Super Steel Gauntlet" Scale 1.7 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "fists of steel" "damage bonus" 5.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "fists of steel" Item "heavy do-rag" Item "the hunger force" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //heavy_shotgun Health 8000 Name "MB Super Shotgun Heavy" Scale 1.7 Class HeavyWeapons Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 1.7 "bullets per shot bonus" 15 "faster reload rate" 0.1 "damage bonus" 3 } CharacterAttributes { "attack projectiles" 2 "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "graybanns" Item "the law" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //heavy_deflector Health 6000 Name "MB Super Deflector Heavy" Scale 1.7 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 3.5 "attack projectiles" 1 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the eliminators safeguard" Item "eotl_ursa major" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //heavy_heater Health 6000 Name "MB Super Heater Heavy" Scale 1.7 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 3.5 "weapon burn dmg increased" 3.25 "damage bonus vs burning" 2.0 } CharacterAttributes { "override footstep sound set" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the huo long heatmaker" Item "dragonborn helmet" Item "bone-cut belt" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //scout_fan Health 3003 Name "MB Super Force-A-Nature Scout" Scale 1.7 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 6 "fire rate bonus" 0.5 "faster reload rate" 1.4 "scattergun knockback mult" 12.5 "damage bonus" 1.4 "weapon spread bonus" 0.8 } CharacterAttributes { "override footstep sound set" 5 "health regen" 3 } CharacterAttributes { "move speed bonus" 2.25 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the force-a-nature" Item "the ebenezer" Item "the bigg mann on campus" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //pyro_flare Health 3500 Name "MB Super Flare Pyro" Scale 1.7 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.2 "faster reload rate" 0.4 "damage bonus" 3.5 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the flare gun" Item "handyman's handle" Item "sight for sore eyes" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //pyro Health 3500 Name "MB Super Pyro Pusher" Scale 1.7 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the scorch shot" "damage causes airblast" 1 "damage bonus" 4.0 "apply look velocity on damage" 6 } CharacterAttributes { "override footstep sound set" 6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the scorch shot" Item "pyro's beanie" Item "the sub zero suit" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //demo_burst Health 3500 Name "MB Super Burst Demoman" Scale 1.7 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.35 "fire rate bonus" 0.1 "clip size upgrade atomic" 35 "projectile spread angle penalty" 5 "Projectile speed increased" 1.5 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the hat with no name" Item "the merc's muffler" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //soldier_burstfire Health 4250 Name "MB Super Burst Fire Soldier" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "festive rocket launcher 2011" "damage bonus" 3.0 "faster reload rate" 0.35 "fire rate bonus" 0.15 "clip size upgrade atomic" 16.0 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.9 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "festive rocket launcher 2011" Item "honcho's headgear" Item "the diplomat" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" //soldier Health 4000 Name "MB Super Rapid Fire Soldier" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 "fire rate bonus" 0.40 "damage bonus" 2.5 } CharacterAttributes { "override footstep sound set" 3 "Projectile speed increased" 0.80 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "jumper's jeepcap" Item "the soldier's stogie" } TFBot { ClassIcon hellmet_blu Action Mobber Attributes "IgnoreFlag" Health 4000 Name "MB Super Pirate Demoman" Scale 1.7 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName "the loose cannon" "grenade launcher mortar mode" 0 "faster reload rate" 0.5 "fire rate bonus" 0.5 "Projectile speed increased" 1.2 "damage bonus" 4.5 "damage causes airblast" 1 } CharacterAttributes { "override footstep sound set" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the loose cannon" Item "the buccaneer's bicorne" Item "the liquor locker" } } } WaveSpawn { Name target TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Support Limited Where targetspawn TFBot { ClassIcon hellmet_red Health 250000 Name "Target" Scale 4.0 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "cannot be backstabbed" 1 } AddCond { Name TF_COND_REPROGRAMMED Delay 0.01 } AddCond { Index 55 } AddCond { Index 31 } } } WaveSpawn { WaitForAllDead target WaitBeforeStarting 5 WaitBetweenSpawns 0 Support Limited StartWaveOutput { Target boss_deploy_relay Action Trigger } } WaveSpawn { Name w1 TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support Limited Where powerspawn Squad { TFBot { ClassIcon critical Health 10 Name "King Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 109 } } } } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 20 Support 1 Where powerspawn Squad { TFBot { ClassIcon critical Health 10 Name "Supernova Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 111 } } } } WaveSpawn { TotalCurrency 0 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 4 WaitBetweenSpawns 12 Support 1 Where powerspawn Squad { TFBot { ClassIcon critical Health 10 Name "Resist Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 93 } } TFBot { ClassIcon critical Health 10 Name "Strength Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 90 } } TFBot { ClassIcon critical Health 10 Name "Vampire Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 94 } } TFBot { ClassIcon critical Health 10 Name "Agility Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 97 } } TFBot { ClassIcon critical Health 10 Name "Reflect Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 95 } } TFBot { ClassIcon critical Health 10 Name "Haste Powerupper" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" Attributes "IgnoreEnemies" CharacterAttributes { "health drain" -10 } AddCond { Index 91 } } } } /// } } //This file has been generated by http://mvm.tf