//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 400 RespawnWaveTime 7 CanBotsAttackWhileInSpawnRoom no Templates { } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 9 InitialCooldown 5 CooldownTime 20 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 30 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 30 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 15 DesiredCount 8 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 20 DesiredCount 4 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Sniper Where spawnbot_mission_spy BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 20 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_spy BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 70 CooldownTime 40 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Summer Fanner Scout" WaitForAllSpawned Fisters TotalCurrency 200 TotalCount 42 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 20 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name "Summer Fanner Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Item "the fan o'war" Item "lucky no. 42" Item "summer hat" } } } WaveSpawn { Name "Summer Heat Pyro" WaitForAllSpawned "Soda Jerk" TotalCurrency 100 TotalCount 35 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name "Summer Heat Pyro" Class Pyro Skill Easy Item "the backburner" Item "summer shades" Item "the backpack broiler" } } } WaveSpawn { Name "Soda Jerk" WaitForAllDead Fisters TotalCurrency 100 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 1.15 } ItemAttributes { ItemName "bonk! atomic punch" "override projectile type" 13 "faster reload rate" -1 "fire rate bonus" 0.3 "SPELL: set item tint RGB" 4 } } } } WaveSpawn { Name Fisters TotalCurrency 100 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Item "pugilist's protector" Item "the titanium towel" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave05b TotalCurrency 400 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert } TFBot { Template T_TFBot_Giant_Soldier_Crit } } } WaveSpawn { WaitForAllDead wave05b TotalCurrency 400 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 150 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Item "towering pillar of summer shades" Item "summer hat" } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 60 Support 1 Where spawnbot_mission_spy Squad { TFBot { Template T_TFBot_Spy Item "ttg sam revolver" Item "summer shades" } } } WaveSpawn { TotalCurrency 75 TotalCount 10 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Melee Item "batter's helmet" Item "lucky no. 42" } } } } } //This file has been generated by http://mvm.tf