#base robot_giant.pop #base robot_standard.pop #base robot_click.pop #base robot_click_giant.pop #base robot_hole.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Engineer Where spawnbot BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle Attributes "TeleportToHint" } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Saharan } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Engineer Where spawnbot BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_flank } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Acid } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Explosive_Piss } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1_a1 TotalCurrency 100 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert } } } WaveSpawn { Name wave1_heavy TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 6 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave1_a WaitForAllSpawned wave1_heavy TotalCurrency 250 TotalCount 18 MaxActive 8 SpawnCount 2 WaitBeforeStarting 14 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_RocketShotgun } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave1_a WaitForAllSpawned wave1_a1 TotalCurrency 150 TotalCount 42 MaxActive 12 SpawnCount 6 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { Template T_TFBot_Demoknight_BattleAxe } } } WaveSpawn { Name wave1_b WaitForAllDead wave1_a TotalCurrency 150 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } } } WaveSpawn { Name wave1_b WaitForAllDead wave1_a TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Slow } } } WaveSpawn { Name wave1_c WaitForAllDead wave1_b TotalCurrency 300 TotalCount 20 MaxActive 20 SpawnCount 10 WaitBeforeStarting 6 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Direct_Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2_bonk TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast_Bonk } } } WaveSpawn { Name wave2_a1 TotalCurrency 150 TotalCount 24 MaxActive 9 SpawnCount 3 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman Skill Hard } } } WaveSpawn { Name wave2_a TotalCurrency 150 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 8 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Magnetic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_a WaitForAllDead wave2_a1 TotalCurrency 250 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_CowMangler } } } WaveSpawn { Name wave2_a WaitForAllDead wave2_a1 TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 14 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball } } } WaveSpawn { Name wave2_b1 WaitForAllDead wave2_a TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 250 TotalCount 32 MaxActive 16 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Fire } TFBot { Template T_TFBot_Heavy_Fire } TFBot { Template T_TFBot_Pyro_Detonator } TFBot { Template T_TFBot_Pyro_Detonator } } } WaveSpawn { Name wave2_b WaitForAllSpawned wave2_b1 TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 40 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name wave2_last WaitForAllDead wave2_b TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast_Bonk } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave3_a TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot Squad { Tank { Health 15000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave3_a TotalCurrency 100 TotalCount 15 MaxActive 15 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 6 Support Limited Where spawnbot_flank Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Hard } } } WaveSpawn { Name wave3_a TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 28 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demoman } TFBot { Template T_TFBot_Giant_Medic_Shield } } } WaveSpawn { Name wave3_support1 TotalCurrency 300 TotalCount 60 MaxActive 8 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 4 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk Attributes "AlwaysCrit" } } } WaveSpawn { Name wave3_a TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 2 WaitBeforeStarting 16 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave3_b1 WaitForAllDead wave3_a TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Brassbeast } TFBot { Template T_TFBot_Soldier_Stun Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Stun Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Stun Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Stun Attributes "AlwaysCrit" } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_a TotalCurrency 100 TotalCount 12 MaxActive 2 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_b1 TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 6 Support 1 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Hard } } } WaveSpawn { Name wave3_boss WaitForAllDead wave3_b1 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Health 15000 Template T_TFBot_Giant_Sniper_Huntsman Attributes "UseBossHealthBar" } TFBot { Template T_TFBot_Giant_Medic_Shield } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_b1 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave4_a1 TotalCurrency 100 TotalCount 30 MaxActive 20 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Shotgun_Burst } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } TFBot { Template T_TFBot_Medic_Long_Quickfix } } } WaveSpawn { Name wave4_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 50 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave4_a WaitForAllSpawned wave4_a1 TotalCurrency 150 TotalCount 24 MaxActive 6 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 3 Where spawnbot Where spawnbot_flank Squad { TFBot { Template T_TFBot_Demo_Cluster_Blast } TFBot { Template T_TFBot_Medic_Vaccinator_Bullet_Click } } } WaveSpawn { Name wave4_a WaitForAllSpawned wave4_a1 TotalCurrency 150 TotalCount 24 MaxActive 6 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 3 Where spawnbot Where spawnbot_flank Squad { TFBot { Template T_TFBot_Demo_Cluster_Blast } TFBot { Template T_TFBot_Medic_Vaccinator_Blast_Click } } } WaveSpawn { Name wave4_a WaitForAllSpawned wave4_a1 TotalCurrency 150 TotalCount 24 MaxActive 6 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 3 Where spawnbot Where spawnbot_flank Squad { TFBot { Template T_TFBot_Demo_Cluster_Blast } TFBot { Template T_TFBot_Medic_Vaccinator_Fire_Click } } } WaveSpawn { Name wave4_a WaitForAllDead wave4_a1 TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Dragon } TFBot { Template T_TFBot_Giant_Medic_Uber_Weak } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_a TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_BurstFire } TFBot { Template T_TFBot_Medic_Vaccinator_Bullet_Click } TFBot { Template T_TFBot_Medic_Vaccinator_Blast_Click } TFBot { Template T_TFBot_Medic_Vaccinator_Fire_Click } } } WaveSpawn { Name wave4_b1 WaitForAllDead wave4_a TotalCurrency 200 TotalCount 30 MaxActive 12 SpawnCount 6 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Heavy_Tomislav } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_b1 TotalCurrency 150 TotalCount 48 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN_Pusher } } } WaveSpawn { Name wave4_TANK WaitForAllDead wave4_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave5_a TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg_Quickheal } } } WaveSpawn { Name wave5_a1 TotalCurrency 100 TotalCount 32 MaxActive 16 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Gaspasser_Explove } TFBot { Skill Expert Template T_TFBot_Heavy_Penetration Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Heavy_Penetration Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Heavy_Penetration Attributes "AlwaysCrit" } } } WaveSpawn { Name wave5_support1 WaitForAllDead wave5_a1 TotalCurrency 100 TotalCount 60 MaxActive 4 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 8 Support 1 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Pyro_Heal } } } WaveSpawn { Name wave5_a WaitForAllDead wave5_a1 TotalCurrency 100 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Bleed_Penetration Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Shield } } } WaveSpawn { Name wave5_b1 WaitForAllDead wave5_a TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Giant_Heavy_Deflector_Pusher } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 100 TotalCount 9 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Armored } } } WaveSpawn { Name wave5_b WaitForAllSpawned wave5_b1 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Burst_NoShield Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 150 TotalCount 60 MaxActive 8 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Direct_Burst Attributes "AlwaysCrit" } } } WaveSpawn { Name wave5_c WaitForAllDead wave5_b TotalCurrency 150 TotalCount 16 MaxActive 16 SpawnCount 16 WaitBeforeStarting 6 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Burst Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Shield } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave6_a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Healonhit } TFBot { Template T_TFBot_Giant_Medic_Uber } } } WaveSpawn { Name wave6_tank1 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 30 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave6_a TotalCurrency 100 TotalCount 40 MaxActive 16 SpawnCount 8 WaitBeforeStarting 15 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Scatter Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Quickuber_Faster } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Tankbuster } TFBot { Template T_TFBot_Medic_Quickuber_Faster } } } WaveSpawn { Name wave6_b1 WaitForAllDead wave6_a TotalCurrency 100 TotalCount 28 MaxActive 12 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Support Limited Where spawnbot_flank Squad { TFBot { Template T_TFBot_Scout_Milk_Hard Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_tank2 WaitForAllDead wave6_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 35000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_b1 TotalCurrency 100 TotalCount 45 MaxActive 10 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 5 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Pyro_Dragon_Heal Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_b1 TotalCurrency 100 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 14 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Giant_Scout_FAN } } } WaveSpawn { Name wave6_c WaitForAllDead wave6_b TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Backburner } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name wave6_c1 WaitForAllDead wave6_b TotalCurrency 150 TotalCount 70 MaxActive 14 SpawnCount 7 WaitBeforeStarting 8 WaitBetweenSpawns 6 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Soldier_Spammer_Conch Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Spammer Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_fan WaitForAllDead wave6_b TotalCurrency 100 TotalCount 9 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_FAN } } } WaveSpawn { Name wave6_support1 WaitForAllDead wave6_c1 TotalCurrency 100 TotalCount 60 MaxActive 14 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 2 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Milk_Hard Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_boss WaitForAllDead wave6_c TotalCurrency 50 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Healonhit } TFBot { Template T_TFBot_Giant_Medic_Uber } TFBot { Template T_TFBot_Giant_Medic_Uber } TFBot { Template T_TFBot_Giant_Medic_Uber } } } WaveSpawn { Name wave6_tank WaitForAllDead wave6_c TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 45000 Name Tank Speed 60 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } }