#base robot_giant.pop #base robot_standard.pop #base ex_upgrade_click.pop #base robot_click.pop #base robot_click_giant.pop WaveSchedule { StartingCurrency 400 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 40 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 40 DesiredCount 5 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 5 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Engineer Where spawnbot BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_flank } } Mission { Objective Spy Where spawnbot BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 50 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer Where spawnbot BeginAtWave 4 RunForThisManyWaves 2 InitialCooldown 50 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_flank } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 40 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Machina } } Mission { Objective Sniper Where spawnbot_flank BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 20 DesiredCount 7 TFBot { Template T_TFBot_Sniper_Sydeny_Explosive } } Mission { Objective Spy Where spawnbot BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 50 DesiredCount 2 TFBot { Template T_TFBot_Spy_Ninja } } Mission { Objective Engineer Where spawnbot BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_flank } } // Wave 1 : 700$ // Total : 400 + 700 + 100 (1200) Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W1_wave01" TotalCurrency 320 TotalCount 32 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Class HeavyWeapons Skill Expert } TFBot { Template T_TFBot_Medic_Vaccinator_Bullet_Click } TFBot { Template T_TFBot_Medic_Vaccinator_Blast_Click } TFBot { Template T_TFBot_Medic_Vaccinator_Fire_Click } } } WaveSpawn { Name "W1_giant" TotalCurrency 120 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Pyro_Thirddegree Attributes AlwaysCrit } } WaveSpawn { Name "W1_wave02" WaitForAllSpawned "W1_wave01" TotalCurrency 160 TotalCount 32 MaxActive 8 SpawnCount 8 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot_flank TFBot { Template T_TFBot_Scout_Melee } } WaveSpawn { Name "W1_soldiers" WaitForAllSpawned "W1_giant" TotalCurrency 100 TotalCount 20 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Class Soldier Skill Hard } } } // Wave 2 : $800 // Total : 400 + 1500 + 200 (2100) Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W2_wave01" TotalCurrency 240 TotalCount 12 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name "W2_wave02" WaitForAllDead "W2_wave01" TotalCurrency 360 TotalCount 6 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Giant_Demoman } TFBot { Template T_TFBot_Giant_Pyro } } } WaveSpawn { Name "W2_wave03" WaitForAllSpawned "W2_wave02" TotalCurrency 140 TotalCount 7 MaxActive 7 SpawnCount 7 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name "W2_support" WaitForAllDead "W2_wave01" TotalCurrency 60 TotalCount 30 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Support 1 TFBot { Template T_TFBot_Scout_Blaster } } } // Wave 3 : $800 // Total : 400 + 2300 + 300 (3000) Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "w3_wave01" TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Tank { Health 30000 Name tankboss Speed 75 StartingPathTrackNode "tank_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "w3_wave01" TotalCurrency 160 TotalCount 16 MaxActive 16 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Demo_Loch_Shield } } WaveSpawn { Name "w3_pyro" TotalCurrency 120 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Pyro_Backburner } } WaveSpawn { Name "w3_giant01" WaitForAllSpawned "w3_wave01" TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 15 Where spawnbot TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } } WaveSpawn { Name "w3_wave02" WaitForAllDead "w3_wave01" TotalCurrency 200 TotalCount 40 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Scout_Bonk Attributes AlwaysCrit } } WaveSpawn { Name "w3_giant02" WaitForAllSpawned "w3_wave02" TotalCurrency 20 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_flank TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } } WaveSpawn { Name "w3_wave03" WaitForAllSpawned "w3_giant01" TotalCurrency 100 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Demo_Loch_Shield } TFBot { Template T_TFBot_Demo_Loch_Shield } TFBot { Template T_TFBot_Demo_Loch_Shield } TFBot { Template T_TFBot_Demo_Loch_Shield } } } } // Wave 4 : $700 // Total : 400 + 3000 + 400 (3800) Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "w4_wave01" TotalCurrency 100 TotalCount 30 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Class Soldier Skill Hard } TFBot { Class Soldier Skill Hard } TFBot { Class Soldier Skill Hard } TFBot { Template T_TFBot_Soldier_Charged } } } WaveSpawn { Name "W4_superscout" WaitForAllSpawned "w4_wave01" TotalCurrency 100 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 35 WaitBetweenSpawns 15 Where spawnbot_flank TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Name "w4_wave02" WaitForAllSpawned "w4_wave01" TotalCurrency 90 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer } TFBot { Template T_TFBot_Medic_Kritzkrieg } TFBot { Template T_TFBot_Medic_Kritzkrieg } } } WaveSpawn { Name "w4_wave02" WaitForAllSpawned "w4_wave01" TotalCurrency 90 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 25 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer } TFBot { Template T_TFBot_Medic_Kritzkrieg } TFBot { Template T_TFBot_Medic_Kritzkrieg } } } WaveSpawn { Name "w4_wave03" WaitForAllSpawned "w4_wave02" TotalCurrency 120 TotalCount 18 MaxActive 12 SpawnCount 6 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot_flank TFBot { Template T_TFBot_Heavy_Deflector } } WaveSpawn { Name "w4_wave04" WaitForAllSpawned "w4_wave03" TotalCurrency 200 TotalCount 15 MaxActive 15 SpawnCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer } TFBot { Template T_TFBot_Medic_Kritzkrieg } TFBot { Template T_TFBot_Heavy_Deflector } TFBot { Template T_TFBot_Heavy_Deflector } TFBot { Template T_TFBot_Heavy_Deflector } } } } // Wave 5 : $700 // Total : 400 + 3700 + 500 (4600) Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "w5_tank01" TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 Tank { Health 25000 Name Tank Speed 75 StartingPathTrackNode "tank_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "w5_tank02" TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 50 WaitBetweenSpawns 0 Tank { Health 25000 Name Tank Speed 75 StartingPathTrackNode "tank_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "W5_giantpyro" TotalCurrency 160 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Heal Attributes AlwaysCrit } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name "W5_wave01" TotalCurrency 140 TotalCount 35 MaxActive 10 SpawnCount 5 WaitBeforeStarting 15 WaitBetweenSpawns 5 Where spawnbot_flank TFBot { Template T_TFBot_Soldier_RocketPush } } WaveSpawn { Name "W5_wave02" WaitForAllSpawned "W5_wave01" TotalCurrency 100 TotalCount 12 MaxActive 8 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name "W5_wave02" WaitForAllSpawned "W5_giantpyro" TotalCurrency 200 TotalCount 48 MaxActive 10 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Sniper_Huntsman_Bleed Attributes AlwaysCrit } } } // Wave 6 : $800 // Total : 400 + 4500 + 600 (5500) Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W6_giantdemo" TotalCurrency 100 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot_flank TFBot { Template T_TFBot_Giant_Demo_Burst } } WaveSpawn { Name "W6_wave01" TotalCurrency 100 TotalCount 32 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Scout_Blaster_Pusher } } WaveSpawn { Name "W6_wave02" WaitForAllDead "W6_wave01" TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Medic_Shield_QuickHeal } } } WaveSpawn { Name "W6_wave02" WaitForAllDead "W6_wave01" TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 40 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Medic_Shield_QuickHeal } } } WaveSpawn { Name "W6_support01" WaitForAllDead "W6_wave01" TotalCurrency 50 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Soldier_Tanker } } WaveSpawn { Name "W6_wave02" WaitForAllDead "W6_wave01" TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 70 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Medic_Shield_QuickHeal } } } WaveSpawn { Name "W6_wave02" WaitForAllDead "W6_wave01" TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 100 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Medic_Shield_QuickHeal } } } WaveSpawn { Name "W6_support02" WaitForAllDead "W6_support01" TotalCurrency 50 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot TFBot { Class Pyro Skill Expert } } } // Wave 7 : $500 // Total : 400 + 5000 + 600 (6000) Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W7_wave01" TotalCurrency 400 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Deflector_Pusher } TFBot { Template T_TFBot_Medic_Quickheal } TFBot { Template T_TFBot_Medic_Quickheal } TFBot { Template T_TFBot_Medic_Quickheal } } } WaveSpawn { Name "W7_finaltank" WaitForAllDead "W7_wave01" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 Tank { Health 35000 Name "TankBoss" Speed 50 Skin 1 StartingPathTrackNode "tank_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "W7_finaltank" WaitForAllDead "W7_wave01" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 Tank { Health 35000 Name "TankBoss" Speed 50 Skin 1 StartingPathTrackNode "tank_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "W7_support01" TotalCurrency 20 TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Support 1 TFBot { Template T_TFBot_Demo_Spammer } } WaveSpawn { Name "W7_support01" TotalCurrency 20 TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Support 1 TFBot { Template T_TFBot_Heavy_Deflector } } WaveSpawn { Name "W7_support01" TotalCurrency 20 TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Support 1 TFBot { Template T_TFBot_Scout_FAN } } WaveSpawn { Name "W7_support02" WaitForAllDead "W7_wave01" TotalCurrency 20 TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_flank Support 1 TFBot { Template T_TFBot_Pyro_Backburner } } WaveSpawn { Name "W7_support02" WaitForAllDead "W7_wave01" TotalCurrency 20 TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Support 1 TFBot { Template T_TFBot_Demoknight_Persian } } } }