/////////////////////////////////// //Hohohoes Holiday by Morton http://steamcommunity.com/id/mad_mortty/ //Special for April Fools /////////////////////////////////// #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 1337 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 3000 AddSentryBusterWhenKillCountExceeds 20 Templates { T_TFBot_Heavy_Tomislav { Name "GET GOOD, GET LMAOBOX!" Class Heavyweapons Health 200 Scale 1.1 ClassIcon sniper Skill Hard WeaponRestrictions PrimaryOnly Item "Tomislav" MaxVisionRange 10000 ItemAttributes { ItemName "Tomislav" } CharacterAttributes { "sniper aiming movespeed decreased" 0.3 "move speed penalty" 0.3 } } T_TFBot_Micro_SentryBuster { ClassIcon sentry_buster Health 200 Name "Micro Sentry Buster" Scale 0.75 Class Demoman Skill Expert WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 1.17 "override footstep sound set" 7 "cannot be backstabbed" 0 "Blast radius decreased" 0.25 } Item "the ullapool caber" } T_TFBot_Mini_SentryBuster { ClassIcon sentry_buster Health 260 Name "Mini Sentry Buster" Class Demoman Skill Expert WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.75 "airblast vulnerability multiplier" 0.75 "override footstep sound set" 7 "cannot be backstabbed" 0 "Blast radius decreased" 0.5 } Item "the ullapool caber" } T_TFBot_Fake_Soldier { Class Soldier Name "Sergeant Rocket Jumper" ClassIcon soldier_burstfire Skill Hard Health 2000 WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Item "Rocket Jumper" Item "Pestering Jester" ItemAttributes { ItemName "Rocket Jumper" "faster reload rate" 4.5 "fire rate bonus" 2.5 "projectile spread angle penalty" 5 "rocket specialist" 1 "cannot pick up intelligence" 1 "Projectile speed increased" 4.5 } } T_TFBot_Spencer { Class Heavyweapons ClassIcon spencerpootisfixed Skill Hard WeaponRestrictions MeleeOnly Health 20000 Item "tf_weapon_fists" AutoJumpMin 20 AutoJumpMax 30 Name "Spencer Pootis" Scale 1.9 Attributes "AutoJump" MaxVisionRange 10000 Attributes "UseBossHealthBar" Tag "bot_giant" CharacterAttributes { "override footstep sound set" 2 "move speed penalty" 0.5 "head scale" 1.4 "voice pitch scale" 0.5 "cannot be backstabbed" 1 "backstab shield" 1 } ItemAttributes { ItemName "tf_weapon_fists" "damage causes airblast" 1 "damage bonus" 1.5 "bleeding duration" 10.0 "heal on kill" 300 "crit kill will gib" 1 } } T_TFBot_Demo_Demodemopan { Class Demoman ClassIcon demopan_2 Skill Expert Name "Drunken Demopan" Health 17000 AutoJumpMin 8 AutoJumpMax 10 Scale 1.9 WeaponRestrictions MeleeOnly Attributes "MiniBoss" MaxVisionRange 15000 Attributes "UseBossHealthBar" Item "The Tide Turner" Item "ttg glasses" Item "treasure hat 2" ///Item "Bottle" ItemAttributes { ItemName "tf_weapon_bottle" ///"override projectile type" 27 //Shoot nothing "fire rate bonus" 3.0 "charge recharge rate increased" 500 "Attack not cancel charge" 1 "full charge turn control" 50 "charge impact damage increased" 10 "damage bonus" 2.75 "is australium item" 1 "charge time increased" 2 "air jump on attack" 1 } ItemAttributes { ItemName "treasure hat 2" "attach particle effect" 60 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 6 "rage giving scale" 0.2 "major increased jump height" 1.5 "cancel falling damage" 1 "move speed penalty" 0.35 "air jump on attack" 1 "bot custom jump particle" 1 } } T_TFBot_Soldier_Painiscupcake { Class Soldier ClassIcon painiscupcake Skill Expert Name "Painis Cupcake" Health 25000 AutoJumpMin 5 AutoJumpMax 8 Scale 1.65 WeaponRestrictions MeleeOnly Attributes "MiniBoss" MaxVisionRange 15000 Attributes "UseBossHealthBar" Item "TF_WEAPON_SHOVEL" Item "the tin pot" ItemAttributes { ItemName "tf_weapon_shovel" "fire rate bonus" 2.0 "damage bonus" 3.0 "crit kill will gib" 1 "bleeding duration" 10.0 } ItemAttributes { ItemName "the tin pot" "attach particle effect" 13 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 6 "rage giving scale" 0.2 "major increased jump height" 3.5 "cancel falling damage" 1 "move speed penalty" 0.47 "bot custom jump particle" 1 "head scale" 4.4 "torso scale" 0.9 //"hand scale" 2.6 "voice pitch scale" 0.5 } } T_TFBot_Sniper_ChristianBrutalSniper { Class Sniper ClassIcon christianbrutalsniper Skill Expert Name "Christian Brutal Sniper" /////Health 666666 Health 30000 AutoJumpMin 6 AutoJumpMax 15 Scale 1.4 WeaponRestrictions MeleeOnly Attributes "MiniBoss" MaxVisionRange 66666 Attributes "UseBossHealthBar" Item "the tribalman's shiv" //Item "trophy belt" //Item "the bolted bushman" Item "the five-month shadow" Item "the chronomancer" Item "the triggerman's tacticals" Item "the tomb readers" ItemAttributes { ItemName "the tribalman's shiv" "damage bonus" 3.0 "crit kill will gib" 1 "bleeding duration" 3.0 "damage causes airblast" 1 "melee bounds multiplier" 1.5 "melee range multiplier" 5.0 //"melee attack rate bonus" 7.66 } ItemAttributes { //ItemName "trophy belt" //"set item tint rgb" 0 //"attach particle effect" 43 //"particle effect use head origin" 1 //"particle effect vertical offset" 17 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 6 "rage giving scale" 0.2 "major increased jump height" 2.5 "cancel falling damage" 1 "move speed penalty" 0.48 "voice pitch scale" 0.5 "dmg from melee increased" 5.0 //Wait wait, wut? "cannot be backstabbed" 1 "backstab shield" 1 } } } Wave // WAVE 1 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name S1 TotalCurrency 700 TotalCount 24 MaxActive 5 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 5 FirstSpawnWarningSound "vo/mvm/mght/scout_mvm_m_paincrticialdeath03.mp3" Where spawnbot Squad { TFBot { Health 650 AutoJumpMin 3 AutoJumpMax 6 Name "Ninja Scout" ClassIcon ninjascout Scale 1.3 Template T_TFBot_Scout_Melee Attributes "AutoJump" ItemAttributes { ItemName "three-rune blade" ///"damage bonus" 3.0 } CharacterAttributes { "major increased jump height" 1.5 //"cancel falling damage" 1 "voice pitch scale" 0.5 } Item "three-rune blade" Item "the frickin' sweet ninja hood" Item "the southie shinobi" } } } WaveSpawn { Name SPY13 TotalCurrency 200 TotalCount 15 MaxActive 3 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 11 FirstSpawnWarningSound "vo/mvm/norm/spy_mvm_laughlong01.mp3" Support 1 RandomSpawn 1 Where spawnbot Squad { TFBot { Health 150 Name "Ninja Spy" Skill Normal Template T_TFBot_Spy ClassIcon ninjaspa Attributes "AutoJump" AutoJumpMin 5 AutoJumpMax 9 WeaponRestrictions MeleeOnly Item "conniver's kunai" Item "the familiar fez" ItemAttributes { ItemName "conniver's kunai" "fire rate bonus" 4.0 } CharacterAttributes { "major increased jump height" 3.0 "cancel falling damage" 1 "taunt is highfive" 1 "taunt attack time" 50 "voice pitch scale" 1.4 } } } } WaveSpawn { TotalCurrency 100 TotalCount 30 MaxActive 7 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 15 Support 1 Where spawnbot_flank Squad { TFBot { Skill Normal //Template T_TFBot_Scout_Jumping_Sandman Template T_TFBot_Scout_Sandman_FastCharge Name "Just trolling" Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" Scale 0.6 Item "dec2014 fools footwear" Item "dec2014 truands tunic" Item "Pestering Jester" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0,5 "damage penalty" 0.01 "maxammo secondary increased" 5 "mod bat launches balls" 1 "crit forces victim to laugh" 1 "slow enemy on hit" 0 "slow enemy on hit major" 0 } CharacterAttributes { ///"cannot pick up intelligence" 1 "voice pitch scale" 1.4 } } } } WaveSpawn { TotalCurrency 350 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 1 FirstSpawnWarningSound "vo/mvm/mght/scout_mvm_m_laughlong02.mp3" Support 1 Where spawnbot Squad { TFBot { Health 75000 ///AutoJumpMin 2 ///AutoJumpMax 6 Name "Jesteracle" Skill Expert Scale 10.0 MaxVisionRange 100000 Template T_TFBot_Scout_Sandman_FastCharge ///Attributes "AutoJump" ClassIcon jesteracle WeaponRestrictions SecondaryOnly Item "The Flying Guillotine" Attributes AlwaysCrit Attributes AlwaysFireWeapon ItemAttributes { ItemName "The Flying Guillotine" "bleeding duration" 10 "effect bar recharge rate increased" 0.008 "taunt force weapon slot" 1 "override projectile type" 25 } CharacterAttributes { "major increased jump height" 3.5 "move speed bonus" 0.5 "cannot pick up intelligence" 1 "damage force reduction" 0 "cancel falling damage" 1 "taunt is highfive" 1 "taunt attack time" 50 "taunt force weapon slot" 1 } //Item "the southie shinobi" //Item "Demo Kabuto" Item "dec2014 fools footwear" Item "dec2014 truands tunic" ///Item "Pestering Jester" Item "dec2014 marauders mask" ItemAttributes { //ItemName "Demo Kabuto" //"attach particle effect" 43 } } } } } Wave ///2 WAVE { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name HEV1 TotalCurrency 100 TotalCount 30 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 7 FirstSpawnWarningSound "vo/mvm/mght/scout_mvm_m_laughlong02.mp3" Where spawnbot Squad { TFBot { Health 125 ///Item "the robot running man" Item "the well-rounded rifleman" Name Scout Scale 0.8 Skill Normal Template T_TFBot_Heavyweapons_Shotgun ClassIcon scout CharacterAttributes { "head scale" 1.0 "move speed bonus" 1.5 } } TFBot { Template T_TFBot_Scout_FAN } } } WaveSpawn { TotalCurrency 50 TotalCount 36 MaxActive 7 SpawnCount 5 WaitBeforeStarting 15 WaitBetweenSpawns 8 Support 1 Where spawnbot_flank Squad { TFBot { Scale 0.5 Template T_TFBot_Heavyweapons_Gnome Name "Gnome Heavy" Class Heavyweapons Skill Hard Health 300 ClassIcon heavy_mittens WeaponRestrictions MeleeOnly Item "Point and Shoot" Item "The All-Father" Item "The Holiday Punch" Attributes AlwaysCrit Attributes AlwaysFireWeapon ItemAttributes { ItemName "The Holiday Punch" "damage bonus" 0.2 } CharacterAttributes { "move speed bonus" 1.45 "cannot pick up intelligence" 1 "voice pitch scale" 1.4 } } } } WaveSpawn { Name "babyheavy" Where spawnbot_flank TotalCount 33 MaxActive 13 SpawnCount 5 WaitForAllDead "HEV2" WaitBeforeStarting 10 WaitBetweenSpawns 5 TotalCurrency 50 FirstSpawnWarningSound "vo/mvm/mght/heavy_mvm_m_laughlong01.mp3" TFBot { Class Heavyweapons Classicon h5spy Name "Hasta La Vista, Baby!" Skill Normal WeaponRestrictions MeleeOnly Health 450 Scale 0.65 Attributes DisableDodge Item "graybanns" Item "the purity fist" CharacterAttributes { "head scale" 1.6 "hand scale" 1.2 "move speed bonus" 1.3 "damage bonus" 2 "voice pitch scale" 1.4 "damage force reduction" 0 } } } WaveSpawn { Name HEV2 WaitForAllSpawned HEV1 TotalCurrency 100 TotalCount 11 MaxActive 7 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 FirstSpawnWarningSound "vo/mvm/mght/pyro_mvm_m_laugh_addl04.mp3" Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heater Health 175 Item "kf pyro mask" Name Pyro Scale 0.8 Skill Normal ClassIcon pyro Tag "bot_squad_member" Attributes "VaccinatorFire" ItemAttributes { ItemName "kf pyro mask" "attach particle effect" 1 } ItemAttributes { ItemName "the huo long heatmaker" "Set DamageType Ignite" 1 ////"weapon burn dmg increased" 1.45 ///"become fireproof on hit by fire" 10 "minicrit vs burning player" 1 "flame size bonus" 20.0 "SPELL: Halloween green flames" 1.0 } CharacterAttributes { "move speed bonus" 1.3 "afterburn immunity" 1 } } } } WaveSpawn { Name HEV3 WaitForAllSpawned HEV2 TotalCurrency 100 TotalCount 24 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 FirstSpawnWarningSound "vo/mvm/mght/soldier_mvm_m_laughlong01.mp3" Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Health 175 //Item "Armored Authority" Item "stainless pot" Name "Intelligent Heavy" Scale 1.7 Skill Normal MaxVisionRange 20000 ClassIcon soldier ItemAttributes { ItemName "tf_weapon_minigun" "override projectile type" 2 /////Cmere sweetheart "damage bonus" 3.0 "Projectile speed increased" 1.9 "fire rate penalty" 10.0 } } TFBot { Template T_TFBot_Soldier_Buff_Banner } } } WaveSpawn { WaitForAllDead HEV3 TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 FirstSpawnWarningSound "meme/hhboss1.mp3" Where spawnbot Squad { TFBot { AutoJumpMin 20 AutoJumpMax 30 Name "Spencer Pootis" Template T_TFBot_Spencer ClassIcon spencerpootisfixed Tag "bot_giant" Scale 1.9 Health 28500 Attributes "AutoJump" MaxVisionRange 100000 Attributes "UseBossHealthBar" Tag "bot_giant" Item "horrific headsplitter" Item "tf_weapon_fists" ItemAttributes { ItemName "tf_weapon_fists" "damage causes airblast" 1 "damage bonus" 1.5 "bleeding duration" 10.0 "heal on kill" 300 } } } } WaveSpawn { WaitForAllDead HEV3 TotalCurrency 250 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { Health 200 ///Item "the deus specs" ///Item "Hawk Eyed Hunter" Item "graybanns" Item "the purity fist" Template T_TFBot_Heavy_Tomislav Skill Hard MaxVisionRange 100000 Scale 1.1 ClassIcon lmaobox Attributes "AlwaysCrit" ItemAttributes { ItemName tomislav "damage bonus" 100.0 "fire rate penalty" 1.95 "minigun spinup time decreased" 1.5 "accuracy scales damage" 10.0 "sniper fires tracer" 1 } CharacterAttributes { "sniper aiming movespeed decreased" 0.3 "move speed penalty" 0.3 } Item "tomislav" } } } } Wave // 3 WAVE { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 21 MaxActive 7 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 FirstSpawnWarningSound "vo/mvm/mght/soldier_mvm_m_laughlong02.mp3" Where spawnbot Squad { TFBot { Name "Stout Shako For 2 Refined" Skill Normal Template T_TFBot_Soldier_RocketPush ItemAttributes { ItemName "the liberty launcher" "custom projectile model" "models/weapons/c_models/c_frying_pan/c_frying_pan.mdl" } Item "stout shako" Item "the diplomat" } } } WaveSpawn { Name D22 TotalCurrency 200 TotalCount 24 MaxActive 6 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 FirstSpawnWarningSound "vo/mvm/mght/demoman_mvm_m_laughlong01.mp3" Where spawnbot Squad { TFBot { Name "No! Steel Shako For 2 Refined" Template T_TFBot_Demo_Burst ClassIcon clusterpan Attributes "AlwaysCrit" Item "ttg glasses" Item "treasure hat 2" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 2.0 "custom projectile model" "models/weapons/c_models/c_frying_pan/c_frying_pan.mdl" "is australium item" 1 "item style override" 1 "killstreak tier" 1 "attach particle effect" 704 } } } } WaveSpawn { Name Hoho TotalCurrency 50 TotalCount 30 MaxActive 6 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 15 FirstSpawnWarningSound "vo/mvm/mght/demoman_mvm_m_laughlong01.mp3" Where spawnbot_flank Squad { TFBot { Name "Trolling Demo" Template T_TFBot_Demo_Burst ClassIcon jesteraclepan Attributes "AlwaysCrit" Scale 0.8 Item "ttg glasses" Item "treasure hat 2" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 3.0 "custom projectile model" "models/weapons/c_models/c_frying_pan/c_frying_pan.mdl" "is australium item" 1 "item style override" 1 "killstreak tier" 1 "attach particle effect" 704 "crit forces victim to laugh" 1 "hidden primary max ammo bonus" 8 "damage penalty" 0.2 } CharacterAttributes { "voice pitch scale" 1.3 } } } } WaveSpawn { Name D33 WaitForAllSpawned D22 TotalCurrency 200 TotalCount 15 MaxActive 6 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 FirstSpawnWarningSound "vo/mvm/mght/demoman_mvm_m_gibberish10.mp3" Where spawnbot_flank Squad { TFBot { Name "NO! Stout Shako For 2 Refined" Template T_TFBot_Demoman_Knight Attributes "AlwaysCrit" ClassIcon drunkentarge ///Item "frying pan" ;'( Item "ttg glasses" Item "treasure hat 1" Item "TF_WEAPON_BOTTLE" Item "The Chargin' Targe" CharacterAttributes { "move speed penalty" 0.65 "voice pitch scale" 1.3 } ItemAttributes { ItemName "The Chargin' Targe" "fire rate bonus" 100.0 "Attack not cancel charge" 1 "full charge turn control" 50 "damage bonus" 2.75 "is australium item" 1 "killstreak tier" 1 } ItemAttributes { ItemName "tf_weapon_bottle" "fire rate bonus" 10.0 } } } } WaveSpawn { Name D44 WaitForAllSpawned D33 TotalCurrency 100 TotalCount 15 MaxActive 5 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 FirstSpawnWarningSound "vo/mvm/mght/soldier_mvm_m_laughlong01.mp3" Where spawnbot Squad { TFBot { Name "Steel Shako For 2 Refined!" Template T_TFBot_Soldier_RocketShotgun ItemAttributes { "is australium item" 1 "item style override" 1 "killstreak tier" 1 "attach particle effect" 704 } Item "steel shako" Item "the diplomat" } } } WaveSpawn { WaitForAllDead D44 TotalCurrency 250 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 FirstSpawnWarningSound "meme/hhboss2.mp3" Where spawnbot Squad { TFBot { Health 17000 AutoJumpMin 5 AutoJumpMax 10 Scale 1.9 MaxVisionRange 13337 Template T_TFBot_Demo_Demodemopan Attributes "AlwaysCrit" Attributes "UseBossHealthBar" Attributes "AutoJump" } } } } Wave ///WAVE 4 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 300 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 12 FirstSpawnWarningSound "vo/mvm/norm/spy_mvm_laughhappy03.mp3" Where spawnbot Squad { TFBot { Health 1000 Name XxMLGDstultusn00bk1kk3rmast3rxX Scale 1.5 MaxVisionRange 13337 Template T_TFBot_Spy ClassIcon xxxspyxxx Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the ambassador" "is australium item" 1 "damage bonus" 2.0 "faster reload rate" 2.0 "fire rate bonus" 1.5 "item style override" 1 "killstreak tier" 1 "attach particle effect" 704 } Item "the ambassador" Item "fancy fedora" Item "the doublecross-comm" ///Item "employee badge a" ///Item "the lurking legionnaire" ItemAttributes { ItemName "fancy fedora" "attach particle effect" 13 "particle effect use head origin" 1 "particle effect vertical offset" 17 } } } } // WaveSpawn // { // TotalCurrency 200 // TotalCount 18 // MaxActive 4 // SpawnCount 2 // WaitBeforeStarting 2 // WaitBetweenSpawns 10 // FirstSpawnWarningSound "vo/mvm/norm/taunts/spy_mvm_highfive01.mp3" // Support 1 // RandomSpawn 1 // Where spawnbot // Squad // { // TFBot // { // Health 200 // Name "Up High Spy" // Skill Easy // Template T_TFBot_Spy // ClassIcon h5spy // CharacterAttributes // { // ///"cannot pick up intelligence" 1 // } // ItemAttributes // { // ItemName tf_weapon_knife // "fire rate bonus" 2.5 // } // Item "graybanns" // } // } // } WaveSpawn { Name SPY1337 TotalCurrency 400 TotalCount 24 MaxActive 4 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 11 FirstSpawnWarningSound "vo/mvm/norm/spy_mvm_laughlong01.mp3" RandomSpawn 1 Where spawnbot Squad { TFBot { Health 150 Name "Ninja Spy" Skill Normal Template T_TFBot_Spy ClassIcon ninjaspa Attributes "AutoJump" AutoJumpMin 5 AutoJumpMax 9 WeaponRestrictions MeleeOnly Item "conniver's kunai" Item "the familiar fez" ItemAttributes { ItemName "conniver's kunai" "fire rate bonus" 4.0 } CharacterAttributes { "major increased jump height" 3.0 "cancel falling damage" 1 } } } } WaveSpawn { WaitForAllDead SPY1337 TotalCurrency 600 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 11 FirstSpawnWarningSound "meme/hhboss3.mp3" Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Painiscupcake ClassIcon painiscupcake Skill Expert Name "Painis Cupcake" Health 26000 WeaponRestrictions MeleeOnly } } } WaveSpawn { TotalCurrency 50 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { Health 200 AutoJumpMin 5 AutoJumpMax 10 Template T_TFBot_Micro_SentryBuster Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" Attributes "AutoJump" Attributes "AirChargeOnly" ItemAttributes { ItemName tf_weapon_pipebomblauncher "Attack not cancel charge" 1 } ItemAttributes { ItemName "the ullapool caber" "damage bonus" 0.2 "hidden primary max ammo bonus" 6 "critboost on kill" 3 } } } } WaveSpawn { TotalCurrency 50 TotalCount 15 MaxActive 5 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 20 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Mini_SentryBuster } } } WaveSpawn { TotalCurrency 10 TotalCount 7 MaxActive 5 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Fake_Soldier } } } } Wave /// FINAL 5WAVE!! { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 6666 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 11 FirstSpawnWarningSound "meme/hhboss4.mp3" Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_ChristianBrutalSniper ClassIcon christianbrutalsniper WeaponRestrictions MeleeOnly } } } WaveSpawn { TotalCurrency 400 TotalCount 40 MaxActive 15 SpawnCount 10 WaitBeforeStarting 2 WaitBetweenSpawns 10 Support 1 RandomSpawn 1 Where spawnbot_flank Squad { TFBot { Name "Critsmas morning" Health 225 Scale 1.1 Attributes "AlwaysCrit" Template T_TFBot_Sniper_Huntsman_Spammer ItemAttributes { ItemName "festive huntsman" "maxammo primary reduced" 10 ////"override projectile type" 2 } Item "festive huntsman" } TFBot { Skill Hard Template T_TFBot_Spy } } } } } //Good luck folks! Copyright OLOLOLO.