//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 1800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom yes Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Workers TotalCurrency 2500 TotalCount 85 MaxActive 30 SpawnCount 20 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon tank Health 100 Name "Tank unit" Scale 0.8 Class Soldier Skill Normal BehaviorModifiers Push WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName "the pain train" "damage penalty" 0.001 "move speed bonus" 1.5 } Item "the black box" Item "the pain train" Item "ground control" Item "the salty dog" } TFBot { BehaviorModifiers Push Template T_TFBot_Medic Item "the blutsauger" Item "blood botkiller medi gun mk.i" Item "prinny machete" Item "medi-mask" Item "the smock surgeon" } TFBot { BehaviorModifiers Push Template T_TFBot_Heavyweapons_Shotgun Attributes "AlwaysCrit" ItemAttributes { ItemName "the outdoorsman" "move speed bonus" 1.5 } Item "the family business" Item "the outdoorsman" Item "the apparatchik's apparel" } TFBot { ClassIcon scout_shortstop Health 125 Name Thrower Class Scout Skill Normal BehaviorModifiers Mobber Attributes "AlwaysFireWeapon" Attributes "IgnoreFlag" ItemAttributes { ItemName "the shortstop" "clip size penalty" 0.00001 } ItemAttributes { ItemName "mutated milk" "fire rate bonus" 100 "clip size bonus" 10000 "throwable fire speed" 10000 } Item "the shortstop" Item "mutated milk" Item "the sandman" Item "the milkman" } TFBot { ClassIcon heavy_steelfist Health 300 Name Harvester Class HeavyWeapons Skill Normal BehaviorModifiers Push WeaponRestrictions MeleeOnly ItemAttributes { ItemName "warrior's spirit" "boost on damage" 1.5 "hit self on miss" 1 "damage bonus" 2 } Item "warrior's spirit" Item "the war goggles" Item "the eliminators safeguard" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Veggies TotalCurrency 1250 TotalCount 42 MaxActive 18 SpawnCount 12 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout_stun Health 125 AutoJumpMin 0 AutoJumpMax 0 Name SlipBanan Scale 0.75 Class Scout Skill Normal BehaviorModifiers Push WeaponRestrictions PrimaryOnly Tag "bot_gatebot" ItemAttributes { ItemName "the soda popper" "slow enemy on hit" 1.5 "damage penalty" 0.5 "overheal decay penalty" 2.5 } ItemAttributes { ItemName "potassium bonnett" "no double jump" 1 "health regen" 1 "dmg taken from fire increased" 1.5 } Item "the soda popper" Item "festive bonk 2014" Item "potassium bonnett" Item "smissmas wreath" } TFBot { ClassIcon medic Health 10 Name Potatoctor Scale 0.45 Class Medic Skill Normal BehaviorModifiers Push WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the kritzkrieg" "heal rate penalty" 0.5 "ubercharge rate bonus" 2 "afterburn immunity" 1 "overheal decay disabled" 1 } ItemAttributes { ItemName "potato hat" "SET BONUS: no death from headshots" 1 } Item "the kritzkrieg" Item "the ubersaw" Item "potato hat" Item "smissmas wreath" } TFBot { ClassIcon pyro Health 175 AutoJumpMin 0 AutoJumpMax 0 Name Pyro Scale 1.2 Class Pyro Skill Normal BehaviorModifiers Push WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the nostromo napalmer" "flame life penalty" 0.01 "damage penalty" 0.5 "minicrit vs burning player" 1 "ammo regen" 10000 } ItemAttributes { ItemName "horseless headless horseman's head" "SET BONUS: no death from headshots" 1 "move speed penalty" 0.25 } Item "the nostromo napalmer" Item "horseless headless horseman's head" Item "smissmas wreath" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Wild life" TotalCurrency 1350 TotalCount 48 MaxActive 48 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon sniper_jarate Health 100 AutoJumpMin 0 AutoJumpMax 2 Name Rascal Scale 0.75 Class Sniper Skill Normal MaxVisionRange 10000 BehaviorModifiers Push WeaponRestrictions MeleeOnly Attributes "IgnoreFlag" ItemAttributes { ItemName "the bat outta hell" "damage bonus" 1.2 "fire rate bonus" 2 } ItemAttributes { ItemName "skinless slashers" "dmg taken from fire increased" 3 "move speed bonus" 1.2 "increased jump height" 2 } ItemAttributes { ItemName "conspiratorial cut" "cannot pick up intelligence" 1 } Item "the fortified compound" Item "the razorback" Item "the bat outta hell" Item "skinless slashers" Item "conspiratorial cut" } TFBot { Health 100 Name "Keen eyed owl" Scale 0.6 MaxVisionRange 100 BehaviorModifiers Push Template T_TFBot_Sniper_Huntsman ItemAttributes { ItemName "the huntsman" "fire rate penalty" 0.5 "heal on kill" 2 } ItemAttributes { ItemName "sir shootsalot" "overheal decay penalty" 100 } Item "the beacon from beyond" Item "sir shootsalot" } TFBot { Health 300 Name Wolf Scale 0.9 BehaviorModifiers Push Template T_TFBot_Demoman_Knight ItemAttributes { ItemName "the ham shank" "fire rate penalty" 0.5 "move speed bonus" 1.5 } Item "the ham shank" Item "hair of the dog" Item "scottish snarl" } TFBot { ClassIcon heavyweapons Health 600 AutoJumpMin 0 AutoJumpMax 0 Name HeavyWeapons Scale 1.1 Class HeavyWeapons Skill Normal MaxVisionRange 100 BehaviorModifiers Push WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "warrior's spirit" "fire rate penalty" 0.3 "damage bonus" 1.75 "mark for death" 1 "drop health pack on kill" 1 } Item "natascha" Item "warrior's spirit" Item "the bear necessities" Item "siberian sweater" } } } } } //This file has been generated by http://mvm.tf