#base robot_giant.pop #base robot_standard.pop #base ex_upgrade_click.pop #base robot_gatebot.pop #base robot_click.pop #base robot_click_giant.pop #base robot_click_gatebot.pop WaveSchedule { StartingCurrency 500 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Objective DestroySentries Where spawnbot_mission_sentrybuster BeginAtWave 1 RunForThisManyWaves 4 CooldownTime 45 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 60 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 6 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer Where spawnbot BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Skill Expert TeleportWhere spawnbot TeleportWhere spawnbot_side TeleportWhere spawnbot_invasion Attributes TeleportToHint } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer Where spawnbot BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Skill Expert TeleportWhere spawnbot TeleportWhere spawnbot_side TeleportWhere spawnbot_invasion Attributes TeleportToHint } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 4 TFBot { Template T_TFBot_Sniper_Fullauto } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 8 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer Where spawnbot BeginAtWave 8 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Skill Expert TeleportWhere spawnbot TeleportWhere spawnbot_side TeleportWhere spawnbot_invasion Attributes TeleportToHint } } Mission { Objective DestroySentries Where spawnbot_mission_sentrybuster BeginAtWave 5 RunForThisManyWaves 4 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1_soldiers TotalCurrency 100 TotalCount 24 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFGateBot_Soldier_Normal Tag nav_prefer_main_6 } } WaveSpawn { Name w1_wave01 TotalCurrency 200 TotalCount 72 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_invasion Squad { TFBot { Template T_TFGateBot_Scout_Melee Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 } TFBot { Template T_TFBot_Medic_QuickFix Tag bot_squad_member } } } WaveSpawn { Name w1_wave02 WaitForAllSpawned w1_wave01 TotalCurrency 300 TotalCount 60 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_invasion RandomChoice { TFBot { Skill Expert Template T_TFBot_Heavyweapons_Heavyweight_Champ Attributes "AlwaysCrit" Tag nav_prefer_flank_4 Tag nav_prefer_flank_5 } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 } TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } } WaveSpawn { Name w1_giantpyro TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 45 WaitBetweenSpawns 30 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Pyro Tag nav_prefer_main_6 Tag bot_giant } TFBot { Template T_TFBot_Medic_BigHeal Tag bot_squad_member } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w2_wave01 TotalCurrency 200 TotalCount 16 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Tag bot_giant } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w2_tank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Name "Gate Tank" Speed 75 Skin 1 StartingPathTrackNode "tank_boss_path_1" OnKilledOutput { Target boss_tank_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w2_wave02 WaitForAllSpawned w2_wave01 TotalCurrency 200 TotalCount 50 MaxActive 12 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_invasion RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Gnome Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 } TFBot { Template T_TFBot_Heavyweapons_Gnome Tag nav_prefer_flank_4 Tag nav_prefer_flank_5 } TFBot { Template T_TFBot_Heavyweapons_Gnome } TFBot { Template T_TFGateBot_Heavyweapons_Gnome } } } WaveSpawn { Name w2_wave03 WaitForAllSpawned w2_wave02 TotalCurrency 100 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Tag nav_prefer_main_6 Tag bot_giant } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Expert Tag bot_squad_member } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Expert Tag bot_squad_member } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Expert Tag bot_squad_member } } } WaveSpawn { Name w2_support WaitForAllDead w2_tank TotalCurrency 50 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 0 Support 1 Where spawnbot_side TFBot { Template T_TFGateBot_Pyro_Flaregun } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w3_wave01 TotalCurrency 150 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot_side TFBot { Template T_TFBot_Giant_Scout_Fast Tag nav_prefer_flank_1 Tag nav_prefer_flank_5 Tag bot_giant } } WaveSpawn { Name w3_wave01 TotalCurrency 50 TotalCount 42 MaxActive 14 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot TFBot { Template T_TFGateBot_Soldier_Mangler } } WaveSpawn { Name w3_giantdemo TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer Tag bot_giant Tag nav_prefer_main_5 Tag nav_prefer_main_6 } TFBot { Template T_TFBot_Medic_Kritzkrieg Tag bot_squad_member } } } WaveSpawn { Name w3_wave02 WaitForAllSpawned w3_wave01 TotalCurrency 100 TotalCount 30 MaxActive 10 SpawnCount 10 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_invasion TFBot { Template T_TFBot_Demoknight_Persian Attributes AlwaysCrit } } WaveSpawn { Name w3_gatebotscout WaitForAllDead w3_wave01 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_side TFBot { Template T_TFGateBot_Giant_Scout_FAN Tag nav_prefer_flank_4 Tag nav_prefer_flank_5 } } WaveSpawn { Name w3_wave03 WaitForAllDead w3_wave02 TotalCurrency 100 TotalCount 40 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_invasion TFBot { Template T_TFBot_Heavyweapons_Shotgun Skill Expert Tag nav_prefer_main_6 } } WaveSpawn { Name w3_wave04 WaitForAllSpawned w3_wave03 TotalCurrency 150 TotalCount 15 MaxActive 15 SpawnCount 15 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w4_giantsolly TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFGateBot_Giant_Soldier_BurstFire Tag nav_prefer_main_1 Tag nav_prefer_main_2 Tag nav_prefer_main_3 Tag nav_prefer_main_4 Tag nav_prefer_main_5 Tag nav_prefer_main_6 } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Name w4_wave01 TotalCurrency 300 TotalCount 40 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_invasion Squad { TFBot { Template T_TFBot_Heavy_Natascha Tag nav_prefer_main_6 } TFBot { Template T_TFBot_Scout_Sandman_FastCharge } TFBot { Template T_TFBot_Scout_Sandman_FastCharge } TFBot { Template T_TFBot_Scout_Sandman_FastCharge } } } WaveSpawn { Name w4_tank01 WaitForAllSpawned w4_wave01 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Name "Normal Tank" Speed 75 StartingPathTrackNode "tank_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w4_wave02 WaitForAllDead w4_wave01 TotalCurrency 100 TotalCount 48 MaxActive 14 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFGateBot_Demo_Burst_Normal Tag nav_prefer_flank_5 } } WaveSpawn { Name w4_giantheavy01 WaitForAllSpawned w4_wave01 TotalCurrency 50 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Tag nav_prefer_flank_1 Tag bot_giant } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w4_tank02 WaitForAllSpawned w4_wave02 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Name "Normal Tank" Speed 75 StartingPathTrackNode "tank_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w4_wave03 WaitForAllSpawned w4_wave02 TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 30 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Tag nav_prefer_main_6 Tag bot_giant } TFBot { Template T_TFBot_Medic_QuickUber Tag bot_squad_member } TFBot { Template T_TFBot_Medic_QuickUber Tag bot_squad_member } TFBot { Template T_TFBot_Medic_QuickUber Tag bot_squad_member } } } WaveSpawn { Name w4_wave03 WaitForAllDead w4_wave02 TotalCurrency 50 TotalCount 50 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_invasion TFBot { Template T_TFBot_Soldier_Shotgun Tag nav_prefer_flank_4 Tag nav_prefer_flank_5 } } WaveSpawn { Name w4_engi TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 15 Support 1 Where spawnbot_invasion Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle TeleportWhere spawnbot TeleportWhere spawnbot_side TeleportWhere spawnbot_invasion } TFBot { Template T_TFBot_Medic_BigHeal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w5_giantsolly01 TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Future Tag bot_giant } } WaveSpawn { Name w5_wave01 TotalCurrency 200 TotalCount 60 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_invasion RandomChoice { TFBot { Template T_TFBot_Scout_Batsaber Attributes "AlwaysCrit" Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 Tag nav_prefer_flank_5 } TFBot { Template T_TFBot_Scout_Batsaber Attributes "AlwaysCrit" Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 Tag nav_prefer_flank_5 } TFBot { Template T_TFBot_Scout_Batsaber Attributes "AlwaysCrit" } TFBot { Template T_TFGateBot_Scout_Batsaber_Crit } TFBot { Template T_TFGateBot_Scout_Batsaber_Crit } } } WaveSpawn { Name w5_wave02 WaitForAllSpawned w5_wave01 TotalCurrency 100 TotalCount 40 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_invasion TFBot { Template T_TFGateBot_Scout_Batsaber_Crit } } WaveSpawn { Name w5_sollymedic WaitForAllSpawned w5_wave01 TotalCurrency 150 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion Skill Expert } TFBot { Template T_TFBot_Medic_QuickUber Tag bot_squad_member Skill Expert } } } WaveSpawn { Name w5_giantscout WaitForAllDead w5_wave01 TotalCurrency 100 TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot_side TFBot { Template T_TFBot_Giant_Scout Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 Tag nav_prefer_flank_5 Tag bot_giant } } WaveSpawn { Name w5_wave03 WaitForAllSpawned w5_wave02 TotalCurrency 200 TotalCount 12 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Future Tag nav_prefer_main_6 Tag bot_giant } TFBot { Template T_TFBot_Medic_Shield Tag bot_squad_member } TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Battalion Tag bot_squad_member } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w6_gatetanks TotalCurrency 300 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Name "Gate Tank" Speed 75 Skin 1 StartingPathTrackNode "tank_boss_path_1" OnKilledOutput { Target boss_tank_dead_addbomb1_stay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_wave01 TotalCurrency 200 TotalCount 32 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Tag nav_prefer_main_6 Tag bot_giant } TFBot { Template T_TFBot_Medic_Vaccinator_Bullet_Click Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Vaccinator_Blast_Click Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Vaccinator_Fire_Click Tag bot_squad_member } } } WaveSpawn { Name w6_wave01 TotalCurrency 100 TotalCount 52 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_side TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 Tag nav_prefer_flank_5 } } WaveSpawn { Name w6_wave02 WaitForAllSpawned w6_wave01 TotalCurrency 200 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 7 Where spawnbot_invasion Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Tag nav_prefer_main_6 } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w6_wave02 WaitForAllSpawned w6_wave01 TotalCurrency 100 TotalCount 48 MaxActive 12 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Hard Tag nav_prefer_flank_1 Tag nav_prefer_flank_4 Tag nav_prefer_flank_5 } } WaveSpawn { Name w6_normaltank WaitForAllDead w6_gatetanks TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Name "Normal Tank" Speed 75 StartingPathTrackNode "tank_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_wave03 WaitForAllSpawned w6_wave02 TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Steelfist Tag nav_prefer_main_6 Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Tag bot_squad_member Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast Tag bot_squad_member Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Fire Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Name w6_wave03 WaitForAllDead w6_wave02 TotalCurrency 100 TotalCount 36 MaxActive 12 SpawnCount 12 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_invasion TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Expert Tag nav_prefer_main_6 } } WaveSpawn { TotalCurrency 100 TotalCount 20 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot TFBot { Template T_TFGateBot_Scout_Bonk_Expert } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w7_wave01 TotalCurrency 400 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFGateBot_Giant_Demo_Spammer_Hyper } TFBot { Template T_TFBot_Giant_Medic_Shield_Extended_Quickheal Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Name w7_wave01 TotalCurrency 100 TotalCount 42 MaxActive 6 SpawnCount 6 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot_side TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Easy Tag nav_prefer_flank_1 } } WaveSpawn { Name w7_superscout WaitForAllDead w7_wave01 TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 15 Where spawnbot_side TFBot { Template T_TFBot_Giant_Scout_Fast Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 Tag bot_giant } } WaveSpawn { Name w7_wave02 WaitForAllSpawned w7_wave01 TotalCurrency 200 TotalCount 48 MaxActive 8 SpawnCount 4 WaitBeforeStarting 38 WaitBetweenSpawns 0 Where spawnbot_invasion RandomChoice { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Expert Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 } TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Expert } TFBot { Template T_TFGateBot_Heavy_Expert_Crit Tag nav_prefer_main_6 } } } WaveSpawn { Name w7_wave02 WaitForAllSpawned w7_wave01 TotalCurrency 200 TotalCount 52 MaxActive 8 SpawnCount 4 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot_invasion RandomChoice { TFBot { Template T_TFBot_Demo_Spammer Tag nav_prefer_flank_4 Tag nav_prefer_flank_5 } TFBot { Template T_TFBot_Demo_Spammer } TFBot { Template T_TFGateBot_Demo_Spammer } } } WaveSpawn { Name w7_wave03 WaitForAllSpawned w7_wave02 TotalCurrency 200 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_invasion Squad { TFBot { ClassIcon heavy_crit Health 300 Name HeavyWeapons Class HeavyWeapons Skill Expert Attributes "AlwaysCrit" Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 Tag nav_prefer_main_6 } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w7_wave03 WaitForAllDead w7_wave02 TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Tag nav_prefer_main_6 Tag bot_giant } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w8_gatetank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 40000 Name "Gate Tank" Speed 75 Skin 1 StartingPathTrackNode "tank_boss_path_1" OnKilledOutput { Target boss_tank_dead_addbomb2_stay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w8_tank01 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 55000 Name "Normal Tank" Speed 75 StartingPathTrackNode "tank_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w8_wave01 TotalCurrency 200 TotalCount 48 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_invasion TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Easy } } WaveSpawn { Name w8_giantheavy WaitForAllSpawned w8_wave01 TotalCurrency 200 TotalCount 32 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Healonhit_Crit } TFBot { Template T_TFBot_Medic_Quickuber_Click Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Quickuber_Click Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Quickuber_Click Tag bot_squad_member } } } WaveSpawn { Name w8_wave02 WaitForAllSpawned w8_wave01 TotalCurrency 200 TotalCount 64 MaxActive 12 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_invasion TFBot { Template T_TFBot_Scout_Bonk_Expert Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 Tag nav_prefer_flank_5 } } WaveSpawn { Name w8_engi WaitForAllDead w8_wave02 TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_invasion Support Limited Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle TeleportWhere spawnbot TeleportWhere spawnbot_side TeleportWhere spawnbot_invasion } TFBot { Template T_TFBot_Medic_Quickheal Attributes "SpawnWithFullCharge" Tag bot_squad_member } } } WaveSpawn { Name w8_wave03 WaitForAllSpawned w8_giantheavy TotalCurrency 100 TotalCount 60 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Heavy_IronFist_Airblast Tag nav_prefer_main_6 Tag bot_giant } } WaveSpawn { Name w8_wave04 WaitForAllSpawned w8_wave03 TotalCurrency 200 TotalCount 32 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Bomber_Burst Attributes "AlwaysCrit" Tag nav_prefer_main_6 Tag bot_giant } TFBot { Template T_TFBot_Medic_Shield_Quickheal_Extended_Armored Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Shield_Quickheal_Extended_Armored Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Shield_Quickheal_Extended_Armored Tag bot_squad_member } } } WaveSpawn { Name w8_wave04 WaitForAllSpawned w8_wave03 TotalCurrency 50 TotalCount 32 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_side TFBot { Skill Expert Template T_TFBot_Pyro_Backburner Attributes "AlwaysCrit" Tag nav_prefer_flank_4 Tag nav_prefer_flank_5 } } WaveSpawn { Name w8_wave05 WaitForAllDead w8_wave04 TotalCurrency 100 TotalCount 16 MaxActive 16 SpawnCount 8 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Pyro_Backburner Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w8_lasttank WaitForAllDead w8_wave04 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 70000 Name "Normal Tank" Speed 75 Skin 1 StartingPathTrackNode "tank_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w8_lastsupport WaitForAllDead w8_wave05 TotalCurrency 0 TotalCount 16 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Support 1 TFBot { Template T_TFBot_Scout_Batsaber } } } }