#base robot_standard.pop #base robot_giant.pop #base robot_gatebot.pop #base robot_area_52.pop WaveSchedule { StartingCurrency 600 RespawnWaveTime 4 FixedRespawnWaveTime no CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Where spawnbot_mission_sentrybuster Objective DestroySentries InitialCooldown 30 BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster Skill Expert Tag bot_sentrybuster } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 45 BeginAtWave 1 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy Skill Expert } } Mission { Where spawnbot_side Objective Engineer InitialCooldown 75 BeginAtWave 2 RunForThisManyWaves 1 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Skill Expert Attributes TeleportToHint TeleportWhere spawnbot TeleportWhere spawnbot_invasion TeleportWhere spawnbot_side } } Mission { Where spawnbot_mission_sniper_side Objective Sniper InitialCooldown 20 BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 40 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper Skill Expert MaxVisionRange 3000 } } Mission { Where spawnbot_side Objective Engineer InitialCooldown 60 BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 90 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Skill Expert Attributes TeleportToHint TeleportWhere spawnbot TeleportWhere spawnbot_invasion TeleportWhere spawnbot_side } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 30 BeginAtWave 5 RunForThisManyWaves 1 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Spy Skill Expert } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 30 BeginAtWave 5 RunForThisManyWaves 1 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Razorback Skill Expert MaxVisionRange 3000 } } Mission { Where spawnbot_side Objective Engineer InitialCooldown 30 BeginAtWave 5 RunForThisManyWaves 1 CooldownTime 90 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Skill Expert Attributes TeleportToHint TeleportWhere spawnbot TeleportWhere spawnbot_invasion } } Mission { Where spawnbot_invasion Objective Engineer InitialCooldown 30 BeginAtWave 6 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle Skill Expert TeleportWhere spawnbot_invasion } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 60 Checkpoint Yes WaveSpawn { Where spawnbot_invasion Name "w1_01_a" TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 200 RandomChoice { TFBot { Class Demoman Skill Easy Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 } TFBot { Template T_TFBot_Demoman_Knight Name "Demoknight" Skill Normal Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 Attributes AlwaysCrit } } } WaveSpawn { Where spawnbot_invasion Name "w1_01_b" TotalCount 28 MaxActive 12 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 10 TotalCurrency 200 TFBot { Template T_TFBot_Scout_Sandman_FastCharge Skill Normal Tag nav_prefer_flank_1 Tag nav_prefer_flank_5 } } WaveSpawn { Where spawnbot_invasion Name "w1_01_c" TotalCount 24 MaxActive 16 SpawnCount 8 WaitBeforeStarting 15 WaitBetweenSpawns 15 TotalCurrency 200 TFBot { Template T_TFBot_Heavyweapons_Gnome Name "Heavy Mittens" Skill Hard Tag nav_prefer_flank_1 Tag nav_prefer_main_6 Attributes AlwaysCrit } } WaveSpawn { Where spawnbot_side Name "w1_02_a" TotalCount 12 MaxActive 6 SpawnCount 2 WaitForAllSpawned "w1_01_c" WaitBeforeStarting 10 WaitBetweenSpawns 18 TotalCurrency 100 TFBot { Template T_TFBot_Demoman_Samurai Name "Samurai Demoman" Skill Hard Tag bot_giant Tag nav_prefer_main_6 } } WaveSpawn { Where spawnbot Name "w1_02_b" TotalCount 3 MaxActive 3 SpawnCount 1 WaitForAllDead "w1_01_c" WaitBeforeStarting 10 WaitBetweenSpawns 15 TotalCurrency 50 TFBot { Template T_TFBot_Giant_Demo_RapidFire Skill Expert Tag bot_giant Tag nav_prefer_main_6 } } WaveSpawn { Where spawnbot Name "w1_support_a" TotalCount 15 MaxActive 8 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 15 TotalCurrency 50 Support 1 TFBot { Template T_TFGateBot_Pyro_AlwaysFireWeapon Skill Easy } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 60 Checkpoint Yes WaveSpawn { Name "w2_tank_a" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 150 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name "Gate Tank" Health 14000 Speed 75 StartingPathTrackNode tank_boss_path_1 Skin 1 OnKilledOutput { Target boss_tank_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "w2_01_a" TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 25 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Scout_Fast Skill Expert Tag bot_giant Tag nav_prefer_flank_1 Tag nav_prefer_main_6 } } WaveSpawn { Where spawnbot_invasion Name "w2_02_a" TotalCount 32 MaxActive 8 SpawnCount 4 WaitForAllSpawned "w2_01_a" WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Heavy_Grapple Skill Normal Tag nav_prefer_main_6 } TFBot { Template T_TFBot_Medic_QuickUber Skill Expert Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "w2_02_c" TotalCount 3 MaxActive 2 SpawnCount 1 WaitForAllSpawned "w2_01_a" WaitBeforeStarting 20 WaitBetweenSpawns 35 TotalCurrency 50 TFBot { Template T_TFBot_Giant_Pyro Name "Giant Pyro" Skill Expert Tag bot_giant Tag nav_prefer_main_6 Attributes AlwaysCrit Attributes AlwaysFireWeapon } } WaveSpawn { Where spawnbot Name "w2_02_b" TotalCount 3 MaxActive 1 SpawnCount 1 WaitForAllDead "w2_tank_a" WaitBeforeStarting 5 WaitBetweenSpawns 20 TotalCurrency 50 TFBot { Template T_TFGateBot_Giant_Scout_Shortstop Skill Expert Tag bot_giant } } WaveSpawn { Name "w2_tank_b" TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead "w2_tank_a" WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 150 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name "Normal Tank" Health 25000 Speed 75 StartingPathTrackNode tank_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot_invasion Name "w2_support_a" TotalCount 30 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 20 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Scout_Melee Skill Normal Tag nav_prefer_flank_1 Tag nav_prefer_flank_5 Attributes AlwaysCrit } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 60 Checkpoint Yes WaveSpawn { Where spawnbot Name "w3_01_a" TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 10 TFBot { Class Scout Skill Normal Tag nav_prefer_flank_5 } } WaveSpawn { Where spawnbot_invasion Name "w3_01_b" TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 140 TFBot { Template T_TFGateBot_Scout_Normal Tag nav_prefer_flank_5 } } WaveSpawn { Where spawnbot_side Name "w3_01_c" TotalCount 24 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 12 TotalCurrency 300 TFBot { Template T_TFGateBot_Heavy_IronFist Skill Hard Tag bot_giant Tag nav_prefer_main_6 } } WaveSpawn { Where spawnbot_invasion Name "w3_01_d" TotalCount 53 MaxActive 12 SpawnCount 6 WaitForAllSpawned "w3_01_b" WaitBeforeStarting 5 WaitBetweenSpawns 12 TotalCurrency 150 TFBot { Class Scout Skill Normal Tag nav_prefer_flank_5 } } WaveSpawn { Where spawnbot Name "w3_02_a" TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 25 TotalCurrency 150 TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun Skill Expert Tag bot_giant Tag nav_prefer_main_1 Tag nav_prefer_main_2 Tag nav_prefer_main_3 Tag nav_prefer_main_6 } } WaveSpawn { Where spawnbot_side Name "w3_02_b" TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 0 TotalCurrency 150 TFBot { Template T_TFGateBot_Giant_Heavy Skill Expert Tag bot_giant Tag nav_prefer_main_6 } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 60 Checkpoint Yes WaveSpawn { Where spawnbot Name "w4_01_a" TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFGateBot_Giant_Scout_FAN Name "Giant FAN Scout" Skill Expert Tag bot_giant Tag nav_prefer_flank_5 } } WaveSpawn { Where spawnbot_side Name "w4_01_b" TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 45 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_Demoman Skill Expert Tag bot_giant Tag nav_prefer_flank_1 Tag nav_prefer_main_6 } TFBot { Template T_TFBot_Giant_Medic Skill Expert Tag bot_giant Tag bot_squad_member } } } WaveSpawn { Where spawnbot_invasion Name "w4_02_a" TotalCount 20 MaxActive 10 SpawnCount 5 WaitForAllSpawned "w4_01_a" WaitBeforeStarting 30 WaitBetweenSpawns 20 TotalCurrency 150 TFBot { Template T_TFGateBot_Heavyweapons_Shotgun Skill Hard Tag nav_prefer_flank_5 } } WaveSpawn { Where spawnbot_invasion Name "w4_02_b" TotalCount 50 MaxActive 9 SpawnCount 3 WaitForAllSpawned "w4_01_a" WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 150 TFBot { Template T_TFBot_Pyro_Manmelter Skill Hard Tag nav_prefer_flank_1 Tag nav_prefer_flank_5 } } WaveSpawn { Where spawnbot Name "w4_02_c" TotalCount 4 MaxActive 2 SpawnCount 2 WaitForAllDead "w4_01_b" WaitBeforeStarting 20 WaitBetweenSpawns 20 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Skill Expert Tag bot_giant Tag nav_prefer_main_1 Tag nav_prefer_main_2 Tag nav_prefer_main_3 Tag nav_prefer_main_4 Tag nav_prefer_main_5 Tag nav_prefer_main_6 } TFBot { Template T_TFBot_Giant_Medic_Uber Skill Expert Tag bot_giant Tag bot_squad_member } } } WaveSpawn { Name "w4_tank_a" TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead "w4_02_a" WaitBeforeStarting 15 WaitBetweenSpawns 0 TotalCurrency 300 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name "Gate Tank" Health 20000 Speed 75 StartingPathTrackNode tank_boss_path_1 Skin 1 OnKilledOutput { Target boss_tank_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot_invasion Name "w4_support_a" TotalCount 30 MaxActive 6 SpawnCount 3 WaitForAllDead "w4_01_b" WaitBeforeStarting 15 WaitBetweenSpawns 30 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Soldier_Extended_Concheror Skill Normal Tag nav_prefer_flank_4 Tag nav_prefer_flank_5 } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 60 Checkpoint Yes WaveSpawn { Name "w5_tank_a" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 150 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name "Gate Tank" Health 22000 Speed 75 StartingPathTrackNode tank_boss_path_1 Skin 1 OnKilledOutput { Target boss_tank_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "w5_tank_b" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 0 TotalCurrency 150 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name "Normal Tank" Health 45000 Speed 75 StartingPathTrackNode tank_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "w5_01_a" TotalCount 8 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 50 TFBot { Template T_TFBot_Giant_Pyro_Flareheal Skill Expert Tag bot_giant Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 Tag nav_prefer_main_6 Attributes AlwaysCrit } } WaveSpawn { Where spawnbot_side Name "w5_01_b" TotalCount 48 MaxActive 8 SpawnCount 4 WaitForAllDead "w5_tank_a" WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 100 TFBot { Template T_TFGateBot_Pyro_AlwaysFireWeapon Skill Hard Tag nav_prefer_main_6 } } WaveSpawn { Where spawnbot_invasion Name "w5_01_c" TotalCount 40 MaxActive 10 SpawnCount 5 WaitForAllSpawned "w5_01_a" WaitBeforeStarting 20 WaitBetweenSpawns 4 TotalCurrency 200 RandomChoice { TFBot { Template T_TFBot_Scout_Bonk Name "Bonk Scout" Skill Expert Tag nav_prefer_flank_4 Tag nav_prefer_flank_5 Attributes AlwaysCrit } TFBot { Template T_TFGateBot_Demoman_Hard Skill Hard } } } WaveSpawn { Where spawnbot_side Name "w5_02_a" TotalCount 12 MaxActive 6 SpawnCount 6 WaitForAllSpawned "w5_01_a" WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion Name "Giant Backup Soldier" Skill Expert Tag bot_giant Tag nav_prefer_main_6 } TFBot { Template T_TFBot_Medic Skill Expert Tag bot_squad_member } TFBot { Template T_TFBot_Medic Skill Expert Tag bot_squad_member } TFBot { Template T_TFBot_Medic Skill Expert Tag bot_squad_member } TFBot { Template T_TFBot_Medic Skill Expert Tag bot_squad_member } TFBot { Template T_TFBot_Medic Skill Expert Tag bot_squad_member } } } WaveSpawn { Where spawnbot_invasion Name "w5_02_b" TotalCount 3 MaxActive 2 SpawnCount 1 WaitForAllSpawned "w5_01_a" WaitBeforeStarting 60 WaitBetweenSpawns 25 TotalCurrency 50 TFBot { Template T_TFGateBot_Giant_Heavyweapons_Heater Name "Giant Heater Heavy" Skill Expert Tag bot_giant Tag nav_prefer_main_6 } } } Wave { StartWaveOutput { Target wave_start_relay_boss Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 60 Checkpoint Yes WaveSpawn { Where spawnbot_invasion Name "w6_01_a" TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 300 TFBot { Template T_TFGateBot_Giant_Demo_Burst Skill Expert Tag bot_giant Tag nav_prefer_flank_5 } } WaveSpawn { Where spawnbot_invasion Name "w6_01_b" TotalCount 4 MaxActive 4 SpawnCount 2 WaitForAllSpawned "w6_01_a" WaitBeforeStarting 30 WaitBetweenSpawns 15 TotalCurrency 300 TFBot { Template T_TFGateBot_Giant_Soldier_BurstFire Skill Expert Tag bot_giant Tag nav_prefer_flank_5 } } WaveSpawn { Where spawnbot_boss Name "w6_02_a" TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "w6_01_b" WaitBeforeStarting 40 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Template T_TFGateBot_Chief_Heavy_Ignus Tag bot_giant Tag nav_prefer_main_6 } } WaveSpawn { Where spawnbot_invasion Name "w6_support_a" TotalCount 30 MaxActive 8 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 35 TotalCurrency 0 Support 1 Squad { TFBot { Template T_TFBot_Soldier_Mangler Skill Expert Tag nav_prefer_flank_2 Tag nav_prefer_flank_3 } TFBot { Template T_TFBot_Medic Skill Expert Tag bot_squad_member } } } WaveSpawn { Where spawnbot_invasion Name "w6_support_b" TotalCount 16 MaxActive 3 SpawnCount 3 WaitForAllDead "w6_01_b" WaitBeforeStarting 30 WaitBetweenSpawns 60 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Heavy_Deflector Skill Hard Tag nav_prefer_main_6 } } } }