//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes Advanced 1 Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1scoutsa TotalCurrency 65 TotalCount 18 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal WeaponRestrictions PrimaryOnly Item "the crosslinker's coil" } } } WaveSpawn { Name wave1gsoldiermedia TotalCurrency 135 TotalCount 9 MaxActive 3 SpawnCount 3 WaitBeforeStarting 23 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Name wave1tank WaitForAllSpawned wave1tankmessagers TotalCurrency 211 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 29 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 12000 Name tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave1medisupport TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 28 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon medic_uber Health 145 Name "Late medic" Class Medic Skill Normal WeaponRestrictions SecondaryOnly Item "festive medigun 2011" Item "hong kong cone" } } } WaveSpawn { Name wave1tankmessagers WaitForAllSpawned wave1deer TotalCurrency 55 TotalCount 7 MaxActive 7 SpawnCount 1 WaitBeforeStarting 38 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon teleporter Health 411 Name "Tank Messager" Scale 1.4 Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "heal rate bonus" 7 "move speed penalty" 0.8 "backstab shield" 1 } Item "festive flamethrower 2011" Item "the triclops" Item "lo-fi longwave" } } } WaveSpawn { Name wave1deer TotalCurrency 75 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 125 Name "Deer Soldier" Class Soldier Skill Normal Attributes "AlwaysCrit" CharacterAttributes { "move speed penalty" 3 } Item "the concheror" Item "exquisite rack" } } } WaveSpawn { Name wave1rapidsoldierb WaitForAllDead wave1deer TotalCurrency 100 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 43 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } } } WaveSpawn { Name wave1bpyro WaitForAllDead wave1deer TotalCurrency 10 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 18 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon pyro Health 125 Name Pyro Class Pyro Skill Easy Item "the flamboyant flamenco" } } } WaveSpawn { Name wave1knighta WaitForAllDead wave1deer TotalCurrency 10 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 22 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2gianta TotalCurrency 100 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Attributes "AlwaysCrit" } } } WaveSpawn { Name wave2snowrusha WaitForAllSpawned wave2signalsendera TotalCurrency 122 TotalCount 22 MaxActive 11 SpawnCount 11 WaitBeforeStarting 14 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 111 Name "Snow Fox" Scale 0.5 Class Scout Skill Normal WeaponRestrictions MeleeOnly Item "festive scattergun 2011" Item "three-rune blade" Item "hong kong cone" Item "weight room warmer" } } } WaveSpawn { Name wave2signalsendera TotalCurrency 111 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 17 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { ClassIcon heavy_heater Health 322 Name "Radio Heavy" Scale 1.2 Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "iron curtain" "override projectile type" 6 } CharacterAttributes { "fire rate bonus" 3 "move speed penalty" 0.7 } Item "iron curtain" Item "the gift bringer" Item "hong kong cone" } } } WaveSpawn { Name wave2giantshotersa TotalCurrency 124 TotalCount 6 MaxActive 3 SpawnCount 3 WaitBeforeStarting 35 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer ItemAttributes { ItemName tf_weapon_flamethrower "damage bonus" 1 } ItemAttributes { ItemName "the detonator" "fire rate bonus" 0.2 "damage causes airblast" 1 } } TFBot { Template T_TFBot_ScorchShot_FastShot } TFBot { Template T_TFBot_ScorchShot_FastShot } } } WaveSpawn { Name wave2infantryforcea TotalCurrency 95 TotalCount 18 MaxActive 4 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 32 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror Attributes "AlwaysCrit" } } } WaveSpawn { Name wave2hoovy TotalCurrency 11 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 17 WaitBetweenSpawns 10 Support 1 RandomSpawn 1 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Gnome } } } WaveSpawn { WaitForAllDead wave2signalsendera TotalCurrency 85 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Spy } } } WaveSpawn { Name wave2signalbackupa WaitForAllDead wave2signalsendera TotalCurrency 10 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 29 WaitBetweenSpawns 10 Support 1 RandomSpawn 1 Where spawnbot Squad { TFBot { ClassIcon heavy_shotgun Health 211 Name "Don't Join team red" Scale 1.2 Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "iron curtain" "override projectile type" 6 } CharacterAttributes { "move speed penalty" 0.7 "fire rate bonus" 3 } Item "iron curtain" Item "the gift bringer" Item "hong kong cone" } } } } } //This file has been generated by http://mvm.tf