WaveSchedule { CustomWeapon { // Scout "The Iron Sneakers" { OriginalItemName "The Gunboats" "special item description" "Reduced 36% All Damage Type Taken Including Melee Damage, and Max HP +15." "rocket jump damage reduction" 1 "dmg taken increased" 0.64 "max health additive bonus" 15 "provide on active" 1 } // Pyro "Railgun" { OriginalItemName "TF_WEAPON_SHOTGUN_HWG" "custom item model" "models/workshop/weapons/c_models/c_drg_pomson/c_drg_pomson.mdl" "custom weapon fire sound" "Weapon_ShootingStar.SingleCharged" "sniper fires tracer" 1 "no damage falloff" 1 "special item description" "fires one bullet that deals MLG 420 damage." "reload time increased" 3 "fire rate penalty" 2.5 "damage bonus" 70 "dmg pierces resists absorbs" 1 "maxammo secondary reduced" 0.13 "mod max primary clip override" 2 "bullets per shot bonus" 0.12 "no crit boost" 1 "crit mod disabled" 1 "cannot be upgraded" 1 //"passive reload" 2 "ragdolls become ash" 1 "projectile penetration" 1 "crits_become_minicrits" 1 //"mult crit dmg" 0.3334 } // Demoman "The Gunboats (Primary)" { OriginalItemName "The Gunboats" "special item description" "-60% blast damage from rocket jumps" } "The Trainee Boots (Secondary)" { OriginalItemName "The Gunboats" "rocket jump damage reduction" 1 "move speed bonus" 1.2 "health regen" 3 "health from packs decreased" 0.7 "health from healers reduced" 0.7 "dmg taken from bullets reduced" 0.75 "custom item model" "models/workshop/player/items/soldier/mantreads/mantreads.mdl" "cannot be upgraded" 1 } // Cosmetics (Scout) "Devil Tail For Scout" { OriginalItemName "Tail From the Crypt" "attachment name" "back_lower" "attachment offset" "15 10 42" "attachment angles" "0 0 180" "attachment scale" 1.0 } "Devil Wings For Scout" { OriginalItemName "Fallen Angel" "attachment name" "head" "attachment offset" "-5 2 -85" "attachment angles" "0 -17 0" "attachment scale" 1.0 } } ExtraLoadoutItems { Scout { Secondary { Item "The Iron Sneakers" } } Pyro { Secondary { Item "Railgun" } } Demoman { Primary { Item "The Gunboats (Primary)" } Secondary { Item "The Trainee Boots (Secondary)" } } } }