// This File contains Templates used for mvm_gd_summer // Bots are themed cosmetically (Winter, Summer, Halloween) // Custom Icons Used: // // pyro_dragon_fury // pyro_jug_axtinguisher // pyro_scorchshot // sentry_buster_atomic // solider_directhit // // // // // WaveSchedule { //Special Templates { //Busters T_Winter_Trail_Buster // Drops Gifts (3000 HP | 200% Move) { Name "Gift Buster" ClassIcon sentry_buster_atomic Class Demoman Skill Easy Health 3000 Attributes MiniBoss Attributes AlwaysFireWeapon Attributes DisableDodge Scale 2 Item "The Iron Bomber" WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "gesture speed increase" 10 } ItemAttributes { ItemName "The Iron Bomber" "clip size upgrade atomic" 500 //add 500 iron bomber pipes "fire rate bonus" 0.5 //Increased fire rate "blast radius increased" 1.0 //Normal Blast Radius "projectile speed decreased" 0.01 //Hardly Moves "faster reload rate" 0.1 //Faster "custom projectile model" "models/items/gift_festive.mdl" } Tag bot_giant Tag bot_sentrybuster } T_Summer_Trail_Buster // Drops Soccer Balls { Health 3000 Name "Soccer Buster" Scale 2 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly ClassIcon sentry_buster_atomic Tag bot_giant Tag bot_sentrybuster Attributes MiniBoss Attributes AlwaysFireWeapon Attributes DisableDodge Item "The Iron Bomber" CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "gesture speed increase" 10 } ItemAttributes { ItemName "The Iron Bomber" "clip size upgrade atomic" 500 //add 500 iron bomber pipes "fire rate bonus" 0.5 //1% fire rate "blast radius increased" 1.0 //100% larger blast radius "projectile speed decreased" 0.01 //Hardly Moves "faster reload rate" 0.001 //0.1% reload rate "custom projectile model" "models/player/items/scout/soccer_ball.mdl" } } //Snipers T_TFBot_Launch_Sniper //Launches Players { Class Sniper Name "Impact Sniper" Health 125 Attributes DisableDodge ClassIcon sniper Skill Expert Item "Shooting Star" Item "The Freedom Staff" ItemAttributes { ItemName "Shooting Star" "damage bonus" 0.25 "sniper charge per sec" 0 "faster reload rate" 0.8 "sniper no headshots" 1 "apply z velocity on damage" 500 "apply look velocity on damage" 750 } } } //Standard SmallBots Templates { //Scout T_Winter_Scout_Melee //Melee Only, 80% move speed { Class Scout ClassIcon scout_bat Skill Normal //cosmetic Name "Piqued Pixie" Item "The Big Elfin Deal" Item "The Candy Cane" //functional WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 0.8 } } T_Winter_Scout_Melee_Final //Melee Only, 80% move speed { Class Scout ClassIcon scout_bat Health 1 Scale 0.7 Skill Normal //cosmetic Name "Merry Christmas :)" Item "Ghostly Gibus" Item "Upgradeable TF_WEAPON_BAT" //functional WeaponRestrictions MeleeOnly Attributes AlwaysCrit Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "fire rate bonus" 5 "damage bonus" 0.01 "apply look velocity on damage" 100 "apply z velocity on damage" 100 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.2 } } T_Winter_Scout_Sandman_FastCharge //Fast Recharge, 60% move speed { Class Scout Name "Sprinting Santa" ClassIcon scout_stun Skill Hard //cosmetic Item "The Sack Fulla Smissmas" Item "Towering Pile Of Presents" //functional Item "The Sandman" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 "move speed bonus" 0.80 } } T_Summer_Scout_Melee //Melee Only, 80% move speed { Class Scout ClassIcon scout_bat Skill Normal //cosmetic Name "Sunfury Scout" Item "Summer Shades" Item "Sun-on-a-Stick" //functional WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 0.8 } } T_Summer_Scout_Sandman_FastCharge //Fast Recharge, 60% move speed { Class Scout Name "Brazen Baseballer" ClassIcon scout_stun Skill Hard //cosmetic Item "The Sack Fulla Smissmas" Item "The Macho Mann" //functional Item "The Sandman" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 "move speed bonus" 0.80 } } T_Summer_Scout_FAN //40% Damage, 60% move speed { Class Scout ClassIcon scout_fan Name "Force-A-Nature Scout" Skill Expert //cosmetic Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" //functional Item "The Force-a-Nature" MaxVisionRange 500 ItemAttributes { ItemName "The Force-a-Nature" "faster reload rate" 1.5 // 60% slower reload "scattergun knockback mult" 1.5 "damage penalty" 0.40 // 40% damage "move speed bonus" 0.6 } } //Soldier T_Winter_Soldier_Direct //40% Damage { ClassIcon soldier_directhit Health 200 Name "Direct Delivery" Class Soldier Skill Expert //cosmetic Item "The Holiday Headcase" Item "Festive Flip-thwomps" //functional Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "damage penalty" 0.4 } } T_Winter_Soldier_RocketShotgun //35% Damage, Black Box { Class Soldier ClassIcon soldier_blackbox Name "Black Box Bomber" Skill Expert //cosmetic Item "The B.M.O.C." //functional WeaponRestrictions PrimaryOnly Item "The Black Box" ItemAttributes { ItemName "The Black Box" "damage bonus" 0.35 "fire rate bonus" 1.5 "faster reload rate" 0.5 "blast radius increased" 1.25 "Projectile speed increased" 0.6 "projectile spread angle penalty" 2 } } T_Winter_Soldier_Melee_Concheror //Melee only, Conch { Class Soldier Name "Crazy Charger" Skill Normal ClassIcon soldier_conch //cosmetics Item "The Kiss King" Item "The Disciplinary Action" //functional Attributes SpawnWithFullCharge Item "The Concheror" WeaponRestrictions MeleeOnly CharacterAttributes { "increase buff duration" 9.0 "move speed bonus" 0.5 } } T_Winter_Soldier_RocketPush //60% Damage { Class Soldier ClassIcon soldier_libertylauncher Name "Frigid Fiend" Item "The Valley Forge" Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" .6 "fire rate bonus" 2.0 "clip size upgrade atomic" -3 "faster reload rate" 1.5 "Blast radius decreased" 1 "projectile spread angle penalty" 2 "projectile speed increased" 0.6 } } T_Summer_Soldier_Jumping //60% Damage { Class Soldier ClassIcon soldier_libertylauncher Name "Skyrocket Soldier" Item "The Valley Forge" Skill Expert Scale 1.3 WeaponRestrictions PrimaryOnly Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 0 "damage bonus" .6 "fire rate bonus" 2 "clip size upgrade atomic" -4 "faster reload rate" 0.5 "Blast radius decreased" 1 "projectile spread angle penalty" 2 "projectile speed increased" 0.6 } CharacterAttributes { "increased jump height" 2 "cancel falling damage" 1 } } T_Summer_Soldier_Jumping_Final //60% Damage { Class Soldier ClassIcon soldier_libertylauncher Name "Skyrocket Soldier" Item "The Toy Soldier" Skill Expert Scale 1.3 WeaponRestrictions PrimaryOnly Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "damage bonus" .8 "fire rate bonus" 1.2 "clip size upgrade atomic" -3 "faster reload rate" 0.5 "Blast radius decreased" 1 "projectile spread angle penalty" 2 "projectile speed increased" 0.8 } CharacterAttributes { "increased jump height" 2 "cancel falling damage" 1 } } T_Summer_Soldier_RocketShotgun //35% Damage, Black Box { Class Soldier ClassIcon soldier_blackbox Name "Black Box Bomber" Skill Expert //cosmetic Item "The B.M.O.C." //functional WeaponRestrictions PrimaryOnly Item "The Black Box" ItemAttributes { ItemName "The Black Box" "damage bonus" 0.35 "fire rate bonus" 1.5 "faster reload rate" 0.5 "blast radius increased" 1.25 "Projectile speed increased" 0.6 "projectile spread angle penalty" 2 } } T_Summer_Soldier_Melee_Concheror //Melee only, Conch { Class Soldier Name "Crazy Charger" Skill Normal ClassIcon soldier_conch //cosmetics Item "The Kiss King" Item "The Disciplinary Action" //functional Attributes SpawnWithFullCharge Item "The Concheror" WeaponRestrictions MeleeOnly CharacterAttributes { "increase buff duration" 9.0 "move speed bonus" 0.5 } } T_Summer_Soldier_Direct //80% Damage { ClassIcon soldier_directhit Health 200 Name "Fast Firework" Class Soldier Skill Expert //cosmetic Item "The Holiday Headcase" //functional Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "damage penalty" 0.8 } } //Pyro T_Winter_Pyro_AlwaysFire // Holds M1 { Class Pyro Name "Runaway Reindeer" ClassIcon pyro Item "Reindoonibeanie" Item "EOTL_FURCAP" Skill Hard WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon } T_Winter_Pyro_DragonFury //25% Damage { Name "Fury-ous Fiend" Class Pyro Skill Hard ClassIcon pyro_dragon_fury Item "The Dragon's Fury" Item "The Rusty Reaper" Item "Exquisite Rack" Tag bomb_carrier WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Dragon's Fury" "damage penalty" 0.25 } CharacterAttributes { "move speed bonus" 0.8 } } T_Winter_Pyro_Flaregun //25% Damage { Class Pyro Name "Frenzied Flaregunner" Skill Hard ClassIcon pyro_flare Item "Festive Flare Gun" Item "The Winter Wonderland Wrap" WeaponRestrictions SecondaryOnly Tag bomb_carrier ItemAttributes { ItemName "Festive Flare Gun" "damage penalty" 0.25 "fire rate bonus" 0.5 } } T_Winter_Pyro_Axtinguisher { Class Pyro ClassIcon pyro_jug_axtinguisher Name "Angry Axeman" Skill Normal //cosmetic Item "Towering Pillar of Beanies" //functional WeaponRestrictions MeleeOnly Item "Festive Axtinguisher" ItemAttributes { ItemName "Festive Axtinguisher" "move speed bonus" 0.8 } } T_Summer_Pyro_Gas { Name "Grouchy Gasser" Class Pyro ClassIcon pyro_gascann Skill Easy WeaponRestrictions SecondaryOnly Item "The Gas Passer" ItemAttributes { ItemName "The Gas Passer" "item_meter_charge_rate" 2.0 } CharacterAttributes { "move speed bonus" 0.8 } Item "Old Guadalajara" } T_Summer_Pyro_Flaregun //25% Damage { Class Pyro Name "Frenzied Flaregunner" Skill Hard ClassIcon pyro_flare Item "Festive Flare Gun" Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Tag bomb_carrier ItemAttributes { ItemName "Festive Flare Gun" "damage penalty" 0.25 "fire rate bonus" 0.5 } } T_Summer_Pyro_DragonFury //25% Damage { Name "Fury-ous Fiend" Class Pyro Skill Hard ClassIcon pyro_dragon_fury Item "The Dragon's Fury" Item "The Rusty Reaper" Item "Exquisite Rack" Tag bomb_carrier WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Dragon's Fury" "damage penalty" 0.25 } CharacterAttributes { "move speed bonus" 0.8 } } T_Summer_Pyro_AlwaysFire // Holds M1 { Class Pyro Name "Runaway Rooster" ClassIcon pyro Item "Feathered Fiend" Item "Deity's Dress" Skill Hard WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon } T_Summer_Pyro_Axtinguisher { Class Pyro ClassIcon pyro_jug_axtinguisher Name "Postal Pummeler" Skill Normal //cosmetic Item "Messenger's Mail Bag" Item "The Milkman" //functional WeaponRestrictions MeleeOnly Item "The Postal Pummeler" ItemAttributes { ItemName "The Postal Pummeler" "move speed bonus" 0.8 "fire rate bonus" 0.5 } } //Demo T_Winter_Demo_Burst //40% damage { Class Demoman Name "Grouchy Grenadier" Item "The Ornament Armament" Item "The Ebenezer" ClassIcon demo_burst Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Tag bomb_carrier ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 //"Projectile speed increased" 1.1 "damage penalty" 0.4 } } T_Winter_Demo_Burst_Gift //40% damage { Class Demoman Name "Dangerous Delivery" Item "The Ornament Armament" Item "The Ebenezer" ClassIcon demo_burst Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Tag bomb_carrier ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 //"Projectile speed increased" 1.1 "damage penalty" 0.4 "custom projectile model" "models/items/gift_festive.mdl" } } T_Winter_Demoman_Knight { Class Demoman Name "Cross Chopper" ClassIcon demoknight Skill Hard Item "The Chargin' Targe" //sadly can't find festive Item "Festive Eyelander" Item "Hungover Hero" WeaponRestrictions MeleeOnly Tag bomb_carrier ItemAttributes { ItemName "Festive Eyelander" "critboost on kill" 3 } } T_Winter_Demoman_ChargeKnight { Class Demoman Name "Crazy Claymore" ClassIcon demoknight Skill Hard Item "The Tide Turner" Item "Festive Eyelander" Item "Bomb Beanie" Item "EOTL_demopants" Item "The Ornament Armament" WeaponRestrictions MeleeOnly Tag bomb_carrier ItemAttributes { ItemName "Festive Eyelander" "critboost on kill" 3 } ItemAttributes { ItemName "The Tide Turner" "charge impact damage decreased" 0.25 "charge recharge rate increased" 3 "full charge turn control" 5 "attack not cancel charge" 1 "charge time increased" 3 } } T_Summer_Demo_Burst_Soccer //40% damage { Class Demoman Name "Furious Footballer" Item "The Macho Mann" Item "Mann Co. Cap" ClassIcon demo_burst Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Tag bomb_carrier ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 //"Projectile speed increased" 1.1 "damage penalty" 0.4 "custom projectile model" "models/player/items/scout/soccer_ball.mdl" } } //Heavy T_Winter_Heavy_Expert //Minigun { Class Heavy ClassIcon heavy Item "Officer's Ushanka" Name "Malicious Minigunner" Skill Expert MaxVisionRange 1000 } T_Winter_Heavy_Gift //Push 75% { ClassIcon soldier_barrage Health 300 Name "Rapid Rocketeer" Class HeavyWeapons Skill Expert Item "Iron Curtain" Item "The U-Clank-a" Item "The Titanium Towel" MaxVisionRange 1200 Tag bomb_carrier ItemAttributes { ItemName "Iron Curtain" "apply look velocity on damage" 50 "apply z velocity on damage" 50 "override projectile type" 2 "custom projectile model" "models/items/gift_festive.mdl" "damage bonus" 2.0 "fire rate bonus" 5.0 } } T_Winter_Heavyweapons_Shotgun //33% Damage { Class Heavyweapons ClassIcon heavy_shotgun Name "Shotgun Swine" Item "The Head Prize" Item "Loaf Loafers" Skill Hard MaxVisionRange 800 WeaponRestrictions SecondaryOnly Tag bomb_carrier ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.33 } } T_Winter_Heavy_Mittens // 250HP { Class heavyweapons Name "Sullen Santa" ClassIcon heavy_mittens Skill Expert Health 250 Item "The Holiday Punch" Item "The B.M.O.C." Item "#TF_AllFather_Style1" Item "The Gift Bringer" WeaponRestrictions MeleeOnly Tag bomb_carrier ItemAttributes { ItemName "The Holiday Punch" "fire rate bonus" 0.6 "damage bonus" 1.0 } CharacterAttributes { "move speed bonus" 1 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 } } T_Winter_Running_Heavy // 250HP { Class heavyweapons Name "Swift Santa" ClassIcon heavy_gru Skill Expert Health 450 Item "Gloves of Running Urgently MvM" Item "The B.M.O.C." Item "#TF_AllFather_Style1" Item "The Gift Bringer" WeaponRestrictions MeleeOnly Tag bomb_carrier ItemAttributes { ItemName "Gloves of Running Urgently MvM" "fire rate bonus" 0.6 "damage bonus" 1.0 } CharacterAttributes { "move speed bonus" 1 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 } } T_Summer_Heavyweapons_Shotgun //33% Damage { Class Heavyweapons ClassIcon heavy_shotgun Name "Shotgun Swine" Item "The Head Prize" Item "Loaf Loafers" Skill Hard MaxVisionRange 800 WeaponRestrictions SecondaryOnly Tag bomb_carrier ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "faster reload rate" 0.1 "fire rate bonus" 2.5 "damage bonus" 0.33 } } T_Summer_Boxing_Heavy // 250HP { Class heavyweapons Name "Beachside Brawler" ClassIcon heavy_champ Skill Expert Health 250 Item "The Killing Gloves of Boxing" Item "The Macho Mann" WeaponRestrictions MeleeOnly Tag bomb_carrier ItemAttributes { ItemName "The Killing Gloves of Boxing" "fire rate bonus" 0.6 "damage bonus" 1.0 } CharacterAttributes { "move speed bonus" 1 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 } } T_Summer_Heavy_Rockets { ClassIcon soldier_barrage Health 300 Name "Rapid Rocketeer" Class HeavyWeapons Skill Expert Item "Iron Curtain" Item "The U-Clank-a" Item "The Titanium Towel" MaxVisionRange 1200 Tag bomb_carrier ItemAttributes { ItemName "Iron Curtain" "apply look velocity on damage" 50 "apply z velocity on damage" 50 "override projectile type" 2 "damage bonus" 1 "fire rate bonus" 4.0 } } T_Summer_HeavySteel { Name "Braced Brawler" Class Heavyweapons ClassIcon heavy_steelfist Skill Hard Health 600 Scale 1.25 WeaponRestrictions MeleeOnly Item "Fists of Steel" Item "The Gridiron Guardian" } //Medic T_Winter_Medic_QuickUber { Class Medic Name "Displeased Doctor" Item "Elf Care Provider" ClassIcon medic_uber Skill Normal Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" -3 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "active health degen" -10 } CharacterAttributes { "heal rate bonus" 0.1 } } T_Winter_Medic_Superheal { Class Medic Skill Expert Item "The Quick-Fix" Name "Hasty Healer" ClassIcon medic Item "Halogen Head Lamp" Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "heal rate bonus" 100 "ubercharge rate bonus" 200 "uber duration bonus" 200 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "active health degen" -10 } CharacterAttributes { "bot medic uber health threshold" 500 "health from healers increased" 0 } } T_Summer_Medic_QuickUber { Class Medic Name "Sunburn Surgeon" Item "The Macho Mann" ClassIcon medic_uber Skill Normal Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" -3 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "active health degen" -10 } CharacterAttributes { "heal rate bonus" 0.1 } } T_Summer_Medic_Superheal { Class Medic Skill Expert Item "The Quick-Fix" Name "Hasty Healer" ClassIcon medic Item "Halogen Head Lamp" Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "heal rate bonus" 100 "ubercharge rate bonus" 200 "uber duration bonus" 200 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 "active health degen" -10 } CharacterAttributes { "bot medic uber health threshold" 500 "health from healers increased" 0 } } //Sniper T_Winter_Sniper_Huntsman //50% Damage { Class Sniper Name "Blood-curdling Bowman" Skill Hard ClassIcon sniper_bow WeaponRestrictions PrimaryOnly Item "Festive Huntsman" Item "The Smissmass Sorcerer" Tag bomb_carrier ItemAttributes { ItemName "Festive Huntsman" "damage bonus" 0.5 } } T_Summer_Sniper_Rifle_Burst { Name "Fireworks Sniper" Class Sniper ClassIcon sniper Skill Hard Health 250 Scale 1.2 Item "The AWPer Hand" Item "Soldier Drill Hat" Item "The Triggerman's Tacticals" Attributes AlwaysFireWeapon WeaponRestrictions PrimaryOnly MaxVisionRange 1500 ItemAttributes { ItemName "The AWPer Hand" "damage penalty" 0.1 "faster reload rate" 0.03 "sniper fires tracer hidden" 1 "lunchbox adds minicrits" 3 } ItemAttributes { ItemName TF_WEAPON_SMG is_passive_weapon 1 "override projectile type" 27 "clip size penalty" 0.1 "reload time increased" 3 "gesture speed increase" 2 "hand scale" 0.75 "head scale" 0.7 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.35 "airblast vulnerability multiplier" 0.35 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 7 } } T_Summer_Sniper_Huntsman //50% Damage { Class Sniper Name "Blood-curdling Bowman" Skill Hard ClassIcon sniper_bow WeaponRestrictions PrimaryOnly Item "Festive Huntsman" Item "The Smissmass Sorcerer" Tag bomb_carrier ItemAttributes { ItemName "Festive Huntsman" "damage bonus" 0.5 } } } //Giants Templates { //Scouts T_Winter_Giant_Scout_Boss_Agnus { Name "Agitated Agnus" Class Scout Skill Expert Health 5000 Scale 2.0 ClassIcon scout Item "The Battalion's Backup" Item "Bumble Beenie" Item "Candy Cantlers" Item "The Polar Pal" Item "The Gift Bringer" Attributes MiniBoss Attributes UseBossHealthBar Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 Tag bot_giant WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "damage bonus" 1.25 "faster reload rate" 0.5 "fire rate bonus" 2.5 "bullets per shot bonus" 3 } ItemAttributes { ItemName "Bumble Beenie" "attach particle effect" 87 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.8 "health regen" 5 "move speed bonus" 0.6 "override footstep sound set" 3 } } T_Winter_Giant_Scout_Baseball //Melee Scout, 1500 HP | 75% Move { Class Scout Name "Expeditious Elf" ClassIcon scout_stun_armored Skill Expert Health 1500 Item "Jolly Jingler" Item "The Bootie Time" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.05 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed penalty" 0.75 } } T_Summer_Giant_Scout_Baseball //Melee Scout, 1500 HP | 75% Move { Class Scout Name "Expeditious Elf" ClassIcon scout_stun_armored Skill Expert Health 1500 Item "The Bottle Cap" Item "Towering Pillar of Summer Shades" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.05 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed penalty" 0.75 } } T_Summer_Giant_Scout_FAN // 1200 HP | 80% Move | 45% Damage { Class Scout Name "Force-a-Nature Super Scout" ClassIcon scout_fan_giant Health 1200 Item "Batter's Helmet" Item "The Force-a-Nature" Skill Expert Tag bot_giant WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" "bullets per shot bonus" 2 "fire rate bonus" 0.5 "faster reload rate" 1.7 // 70% slower reload "scattergun knockback mult" 6 "damage bonus" 0.45 // 55% damage reduction "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 0.8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } //Soldier T_Winter_Giant_Soldier_RocketShotgun // Black Box, 1500 HP | 50% Move | 45% Damage { Class Soldier Name "Ghost of Christmas Past" ClassIcon soldier_blackbox_giant Health 2500 Item "Festive Black Box" Item "Loyalty Reward" Item "Festive Fascinator" Skill Expert Tag bot_giant WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "Festive Black Box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 500 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed decreased" 0.9 } } T_Winter_Giant_Soldier //Rocket Soldier, 1000 HP | 50% Move { Class Soldier Name "Ruffled Rocketman" Item "A Rather Festive Tree" Item "Festive Rocket Launcher 2011" Item "Exquisite Rack" ClassIcon soldier_giant Skill Expert Health 1000 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } ItemAttributes { ItemName "Festive Rocket Launcher 2011" "damage bonus" 0.60 } } T_Winter_Giant_Soldier_Spammer // 1500 HP | 50% Move { Class Soldier Name "Bottomless Bazooka" Item "Festive Rocket Launcher 2011" Item "The Gift Bringer" Item "The Toy Soldier" ClassIcon soldier_spammer Health 2500 Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Attributes MiniBoss ItemAttributes { ItemName "Festive Rocket Launcher 2011" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 0.60 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 } } T_Summer_Giant_Soldier_Spammer_Jumping // 3000 HP | 50% Move { Class Soldier Name "Skyrocket Soldier" Item "Festive Rocket Launcher 2011" Item "The Gift Bringer" Item "The Toy Soldier" ClassIcon soldier_spammer Health 3000 Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Attributes MiniBoss Attributes AutoJump AutoJumpMin 8 AutoJumpMax 8 ItemAttributes { ItemName "Festive Rocket Launcher 2011" "faster reload rate" 2 "fire rate bonus" 0.8 "damage bonus" 0.60 "clip size upgrade atomic" -3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increased jump height" 3 "cancel falling damage" 1 } } T_Summer_Giant_Soldier_Spammer_Jumping_Boss // 7500 HP | 50% Move { Class Soldier Name "Skyrocket Soldier" Item "Festive Rocket Launcher 2011" Item "The Gift Bringer" Item "The Toy Soldier" ClassIcon soldier_spammer Health 7500 Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Attributes MiniBoss Attributes AutoJump Attributes UseBossHealthBar AutoJumpMin 8 AutoJumpMax 8 ItemAttributes { ItemName "Festive Rocket Launcher 2011" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 0.60 "clip size upgrade atomic" -3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increased jump height" 3 "cancel falling damage" 1 } } T_Winter_Giant_Soldier_Boss // Chief Soldier, 125% Damage | 5000 HP | 40% Move { Name "Ghost of Christmas Present" Class Soldier Skill Expert Health 5000 Scale 2.0 ClassIcon soldier_backup_giant Item "Fancy Dress Uniform" Item "Full Metal Drill Hat" Item "Upgradeable TF_Weapon_RocketLauncher" Item "The Battalion's Backup" Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Attributes UseBossHealthBar Tag bot_giant WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Upgradeable TF_Weapon_RocketLauncher" "item style override" 1 "loot rarity" 1 "is australium item" 1 "blast radius increased" 0.8 "damage bonus" 1.25 "faster reload rate" -0.8 "fire rate bonus" 0.5 "projectile speed decreased" 0.2 "clip size upgrade atomic" 50.0 } ItemAttributes { ItemName "Full Metal Drill Hat" "attach particle effect" 10 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.8 "health regen" 5 "increase buff duration" 2.0 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_Winter_Giant_Soldier_Boss_Silas { Name "Sinister Silas" Class Soldier Skill Expert Health 7500 Scale 2.0 ClassIcon soldier_backup_giant Item "Upgradeable TF_Weapon_RocketLauncher" Item "The Battalion's Backup" Item "The Tundra Top" Item "Antarctic Parka" Item "The Polar Pal" Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Attributes UseBossHealthBar Tag bot_giant WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Upgradeable TF_Weapon_RocketLauncher" "blast radius increased" 0.8 "damage bonus" 1.25 "faster reload rate" -0.8 "fire rate bonus" 0.5 "projectile speed decreased" 0.6 "clip size upgrade atomic" 50.0 } ItemAttributes { ItemName "The Tundra Top" "attach particle effect" 87 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.8 "health regen" 5 "increase buff duration" 2.0 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_Summer_Giant_Soldier_RocketShotgun // Black Box, 1500 HP | 50% Move | 45% Damage { Class Soldier Name "Box Bomber" ClassIcon soldier_blackbox_giant Health 2500 Item "Festive Black Box" Item "Loyalty Reward" Item "Festive Fascinator" Skill Expert Tag bot_giant WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "Festive Black Box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 500 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed decreased" 0.9 } } T_Summer_Giant_Soldier_Boss // Chief Soldier, 125% Damage | 5000 HP | 40% Move { Name "Airborne Admiral" Class Soldier Skill Expert Health 5000 Scale 2.0 ClassIcon soldier_backup_giant Item "Fancy Dress Uniform" Item "Full Metal Drill Hat" Item "Upgradeable TF_Weapon_RocketLauncher" Item "The Battalion's Backup" Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Attributes UseBossHealthBar Attributes AutoJump AutoJumpMin 8 AutoJumpMax 10 Tag bot_giant WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Upgradeable TF_Weapon_RocketLauncher" "item style override" 1 "loot rarity" 1 "is australium item" 1 "blast radius increased" 0.8 "damage bonus" 1.25 "faster reload rate" -0.8 "fire rate bonus" 0.5 "projectile speed decreased" 0.6 "clip size upgrade atomic" 50.0 } ItemAttributes { ItemName "Full Metal Drill Hat" "attach particle effect" 10 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.8 "health regen" 5 "increase buff duration" 2.0 "move speed bonus" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "increased jump height" 500 } } //Pyro T_Winter_Giant_Pyro_Flare_Spammer_ScorchShot // Scorch Shot, 1200 HP | 40% Move { Class Pyro Name "Sinful Scorcher" ClassIcon pyro_scorchshot_giant Skill Expert Health 1200 Item "The Scorch Shot" Item "The Waxy Wayfinder" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" 0.5 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.40 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_Summer_Giant_Pyro_DragonFury //50% Damage, 60% move speed { Name "Fury-ous Fiend" Health 2000 Class Pyro Skill Hard ClassIcon pyro_dragon_fury Item "The Dragon's Fury" Item "The Rusty Reaper" Item "Exquisite Rack" Tag bomb_carrier WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Dragon's Fury" "damage penalty" 0.25 } CharacterAttributes { "move speed bonus" 0.6 } } T_Summer_Giant_Pyro_AlwaysFire // Holds M1 { Class Pyro Name "Runaway Rooster" ClassIcon pyro Item "Feathered Fiend" Item "Deity's Dress" Skill Hard Health 2000 WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.40 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_Summer_Giant_Pyro_Gas { Name "Giant Gasser" Class Pyro ClassIcon pyro_gascann Skill Easy Health 1500 WeaponRestrictions SecondaryOnly Attributes MiniBoss Item "The Gas Passer" ItemAttributes { ItemName "The Gas Passer" "item_meter_charge_rate" 2.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "Old Guadalajara" } T_Summer_Giant_Pyro_Flare_Spammer_ScorchShot // Scorch Shot, 1200 HP | 40% Move { Class Pyro Name "Sinful Scorcher" ClassIcon pyro_scorchshot_giant Skill Expert Health 1200 Item "The Scorch Shot" Item "The Waxy Wayfinder" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" 0.5 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.40 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_Summer_Giant_Pyro_AlwaysFire // Holds M1 { Class Pyro Name "Runaway Rooster" ClassIcon pyro Item "Feathered Fiend" Item "Deity's Dress" Skill Hard Health 1200 WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon CharacterAttributes { "move speed bonus" 0.40 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } //Demo T_Winter_Giant_Demo_Burst // 1200 HP | 45% Move { Class Demoman Name "Giant Burst Fire Demo" ClassIcon demo_burst_giant Health 1200 Skill Expert WeaponRestrictions PrimaryOnly Tag bomb_carrier Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.65 //35% faster reload "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.45 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_Winter_Giant_Demo_Burst_Gift // 1200 HP | 45% Move { Class Demoman Name "Dire Delivery" ClassIcon demo_burst_giant Health 2300 Skill Expert WeaponRestrictions PrimaryOnly Tag bomb_carrier Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.65 //35% faster reload "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 0.8 "custom projectile model" "models/items/gift_festive.mdl" } CharacterAttributes { "move speed bonus" 0.45 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_Winter_Giant_Demo_Boss_Gift // 12500 HP | 45% Move { Class Demoman Name "Shady Santa" ClassIcon demo_giant Health 12500 Skill Expert WeaponRestrictions PrimaryOnly Tag bomb_carrier Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 5 //500% slower reload "fire rate bonus" 0.1 "clip size upgrade atomic" -3 "Projectile speed increased" 0.5 "blast radius increased" 5.0 //500% larger radius "use large smoke explosion" 1 "fuse bonus" 1.8 "custom projectile model" "models/items/gift_festive.mdl" } CharacterAttributes { "move speed bonus" 0.45 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_Summer_Giant_Demo_Burst_Beach // 1200 HP | 45% Move { Class Demoman Name "Dire Delivery" ClassIcon demo_burst_giant Health 2300 Skill Expert WeaponRestrictions PrimaryOnly Tag bomb_carrier Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.65 //35% faster reload "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 0.8 "custom projectile model" "models/props_gameplay/ball001.mdl" } CharacterAttributes { "move speed bonus" 0.45 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_Summer_Giant_DemoKnight { Class Demoman Name "Crazy Claymore" ClassIcon demoknight_giant Health 1000 Scale 1.5 Skill Hard Item "The Tide Turner" Item "Nessie's Nine Iron" Item "The Allbrero" Item "Six Pack Abs" Item "Seeing Double" WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bomb_carrier ItemAttributes { ItemName "Nessie's Nine Iron" "critboost on kill" 3 } ItemAttributes { ItemName "The Tide Turner" "charge impact damage decreased" 0.25 "charge recharge rate increased" 2 "full charge turn control" 2 "attack not cancel charge" 1 "charge time increased" 1.5 } CharacterAttributes { "move speed bonus" 0.6 } } //Heavy T_Winter_Giant_Heavyweapons_Heater // Huo-Long, 2000 HP | 50% Move { Class Heavyweapons ClassIcon heavy_heater_giant Skill Expert Health 2000 WeaponRestrictions PrimaryOnly Name "Yeti Weapons Guy" Item "The Huo Long Heatmaker" //Item "Yeti_Arms" Item "BedBug Protection" Item "Yeti_Legs" Item "Yeti_Head" Attributes MiniBoss Tag bomb_carrier Tag bot_giant ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_Summer_Giant_Heavyweapons_Heater // Huo-Long, 2000 HP | 50% Move { Class Heavyweapons ClassIcon heavy_heater_giant Skill Expert Health 2000 WeaponRestrictions PrimaryOnly Name "Scorching Sargent" Item "The Huo Long Heatmaker" //Item "Yeti_Arms" Item "Full Metal Drill Hat" Item "The Macho Man" Attributes MiniBoss Tag bomb_carrier Tag bot_giant ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_Winter_Giant_Heavyweapons_Tomislav // Pushing Tomi, 2000 HP | 50% Move { Class Heavyweapons ClassIcon heavy Skill Expert Health 2000 WeaponRestrictions PrimaryOnly Name "Outranged Outdoorsman" Item "The Outdoorsman" Item "The Apparatchik's Apparel" Item "Tomislav" Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "Tomislav" "damage bonus" 1 "apply look velocity on damage" 50 "apply z velocity on damage" 50 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_Winter_Giant_Heavyweapons_Rockets // Rocket Shooter 20000 | 50% move { Class Heavyweapons ClassIcon soldier_barrage Name "Tannenberg" Skill Expert Health 15000 WeaponRestrictions PrimaryOnly Item "Loyalty Reward" Item "Tsar Platinum" Item "The Dictator" Item "Tomislav" Item "The Battalion's Backup" Attributes SpawnWithFullCharge Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly Tag bot_giant ItemAttributes { ItemName "Tomislav" "damage bonus" 2.5 "apply look velocity on damage" 50 "apply z velocity on damage" 50 "override projectile type" 2 "custom projectile model" "models/items/gift_festive.mdl" } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "increase buff duration" 2.0 } } T_Winter_Giant_Boxing_Heavy // 120% Damage | 4000 HP | 50% Move { Class heavyweapons Name "Provoked Polar Pal" ClassIcon heavy_champ_giant Skill Expert Health 7500 Item "the killing gloves of boxing" Item "Polar Bear" Item "The Polar Pal" Item "The Gift Bringer" WeaponRestrictions MeleeOnly Tag bot_giant Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "the killing gloves of boxing" "fire rate bonus" 0.6 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_Summer_Giant_Boxing_Heavy // 120% Damage | 4000 HP | 50% Move { Class heavyweapons Name "Beachside Brawler Champion" ClassIcon heavy_champ_giant Skill Expert Health 7500 Item "the killing gloves of boxing" Item "The Macho Mann" Item "The Gift Bringer" WeaponRestrictions MeleeOnly Tag bot_giant Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "the killing gloves of boxing" "fire rate bonus" 0.6 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_Summer_Giant_Heavyweapons_Rockets // Rocket Shooter 20000 | 50% move { Class Heavyweapons ClassIcon soldier_barrage_giant Name "Tannenberg" Skill Expert Health 15000 WeaponRestrictions PrimaryOnly Item "Loyalty Reward" Item "Tsar Platinum" Item "The Dictator" Item "Tomislav" Item "The Battalion's Backup" Attributes SpawnWithFullCharge Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly Tag bot_giant ItemAttributes { ItemName "Tomislav" "damage bonus" 2.5 "apply look velocity on damage" 50 "apply z velocity on damage" 50 "override projectile type" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "increase buff duration" 2.0 } } //Engie //Medic T_Summer_Giant_Medic_Bigheal { Name "Major Medic" Class Medic ClassIcon medic_giant Skill Expert Health 4500 Attributes MiniBoss Item "The Surgeon's Stahlhelm" Item "Vitals Vest" Item "The Quick-Fix" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "heal rate bonus" 100 // Only works on mediguns with this attribute, such as Quick-Fix } WeaponRestrictions SecondaryOnly Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.01 // Disables Ubercharge } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } } //Sniper T_Winter_Giant_Sniper_Huntsman_Spammer // 800 HP | 85% Move | 60% damage { Class Sniper Name "Aggressive Archer" Scale 1.5 Health 800 ClassIcon sniper_bow_multi Item "The Cold Killer" Item "Merc's Pride Scarf" Item "Festive Huntsman" Skill Hard Tag bot_giant ItemAttributes { ItemName "Festive Huntsman" "fire rate bonus" 0.6 "damage bonus" 0.6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 } } T_Summer_Sniper_Rifle_Burst_Giant { Name "Fireworks Cheif" Class Sniper ClassIcon sniper_giant Skill Hard Health 5000 Item "The AWPer Hand" Item "Soldier Drill Hat" Item "The Triggerman's Tacticals" Attributes AlwaysFireWeapon Attributes MiniBoss WeaponRestrictions PrimaryOnly MaxVisionRange 1500 ItemAttributes { ItemName "The AWPer Hand" "damage penalty" 0.5 "faster reload rate" 0.03 "sniper fires tracer hidden" 1 "lunchbox adds minicrits" 3 } ItemAttributes { ItemName TF_WEAPON_SMG is_passive_weapon 1 "override projectile type" 27 "clip size penalty" 0.2 "reload time increased" 1.5 "gesture speed increase" 2 "hand scale" 0.75 "head scale" 0.7 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.35 "airblast vulnerability multiplier" 0.35 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 7 } } //Spy } }